I think you glossed over "kindred discovery" it says "enter the battle field". Basically all your birds you cheat into play will also draw you cards. Very strong effect with the commander. I think alot of the cards you have in ur deck are better off replaced with tap 1 or tap 2 birds. Also double strike = double triggers and player dmg trigger effects on equipment strong with flying.
Did you forget Cart Hawk doesn't have haste? You say you'll swing in with it on turn 2, then replay it turn 3. I don't get it lol. Love the video, i'm going to build this deck so thanks for all the card recommendations
the added bonus with senu is it doesn't care how it was exiled so you can cheat it back out from grave with Kastral's ability and not care about the finality counter + discourages opponents to use removal that exiles
@tribalkai I run it, and many times, it allows me to retain some strength by having any other birds I play come out with some extra stats after a wipe. And with kastrals built-in recursion and adding something like teshar it seems to be a great choice to add.
OI!!! Add a Nesting Grounds! MOVE those finality counter you place on your birds onto ENEMY creatures to save yours and permanently end theirs if successful OR Move +1+1 around to beef up the smaller bird to balance out power bodies
I think you glossed over "kindred discovery" it says "enter the battle field". Basically all your birds you cheat into play will also draw you cards. Very strong effect with the commander. I think alot of the cards you have in ur deck are better off replaced with tap 1 or tap 2 birds. Also double strike = double triggers and player dmg trigger effects on equipment strong with flying.
It'll be good to see this deck in practice. Good video as per usual. Not sure if you included it but Aven Mindcensor?
I was sure that was in there but apparently I've completely missed it. Good shout!
The reason why Senu is good is because you can block anything with it then chain its tap effect so it doesn't die.
Murmation is real good aswell from the group hug precon. Good enchantment.
I like the deck. I’m curious if you considered Reflections of Littjara for this? Might be a solid way to double up all your birds.
Did you forget Cart Hawk doesn't have haste? You say you'll swing in with it on turn 2, then replay it turn 3. I don't get it lol. Love the video, i'm going to build this deck so thanks for all the card recommendations
the added bonus with senu is it doesn't care how it was exiled so you can cheat it back out from grave with Kastral's ability and not care about the finality counter + discourages opponents to use removal that exiles
hi, why not a Soulcatchers' Aerie ?
Doesn't do anything until your board's already been wiped.
@tribalkai I run it, and many times, it allows me to retain some strength by having any other birds I play come out with some extra stats after a wipe. And with kastrals built-in recursion and adding something like teshar it seems to be a great choice to add.
OI!!!
Add a Nesting Grounds! MOVE those finality counter you place on your birds onto ENEMY creatures to save yours and permanently end theirs if successful
OR
Move +1+1 around to beef up the smaller bird to balance out power bodies
Looks kinda fun.