If anyone's wondering, when the engine sound cuts out and the propeller stops, it's because of a blip switch. some WW1 planes were all or nothing, so you had to slow yourself down by stopping the engine, hence the blip switch.
Yeah a lot of those rotary engines had mixture and that blip switch. The crank is bolted to the airframe, it gets fuel via the crank and into the cylinders from there, crankcase/block rotates with the propeller.
@@bryanfitzharris2468 14/15'ish, and the engine itself is the old Rise of Flight engine with upgrades, which stems back from the heli sim they originally were gonna build, so over 20 years old. ... It's old lol Not to say they haven't done well keeping it up to date. Also gotta point out even modern FPS games... kinda looked the same for 10-15 years now, we've been in one of the longest lasting lulls for gaming graphics, new cards coming with barely any ram on them so we gotta keep upgrading because they can't code and optimize games properly.
Entirely correct, all of the stuff you guys mentioned did come out or was tested, the Fokker D series was the Zweidecker and came out soon after the Eindecker, but up to the D.III (with more powerful engine and twin synchronized guns) they retained the wing warping which inhibited roll rate. The Fokker D.7, superceding the famed Dreidecker, a.k.a DR.1, both of which was so feared in the later stages of WW1 = Basically a highly refined D.III, it is a D-series after all, look at the Dr.1, almost the same looking fuselage, the D.7 (Also a Zweidecker) came with a revised top wing to balance top speed with high lift and maneuverability, what made it so dangerous was how ergonomic it was, designed to get the most out of the weaker 160-200hp engines the Germans had, not just maneuverability but also top speed was greater than other zweidecker's such as the Albatross, even a novice pilot could get the most out of it. It was their answer to the Spad and SE5a that was enjoying such an advantage until it came out, Ace maker. The Brit's were still using designs that took the lives of their own pilots almost more so than the Germans did. Also both Fokker and Pfalz experimented with Vierdecker's, and even more, 5-6-7-8 wings, it was absolutely bonkers. Many aircraft companies, including Nieuport, Sopwith, De-Havilland, etc, experimented with a lot of whacky stuff before/during/after WW1.
It's amazing that such a fragile plane was so effective mainly due to its synchronization gear, and maneuverability due to the light weight. The wing warping control system used on the Eindecker was a good way to keep it lightweight, but was incredibly fragile, to the point where almost any wing damage could make it fall apart
Yeah they were pretty fragile, nobody's entirely sure what happened to Immelman's Eindecker, but what we do know is it fell down in pieces long before it ever hit the ground, they found him draped over (some say under) the rotary engine.
The Fokker scourge is re-ignited. Seems fair: spotting them one wing and (in many cases) one machine gun is a reasonable handicap for a lad with these skills.
Used to fly this thing allot in Rise of Flight, was great fun and the only thing i didnt like was how slow it was at rolling due to the bending wing design.
It's an early rotary engine. It doesn't have adjustable throttle, so it either runs 100% or 0%. I use a blip switch to cut ignition so that I can slow down and not overrev the engine
@@gabrielneves6602 it's a pretty niche thing that was only really used on those early rotary engines, as the engine itself spinning made regulating it pretty difficult. but right after WWI we figured better casting techniques which allowed to cast more effective cooling fin designs, which solved the cooling issue that made rotary necessary in the first place
Hi Smigol love your videos and got a question, So you use mouse for camera and joystick with the throttle but is confortable to use the three ? Did you get some keybind to help you with the head mouvement ?
@@prso5587 it's not a problem with WW1 planes, especially those with blip switch because I have it on top of my joystick. But using throttle and flaps in WW2 planes means that I have to let go of the mouse for a moment and adjust these. So whether it's a "cheap" solution and usually enough for me, it's not always comfortable
I am not usually a guy who asks questions about stuff in the comments but: I've noticed this on many ww1 planes that engines stops and then runs again. When I saw it first time I though this was some sort of engine malfunction or smth, then it happened again and I thought it was plane specific thing, now I see it on more and more models. Are those engines running on only two modes? Full power or zero power? Or there is some possibility in controling the throtlle. Or am I just dumb?
Dude, sorry for asking, but how the hell do you use mouse for camera? I had my opentrack clip setup get bent and become unrealiable as of that reason. And as i was trying to fly with joysticks on my hotas to use for view. (it was not really pleasant plus i could not control x,y,z and roll, Atleast not intuitively.) I realized how beneficial it would be to learn to fly with either only hotas or only mouse & keyboard, as that's much more dependable, and is not prone to glitches, breakages or failures of various kind. Plus you can fly almost anywhere at that point, like in school if you have good enough pc available. You are not limited by light conditions or etc. Any feedback from anyone will be greatly appreciated.
Oh wow. That's actually kind off ingenious. So you don't use the throttle quadrant of your hotas? And how do you control throttle then, mouse scroll wheel? Its interesting, its one of those things where less is more, you would think a full stick & throttle would be the best, but that leaves you with no free hand to control view, when such situation arises..
That's really funny lol.. I can't believe you are so good with such a setup, especially with planes where flaps take a really long to deploy, like the 109's. Or planes where you need to manage mixture or rpm and stuff... Anyways, your feedback will definitely help me and influnce how i think about and dealing with issues regarding headtracking. And i thank you for your response. Have a good one.
If anyone's wondering, when the engine sound cuts out and the propeller stops, it's because of a blip switch. some WW1 planes were all or nothing, so you had to slow yourself down by stopping the engine, hence the blip switch.
I cant imagine that being healthy for engines with rated lifespans in the double digits of hours.
And if you were trying to cut throttle for position, it kinda sounded like a dog barking, which is why we still call them dogfights
Yeah a lot of those rotary engines had mixture and that blip switch.
The crank is bolted to the airframe, it gets fuel via the crank and into the cylinders from there, crankcase/block rotates with the propeller.
@@satagaming9144 Me when I spread misinformation
Game still is visually great for 2025
Probably isn't 300GB either
@@Erden99 its around 80gb
When was it released?
@@bryanfitzharris2468 14/15'ish, and the engine itself is the old Rise of Flight engine with upgrades, which stems back from the heli sim they originally were gonna build, so over 20 years old.
... It's old lol
Not to say they haven't done well keeping it up to date.
Also gotta point out even modern FPS games... kinda looked the same for 10-15 years now, we've been in one of the longest lasting lulls for gaming graphics, new cards coming with barely any ram on them so we gotta keep upgrading because they can't code and optimize games properly.
Fokker Eindecker when Fokker Zweidecker shows up
everybody gangsta until Fokker Vierdecker joins the party
Entirely correct, all of the stuff you guys mentioned did come out or was tested, the Fokker D series was the Zweidecker and came out soon after the Eindecker, but up to the D.III (with more powerful engine and twin synchronized guns) they retained the wing warping which inhibited roll rate.
The Fokker D.7, superceding the famed Dreidecker, a.k.a DR.1, both of which was so feared in the later stages of WW1 = Basically a highly refined D.III, it is a D-series after all, look at the Dr.1, almost the same looking fuselage, the D.7 (Also a Zweidecker) came with a revised top wing to balance top speed with high lift and maneuverability, what made it so dangerous was how ergonomic it was, designed to get the most out of the weaker 160-200hp engines the Germans had, not just maneuverability but also top speed was greater than other zweidecker's such as the Albatross, even a novice pilot could get the most out of it. It was their answer to the Spad and SE5a that was enjoying such an advantage until it came out, Ace maker.
The Brit's were still using designs that took the lives of their own pilots almost more so than the Germans did.
Also both Fokker and Pfalz experimented with Vierdecker's, and even more, 5-6-7-8 wings, it was absolutely bonkers.
Many aircraft companies, including Nieuport, Sopwith, De-Havilland, etc, experimented with a lot of whacky stuff before/during/after WW1.
It's amazing that such a fragile plane was so effective mainly due to its synchronization gear, and maneuverability due to the light weight. The wing warping control system used on the Eindecker was a good way to keep it lightweight, but was incredibly fragile, to the point where almost any wing damage could make it fall apart
Yeah they were pretty fragile, nobody's entirely sure what happened to Immelman's Eindecker, but what we do know is it fell down in pieces long before it ever hit the ground, they found him draped over (some say under) the rotary engine.
That yellow Airco was the main character of the dogfight
You had me happy with Fokker in the name, I’m still happy cuz Fokker stronk
Thanks for upload, God i love those goofy ww1 planes, wish they added more weird stuff like patrol boats and seaplanes
what a beauty. And the Fokker as well.
This whole Eindecker thing is nice, but I think the future of military aviation is in the Tridecker concept.
12:39 HAMMOOONNDDD!
There is something so charming about WW1 aircraft. Lovely video.
i wonder if any of those pilots ever thought about the possibility of the F-22 80 years from there.
smigga with another flying circus gem of a video🙏
Lol is that the Minecraft potion brewing sfx?
It certainly is
2:46 smoked that newport
The Fokker scourge is re-ignited. Seems fair: spotting them one wing and (in many cases) one machine gun is a reasonable handicap for a lad with these skills.
Used to fly this thing allot in Rise of Flight, was great fun and the only thing i didnt like was how slow it was at rolling due to the bending wing design.
Is this Rise of Flight? I haven't played in ages, I might need to re-download
No it's IL-2
One of my favourite games of all time
Wonder if we ever get the Morane-Saultnier LA to match up with the Eindecker historically (and maybe its licence built german variant)
+1 for the Pfalz parasol and Morane Saulnier LA.
1 minute is crazy
Honest questionsince idk much about biplanes: why does it's engine keeps stalling out?
Might be due the Carburator suffering from High G Manouvers
It's an early rotary engine. It doesn't have adjustable throttle, so it either runs 100% or 0%. I use a blip switch to cut ignition so that I can slow down and not overrev the engine
@ Oh, interesting. didnt knew aboutb teh 100-0 thing. thx
@@gabrielneves6602 it's a pretty niche thing that was only really used on those early rotary engines, as the engine itself spinning made regulating it pretty difficult. but right after WWI we figured better casting techniques which allowed to cast more effective cooling fin designs, which solved the cooling issue that made rotary necessary in the first place
lol don’t let anyone with trypophobia see the ground in this game
Hi Smigol love your videos and got a question, So you use mouse for camera and joystick with the throttle but is confortable to use the three ? Did you get some keybind to help you with the head mouvement ?
@@prso5587 it's not a problem with WW1 planes, especially those with blip switch because I have it on top of my joystick. But using throttle and flaps in WW2 planes means that I have to let go of the mouse for a moment and adjust these. So whether it's a "cheap" solution and usually enough for me, it's not always comfortable
I am not usually a guy who asks questions about stuff in the comments but:
I've noticed this on many ww1 planes that engines stops and then runs again. When I saw it first time I though this was some sort of engine malfunction or smth, then it happened again and I thought it was plane specific thing, now I see it on more and more models. Are those engines running on only two modes? Full power or zero power? Or there is some possibility in controling the throtlle. Or am I just dumb?
pinned comment explains
Dude, sorry for asking, but how the hell do you use mouse for camera?
I had my opentrack clip setup get bent and become unrealiable as of that reason.
And as i was trying to fly with joysticks on my hotas to use for view. (it was not really pleasant plus i could not control x,y,z and roll, Atleast not intuitively.)
I realized how beneficial it would be to learn to fly with either only hotas or only mouse & keyboard, as that's much more dependable, and is not prone to glitches, breakages or failures of various kind. Plus you can fly almost anywhere at that point, like in school if you have good enough pc available. You are not limited by light conditions or etc.
Any feedback from anyone will be greatly appreciated.
Ive mouse in my left hand and joystick in right, simple as. I use joystick hatswitch to lean up/down left/right as well
Oh wow. That's actually kind off ingenious. So you don't use the throttle quadrant of your hotas? And how do you control throttle then, mouse scroll wheel?
Its interesting, its one of those things where less is more, you would think a full stick & throttle would be the best, but that leaves you with no free hand to control view, when such situation arises..
@_Victor_1524 I let go of the mouse to adjust throttle, same as flaps xDDD
That's really funny lol.. I can't believe you are so good with such a setup, especially with planes where flaps take a really long to deploy, like the 109's. Or planes where you need to manage mixture or rpm and stuff... Anyways, your feedback will definitely help me and influnce how i think about and dealing with issues regarding headtracking. And i thank you for your response. Have a good one.
WW1 was brutal.
Smigga your discord server link is invalid lol
@@DiegoFlores-d2r it always is god damnit, idk why. I generate a permanent link that shouldn't expire and its always expired
Did you use to play the Red Ace??? The music hit he like a truck…..
My first game ever
@@smigoltime
Bro smigol you aim is scary bro... Stop being the Legolas of the sky man 😅😂
Im utterly trash at aiming, these are just a few okay clips
@@smigoltime Then I am not even on the Scale thats how shit i am :c
@@Tobs02 Practice, lots of practice and you can get there.
😎😈😼
Very nice aim
i never see u flying the albatros D5.
Its the best aircraft tho.
I had plenty videos with it lol
@@smigoltime i only see the d2 tho D:
@@rathlingthelittleone4329 old ones
35 seconds ago? Good Lord
what the fokk
Good video but you make the DH2 look inferior to the Eindecker. More down to the pilots i would say
It is inferior in many ways
this game is very skibidi ohio fanum tax on kai cenat frfr
day 1 of asking if you will be my dad ?
yes I will
dang, I'm early for once.
Day 754 of asking a ki-100 video
eindecker more like einDICKER AHAHAHHAAAHHAAHAHAHAHAAAHHAAHAHAHAHAHAHAHAHAHAHAHAH
please delete your channel