Cinema 4D R20 Tutorial - Mograph Fields Overview
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- Опубликовано: 7 сен 2024
- Get introduced to the brand new #Cinema4D R20 Fields and learn some of its most useful features and how it can help you create complex animations super easy in this brief overview of what I think are some of the most powerful #C4D Field animation tools!
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What You'll Learn in This Video:
In this Cinema 4D tutorial, EJ Hassenfratz gives you a brief overview of how you can use the new Fields feature in Cinema 4D R20 to create complex animations super easy. This tutorial is for any level of Cinema 4D user and is specifically for Cinema 4D R20 users.
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You definitely have the best tutorials. You pick a subject and then make a project with a bunch of things to cover. Really informative, thank you.
thanks so much, Ben! Really appreciate those kind words, means alot!
congrats to 100k!!! you deserved it, this channel is sooo underrated :) thanks for sharing your knowledge for free! that's something really rare
Thank you so much! I remember when I started and only had 80 subscribers, so very grateful to have all the support I have today! :)
I guess it's because you are actually really talented and always bring some quality stuff :)
anyways.. keep going, I don't know what I would do without your tutorials ^^
You're too kind, it means a lot for you to say this. I'll keep going if yo u keep watching! :) Cheers!
of course I will! :)
at 26:00, you could also go to the Random Field's Contour mode and choose Quantize as an alternative to using the Quantize Modifier Layer.
Oh good tip!! Thanks!
It's time for a Field-trip on this tutorial! Awesome stuff!
FIELD TRIP! AW MAN! How did I miss that obvious pun! Well done, sir!
You are such a perfect teacher. I’m really excited at this tutorial!
LOVED DAT QUANTIZE FIELD BRO
QUANTIZE AINT NUTTIN TO F*CK WITH!
Wow, I love to watch these tutorials. Well explained as allways!
So happy to hear that! Appreciate the kind words and thanks for watching!
This is gold! So many nice tips in one tutorial.
Thank you!!!!
That quantize and time field at the end reminds me of Terminator Dark Fate, how the terminator moves as particles.
Great tutorial! I'm trying to rotate some bricks this way. 0-180 degrees but i want them to rotate in both directions not just one and i cant figure it out. is there an easy way to do this? Thanks!
Great tutorial, I however cannot see the Decay, Random field and Time in R25.. any idea where I can get this? Thank you in advance.
Lots of LOVES from Pakistan EJ. Very well explained as usual. :) I was missing you in siggraph 2018 :(
Thanks Adil! Appreciate the kinds words! No siggraph this year, but I will be at NAB next year! :)
Great tutorial I had a question want to understand How to position all hemis on side in one single cloner?
Thanks for answering Charlie!
this is so much fun to play with. and as u said. pretty overwhelming. trying to not think too much and just dive. :D
Its deep for sure! Thanks very much for watching!
Extremely helpfull video! Thank you
My pleasure, thanks for watching!
E-jay you rock! thanks for that tuto!
very welcome, thanks for watching!!!
Hi EJ, the only thing I'm missing is the 'invert' function in the Falloff system. Or is there any option to invert the whole fields stack? Thank you for the tutorial :)
Thanks for Sharing your tips, Always EJ rocks!
Always my pleasure, thanks for the support, Abdul!
Another great delivery. Thanks!
Mine is not moving like this... My hemispheres move all together equally as a group, not individually... Can you guys tell why?
Well explained thank you very much!
Happy to hear it! Thanks for watching! :)
@@eyedesyn I have big admiration for your works and tutorials.
I really appreciate your support and kind words, really means alot!
Can you explain how you set up the cloner for the hemispheres? I have tried almost everything and cannot get the hemisphere to clone well as a child of a cloner.
for anyone else with same prob, I found a workaround, not sure if its the "right" way:
u need to use cloner > object mode and cube as the object, with distribution set to polygon centre... u may then need to change the tweak the axis of the hemisphere to point it in the right direction
quality content as always! thanks so much for this tutorial.
Really appreciate the kind words, thanks for watching!!!
김지우 yes I think os
Your tutorial is great
thanks for watching!
amazing! you have a tutorial somewhere on how to apply difrrenet materials to the plain effector? you said something about that in the tutorial but you havent showed how.
Deus te abençoe pelos ótimos tutoriais, obrigado!!
Muchos gracias, amigo!
Eu que agradeço....e obrigado pela atenção e carinho!
amazing, thank you so much!
Thanks for watching!
Thank you man!!
You bet! Thanks for watching!
How did u do the random color part. 3 different hemis in the cloner w/ different colored textures? But then they are all positioned in same place on the cube. Or multi-shader w/ 6 hemis and cubes randomly rotated 90 degree increments?
I'm not a C4D user but I'm familiar enough with it. I know it's super basic but I can't adjust the cloner like yours is on the start.
I either have the hemi instances on the faces in object mode but can't orient them or 4 instances in the right place with the radial mode.
Amazing!
Mercii
Welcome!
Brilliant stuff. Making the move from Maya to C4D for exactly this kind of thing. However, I need help. How did you clone all 6 hemispheres into one cloner and have them all rotate on the correct axis when they respond to the plain field? I have exhausted my creativity looking for a solution to this. It's not explained in the Tut so any help would be greatly appreciated.
Wow 👏👏👏 very well explained
Thanks so much! Happy to hear you enjoyed it!
EJ PLEASE HELP... I'm using c4d s24 but whenever I try to use falloff same way you did it doesn't work right at all
What's the main difference between Decay and Delay with smooth turned on?
The tutorial lesson ' Frolicking in Fields' doesn't have sound in 4d Basecamp
Thanks! How did you set the first hemisphere cloner to get the one single hemisphere perfectly cloned into the cutouts on the cube. First hemisphere cloner settings please? Stuck at that stage.
Basically I feed the hemisphere cloner (in object mode) the holed-out cube and tell it to fix the hemispheres to the cube's polygon center but it makes WAY too many hemisphere clones. And I see no option with object mode to limit amount of hemisphere clones to 6, which is how many hemispheres we need to go forward.
can you so a video where you compare FK and IK in cinema 4d? like when you would use one over the other or if there are other ig methods you would use for a character... i never really got why you spline IK. i for sure thought IK and FK should be parented to geo as an expression of the geo motion, why use a spline sometimes? sorry if offtopic
Got you covered! :) I already made an intro to IK rigging where I compare the two right here: ruclips.net/video/nNZkFHFqs_k/видео.html
Hi, thank you for your great tutorial! and sorry I have some silly questions. I use R20 Lite version but there are not many functions that I should use. For example, I can't find 'Cloner' in MoGraph tab. There are only 'Effector' and 'Fracture'.. that's all I have in MoGraph tab. And I can't find 'Extrude' and 'Inner Extruder' either. I think my C4D is toooo SIMPLE!! Do you know why it happened in my C4D? What should I do to fix it? Can you give me an advise for me? I'm a super beginner.. Thank you!
They're not in Lite because it's the Lite version! :) To be able to have all these nice new features, you'll need to get the full version!
@eyedesyn When I apply the PosY Plain effector to both cloners they move up 200cm together, but when i apply the random field to that Plain Effector they break apart and the hemispheres don't stay with the cubes. How do i fix this?
make sure the axis centers on the hemispheres are centered to 0,0,0 just like the cube, if they are offset they won't follow along
how would i control a parameter that is not position/scale/rotation w/plain effectors?
e.g. if i have a matrix of cylinders, how would i control their radius?
This tut should help! vimeo.com/76778134
Hey if you see this, could you do a tutorial on the face and arms of the lemon character?
I did a tutorial on the arms in the actual lemon tutorial!
@@eyedesyn Wow, really? thanks for replying, and could you link me the video? If its not too much trouble. Thanks.
when i get to rotating the hemispheres mine rotate together not individually.Its like the axis of rotation is wrong too. Can you show how this is done?
hmm maybe check to make sure you dont have render instances on?
Does anyone one know where the "Source" falloff under the Falloff tab is in R20? Or what replaced it? I can't find it anywhere or anything resembling it?
It's gone and replaced by simple draggin and dropping the object you want to use as a falloff into the Fields list.
Where is the "Source" Shape Falloff in C4D R20?
thats where you can use any other polygon object or spline or any other type of objects as field shapes!
Hola, estoy iniciandome en el mundo de la animación y utilizo el programa cinema 4D y necesito poner dientes a una animación, y me gustaría que subieras un tutorial como hacerlo, gracias anticipadas, un saludo.
Sorry I don't speak spanish but thanks for the comment and the views! :)
Hello, you can make a video tutorial, creating individual teeth, for a doll, thanks.
Ahhh, thanks for the translation! :) Teeth animation, duely noted!
Hey EJ!
Hey there Vern!
Excuse me, I don't understand,Why is my plain deformer different from yours,(C4D R19),falloff has no color gradient?
Because the effector system is totally different from R19 to R20, so this workflow wouldn't apply to how it is done in R19
wow
Thanks!
where is ur cool black theme man? :D (this is oziee btw)
I was able to get his old dark Adobe cc 2015 looking theme working in R20 last night. Seems like themes don't need to be rebuilt for R20 as far as I can tell.
Oh nice, glad to see it works! :)
Hey man! I havent installed it yet due to so many training tutorials I've been doing (i think it may be easier for users to see it with the default theme)
After playing around some more it actually doesn't react too well to the new fields stuff. It'll cause c4d to lock up if the theme is being used and anything field related is opened.
it would be nice to see a practical use in a animation with characters and not objects
These same concepts can be applied to characters...what specifically would you like to see?
BTW, just saw an amazing tutorial on using this with characters here: ruclips.net/video/PcmjATTxkJw/видео.html
Enjoy!
Hello, how can I use Cinema 4D to render a clear picture?
clear picture?
@@eyedesyn correct
多谢大佬!!!!!
hello
Helloooooo
I thumbed up your teeth, somebody have to do it lmao. I came for a tutorial, I left with some complexes grrrrrr.
one question when I tried cappucino I was not able to render it to video?
?? what do you mean? did it look OK in the viewport but not the render?
not from empty project?? no cool ...
Not teaching how to model MY project, but how to animate..i suggest learning simple modeling techinques for the scene and creating your own version, this fields overview will help you animate anything and you'll have a deeper understanding
I think you need to adjust your voice volume every time i watch your video i need to go 100% volume
Or maybe everything else needs to adjust to EJ's impeccable standard ;)
Noted! Will crank up the volume levels to 11 in the future! It is a bit low compared to other tutorial volumes, but at least I'm not blowing out the ol' ear drums! :)