This no longer mash game for the people, just mash games for the old potato 😂 no jokes aside though, you give feed back that everybody wants and mash responds so big ups to him and you!
If they added different sounds depending on how hard you land would be awesome. Like hearing the tires bottom out to the rim from a big drop would be sick
Wow this update has given me some real hope. Some things made me think he was taking things in a weird direction. Not being in discord or threads makes it frustrating to not know what’s going on. Looks so much better and I’m psyched for the final release on console.
Dude there ain't no way, I was so stocked on the new Mashbox update, and i was wondering: "What if Potato made a video about it?" And guess what happened 2 seconds later
Street tucks for sure, feel like the tweaked tuck shouls be base, and the way back/up tucks should be tweaked, this is coming along very well and i cant wait for more! Mash is doing the lords work
I’d love for mash to like keep the previous animations for tricks in the main game when it’s finished and have the option to toggle different ones in like style presets like the EA skate series just to give everyone their own personal style and flair
Looks nice! I would say manuals and nose manuals need to be more difficult tho. Like for example, you really need to balance and if you lose balance you could actually crash and go over the bars in a nose many, and being able to bail out would be the cherry on the cake. And with many’s you’ll obviously end up on your back or arse if you crash lol
Imagine if in the future he added a "Tweak editor", where we could tweak the position we want our fully tweaked tricks to look like. That would be so sick!
Alright you finally made me give this a shot. Instantly regretted it 😂😂 idk what I was expecting but it wasn't "that". This feels like an arcade game while it's trying to wear a physics mask. I might be being a little too negative but honestly I feel like I'm being objective and it's just a bad attempt at a sim game. If any of you enjoys this game bigups to you, keep doing it, just not for me AT ALL.
@jacobneil5111 I've been watching his channel since the first video. I even rode the incline club before it closed and met everyone from the channel. I know he doesn't ride anymore. That wasn't the point of my comment.
Manual looks so good now! Also, can I just say how EASY you make this game look? I purchased this game as it looks like what I've wanted for years; a "skate"' esque game, but for BMX/MTB and boy this game is HARD.
How do you get the modded maps into mash box. I dont have BMX streets just happend to downlaod Mash box coz i wanan try it, and i dont know how to get to the custom maps i donloaded. Can someone help pls ?
I’m just confused, all of the things mash made us wait for for years is just thrown out? Like he’s making totally new trick animations for each trick now? I remember he was asking us for recommendations on what new tricks we wanted when the game first game out, and now he is literally changing the entire game. I feel like this is bmx streets 2
Minor thing that’s always bothered me about pipe, BMXstreets, and now mash is the proportions of the character and the bike. The character has completely straight legs when bending over his bars. Also the handlebars are way too big. In bmxstreets most of the bars are about double the height of the seat-tubes on the frames in game. If most bmx bikes have like 8.5-9.5 seat-tube then the bars the bars should be close to the same height not double
false, the handlebars are 1:1 scale recreations. The frames themselves on streets all have 18" toptubes, that was the cause of many issues like that proportions looking fucked,
All the mashbox stuff is cool, but he gotta start bringing this stuff to Streets, the game we paid for. Getting kinda nervous he's just gonna drop a new game all together. 😅
pretty sure they talked about how they are working on a Streets 2 already. something about needing to build the game engine differently to get everything we want game wise.
See how we have 2 conflicting ideas about whats going on? We need clarity so i can know if imma keep caring about this game. Im not buying a second streets lmao
@@TheOldPotato It really messes with me im torn between this and bmx bastards. I like the physics in this gam but i cant grind effectively and bmx bastards is okay but I hate the maps, plus no replay editor. Wheres Street Dogs
He literally could of done this with pipe instead of wasting time he would of made more money too and then when he did release streets it wouldn’t have been such a flop
This no longer mash game for the people, just mash games for the old potato 😂 no jokes aside though, you give feed back that everybody wants and mash responds so big ups to him and you!
Tbh it’s basically his marketing
Mashed potatoes
@schlogman this gave me a good chuckle, nice 👍😂
Manual body position is perfect and that style of bent knees needs to be a part of the normal body position hop and landing animations
If they added different sounds depending on how hard you land would be awesome. Like hearing the tires bottom out to the rim from a big drop would be sick
Wow this update has given me some real hope. Some things made me think he was taking things in a weird direction. Not being in discord or threads makes it frustrating to not know what’s going on. Looks so much better and I’m psyched for the final release on console.
Dude there ain't no way, I was so stocked on the new Mashbox update, and i was wondering: "What if Potato made a video about it?" And guess what happened 2 seconds later
Street tucks for sure, feel like the tweaked tuck shouls be base, and the way back/up tucks should be tweaked, this is coming along very well and i cant wait for more! Mash is doing the lords work
The manuals look way better than they did the other day. I'm still struggling to learn the game but am enjoying the bit I've played 😊
I love the flip system streets has, but mash box has a great feel to how the manuals and overall feel has to it
One feature Id love to see is controlling the speed of tricks. In Pipe I love doing big slow whoppers by slowly flicking the analogue stick.
Stap by stap getting better. Only the guy hops without using his knees.
how do you get the maps in mash box, same way as streets?
Lower left corner of main menu where the job types are, hit options they are in there
This is gonna be amazing. PLEASE KEEP THE BMX STREETS CONTROLS
I said the same things about the tailwhips and Scottys style doing them
I’d love for mash to like keep the previous animations for tricks in the main game when it’s finished and have the option to toggle different ones in like style presets like the EA skate series just to give everyone their own personal style and flair
Looks nice! I would say manuals and nose manuals need to be more difficult tho. Like for example, you really need to balance and if you lose balance you could actually crash and go over the bars in a nose many, and being able to bail out would be the cherry on the cake. And with many’s you’ll obviously end up on your back or arse if you crash lol
Imagine if in the future he added a "Tweak editor", where we could tweak the position we want our fully tweaked tricks to look like. That would be so sick!
U can use the same controls in bmx streets to pump to get crazy speed!!!
This starting to look really good!
Alright you finally made me give this a shot. Instantly regretted it 😂😂 idk what I was expecting but it wasn't "that". This feels like an arcade game while it's trying to wear a physics mask. I might be being a little too negative but honestly I feel like I'm being objective and it's just a bad attempt at a sim game. If any of you enjoys this game bigups to you, keep doing it, just not for me AT ALL.
That reference pic for a tuck no hander is from my local skatepark in CT
Yes sir! Mr Jay Dalton!
That whip manual to double whip was 100% a scotty line.
Not to be that guy, but ion thick scotty rides anymore.....
@jacobneil5111 I've been watching his channel since the first video. I even rode the incline club before it closed and met everyone from the channel. I know he doesn't ride anymore. That wasn't the point of my comment.
bro how tf do you get modmaps to mashbox
Main menu of mash box goto options in lower left corner of screen
Knees should be next to the stem during a tuck
Unfortunately, all the new updates have made it unplayable for a whole lot of us. It runs at 18 FPS for me on my 1660 super at 720p
Crazy that all it takes is remaking pipe physics…
Nope not at all
Manual looks so good now! Also, can I just say how EASY you make this game look? I purchased this game as it looks like what I've wanted for years; a "skate"' esque game, but for BMX/MTB and boy this game is HARD.
i just want to change my control inputs a bit then im vibing
I wish console bmx streets was being worked on more than this……
these updates to the bike physics will be added to BMX streets. This IS for the console drop basically.
What about the hop animation instead of the straight leg hops.. or not being able to pedal.
6:11 bug testing in a nutshell haha
Might be shredders season
how are you so good at grinds lol i can barely get on a rail
You should play Session
its so good honestly
@@Thebmxican miss you
@@TheOldPotato lets meet up again!
How do you get the modded maps into mash box. I dont have BMX streets just happend to downlaod Mash box coz i wanan try it, and i dont know how to get to the custom maps i donloaded. Can someone help pls ?
Following this comment
@Tommyykp Lower left corner of main menu where the job types are, hit options they are in there
@@Keith-ri2jg Lower left corner of main menu where the job types are, hit options they are in there
9:04 oh yes!!
Damn the updates are coming fast
How do you use mod maps in mashbox ?
Lower left corner goto options in the main menu screen
I’m just confused, all of the things mash made us wait for for years is just thrown out? Like he’s making totally new trick animations for each trick now? I remember he was asking us for recommendations on what new tricks we wanted when the game first game out, and now he is literally changing the entire game. I feel like this is bmx streets 2
I wish mash would update streets
Mash Box is now a pedal animation away from being a better game then BMX Streets
Minor thing that’s always bothered me about pipe, BMXstreets, and now mash is the proportions of the character and the bike. The character has completely straight legs when bending over his bars. Also the handlebars are way too big. In bmxstreets most of the bars are about double the height of the seat-tubes on the frames in game. If most bmx bikes have like 8.5-9.5 seat-tube then the bars the bars should be close to the same height not double
false, the handlebars are 1:1 scale recreations. The frames themselves on streets all have 18" toptubes, that was the cause of many issues like that proportions looking fucked,
Also wont to know how to get mod maps on mash box tried adding maps folder to every single mash box file i could find on computer didn’t work
hit the settings button next to the discord icon
@@SLADEYBMXhuh? In steam
@@SLADEYBMXany more info no settings option in mash box and couldn’t find anything in steam
@@AussiefromGozzy there should be 3 icons in the lower left corner of the menu screen.
@@SLADEYBMX my bad I found it, thankyou 👍👍👍
I know it's a work in progress, but bars not turning when going into a spin looks horrible :D
The no pedaling is weird
Update the actual game we bought this is getting disrespectful
I dint think this is a game, its a platform to do playtesting for updating going into streets, people keep calling it a game when its not
@ yeah that you can download for free and play I get what he’s doing but it’s annoying because they haven’t updated the real game along time
All the mashbox stuff is cool, but he gotta start bringing this stuff to Streets, the game we paid for. Getting kinda nervous he's just gonna drop a new game all together. 😅
Agreed. I want the experimental tricks on basemap
pretty sure they talked about how they are working on a Streets 2 already. something about needing to build the game engine differently to get everything we want game wise.
once this & the animations are all complete, with the UI etc he'll bring it over to streets. It's not going to be a new game.
See how we have 2 conflicting ideas about whats going on? We need clarity so i can know if imma keep caring about this game. Im not buying a second streets lmao
@@Zombiefaceeee I watched an interview with the Dev about it. unless I was dreaming lol.
All this new stuff being added and not once did I see him pedal
Is it on ps5
Been so long since I’ve watched 💪 I’m back tho bro
Is streets ever coming to console?
which map is that?
Yeah it looks sick
Why is my game so slow is it my computer or the game ?
Computer
I dont like the the knees dont bend breaks my immersion. Sorry lol
Yeah it’s pretty clearly not finished haha one day we will get a knee bend update
@@TheOldPotato It really messes with me im torn between this and bmx bastards. I like the physics in this gam but i cant grind effectively and bmx bastards is okay but I hate the maps, plus no replay editor. Wheres Street Dogs
Bunny hops don’t look good, both tires come up at once
@@Slim_productions626 yeah I mention that at 10:35
It’s still needs a bunch of work and is getting it
@ the game looks great the bunny hops look a little weird lol some preload before the hop would be nice to
@@Slim_productions626 yeah that’s all stuff we had in his previous games, it will come he is just getting the main mechanics of the game working atm
bmx streets still ass why they do not update the game that they selled us ?
He literally could of done this with pipe instead of wasting time he would of made more money too and then when he did release streets it wouldn’t have been such a flop
why is he not bringing this to the game slowly ? as smaller updates?
1st