Kahan on creating IEEE Standard Floating Point

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  • Опубликовано: 25 ноя 2024

Комментарии • 9

  • @EdwinSteiner
    @EdwinSteiner 2 года назад +10

    It's hard to comprehend how important and influential Prof. Kahans work on floating-point arithmetic was. The fruits of his work are now everywhere, touching almost everyone's life in one way or another, mostly going unnoticed.

  • @JoeBurnett
    @JoeBurnett 7 месяцев назад +3

    These interviews are priceless pieces of history. Thank you for preserving them for future generations.

  • @bhartendu_kumar
    @bhartendu_kumar 2 года назад +2

    Thank you for the finite precision that we know today. YES there would be concerns, but that's what we get when we tend TO FIT INFINITY to 64 bits!

  • @jcamargo2005
    @jcamargo2005 Год назад +1

    We got through it, but this was not a very smooth innovation. 1 | 8 | 23 is a totally weird bit layout. On the other side, the importance of this to numerical and scientific computation was immense.

  • @MichaelKingsfordGray
    @MichaelKingsfordGray 2 года назад +2

    What about the more precise BCD arithmetic?

    • @OpenGL4ever
      @OpenGL4ever Год назад

      I would assume it's much slower.

    • @MichaelKingsfordGray
      @MichaelKingsfordGray Год назад

      @@OpenGL4ever It is but a bee's-dick slower.

    • @jcamargo2005
      @jcamargo2005 Год назад

      Maybe this is what the engineers of the time were thinking. Each digit uses 4 bits (nibble), but then we would not have a fixed number of digits and it would be harder to achieve what was possible with float and double, systems that used a fixed number of bits. I think the key idea that helped adoption was that in engineering they use significant digits anyway... After those digits they do do not care about precision.

    • @jcamargo2005
      @jcamargo2005 Год назад

      And to make worse BCD also had different encodings...