World Building Disease - Red Fever

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  • Опубликовано: 4 янв 2025

Комментарии • 12

  • @ayoutubewatcher2849
    @ayoutubewatcher2849 3 месяца назад +4

    A cool way to introduce a new factor to think about if everyone wants it, like a greater focus on survival mechanics. Its really not that bad as its not like it snowballs and is almost guaranteed to kill you. You just have to rest which may mean staying put in a less than ideal spot while a companion recovers.

    • @dresdenstale2253
      @dresdenstale2253  3 месяца назад +2

      Thanks for the comment. I agree, it an optional mechanic you can use as a break from combat encounters. You can even build scenarios around it, if you want.

  • @DBZHGWgamer
    @DBZHGWgamer 3 месяца назад +2

    This definitely won't feel fun without a lot of foreshadowing and warning before and after.

    • @dresdenstale2253
      @dresdenstale2253  3 месяца назад +1

      It's all about setting expectations and communicating. Some people like a deadly "grimdark" style. Some don't. For me it's puzzles and riddles that kill a game, but some people love it.

  • @AnnihilatorCZ
    @AnnihilatorCZ 3 месяца назад +10

    Ah yes, very fun to cripple a character because they lost a check of which they did not know the severity.

    • @dresdenstale2253
      @dresdenstale2253  3 месяца назад +6

      That's why setting expectations in session 0 is so important.

    • @57thorns
      @57thorns 3 месяца назад

      You simply need to adjust to what player would find an enjoyable and engaging way to play.
      Some player groups would have no issue at all losing members left and right to random chance, while others are more interested in investing heavily in their character over a long time.

  • @ronecotex
    @ronecotex 3 месяца назад +2

    I think mutations would be a great addition to this you might become weaker you might become even stronger I mean to fire

  • @kevindaniel1337
    @kevindaniel1337 3 месяца назад +2

    As someone who just gave one of his players tetanus (who says skeletons aren't dangerous?), I might just use this.

    • @dresdenstale2253
      @dresdenstale2253  3 месяца назад +1

      Glad I could contribute to the suffering of your players. Lol

  • @INNNDY
    @INNNDY 3 месяца назад +1

    Henlo