The thing I love about these locations is how it shows springtrap moving to the next camera location, it’s terrifying because the route he takes is so clear and you know he’s heading straight for you, especially how he looks at the cameras almost like telling the player “I’m coming for you”
fnaf 3 jumpscares aren't that scary fnaf eventually sacrificed "scariness" for lore, if you take away the fact he's supposed to be a person it's not that scary
@@MickeyMouse-lm6zj idk… I think FNAF 4 and Sisters location FNAF help wanted were legit on the jumpscares! Not so much of Security Breach unless we talking Moon
The most scary thing is that he is hiding. In the previous games it was like the animatronics didnt try to hide as if they are not fully aware. But here this is a human, he is aware of his surroundings and his intentions are perfectly clear. He is here to kill you.
I would say freddy from the first game’s abilities are on par with springtrap. The difference is i think Freddy wants the player to find him while springtrap is trying to hide to him and is usually only caught by accident. Notice how he would be literally invisible on the dinning room and bathroom cameras if he didn’t have glowing eyes. Plus one of the cameras he goes to is the kitchen aka, the only one in the building thats out. Hell is literally able to hide in the office both when the power goes out and when he’s about to jumpscare the player.
Sorry but I don't find it scary knowing it's a man in a suit. I find ghosts a lot scarier. I just don't like the FNAF idea of ghosts of children killing people.
Yeah in Fnaf 2 it makes sense because the vents are right outside the office so the cameras likely are aswell But, in fnaf 3 the cameras are in the middle of the vents and they have there own system. Very large indeed.
@@majinprince-xanaden I find it funny that nearly all the buildings in the fnaf universe are designed with vent shafts large enough for an 8 foot animatronic to crawl through. On the other hand, it almost seems like some kind of conspiracy. Like in fnaf 2, there is only 2 vents in the entire building, and they both just so happen to lead directly into both sides of your office. Honestly seems kind of sus if you ask me
In previous games, you face off against animatronics possessed by children. They have no idea how to hide. This time, you're up against an animatronic possessed by a killer. This killer knows how to hide, but he also taunts you by looking at the camera.
I don’t think he’s taunting you. He’s either doing two things, intimating you by looking at you. He knows the camera faces him, and to remind the player that he WILL kill him. The other looks, like the last shot of him in the vents or the exits are him directly looking into the camera super close. He hates you. He wants to leave. He hates the idea of being caught and a random ass security guard catching HIM of all people. He wants to kill you for his freedom, but you won’t let him. And that’s why he not just looks at you angrily in the cameras, but with intimidation as well.
Freddy from fnaf 1 is aware of the cameras, attempting to hide from them occasionally. You can see the tiny points of light that are his eyes, hiding in dark corners and doorways until he reaches your office door, then he just stares at you.
This game's aesthetic and ambiance is so good. Decrepit, deceased, and left to rot. And Springtrap is still one of the best designed horror antagonists ever made. Looking at him hiding or glaring at the screen still gives me serious creeps to this day.
Some of these are still hard to see even without the static If springtraps eyes aren’t there you have to actually look to find him most the time. It honestly makes perfect sense why some people never check cam 6.
nothing scares me more than the puppet being in the hallway, still intact, just a figment of the human mind or a soul that just projects the peak of their life to be seen to others, just floating with no movement, staring down the hall of horror that has been bastardized into an attraction to make money off trauma, perhaps displeased.
FNaF3's camera layout made a much better effort to help the player build a cohesive map in their heads of the place. Little touches like the arcade machine from camera six (2:08) being visible through a doorway in camera five (2:12) go a long way to establish how the rooms physically connect to one another.
Springtrap is one of true creepiest characters in fnaf because his backstory is really good and he is uncanny because in the other fnaf games,you are being chased by animatronics and the only thing that makes them scary is that they have souls but in fnaf 3,the only enemy you actually have is springtrap,he moves just like a human,he knows you are watching him and he also knows you and him are the only ones there,there is no child,he only follows it because the springbonnie suit was programmed to go where theres noise.he was a killer who got a gruesome fate,he was killed in the worst way possible while his victims watched and then just dissapeared.he stayed still for 30 years until they finally found him and put it as the main attraction( *i think even a baby would know putting an animatronic in such bad condition as a main attraction for a place is one of the worst ideas ever but im not questioning it...* )he is a corpse of a child murderer wich is permanently stuck in an animatronic suit and he was burned along with the pizzaria... *_he hates everyone and everyone hates him_*
@@jestfullgremblim8002 he did go straight, the only problem for him is the suit, since it's still on animatronic mode, it follows kid noises automatically without Williams command
Springtrap is the scariest character in fnaf. Both in game and just the character itself. This rotting corpse of a kid killer that’s permanently fuzed to a an animatronic suit that you know hurts to move and hurts to live in general, driving the guy inside more and more insane forever
Ikr. I kinda wish that run was animated differently because it's silly and kinda detracts from the mood. Especially with how sinister Springtrap is compared to the other characters
@@anothermiddleschoolburnout8816 bro its already good like that, the animation just last 1 sec and theres the tablet in front of you so u cant really see him running, dont complain its hard to make a game alone
I remember when springtrap ran behind the tablet inside the office, my cousins and I would start yelling and shut down the game because of the nerves XD
Imagine how terrifying this would be. It’s like you can’t escape, you might think springtrap isn’t cautious of who is in this building but springtrap knows exactly what he is doing and what he is here for. You can’t run since he can move around the whole attraction in like seconds, can’t hide because he would’ve already known where you’ve hid, and you can’t defend yourself with anything. Your best cards here are accepting your fate, or setting the whole building on fire making sure springtrap doesn’t escape
FNAF was the last game or movie to actually scare me, after that the closest thing to that was the thrill of being chased in Alien Isolation. I never really figured out why was it so scary to me, but right now i realize it: The eyes, they're the opposite of uncanny, everything looks so fake and made out of plastic, but the eyes look human, i can't explain how, but even the black eyes of the ghosts look real to me, and that's terrifying.
@@Olabruh my man, I played BioShock, SOMA, Cry Of Fear, FNAF, Slender, Amnesia and Alien Isolation, are there any horror games better than those out there?
@@LoquendoversoIT off the top of my head, the nun massacre, madison, visage. These 3 games i feel do ambience, environment, sound design, and build up better than a lot of horror games. I would put res 7 biohazard but u have weapons in that game so its not as powerful. I can't really think of others cause super scary games are always niche which kinda sucks.
The way spingtrap Intentionally trying to hide to mess you up in 2:32 shows he's not dumb at all and the reason he goes towards the sounds of a obviously pre recorded childs voice is because the spingbonnie suit is in animatronic mode and phone guy says that its programmed for a the animatronic goes towards the sounds of children for more entertainment vaule
2:31 in this sepcific shot, you can see how he is still human and curious, but cautious, and i think its just the aura, and the fact its you and him in a building, as he chases what he believes are kids but are just tapes of kids, and also (and this just personal belief), how the spirits take the form of the phantoms, and if i can point it out too, but how you can see he still can feel the weight, as hes always got his weight on one foot, and also how some of the shots have the arcade games just on, espicially when theyre just...near him idk, but same as the posters changing and its so eey as he is kinda just in his own little world, and he can sometimes be aware of some cameras, and that theres one person, somewhere watching him. take it w a grain of salt, but the vent cams have (seemingly) lights, which youd think would kinda just pi$$ him off yk,espicially if you watch the last one, idk just throwing crap out there
He doesnt chase the sound because he thinks its kids,he is smart enough to know you and him are the only ones in the building.he only chases the sound because the springbonnie suit is programmed to go to places that there is noise (phone guys says this in one of the pnhne calls*
I like how some of these he just stands not looking at the camera, as if either he was caught while moving and froze, while others you can see he's hiding because he's aware that the camera is active. And he waits for the camera to malfunction (static or break) to make his move, or he being a supernatural being messes with the camera himself (like the older animatronics also did) causing static.
Rare Screens: Paper Bonnie Maches in Office Golden Freddy parts in Office Spring Bonnie Poster in Room 10 Cupcake drawing in Room 4 Spring Bonnie Poster in Room 2
This is the most underrated Five nights at Freddy’s game I have to say first and foremost that I mostly just a fan of one through four just because there’s such an nostalgia with the way that the games were set up with similar patterns of repetition, but also really eerie sounds and imagery but I really enjoyed number three a lot more than most people of course I would agree that number two is probably the most fun but number three I had so much fun playing and really enjoyed the scenery
I don't give a flying Dutchman if people hated FNaF 3's jumpscare. Or lack there of even I admit it, but this one to me had the most dread. As other comments gave said, Spring Trap being a human and all, it's so so much worse. He's toying with the player by hiding in corners, juuuust enough to make you question if he's really there or not.
@@sleazy_v the exact moment you see him at the door you gotta go back to cams and play audio in cam 1, then do nothing for like 5 seconds, if you were fast enough you won't die
@@nullieee thanks bro you know what i finished the game but here’s something really weird i played it and my pc time was up so i let the game run in the background since i was at 4am on night 2 and thought i’d die instead i survived and got jumpscared by phantoms only and so i reached the end of the game 😂
The thing I love about these locations is how it shows springtrap moving to the next camera location, it’s terrifying because the route he takes is so clear and you know he’s heading straight for you, especially how he looks at the cameras almost like telling the player “I’m coming for you”
You're right, what makes it more terrifying is that there is a human, a serial killer inside, which makes it easier for him to get you
True especially the when he's in cam 1 you can just see his eye almost like he's telling you that you're gone
fnaf 3 jumpscares aren't that scary
fnaf eventually sacrificed "scariness" for lore, if you take away the fact he's supposed to be a person it's not that scary
@@MickeyMouse-lm6zj idk… I think FNAF 4 and Sisters location FNAF help wanted were legit on the jumpscares! Not so much of Security Breach unless we talking Moon
But then "ooo stock audio of a child laughing played for the 100th time tonight? Don't mind if I do"
The most scary thing is that he is hiding. In the previous games it was like the animatronics didnt try to hide as if they are not fully aware. But here this is a human, he is aware of his surroundings and his intentions are perfectly clear. He is here to kill you.
bama
Oraka Babama
Your mama
I would say freddy from the first game’s abilities are on par with springtrap. The difference is i think Freddy wants the player to find him while springtrap is trying to hide to him and is usually only caught by accident. Notice how he would be literally invisible on the dinning room and bathroom cameras if he didn’t have glowing eyes. Plus one of the cameras he goes to is the kitchen aka, the only one in the building thats out. Hell is literally able to hide in the office both when the power goes out and when he’s about to jumpscare the player.
its not bc he is a human it is bc hes an adult but the other one are childrens
0:16
The most terrifying to me. The realisation of that he is standing not somewhere at the camera, but in front of you makes me scared
0:17 is very scary. He just looking at you
At the same time it's kinda funny to me. The perspective makes him look really short.
Sorry but I don't find it scary knowing it's a man in a suit.
I find ghosts a lot scarier.
I just don't like the FNAF idea of ghosts of children killing people.
@@FriendlyCroockhe's still a ghost either way
it's almost game over when he's there. There's only one area for you to lure him i think, and just pray you get to 6 am
2:37 - Springtrap clears the cobwebs from the room when he enters. What a bro!
Pfff haaa that's funny
those were cobwebs? i thought that the camera was shattered the entire time bro 😭😭
What a Gentleman
Whattasigma
@@SquareBoyFTTBno, they aren't cobwebs, the camera is damaged, but the joke is still fire lmao
3:20 This shot right here is lowkey funny
When you get caught stealing from the cookie jar:
Haha, true. He's like "no bitc3s?"
Springtrap rizz
@@Unampezzz "Sin..."
"Sin city wasn't made for yuh..."
Bro got that lightskin stare 💀
After all those years, when I look at the vent cameras and think to myself: these are large ass vents, it's crazy!
thats probably because people are supposed to enter the vents at some point in the attraction
Yeah in Fnaf 2 it makes sense because the vents are right outside the office so the cameras likely are aswell But, in fnaf 3 the cameras are in the middle of the vents and they have there own system. Very large indeed.
The game doesn't make it very clear that there is a huge ass vent to your right at all times
@@majinprince-xanaden I find it funny that nearly all the buildings in the fnaf universe are designed with vent shafts large enough for an 8 foot animatronic to crawl through. On the other hand, it almost seems like some kind of conspiracy. Like in fnaf 2, there is only 2 vents in the entire building, and they both just so happen to lead directly into both sides of your office. Honestly seems kind of sus if you ask me
@@freegracetruth77the other vents are sealed
In previous games, you face off against animatronics possessed by children. They have no idea how to hide. This time, you're up against an animatronic possessed by a killer. This killer knows how to hide, but he also taunts you by looking at the camera.
I don’t think he’s taunting you. He’s either doing two things, intimating you by looking at you. He knows the camera faces him, and to remind the player that he WILL kill him. The other looks, like the last shot of him in the vents or the exits are him directly looking into the camera super close. He hates you. He wants to leave. He hates the idea of being caught and a random ass security guard catching HIM of all people. He wants to kill you for his freedom, but you won’t let him. And that’s why he not just looks at you angrily in the cameras, but with intimidation as well.
Freddy from fnaf 1 is aware of the cameras, attempting to hide from them occasionally. You can see the tiny points of light that are his eyes, hiding in dark corners and doorways until he reaches your office door, then he just stares at you.
@@TotPocket fazbear is still way more robotic
Fun Fact: The Map of FNAF 3 is the Scott Cawthon Profile Character Upside Down.
Yeah
Holy SHIT
ALL THESE YEARS and I had ZERO CLUE
@@helpkirbyhasagun_2047 oml it's been seven years lmao
How did people didn't notice his face in the corner of night 3
I don’t see it
0:59 he looks like he's waiting for a doctor's appointment
His forehead is shiny af
@@el777vergreminds me of a certain springtrap variant
@@huggystoriesbr7998Jimmy neutrap?
2:20 Springtrap looks oddly adorable lol
Hahahaha
3:20 is cuter
He's excited for his yearbook picture "hey mom, hurry up!"
His eyes are kinda derpy lmao
I'm sorry I still can't imagine how a serial killer trapped inside a suit by a malfunction and abandoned for 30 years rotting can be cute
This game's aesthetic and ambiance is so good. Decrepit, deceased, and left to rot. And Springtrap is still one of the best designed horror antagonists ever made. Looking at him hiding or glaring at the screen still gives me serious creeps to this day.
0:33 my guy getting sturdy💀💀💀
HAH
Lmao
That’s the best griddy I seen all year
I can just imagine Springtrap hitting the griddy outside the office
@@nt33_oldthat was phantom freddy
Some of these are still hard to see even without the static If springtraps eyes aren’t there you have to actually look to find him most the time. It honestly makes perfect sense why some people never check cam 6.
Even without static, sometimes it's very hard to notice Springtrap.
Yeah, but it’s easier in Help Wanted.
He's hiding, he thinks, he knows
what does static has to do with these locations?
@@louielow582are you dumb? It’s hard to see anything when the cameras in the game are garbage
@@louielow582makes it harder to see stuff
nothing scares me more than the puppet being in the hallway, still intact, just a figment of the human mind or a soul that just projects the peak of their life to be seen to others, just floating with no movement, staring down the hall of horror that has been bastardized into an attraction to make money off trauma, perhaps displeased.
That puppet is no hallucination.. look at the puddle at their feet.
@@windetta551 that's the thing man, its so cool
the fact that it's the original model for the puppet makes it better, it feels so out of place in an old broken down building
Just plain is the puppet maybe the jumpscare is a hallucination but that is the puppet
0:18 that walk animation caught me off guard lol
Springtrap always will be creepiest character in the franchise
0:18 me walking past the window seeing if my friend is in the classroom
FNaF3's camera layout made a much better effort to help the player build a cohesive map in their heads of the place. Little touches like the arcade machine from camera six (2:08) being visible through a doorway in camera five (2:12) go a long way to establish how the rooms physically connect to one another.
Wow how did I never notice that with those two cams. Very cool detail.
After all these years Fnaf 3 is still one of my favorite games from the franchise! Sad to see what became of Springtrap later on though
What?
@@Furry_Cultist whatdo you not understand?
@@Luka2000_ What became of Springtrap later on through?
@@Furry_Cultist he became a laughing stock in fnaf 6 and security breach
@@Luka2000_ what name does he bear?
0:59 I've always hated how smooth his forehead looks in this shot
As someone with acne I hate that too.
Ouch i feel sorry for you man honestly
@@FORRT9513 Yeah well, my acne aint that bad anymore, I am 17 now it is starting to go away. It used to be worse years ago.
Yeah same
@@engineergaming4399engineer gaming
i love how scott made cameras in the same rooms
What
What
what is bro waffling about
what
I figured it out, he's talking about the fact that there's sometimes multiple cameras in one room.
0:33 bro got those moves bruh
He’s getting sturdy
He getting sturdy
Springtrap is one of true creepiest characters in fnaf because his backstory is really good and he is uncanny because in the other fnaf games,you are being chased by animatronics and the only thing that makes them scary is that they have souls but in fnaf 3,the only enemy you actually have is springtrap,he moves just like a human,he knows you are watching him and he also knows you and him are the only ones there,there is no child,he only follows it because the springbonnie suit was programmed to go where theres noise.he was a killer who got a gruesome fate,he was killed in the worst way possible while his victims watched and then just dissapeared.he stayed still for 30 years until they finally found him and put it as the main attraction( *i think even a baby would know putting an animatronic in such bad condition as a main attraction for a place is one of the worst ideas ever but im not questioning it...* )he is a corpse of a child murderer wich is permanently stuck in an animatronic suit and he was burned along with the pizzaria... *_he hates everyone and everyone hates him_*
2:52 is by far the scariest look of springtrap! Him partially in the shadows. You know he knows you see him…
He probably does not know.
I mean. If he knew that you are in the security office, then he would head straight for it
wait i can't see him where is he 😭
@@DazlMusic he is behind freddy
@@jestfullgremblim8002 he did go straight, the only problem for him is the suit, since it's still on animatronic mode, it follows kid noises automatically without Williams command
@@kevinrheypineda4027 oh... that makes sense. But are we completely sure that it is on animatronic mode?
2:57 “oh look, a penny”
*grabs it and speeds to cam 01
He needs to get the suit fixed somehow right?
Please deposit 5 coins
Jump Wire
Portal gun
Rockstar freddy: _PENNIES YOU SAY?_
I can say, that ambience is pure nostalgia to me.
I’m not into fnaf as much as I used to be but dam I’d buy a foxy head lamp 2:29
3:20 he sitting there like "Wait- why are there cameras here?"
Good question
Static or not
You still can’t see Springtrap in like 90% of his positions
Indeed.
Fr
Where?
plants vs zomie
Yeah and now i have nightmares bc of looking at this 1:52
What a lovely father-son relationship. Warms my heart ❤
Springtrap is the scariest character in fnaf. Both in game and just the character itself. This rotting corpse of a kid killer that’s permanently fuzed to a an animatronic suit that you know hurts to move and hurts to live in general, driving the guy inside more and more insane forever
1:08 is always the camera I'd stick Springtrap to. Only because I could always see him
That’s like the worst camera to stick him to 💀 (not including cam 1)
1:22 me outside the bathroom waiting for my mom to come out to tell her i have homework due to the next day (it's 11pm)
0:33 He do be busting it down doe 😳
2:52 This one is so eerie, him hiding behind the bonnie thing is just so creepy
1:49 Is also really creepy
Back when Springtrap\William Afton was a legitimate and a fearsome villain.
This is just the security footage of me hiding and escaping from the home Depot employees after I bathed in the display bathtubs
Oh, this is a godsend. I can hardly last an hour in FNaF 3 because I have no damn idea where he is. Thank you.
running springtrap is goofy aaah af
goofy ahh bunny boy💀
Ikr. I kinda wish that run was animated differently because it's silly and kinda detracts from the mood. Especially with how sinister Springtrap is compared to the other characters
The fact that his legs arent animated 💀
@@anothermiddleschoolburnout8816 bro its already good like that, the animation just last 1 sec and theres the tablet in front of you so u cant really see him running, dont complain its hard to make a game alone
HE DOESNT EVEN MOVE HIS LEGS 💀
1:53What the security guard seen when I was 4
ахаххаахааххахаха
@@user-slipkorn14_88 fr
I remember when springtrap ran behind the tablet inside the office, my cousins and I would start yelling and shut down the game because of the nerves XD
Still do this
Same
freddy is workin out
there's no camera in the gym room
The ambience fnaf 3 sound always give me goosebumps
True 🗿👍🏻
0:33 freddy hitting that devious griddy
1:22 7 year old me at 3am outside my parents bedroom to tell them i threw up
0:11 me looking at my microwave when the phone started sparking
Imagine how terrifying this would be. It’s like you can’t escape, you might think springtrap isn’t cautious of who is in this building but springtrap knows exactly what he is doing and what he is here for. You can’t run since he can move around the whole attraction in like seconds, can’t hide because he would’ve already known where you’ve hid, and you can’t defend yourself with anything. Your best cards here are accepting your fate, or setting the whole building on fire making sure springtrap doesn’t escape
This will be very helpful for our build 😈
Good luck!
hi ex blue lol good luck with the build guys
0:18
Weird lol
@@DoctorHadi1987 makes sense, given that the monitor is up when he runs by. Saves a bit of memory and what not
Chica locations
0:36
0:38
1:52
1:56
After all these years, is the lore of these games finally cleared? Man, I remember in 2015-2016 being so obsessed with this series, how time flies 😢
Yeah! Pretty much
Actually it became even more convoluted than before lol
The original lore yes. But now its basically rebooted into a shitstorm of ai and robots
@@Olabruh For me, the lore ends in Pizzeria Simulator. Post UCN is terrible. Like who the hell came up with robot children?
@@Ilnur-v6z rightfully so. i think all fnaf fans can agree the lore ends at pizzeria simulator and by extension, UCN.
0:33 bro.. wtf's phantom freddy doing-?💀
Hitting the griddy
ducking and und-
wait.
3:06 do you got games on your phone?
Cupcake locations
2:25
2:28
He's not a killer animatronic, he's just a killer. And he's coming to get you.
FNAF was the last game or movie to actually scare me, after that the closest thing to that was the thrill of being chased in Alien Isolation.
I never really figured out why was it so scary to me, but right now i realize it:
The eyes, they're the opposite of uncanny, everything looks so fake and made out of plastic, but the eyes look human, i can't explain how, but even the black eyes of the ghosts look real to me, and that's terrifying.
Alien Isolation is goated
You neee to play better horror games...
@@Olabruh my man, I played BioShock, SOMA, Cry Of Fear, FNAF, Slender, Amnesia and Alien Isolation, are there any horror games better than those out there?
@@LoquendoversoIT off the top of my head, the nun massacre, madison, visage. These 3 games i feel do ambience, environment, sound design, and build up better than a lot of horror games. I would put res 7 biohazard but u have weapons in that game so its not as powerful. I can't really think of others cause super scary games are always niche which kinda sucks.
Emily wants to play, and among the sleep are super good too
Lovely vid, I just regret watching this at night all alone in my bed in darkness hahaha it is quite scary in a situation like that
Im literally doing this rn
2:19 he looks kinda silly with this dopey smile, like you just caught him violating 4th Rule of Safety from FNAF1
The ambience fits 0:18
The puppet’s eyes moving is very DDLC Yuri-esque, this is another reason why this game is my favorite out of the entire fnaf series.
dude i love ddlc thank you for mentioning that!
yuri is my favorite character aswell!
The way spingtrap Intentionally trying to hide to mess you up in 2:32 shows he's not dumb at all and the reason he goes towards the sounds of a obviously pre recorded childs voice is because the spingbonnie suit is in animatronic mode and phone guy says that its programmed for a the animatronic goes towards the sounds of children for more entertainment vaule
0:41 phantom puppet looks same watermelon
Чика вообще арбузище))
CHICA IS THE WATERMELON,NOT PUPPET
puppet ur supposed to be phantom not normal 1:29
Fnaf 6 needs to happen though
1:07.If you look closely you can see that Sprintrap is clearly angry with us.
2:31 in this sepcific shot, you can see how he is still human and curious, but cautious, and i think its just the aura, and the fact its you and him in a building, as he chases what he believes are kids but are just tapes of kids, and also (and this just personal belief), how the spirits take the form of the phantoms, and if i can point it out too, but how you can see he still can feel the weight, as hes always got his weight on one foot, and also how some of the shots have the arcade games just on, espicially when theyre just...near him idk, but same as the posters changing and its so eey as he is kinda just in his own little world, and he can sometimes be aware of some cameras, and that theres one person, somewhere watching him. take it w a grain of salt, but the vent cams have (seemingly) lights, which youd think would kinda just pi$$ him off yk,espicially if you watch the last one, idk just throwing crap out there
He doesnt chase the sound because he thinks its kids,he is smart enough to know you and him are the only ones in the building.he only chases the sound because the springbonnie suit is programmed to go to places that there is noise (phone guys says this in one of the pnhne calls*
3:20 ThirstTrap
I like how some of these he just stands not looking at the camera, as if either he was caught while moving and froze, while others you can see he's hiding because he's aware that the camera is active. And he waits for the camera to malfunction (static or break) to make his move, or he being a supernatural being messes with the camera himself (like the older animatronics also did) causing static.
(0:30) me creeping up to the fridge for a midnight snack without waking up my parents
0:14 I've never seen that one
Rare Screens:
Paper Bonnie Maches in Office
Golden Freddy parts in Office
Spring Bonnie Poster in Room 10
Cupcake drawing in Room 4
Spring Bonnie Poster in Room 2
the amazing thing is how you can see other rooms with cameras through another camera
3:34 goodbye timed people
lol
You can see phantom mangle on the camera? 2:33
Yeah, looking at her in the cams makes him appear in your office
@@LifetimeDisaster nice reference
@@SonicBalanceDUDE I WAS JUST ABT TO COMMENT THAT WHEN I SAW THIS LMAO
The music is so haunting and menacing,and the way spring trap keeps looking at the player (Michael) in a threatening and spooky way.
3:20 springtrap got that unspoken killing spree rotten body springlock rizz
3:20 only cute springtrap image
Puppet locations
0:40
1:29
1:32
0:09 The power goes out, but only in the room you're in
Bro 3:07 terrifying
"Wut is dis? ✨️c a m e r a d e v i c e✨️"
Half of the views are fucking terrifying
Balloon boy locations
0:43
0:33 MY BOY GETTING STURDY GYATDAMN
Miss when William was mysterious.
It's scary how he tries to hide from us. But at the same time, he likes to scare us looking right at the cameras. Yep, that 's a very psico behavior.
This is the most underrated Five nights at Freddy’s game I have to say first and foremost that I mostly just a fan of one through four just because there’s such an nostalgia with the way that the games were set up with similar patterns of repetition, but also really eerie sounds and imagery but I really enjoyed number three a lot more than most people of course I would agree that number two is probably the most fun but number three I had so much fun playing and really enjoyed the scenery
2:40 you can barely see his eye in the bottom right corner looking at the camera. creepy.
I got anxious just watching this 😭😭
Same
I like how Springtrap tries to rizz the camera intentionally
I never actually noticed that
0:43 me at the foot of my partners bed telling them I frew up
I don't give a flying Dutchman if people hated FNaF 3's jumpscare. Or lack there of even I admit it, but this one to me had the most dread. As other comments gave said, Spring Trap being a human and all, it's so so much worse. He's toying with the player by hiding in corners, juuuust enough to make you question if he's really there or not.
Springtrap forgetting what he should do so he just 0:18 and then , “Oh yeah I have to kill ffs, I need to go back again”🙄
When Springtrap is in camera 1 (the room that's next/left to your office), is it even possible to get him back to the rooms with cams 2-10?
It is I've done it a couple times almost shitting my pants
yeah, you can even get him to cam 1 once he's looking into your office if you're quick enough
@@nullieee how
@@sleazy_v the exact moment you see him at the door you gotta go back to cams and play audio in cam 1, then do nothing for like 5 seconds, if you were fast enough you won't die
@@nullieee thanks bro you know what i finished the game but here’s something really weird i played it and my pc time was up so i let the game run in the background since i was at 4am on night 2 and thought i’d die instead i survived and got jumpscared by phantoms only and so i reached the end of the game 😂
1:22 4 year old me standing outside my parents’ bedroom door about to tell them I shit my pants
Pov 6 year old me when I see a camera at the store
3:06
Bro is like
Dude why did you have to look at this vent 3:20
It feels so spooky seeing this at 2 am in a big room with lights off !!!
0:54 phantom freddy on left side?
When you walk into a room and forget why you were there 1:22
Endo locations
2:35
That's phantom mangle
0:50 is that golden freddy?
No one knows,it can be literally anything
Fnaf 3 is the only game in the main franchise where you need to lock at every camera unlike fnaf 1 or 2 were you jyst look at the same cam
1:33 My cat In My bed for 3 am
I dont understanr