4:00 I always loved this part of Kane’s video. Because everything up to this point is still somewhat grounded in reality. Enough, so we’re all under the loose assumption that we’re still in reality. So when we reach this area. We’re dumbfounded. Because the sight of this infinite shaft does nothing but add so many more questions. And we don’t know wtf we’re looking at. All we can do is: 😦
OMG The backrooms being mysterious and not being explained and given lore for every single thing. Ngl they’re certain things that are way better left off without lore and whole back story and the backrooms is one of them…
The whole allure of the backrooms is their creepy familiarity without being fully understandable or explainable. So, I refuse to accept any of the wiki lore as canon, aside from the levels themselves. I will die on this hill - in the endless suburbs, of course.
Keep in mind that this is a gameplay, I just simply recorded footage of a game (in high quality), and it is not a film nor a footage itself of my own creation. The game was developed by "IsarL", if you would like to learn more about it.
Hi I love your vids. Can you help me please? I have this video game and I can't run or jump. What I have to do to run or jump please? Many thanks in advance.
That's a pretty good and interesting question. In popular lore regarding backrooms, it is believed that this otherworldly place was created as part of an experiment of sorts gone absolutely wrong. Others think of the backrooms like this alien dimension, a place trapped within an unknown location, lost in time and space. But no one knows for certain, and that's part of what makes it so unique and interesting, everyone can have their own take on it.
You mean the game engine? The engine is Unreal Engine 4, but I did not develop this game, the developer is called IsarL, I just recorded gameplay of their game.
Where is entity 7583 that you need to play among us in one of the houses to keep him away😮 or level 1224 the McDonald's level where you have to throw yellow crayons at clowns to keep them away
The level was created by the developer "pgWave" (formerly "IsarL" or "pgWare"). This is his own take of the backrooms, as he mentions on his Steam page: "This game is not connected with Kane Pixels' Backrooms nor the Backrooms Wiki/Fandom". This is his RUclips Channel: ruclips.net/video/Ikb90PBSH2k/видео.html
4:00
I always loved this part of Kane’s video. Because everything up to this point is still somewhat grounded in reality. Enough, so we’re all under the loose assumption that we’re still in reality. So when we reach this area. We’re dumbfounded. Because the sight of this infinite shaft does nothing but add so many more questions. And we don’t know wtf we’re looking at. All we can do is: 😦
The first time I saw this was mind-blowing.
Well put together.
It captures the seriousness and loneliness of the Backrooms ❤
Thank you brother
@@Antbric Your welcome Sister
(I’m a female by the way 🌞)
The Backrooms made creepy again.
This game is really a masterpiece. I just wish it was longer, but you can't ask much considering it's free to play.
@@Antbric True. It really does look great and feels eerie like it should.
Great work. Constructive criticism: work on the motion sway of walking. Much too linear.
I will keep that in mind.
OMG The backrooms being mysterious and not being explained and given lore for every single thing. Ngl they’re certain things that are way better left off without lore and whole back story and the backrooms is one of them…
Ambiguity is great.
10:32 That head is way too scary...
Very spooky.
What head?
17:23
You didn't "steal" it, but, yes, you "stole" it!
No entiendo
Whenever i get a PC i'll download this.
That is awesome, it's a good game.
Good work!I can see you put a lot of effort into this.Please continue to make good videos❤
Thanks for your comment brother, it means a lot to me. I will keep it up.
The whole allure of the backrooms is their creepy familiarity without being fully understandable or explainable. So, I refuse to accept any of the wiki lore as canon, aside from the levels themselves.
I will die on this hill - in the endless suburbs, of course.
Good take.
Add natural camera shake to make the turning more natural and a camcorder filter for post effects.
Keep in mind that this is a gameplay, I just simply recorded footage of a game (in high quality), and it is not a film nor a footage itself of my own creation. The game was developed by "IsarL", if you would like to learn more about it.
Hi I love your vids. Can you help me please? I have this video game and I can't run or jump. What I have to do to run or jump please? Many thanks in advance.
You can't jump on this game, and you should be able to sprint by holding SHIFT
In your opinion who built the backrooms and why? They look like they are supposed to house humans but they are always empty.
That's a pretty good and interesting question. In popular lore regarding backrooms, it is believed that this otherworldly place was created as part of an experiment of sorts gone absolutely wrong. Others think of the backrooms like this alien dimension, a place trapped within an unknown location, lost in time and space. But no one knows for certain, and that's part of what makes it so unique and interesting, everyone can have their own take on it.
I think it's looks like office space 🤔
Poolrooms 5:35
Those are the poolrooms
nice!
Thank you brother!
escape the backrooms: your saying? YOU CHEATER! YOU CHEATED ON ME!
I don't cheat 😞
Is this source? Looks very crisp and quick i like it. Do more
You mean the game engine? The engine is Unreal Engine 4, but I did not develop this game, the developer is called IsarL, I just recorded gameplay of their game.
Where is entity 7583 that you need to play among us in one of the houses to keep him away😮 or level 1224 the McDonald's level where you have to throw yellow crayons at clowns to keep them away
(this is a joke, I love this depiction of the backrooms)
Entity 7583 is Alexander Volkanovski
@@Antbric bro fr
@@HammerHead226 The concept of throwing crayons at enemies to keep them away sounds dope though
I just dowloaded, but i have to know, first: is there a monster/creature/entity here, also? (Like the backrooms) Or is it just liminal space?
There's no monster that can kill you or anything like that, just feel free to explore around.
@14:50 what's that level?
The level was created by the developer "pgWave" (formerly "IsarL" or "pgWare"). This is his own take of the backrooms, as he mentions on his Steam page: "This game is not connected with Kane Pixels' Backrooms nor the Backrooms Wiki/Fandom".
This is his RUclips Channel: ruclips.net/video/Ikb90PBSH2k/видео.html
This is the best depiction of the backrooms why?
Play it