Distance of a point to a line in 3D using 3 different techniques.
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- Опубликовано: 4 апр 2013
- Demonstration of 3 methods of finding the shortest distance from a point to a line in 3D space. Thereby also revising a good amount of 3D vector content and application.
1. Using a perpendicular plane containing the point.
2. Using the scalar product to find a perpendicular vector.
3. Using the vector product to find the altitude of a parallelogram on the line.
By far the most extensive, helpful and intuitive method on finding the distance of a point to a line in 3D. Thanks!
Helped me for the unit test a few months ago, and now for the exam. Thank you very much!
That last method we use explains it so well!
actually, with the 2nd method, you don't need to calculate t at all. you just need the minimum module of that vector, that is, minimize a quadratic equation. you know that the minimum is found at (-b/2a, -delta/4a), so the answer will be sqrt(-delta/4a). anyway, very good explanation :D
This was an excellent video! You have superb teaching skills!
Awesome video. Great to see 3 different ways to go about this problem. Technique 1 is very helpful as it gives practice to 4 "topics" in 12.5. Thanks for the video!
Great man, thanks!!
what a legend, thanks a lot
Awesome video...really helpful!!! :)
Fucking awesome
thank u vry much...:)
Really nice video.