Boost Your Minecraft Sugar Cane Farms by 30 Percent! (1.21 Java & Bedrock)

Поделиться
HTML-код
  • Опубликовано: 22 авг 2024

Комментарии • 83

  • @jamesmahoney8678
    @jamesmahoney8678 Месяц назад +20

    Thx for the timestamps, clean description, iava and bedrock options, and "why this works" section. Maybe a short intro so i can adjust my sound for the video. Keep it up

    • @AquaRybo
      @AquaRybo  Месяц назад

      Thanks for the feedback! I’m glad you enjoyed the video

  • @SamirSamir06
    @SamirSamir06 11 дней назад +1

    Really good video! Everything is very clear. And its good that you had that last part explaining, makes it more fun to understand what i am doing.

  • @HogBruhh
    @HogBruhh Месяц назад +6

    Thx for the explanation at the end. It totally makes sense why a lot of the farms I've built over the years seemed slow. Awesome video keep at it.

    • @AquaRybo
      @AquaRybo  Месяц назад

      Thanks! I’m glad it helped!

  • @philh.7826
    @philh.7826 9 дней назад +2

    You can also use a note-block to trigger the piston below the observer, which also doesn't require a redstone-line.

  • @chusOP
    @chusOP 16 дней назад +2

    great video mate!

  • @TiberiusOni
    @TiberiusOni Месяц назад +4

    Bedrock player here. I use the tried and tested torch update design. Works on both bedrock and java and is super cheap to setup

  • @LuckySecond
    @LuckySecond Месяц назад +7

    Nice, the diagonals are pretty aesthetic. For the bedrock ones, looks like you’re trying to make Java concepts work which is pretty cool.
    Now neither of these were showcased for Bedrock but torch burnout sugar cane farms are the best early game/passive methods and bonemeal dispensing variants are always faster.

    • @AquaRybo
      @AquaRybo  Месяц назад +1

      Thank you for the feedback! I haven’t seen the torch burnout ones before, although after looking into them I see they don’t harvest the sugar canes individually but in smaller chunks, but they have given me some ideas for more farm designs that do

    • @LuckySecond
      @LuckySecond Месяц назад +1

      @@AquaRybo no problem dude, I think of efficiency as not just items gained but items used to built the thing too. Burnout farms are pre-nether so like the first few hours of a world you could have a bamboo one up and going like nothing.

  • @williamproffitt6688
    @williamproffitt6688 Месяц назад +3

    The bedrock straight design can be made smaller similar to the java one. Also uses lese observers

    • @AquaRybo
      @AquaRybo  Месяц назад

      Interesting, how is it built?

  • @satana8157
    @satana8157 Месяц назад +3

    You can also use noteblocks instead of the redstone line for individually controlled pistons. Not sure if it makes any difference, but that's the design I've seen and used.

    • @AquaRybo
      @AquaRybo  Месяц назад

      Interesting, I think it would really depend on your situation. If you don’t have a lot of redstone but you have a lot of wood, then that would be a good alternative, but I think if you have observers, since that requires access to the nether, I think most people would have a lot of redstone at that point

    • @darinibini413
      @darinibini413 Месяц назад

      Targetblocks too i think

  • @cheesey7281
    @cheesey7281 Месяц назад +31

    the first sugarcane farm design is flawed because if 1 plant grows to stage 3 1 tick before another plant grows, the second one wont update and will become locked forever, you can fix this by using powered rails parallel with the pistons

    • @AquaRybo
      @AquaRybo  Месяц назад +3

      Thanks for the tip! I tried it and it works! Although, I tested the farm designs in the video quite a bit at normal and increased random tick speeds and I never had any issues

    • @Gekoloudios
      @Gekoloudios Месяц назад +3

      no? they're all different signal strengths so there's no cancelling going on

    • @dirtbagpsn740
      @dirtbagpsn740 Месяц назад +5

      Each vertical section is it's own standalone system, the system on each side won't effect each other. It's a good design if this is what ur looking for

    • @janislv3309
      @janislv3309 25 дней назад +1

      Where do i put the powered rails?

    • @Gekoloudios
      @Gekoloudios 25 дней назад +1

      @@janislv3309 wherever, they just need to be able to keep the cart rolling without ever stopping, you won't need more than 6 (which the crafting recipe gives you)

  • @xxdemonicxxxxdemonxx4091
    @xxdemonicxxxxdemonxx4091 3 дня назад

    Use a dispenser filled with bonemeal

  • @m2lansky
    @m2lansky 25 дней назад +3

    I dont think ur design is more or less efficient. But the lack of rates for comparison tells a lot.

    • @AquaRybo
      @AquaRybo  25 дней назад +2

      It is more efficient, you can test it yourself. It’s my bad for not adding the comparison rates, this is my first tutorial and I only realized afterwards that I probably should have added some things to show the difference, instead of just stating that it’s there. Although, I do think the explanation as to why it works at the end acts as a little bit of proof of this method

    • @m2lansky
      @m2lansky 25 дней назад

      @AquaRybo thatts okay! Is always good to have new ways to make the same thing, and ur video quality, content, and editing are great.

  • @KPdewstar
    @KPdewstar 29 дней назад +3

    This is a great explanation. Im going to try to retrofit my existing ones to go off individually. Also I feel like bamboo/kelp farms might benefit from this same concept.
    Do you think it makes a difference if the sugarcane is allowed to grow 4 blocks tall? If the observer was one block higher.

    • @AquaRybo
      @AquaRybo  29 дней назад +1

      I’m glad you found the explanation useful! Sugar cane can only be 4 blocks tall when they spawn in through natural generation of your world for some reason, otherwise they can only grow to a max of 3, so you wouldn’t be able to put the observer a block higher.
      I hope this helps!

    • @KPdewstar
      @KPdewstar 28 дней назад

      @@AquaRybo ah yes thats right. I forgot about that. Must be what I was picturing.

  • @IronCrafter101
    @IronCrafter101 6 часов назад

    thanks that helped me a lot like a lot

  • @Letouane
    @Letouane Месяц назад +3

    Can't figure why nobody uses Mumbo's old school pseudo furnace bud switch. It survived from so many versions and is cheaper than using observers (as it was created before them)... I'll probably publish a video on it one day if my computer supports it.

  • @bloozing2011
    @bloozing2011 4 дня назад +1

    First design for bedrock not working

  • @BustdownJustin
    @BustdownJustin 24 дня назад +2

    First straight design for bed rock won’t let me place a observer facing the right direction behind the back row of observers

    • @BustdownJustin
      @BustdownJustin 24 дня назад

      Farm still works but the arrow is inverted

  • @malahkaisle
    @malahkaisle 25 дней назад +1

    Holy fov. Going to use this though. Thanks

  • @CFNIOnline
    @CFNIOnline 22 дня назад +1

    Thank you!

  • @I_Am_A_Chair
    @I_Am_A_Chair 22 дня назад +2

    Why is my sugarcane growing so slow?

    • @the-red77
      @the-red77 19 дней назад

      you used the mud block like in the video

    • @I_Am_A_Chair
      @I_Am_A_Chair 19 дней назад

      @@the-red77 do I use regular sand then

    • @the-red77
      @the-red77 18 дней назад

      @I_Am_A_Chair you're right however in the video he put a command to make the vegetables grow faster the farm is slow too but at least it works

    • @AquaRybo
      @AquaRybo  17 дней назад

      Using mud shouldn’t slow down the farm compared to sand. If you’re wondering why your farm isn’t as fast as displayed in the video, it’s because I increased the random tick speed for my demonstrations. The designs I showed are faster than normal designs but only by about 30%

  • @Adventuremax123
    @Adventuremax123 Месяц назад +2

    Can you make a bedrock one but with and a mine cart and if you with sand

  • @hallomoonlight9190
    @hallomoonlight9190 Месяц назад +2

    just use note block and rail

  • @hanzfantasma8172
    @hanzfantasma8172 Месяц назад +2

    Does this individual harvest method can apply to Bamboo, Twisted Vines and Kelp?
    Also, can you try the individual harvest methods on upside down items like Dripstone or Weeping vines?

    • @m2lansky
      @m2lansky 25 дней назад

      I dont understand why people believe in a random person words. If he had a point he would show numbers. But he didnt.

  • @buwatermelon
    @buwatermelon Месяц назад +4

    Can I use slab instead of glass for the roof?

    • @AquaRybo
      @AquaRybo  Месяц назад

      Yeah that should work, you could really make the glass parts with any building blocks as long as it’s all closed in, but most people just use glass since it’s nice to see the farm and make sure it’s working properly

    • @buwatermelon
      @buwatermelon Месяц назад +1

      @@AquaRybo Also, 4:30. Instead of placing it right above the chest, I may or may not place it above one more block. So when the sugarcane falls, it will be shaped in a straight line down into the hopper?

  • @glitchyeffectsgaming
    @glitchyeffectsgaming Месяц назад +3

    I subscribed :)

  • @sbritton1313
    @sbritton1313 26 дней назад +1

    But can this be adapted for a kelp farm?

  • @justinstroud8273
    @justinstroud8273 25 дней назад +1

    My sugarcane will not grow, any idea why? I used your first design in java. I have tried mud and dirt and neither will grow. I have direct sunlight and I built exactly the way you demonstrated.

    • @justinstroud8273
      @justinstroud8273 25 дней назад

      I tried this setup in my manual sugarcane farm, and now that sugarcane won’t grow either. Is something wrong with my minecraft?

    • @AquaRybo
      @AquaRybo  25 дней назад

      Interesting 🤔 Do you have your random tick speed set to 0? That’s the only thing I could think of that would stop it from growing. Normal random tick speed for Java should be 3

    • @justinstroud8273
      @justinstroud8273 24 дня назад

      I will have to learn how to check that. The crazy thing is all my other sugercane grows just fine, but when I tried adding the observer setup next to sugarcane that was established, it then also stopped growing. There has to be something I have set wrong.

  • @theHelmage
    @theHelmage 18 дней назад +1

    Doesn't work for me on bedrock.. It just activates them all at once

    • @AquaRybo
      @AquaRybo  18 дней назад

      Which design did you use?

  • @yourenotperfect4339
    @yourenotperfect4339 14 дней назад +1

    The sugar canes won't grow? :(

  • @MrGodofcar
    @MrGodofcar Месяц назад +3

    I subscribed.

    • @AquaRybo
      @AquaRybo  Месяц назад +1

      I appreciate the sub!

  • @ZypherWildfire
    @ZypherWildfire Месяц назад +3

    I thought mud was a full block in bedrock?

    • @AquaRybo
      @AquaRybo  Месяц назад +2

      They must have fixed it because it seems to be working now

    • @dashiscool5
      @dashiscool5 Месяц назад

      @@AquaRybo is there a replacement to the mud block?

    • @AquaRybo
      @AquaRybo  Месяц назад

      @dashiscool5 You can use any of the other blocks that sugar cane can be placed on, but you’ll need a hopper minecart system underneath it instead of regular hoppers. I use mud though in the tutorial since it’s really easy to get by using water bottles on blocks of dirt

  • @notdoku1706
    @notdoku1706 Месяц назад +2

    the first design has no advantage to the usual design whatsoever. Its the same thing.

    • @AquaRybo
      @AquaRybo  Месяц назад +2

      It’s not the same because the design I showed harvests each sugar cane individually instead of in large groups, which increases production by over 30%, but that design only works that way for Java Edition

    • @rjamsbury1
      @rjamsbury1 Месяц назад +1

      ​@@AquaRybo why is it more efficient to only harvest one block individually? 🙏

    • @AquaRybo
      @AquaRybo  Месяц назад +4

      @rjamsbury1
      I explain why this is the case in the ‘why this works’ section of the video, but to recap, each piece of sugar requires 16 random ticks in order to grow a block higher. So when you harvest multiple sugar canes at once, the surrounding sugar canes spent time building up their random ticks, but were harvested before they were able to reach 16 and grow to the next height. So you would be wasting all of the time that it took for the surrounding sugar canes to gain random ticks. Harvesting sugar canes individually prevents this by keeping all of the random ticks that each has already acquired when nearby pieces are harvested. So each piece can continue growing without being reset back to 0 random ticks.
      I hope this explanation helps 👍
      Let me know if you need anymore clarifications

    • @rjamsbury1
      @rjamsbury1 Месяц назад +1

      @@AquaRybo perfect, thank you 😊

  • @londonadams3200
    @londonadams3200 Месяц назад +3

    Can I use normal dirt ?

    • @AquaRybo
      @AquaRybo  Месяц назад +1

      Yeah, you can use dirt but you’ll need to use a hopper minecart instead of a line of hoppers. I used mud in the tutorial since it is considered a transparent block so normal hoppers can pick it up, and it is really easy to get by just using water bottles on blocks of dirt

  • @shegregonmyheffley
    @shegregonmyheffley Месяц назад +2

    how would u extend it? all ways

    • @levindeed
      @levindeed 24 дня назад

      These are basically 1-tile, so just repeat until you're satisfied before covering it with glass

  • @mazengamer6369
    @mazengamer6369 Месяц назад +3

    It’s not working 😢

  • @Mintzoid
    @Mintzoid 16 дней назад

    tried making on java today doesnt work if u place the redstone in the center below the observers like you did at 1:59 works if u place it next to the observers, the pistons still chunk the center of the sugar canes

  • @user-hr3nv5cy6w
    @user-hr3nv5cy6w Месяц назад +3

    Hi, how can I extend the straight one?

  • @ImHaxza
    @ImHaxza 12 дней назад

    do you have to be within the chunk for it to work??