When The Simplest Idea Fails Horribly in Forager

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  • Опубликовано: 1 фев 2025

Комментарии • 354

  • @neuba2380
    @neuba2380 5 лет назад +441

    Everyone: DF can’t break a game too much!
    DF: _observe_

    • @animusharmony9092
      @animusharmony9092 5 лет назад +5

      He failed worse than The failing 4

    • @Bluedragon2513
      @Bluedragon2513 5 лет назад +2

      [Insert Larry the Lobster face here]

    • @TheDsRequiem
      @TheDsRequiem 5 лет назад

      He didnt even break it this time though. Bad comment.

    • @neuba2380
      @neuba2380 3 года назад

      @Lyle Oakley no you cant for anyone watching this comment theyre bots

  • @jenrrr
    @jenrrr 5 лет назад +329

    'When the simplest idea fails horribly', aka this channel in a nutshell...
    ...but, hey, that's why we love it

    • @ltuyettrinh2
      @ltuyettrinh2 5 лет назад +2

      That’s because the simpler ideas come to him but he is like “okay sure I’ll go do that I’m sure cause it’s simple it’s gonna be hard but I think it will be surprisingly easy...” He was wrong.... also the dumb ideas just somehow work due to his luck

    • @CuteRuth
      @CuteRuth 5 лет назад +4

      I subscribed for actual gaming content (I know, silly me) but I stayed for whatever dumpster fire this is.

  • @DangerouslyFunny
    @DangerouslyFunny  5 лет назад +278

    I actually can't believe I couldn't do this

  • @KiraraLalaYT
    @KiraraLalaYT 5 лет назад +270

    Its also called Never Listen to me when i say "its totally an easy idea"

  • @samsemy6825
    @samsemy6825 5 лет назад +179

    Lighthouses: exist in this game.
    Any gamer: It's a free RealEstate.

  • @flaylay12
    @flaylay12 5 лет назад +44

    At this point, I'm not even paying attention to your videos anymore. I just really love your voice when you get annoyed/sarcastic/cynical, so I always play your stuff in the background.

    • @zaxgn
      @zaxgn 4 года назад

      SAME BRO

  • @crillop
    @crillop 5 лет назад +132

    Surely he wasn’t getting much stone due to integer overflow. (Getting so much the number flips back to negative or 0)
    maybe remove lighthouses until you get a ton, it’s the same with the sand from a few videos ago

    • @TNP-
      @TNP- 5 лет назад +10

      This person's IQ is very high!
      (Not offensive.) Edit: No not him being correct, him talking about integer overflows.

    • @ElectricPotato123
      @ElectricPotato123 5 лет назад +21

      Well he did prove in the “largest number” video that too many items just turn into inf (meaning infinite) so I don’t think it’s overflowing

    • @Shuizid
      @Shuizid 5 лет назад +13

      The game definitley can deal with crazy big stacks of items. Now you might argue that the overflow only applies to drops, not to stacks - but considering he was able to get to QN and whatnot of sand, this doesn't sound like a number you can just add up with stacks worth only millions.

    • @TheDsRequiem
      @TheDsRequiem 5 лет назад +1

      @@TNP- maybe you should just stop trying

    • @TNP-
      @TNP- 5 лет назад +1

      @@TheDsRequiem -_- Why should I?

  • @RockmanSolid
    @RockmanSolid 5 лет назад +19

    My viewership began as any other, simply enjoying the way you say Lighthouses...
    But then, I very quickly realized that I just really like the way you say everything and anything.

  • @hedgeearthridge6807
    @hedgeearthridge6807 5 лет назад +13

    DF: "This idea sucks. Everything about it is terrible, it probably wont work, and would be absolute misery trying to accomplish it. LET'S GO!!!"

  • @matthewbergeron3641
    @matthewbergeron3641 3 года назад +1

    Hey DF there is an easier way to do this. If you didn't notice before, breaking a building near a lighthouse can actually give you more items compared to how much it cost to put down. It's kind of a bug, but it counts as a drop, which can be multiplied by the lighthouses. All you really gotta do is build as many furnaces as possible, then with the last bit of money build one in the center of a million light houses. Breaking it should give you tons to build plenty more furnaces. rinse and repeat. You can pair that with the refund glitch to have it going faster as well.
    Additionally if you did want to go the mining route, the biome does matter. Stones from the hell biome are significantly tougher, but drop significantly more stone and other resources. In fact literally every other biome besides the first one would have been better since they all ramp up to bigger and bigger drops

  • @xaandiir
    @xaandiir 5 лет назад +1

    Love your videos! Wanted to let you know that the land won't be destroyed if 1) there is a bug/fairy on or over it, 2) you're a bit too close to it or 3) a bridge is attached to it! So if you destroy bridges and bottle bugs, you should be able to destroy any piece of land :) Keep up the good content!

  • @bobjod562
    @bobjod562 5 лет назад +55

    Awesome videos I love you type of vids
    “This is one of those rare idea that I am not going to even start optimistic about” Dangerously 2019
    “It might one of those funny types of ideas were I have to sit around and wait for stones to spawn”

  • @steampunkhulk5559
    @steampunkhulk5559 5 лет назад +1

    Dangerouslyfunny: *new forager video*
    Lighthouses: AHHHHHH SHIT HERE WE GO AGAIN

  • @Wildcolt
    @Wildcolt 5 лет назад +10

    DF...Rainbow in a bottle +4x powerplant + building scroll on your quarry. Enjoy.

  • @brianarsuaga5008
    @brianarsuaga5008 5 лет назад +23

    I think the lighthouses might "tick" their bonus onto nearby resources, so that if you break them too quickly they don't get the bonus from every lighthouse. it seemed like if I left them and came back, any resources that were there would be massively duplicated, but if I, say, grew trees or crops underneath and immediately broke them, there was no or almost no bonus from piles of lighthouses.

  • @humzasheikh6410
    @humzasheikh6410 5 лет назад +18

    Nobody:
    DF: Look! I'm breaking another game

  • @BlueKossa
    @BlueKossa 5 лет назад +38

    The unbreakable land spots are caused by the bridges, remove the bridges first!

  • @koish24
    @koish24 5 лет назад +3

    as soon as this popped up in notifications i stopped everything and clicked onto this
    please keep making more of this

  • @venmoot
    @venmoot 5 лет назад +18

    Forager: How fast can you break this game?
    DangerouslyFunny: Y E S.

    • @theroyaljudge7787
      @theroyaljudge7787 5 лет назад

      YYYYYYYEEEEEEEESSSSSSSSS

    • @TheDsRequiem
      @TheDsRequiem 5 лет назад

      But he didnt break it? Did you watch the entire video before making a comment?

    • @venmoot
      @venmoot 5 лет назад

      Rastaman193 It’s not just this video I made the comment for. It’s for some other episodes like the spawning too many skeletons or the money one.

  • @austenjackson6500
    @austenjackson6500 5 лет назад +5

    By my math which could totally be wrong it would take in the range of 1.2346×10^167 stone, which would probably be past the limit the game can handle

  • @zero_gravity5861
    @zero_gravity5861 5 лет назад +13

    I just found out that they’re releasing this on Switch. It looks different, but I’m still exited. It says that the release date is 2019. No month/day. This was on the official Nintendo website.

  • @adamnagar7386
    @adamnagar7386 5 лет назад +1

    If there were 42 furnaces across and you filled the whole map then you would have 1764 furnaces. Fun.

  • @peterkgaming3823
    @peterkgaming3823 5 лет назад +8

    Finaly hes not using light houses
    Df in another demention: *Observe*

    • @rileyross6621
      @rileyross6621 3 года назад

      I love you you misspelled it like dementia

  • @xenal
    @xenal 5 лет назад +2

    Since you are still struggling destroying land : land cannot be destroyed IF there is an entity above your cursor (droids, item, the 2 things floating around you) OR IF the land is adjacent to a bridge (maybe it's any building, never tried). Aka, destroy bridges before destroying land and destroy land under your character (otherwise your 2 thingy get in the way) (and get rid of the droids, you can't control their movement and they all fly to pick the land you destroy)

  • @caspianmk1809
    @caspianmk1809 5 лет назад +6

    I think you were on the right track with the scrolls but you limited the amount of space that rocks could spawn. Maybe fewer light houses and a bit more land would help

  • @crabby7921
    @crabby7921 5 лет назад +1

    forager: *exits*
    DF: *snap*
    forager: *aw shit, here we go again*

  • @rischellegrosenbach9230
    @rischellegrosenbach9230 5 лет назад

    I love watching your videos but I have to rewatch a bunch because I fall asleep 😂 Your voice is so soothing and beautiful

  • @callumtomkins142
    @callumtomkins142 5 лет назад +3

    You forgot to put this in the forager playlist by the way
    Edit:not criticism I love it channel just wanted everyone else to be Abel to find it easily in the future

    • @sillyxbox5984
      @sillyxbox5984 5 лет назад

      Callum Tomkins ya there out of order even his new videos

  • @abies6590
    @abies6590 5 лет назад +2

    You could go to the demons and place there you light houses because there are much bigger stones that will give you much more Resources and then you could make much more furnaces
    In 12:40 you also say you want a super rock

  • @Booglay
    @Booglay 5 лет назад +4

    This channel is so damn underrated

  • @AnalyzingHorror
    @AnalyzingHorror 5 лет назад

    You and Jenna Marbles are the perfect examples of the “too much” gene.

  • @scottmillers3652
    @scottmillers3652 5 лет назад +2

    df: posts
    me: *cLiCk*

  • @PrinceWhacka
    @PrinceWhacka 5 лет назад +3

    I believe talking to the Jester and the Ghost in the snow area makes them go away
    Edit: after doing their mission of course.

  • @thisisachristianchannel8056
    @thisisachristianchannel8056 5 лет назад +2

    Destroy half price the furnaces just like the light house and double every time
    I love your videos 😃

    • @TheGlenofKrokot
      @TheGlenofKrokot 5 лет назад

      destroy and half price
      At the end you can see that he got less then a half stone needed for the forge he destroyed

  • @gferrol118
    @gferrol118 5 лет назад

    DF: "this idea is going to be super easy, barely an inconvenience"
    Game: "nope!"

    • @alissaavery6957
      @alissaavery6957 5 лет назад +1

      is your name jeb_ because you’re a rainbow sheep?
      (im sorry)

    • @gferrol118
      @gferrol118 5 лет назад

      Yeetus YEET why are you sorry? That's a good comment

  • @WereCreed
    @WereCreed 5 лет назад

    I finally caved.
    I've done it.
    At long last I've completed my life's mission.
    I subscribed to Dangerouslyfunny

  • @vaisnavaspicher3470
    @vaisnavaspicher3470 5 лет назад +4

    You might succeed with this.
    There is a duplication glitch where u destroy a vault, get the items and quickly die then exit game.
    If done correctly you duplicate the vault when u enter the game

  • @Purrfect_Werecat
    @Purrfect_Werecat 5 лет назад +1

    It is kind of a sad thing how exponentially the costs grow tbh, i learned that early with darn fish traps.

  • @supimzazz
    @supimzazz 5 лет назад

    In a way I'm glad you weren't able to fill the whole map with furnaces, imagine filling every single one of them, removing all the things you have placed, fill all the water tiles, break all the needless obstacles, the patience to withstand all that must be divine, and I'd feel anxiety to know someone spent so much time and effort on doing so, lol.

  • @lionbryce10101
    @lionbryce10101 5 лет назад

    That lighthouse shake at 11:00

  • @AmaryInkawult
    @AmaryInkawult 5 лет назад

    I came for the Reventure videos. I stayed for the snark.

  • @Anonarchist
    @Anonarchist 5 лет назад +1

    i believe the optimum amount of lighthouses is a 3 wide strip of land surrounded on all sides 4 lighthouses deep to maximize the AOE overlap.

  • @fighter3-142
    @fighter3-142 5 лет назад +2

    This is my favorite game youve played so far

  • @jeffsontestar2089
    @jeffsontestar2089 5 лет назад +4

    Yes a new episode!! I love this series!!!!!!🥳🥳🥳🥳🥳🥳🥳

  • @Germanperson
    @Germanperson 5 лет назад +1

    Ok, let me just math this: (TL;DR: Need ~1e105 stone, getting it with shrine method will take an estimated 6 hours)
    You started with "?" furnaces, added 13 more and the price increased by a factor of exactly 1.15^13. So every furnace you build increases the cost of the next one by 15%.
    You said you could build 42 furnaces per row. So 42*42 in total = 42*42 = 1764
    Let's say an even 1700 to account for spots you cannot build on.
    245 * 1.15^1700 = a gigantic number.
    We are talking so big, we can just ignore summing up all the costs.
    It is ~106 digits long. Thats a 1 with 105 zeroes.
    So to build those 1700 furnaces you really need a shit ton of stone. A little more than a 1 with 105 zeroes in fact.
    Really the only way to do is would be the "build stuff with building shrine, wait for shrine to expire, destroy it" method.
    This way you can build an extra 15% more furnaces each time.
    If you start with your 42+42+10 = 94 furnaces, you would reach 1700 furnaces after about 21 iterations of this.
    This is of course under the assumption you actually manage to build 1000+ furnaces in 5 minutes. If you don't you would need a few more iterations, though not much more.
    If you only manage to build, say, 200 per 5 minute shrine, you will only gain additional 30 furnaces per iteration. Which would increase the number of iterations to about 70.
    In this worst case scenario, you would be done after a little more than 6 hours.
    PS: Filling 1700 furnaces with a maximum of 999 each also means you also have to be fast to fill them or else the first one will be finished before you even reach the last one ;)

  • @jcsporkysdc
    @jcsporkysdc 5 лет назад

    might be worth just to set up quarrys on each plot of land surrounded on the outskirts of those plots with light houses and use mining rods to harvest the resources. leave it on for a day and see how much you get from there. trusting the lighthouses to get you a lot within a few minutes is alright, but i don’t think its the right approach to getting the stone you need for the project. of course doubt it would get ya enough within a day.

  • @ghost-qm2lj
    @ghost-qm2lj 5 лет назад +9

    Why do the most complicated ideas work but not the simplest ones? It’s a mystery.

  • @bananawithproblems9517
    @bananawithproblems9517 5 лет назад +53

    What if you set fire to the sun?

  • @jellogomoo
    @jellogomoo 5 лет назад

    You have an obsession with Lighthouses, DF.

  • @arneldelacruz9501
    @arneldelacruz9501 5 лет назад

    This guy's voice is made of pure sarcasm

  • @GodfatherPuppy
    @GodfatherPuppy 5 лет назад

    We went from nukes and murder to lots of land and the ability to destroy a gentle and innocent game

  • @ryan000033
    @ryan000033 5 лет назад +5

    should have done the item duplication glitch with vaults that speed runners do.

    • @Latronibus
      @Latronibus 5 лет назад

      There are actually at least two duping glitches. I think you are thinking of the one with the spikes where you die too soon for the game to properly record the inventory changes. There's another one where crafting something when you have the item in both a vault and your inventory will check both to determine your ability to make it but only consume from one (so you can start crafting 999 ingots and then break the furnace to almost double what you put in).

  • @jorochi153
    @jorochi153 5 лет назад

    Every time you post I get happy

  • @alzack8445
    @alzack8445 5 лет назад

    Nothing beats the fairy rose fail

  • @HelloKitty15937
    @HelloKitty15937 5 лет назад

    I never saw the nintails droid before, I LOVEE.

  • @mehranmahdlou4375
    @mehranmahdlou4375 5 лет назад

    I can already see you find some way around your stone production and cover the entire map with furnaces...

  • @Saronitian
    @Saronitian 5 лет назад +2

    the bug with not beeing able to destroy some land is because of the bridges.
    If you dostroy all bridges WITH A PICKAXE!!! you can easily destroy the land afterwards.

    • @Soken50
      @Soken50 5 лет назад +1

      I keep saying it every episode he sits there wondering why only land next to wood platforms is "bugged", jeez DF take a clue, "bugs" is your field of expertise.

  • @jfcwtfusernames
    @jfcwtfusernames 5 лет назад

    Try filling the map with mining rods and quarries. Leave enough space for enough ore to spawn so each rod fires.

  • @Pittre
    @Pittre 5 лет назад

    Df has a very cool bgm
    it's a ticking noise
    I love it

  • @schingar9723
    @schingar9723 5 лет назад

    New idea. Leave island which is on the beggining. Buy other islands, dig land from them and build on every space light house.

  • @scrhh
    @scrhh 5 лет назад +13

    "The more you have, the more it costs"
    *Kids, in a nutshell*

    • @markaleman4419
      @markaleman4419 5 лет назад +1

      Call me with a prismatic shard and we will talk about removing the problem

    • @copper803
      @copper803 5 лет назад

      @@markaleman4419 saved white Chinned doves from extinction

  • @mavolent6332
    @mavolent6332 5 лет назад

    the "bug" where you can't tear off land is because the floating things that follows you gets on the top of it, you need to move away to properly work

    • @Soken50
      @Soken50 5 лет назад

      No it's wooden platforms next to the land stopping him from removing it.

  • @bilindhuseen2071
    @bilindhuseen2071 5 лет назад

    Great video ♡
    I suggest playing Spelunky, I think it will fit your commentery style

  • @sebbes333
    @sebbes333 5 лет назад +1

    *@DangerouslyFunny*
    There are MANY tricks ing games that exists to save CPU power, so it can be used on more important things.
    A trick in all optimized games is to not process anything outside of the screen, to save CPU performance.
    So at best you could probably only fill up the screen & run those furnaces for "maximum lag" (which probably is negligible since each furnace is basically just a simple counter & a computer can make billions of calculations each second & have specific HARDWARE circuits for increasing numbers).
    For furnaces outside the screen, they probably store the exact time when it left the screen & the processing speed of the furnace, then the next time it enters the screen, they simply compare the current time to the stored time & multiply the work-speed to figure out how much resources was generated.
    And if you trigger a "work faster"-thingy, they probably go through all furnaces, calculate their current generated resources, then update the work speed & saved time-stamp, and keep on waiting for the furnace to enter the screen or the "work faster"-thing to end & do the "update work-speed process" again, whichever happens first.

    • @EpsilonRosePersonal
      @EpsilonRosePersonal 5 лет назад

      Can you not get resources from furnaces while they're off screen?

    • @sebbes333
      @sebbes333 5 лет назад

      @@EpsilonRosePersonal
      That's not what I said.
      I said the game (probably) doesn't process the furnaces off-screen, so if you could somehow "ghost" outside your screen, then you would see that they don't count, but because you HAVE to bring the furnaces inside the screen-area, they will update & "pretend" that they have counted all this time.

    • @EpsilonRosePersonal
      @EpsilonRosePersonal 5 лет назад

      @@sebbes333 Right, but my statement was more of a simple way to test that. If you can get resources from furnaces that are off screen, then the game is probably doing some level of processing for them. If you can't, then it becomes more likely that it's just completely unloading them.

    • @sebbes333
      @sebbes333 5 лет назад

      @@EpsilonRosePersonal
      Ok, but how are you going to get resources from them without looking at them or otherwise update them?
      Just opening their inventory (through code or something) can trigger the update.
      This closely resembles something that is called: _Occlusion Culling_ (or: _Texture Culling_ or: _Z-culling_ ) that is used in most optimized (3D) games (Look it up if you want to learn more about it), it's a way to remove pieces of the map that are hidden behind other (non-transparent) objects, to improve performance.
      This is basically the same thing, but since it's 2D they remove stuff outside the screen instead.

  • @SakhotGamer
    @SakhotGamer 5 лет назад +2

    ``we have a lot of land´´
    Hey, thats funny, in my game the land doesnt exists
    i think the obliterator is to powerfull

  • @facade11663
    @facade11663 5 лет назад

    10:33 what did we learn?: mining scrolls do nothing when the ground is covered in digging spots

  • @OrderedEntropy
    @OrderedEntropy 5 лет назад

    The way I fix ground tiles not breaking is by frantically moving side to side by the block you want to remove or back and forth whilst you keep trying to remove it it usually fixes in a few seconds for me.

  • @heisenmountainb6854
    @heisenmountainb6854 5 лет назад

    the way to go was to do the half price trick, because if the price grows exponentially, your stones need to grow exponentially too.

  • @janetfrye233
    @janetfrye233 5 лет назад

    It would be totally be awesome if you could make a series with Harvest Moon for the Gamecube tips and tricks? Your videos are really good and relaxing to watch keep up the good work! :)

  • @bellofbellmont8206
    @bellofbellmont8206 5 лет назад

    You can infinitely stack quarries on top of each other outside the map, and the rocks will spawn on accessible land

    • @bellofbellmont8206
      @bellofbellmont8206 5 лет назад

      And yes, if you place enough of them, it fills the entire section at once

  • @firockfinion3326
    @firockfinion3326 5 лет назад

    It almost seems like there's some disproportionate ratio thing happening; the simpler DF thinks an idea will be, the less simple it will actually turn out to be.

  • @prihatnabagaskara5409
    @prihatnabagaskara5409 5 лет назад

    So much effort for every videos

  • @tenchihira
    @tenchihira 5 лет назад +6

    Honestly miss the Stardew Valley Content, but you can only do so much

  • @HSF8811
    @HSF8811 5 лет назад

    Maybe you could try filling the map with wooden platforms. So far I've never noticed a resource curve for them. Plus they bob up and down, so that's something the game might need to think about.

  • @noname-fb2gl
    @noname-fb2gl 5 лет назад

    this was a realy bad idea but great that you still tryd

  • @notquality3471
    @notquality3471 5 лет назад

    Does the stupidest shit:
    *works*
    Simple idea:
    You know what, no

  • @TheChoosh
    @TheChoosh 5 лет назад

    I suggest to make more huge lighthouse farms to mine more stone. Then use more furnaces to make more ingredients for lighthouses.
    If it's not the furnace that breaks the game. Then the light houses will. What would the ratio of lighthouses to furnaces would be?

  • @brandoncheung3234
    @brandoncheung3234 5 лет назад

    Get infinite number of stones like the bones last time so you can build as many furnaces as you like

  • @Merguin
    @Merguin 5 лет назад

    Wasnt the main issue here that you only spawned rocks with ressources with the mining scroll? Arent there pure stone rocks that you can mine? It wasnt really possible to see what you spawned on your 3x3 field there.
    Other then this, you could build the lighthouses next to graveyards as these give pure stone and therefore it should work.

  • @nickycat101
    @nickycat101 5 лет назад

    You should try Portal Knights. You'll looooove putting dirt blocks down to cross chasms to get to other areas. XD

  • @rider4523
    @rider4523 5 лет назад +4

    I guess after spending hours on this idea I´d upload the result as well (even though the main goal wasn´t achieved)

  • @amorexis
    @amorexis 5 лет назад

    You had one job DF

  • @4P0CA1YP5E
    @4P0CA1YP5E 5 лет назад

    If you break a Quarry and build it again it instantly spawned rocks last time I played.

  • @justinr291
    @justinr291 5 лет назад

    The problem with removing land has something to do with the bridges. If the game thinks there will be a bridge left 'floating' it'll block you from breaking it. You have to break the bridges then the land. At least in my experience.

  • @celestecat1597
    @celestecat1597 5 лет назад +9

    On the list for what you have to work with:
    -lots of land
    -lots of lighthouses
    And the best part...
    LOTS OF LAND

  • @Firebreak_2
    @Firebreak_2 5 лет назад +4

    How do you keep finding new things for forager every time?!!
    But I love ur vids still

  • @SatanicNerfd
    @SatanicNerfd 5 лет назад

    I could calculate how much stone you'd need on max lvl and half price but nah. The formula for stone cost of regular furnace without perks = 8.7*1.15^[number of furnaces built +1] so you could calculate with a geometric series but I don't know how many spots there are on the map for furnaces

    • @Soken50
      @Soken50 5 лет назад

      42^2 obviously

    • @SatanicNerfd
      @SatanicNerfd 5 лет назад

      @@Soken50 Then I guess the number of stone needed without perks would be roughly equal to 8.7*1.15*(1-1.15^[42^2])/(1-1.15)=7.9x10^108 for which I don't even know how that would or could be stored ingame

    • @Soken50
      @Soken50 5 лет назад

      @@SatanicNerfd pretty sure it can't even accepting a 64 bit bin

  • @ulthorchaotic9019
    @ulthorchaotic9019 5 лет назад

    I've been wondering, but can you connect the droids to the lighthouses? And if so, does that make their effect better?

  • @TowersofContrast
    @TowersofContrast 5 лет назад

    POSIT: why didnt you switch to other factory types? you could have done the dye table , the windmill , etc. Im sure there is enough to cover quite a sizeable portion of the map!

  • @Soken50
    @Soken50 5 лет назад +3

    You can't break land before you remove wooden platforms 15830th edition :@

  • @crash3277
    @crash3277 5 лет назад

    I wonder what the most optimal lighthouse placement is.

  • @friedyogurt
    @friedyogurt 5 лет назад

    Im really starting to wonder how many hours you have on this game

  • @Kevin-xw1eo
    @Kevin-xw1eo 5 лет назад

    What about having like 10 quarries, light houses surrounding it, mining rods, and going AFK for a night?

  • @khasanbekmalzagov6240
    @khasanbekmalzagov6240 5 лет назад

    ah, you still have your QN Gold

  • @makhoe1
    @makhoe1 5 лет назад

    Um, destroy all your furnaces every time you run out of stone, find a half-price shrine, and rebuild. That should double your net worth in stone every time.

  • @ddddd.555
    @ddddd.555 5 лет назад +2

    DF the reason you can't break landfills some times is because of the platforms next to them.
    If you remove the platforms nearby they can be destroyed.
    Like to make DF see this.

  • @feartapanda9540
    @feartapanda9540 5 лет назад

    If only there was a land scroll that put land where there isn't any.

  • @neoblackheart746
    @neoblackheart746 5 лет назад

    looks like you should go something like Lighthouses.

  • @mackstax4440
    @mackstax4440 5 лет назад

    Didn't know this was coming to Switch. Cool.

  • @Midnight-Starfish
    @Midnight-Starfish 5 лет назад

    I feel DF has crippling depression but instead of cutting himself, he uses RUclips and really dumb ideas to hurt himself without any visible scars and to make some profit off his suffering.