Put the red die into the second spot and then take it and put it into Dex. Use the Dex ability to swap the red die you just placed with the black 5 in wisdom, then buy the dedicated trait card if still available. Scores you one point for matching class color, gets the Dex goal for your backstory, and hopefully another 2 points for dedicated. EDIT: See Reo's reply below because I'm blind.
IMO this is the best course of action however as both dice in Wisdom are green, I'd like to amend these directions: Swap the Con Gold 6 with the Wis Green 5. The swap will fulfill the Con goal for the backstory. With Dedicated, an Armor piece is required to gain the additional 2 points. As for the Red die in Dex, weigh accordingly any black dice during the following initiative phases. Slotting the black die in Dex to swap immediately with the Red will fulfill another Backstory requirement. --- edit --- Credit to David Davison below, regarding Acrobatics: As you've one Wis slot available, theres no others means to shift alignment around as to reuse the Acrobatics skill - so exercise this option accordingly during the dice phase. If aiming for the Foolish 2 VP goal, paying the alignment shift for acrobatics - Shift the Wis Green 5 up a pip and the Int Blue 4 down a pip.
I like grabbing the red die, and I might put it into slot 1 to ensure you are able to pick up the Dedicated card from the center. Thog is also 2 cards away & will surely be buying more skills to take advantage of his Rogue ability. The Con/Wis swap that Reo suggests is about the best you can do here, I think. I had also considered adding it to STR & possibly abandoning that goal as you'll need all 6's to counter the "-2" modifier to reach 16 (and it's only 2 stars). The STR dice face swap could be used to flip that gold 6 to 1 for a later swap to CON to help fulfill the Foolish trait.
We can all agree, the priority is the Red 4 die. A Red die alone can fulfill both Class & background goal on Thoks sheet, while a Red die slotted into Dex could only fulfill a background goal for ReauxDeauxLeaux. ... Since RoughDoughLough has first pick of initiative, having the Red 4 in the 2nd initiative slot will award him the needed gold for Dedicated. Optionally, if Dedicated isn't worth the shift in alignment for 4 Gold AND possible 2 VP - Discard it for 2 Gold would be a good Market phase action. RohD'ohLoh? RoweDoweLowe? RAW-DAW-LAWWWWWWWW!
1. Put the red die on the 2nd initiative slot and take it. (1 star for red die and an extra gold) 2. Place it in Dexterity and swap the green 5 in wisdom for the Gold 6 in Con (Fulfilling 1 backstory requirement) 3. Use acrobatics to increase the green 5 to a 6 and decrease blue 4 to 3 (keeps Con on way to 18 while keeping Int low, also improves alignment) 4. While shopping, if it hasn't gone already get dedication, otherwise discard intimidation for gold (Only need 1 armour to complete dedication, other two cards are useless/too pricey) 5. On future turns, try flipping the purple 1 to a 6, collect as many 5s and 6s as possible because you need them for Str, Dex, and Con. Try and pick up a skill that'll move your alignment down (to work in tandem with acrobatics, don't be scared to use acrobatics because you can always decrease you Int) and try and pick up a piece of armour.
Rodney, Rodney, Rodney. What do I think you should do? Well here goes. It's a dice game! Get Luke in here! Aside from that, have fun. You two are a hoot.
If you have 3 gold: follow the instructions of Daniel Carter. If you have 2 gold: Place the Red Die on initiative 1 and take it (the Rogue is making tons of money 1 more or not doesn't matter). Place the Die on the Strength row and using it's ability flip the purple die showing only 1 pip, thus completing the Charisma Objective. Then on the market phase trash the Dedicated card gaining 3 gold and preventing thok 2 guaranteed points.
It's so hilarious watching you having so much fun playing! Lucky you ... to have friends like Pep who is as crazy as you 🤣 I wonder if this Game is as good without slipping in "the role" 🤔
Awesome to see this as a gameplay episode. Really fun to watch. Really eager to let my friends in on this game. I'm looking forward to the expansion also, which should be available soon. Great work guys. :D
@@toweypat Thock is rogue. Always have to keep eye on rogue! Very funny play through. It's very tough to pick out a favorite play through from Rodney & Crew!
That’s how I’m gonna play from now on, doing some voices for the characters...seems appropriate. :D Very entertaining guys, Roll Player is a great game, can’t wait to see the rest.
That's actually because Pep is Luke from the future (or Luke is Pep from the past) and that's why they never appear together on video as this will cause a time paradox and our timeline would disappear.
At around 5:20 Rodney takes the weapon that gives him 1 gold whenever a player discards a card from the Market. After Pep takes the other weapon, the third card is discarded. This does not give Rodney a gold because it was not actually discarded by a player?
I'm surprised that saying never came up before. Thokk actually comes from an old campaign I once ran. I rolled out a ton of NPCs in the castle and designed them around what I rolled. Of course, given the choice of a dozen or more NPCs, they go with the Half-Orc with 3 INT. Thokk got them in way more trouble than they ever anticipated, but they kept him around. My favorite was when they encountered some Giants and Thokk proclaimed "Thokk can speak to giants!" It took 2 sessions that including him translating for the giants before anyone thought to ask "How do we know Thokk can actually speak Giant?"
It does, but once you have a die in the leftmost space, a new die can go into the second-most space of that same row, and so on. Did you see an example where it was done differently (include a time stamp and I can check what you're referring to).
@@WatchItPlayed thanks for the super quick reply. I guess I just misread the rules then ^^ Haha I've played this game over 10 times and can't believe I've never noticed that before. That changes the game so much now and excited to play it again! :D
DO I sense a hint of a German accent on your savage barbarian halfling...? What kind of message does that send to my home country? ;) Speaking of accents -- is there a really word like "mischiev*i*ous" or is it some Canadian pronunciation thing, I wonder? It was great to see you guys enjoy the game and have a good time playing your roles.
Thanks for checking out the series, I'm glad you enjoyed it! The accent definitely evolved a little between episodes and I think the way we say "mischievous" is a regional thing!
Rodney, you should be using your acrobatics to lower your intelligence. Remember, your goal is to have below 8 intelligence, and a 4 is on the upper half of the chart. You can then raise one of your 3's in your Charisma or your 5 in Wisdom.
You technically got me there! I did take the money about 10 seconds earlier, but I took it whenever I chose the gold die, rather than when I placed it. Little bit of a timing issue there on my part!
wow if only I was lucky enough to have friends who would spend a few hours playing games with me
I learned something today - don't try to eat a burrito while watching Rod and Pep play!
Thank you for not sending me a bill for that. You got me back in other ways over the years.
Put the red die into the second spot and then take it and put it into Dex. Use the Dex ability to swap the red die you just placed with the black 5 in wisdom, then buy the dedicated trait card if still available. Scores you one point for matching class color, gets the Dex goal for your backstory, and hopefully another 2 points for dedicated.
EDIT: See Reo's reply below because I'm blind.
IMO this is the best course of action however as both dice in Wisdom are green, I'd like to amend these directions: Swap the Con Gold 6 with the Wis Green 5.
The swap will fulfill the Con goal for the backstory. With Dedicated, an Armor piece is required to gain the additional 2 points.
As for the Red die in Dex, weigh accordingly any black dice during the following initiative phases. Slotting the black die in Dex to swap immediately with the Red will fulfill another Backstory requirement.
--- edit ---
Credit to David Davison below, regarding Acrobatics:
As you've one Wis slot available, theres no others means to shift alignment around as to reuse the Acrobatics skill - so exercise this option accordingly during the dice phase.
If aiming for the Foolish 2 VP goal, paying the alignment shift for acrobatics - Shift the Wis Green 5 up a pip and the Int Blue 4 down a pip.
Reo Galileo Wow, yep. Uhh... Screen glare, dice looked black. Yeah, that's it.
I like grabbing the red die, and I might put it into slot 1 to ensure you are able to pick up the Dedicated card from the center. Thog is also 2 cards away & will surely be buying more skills to take advantage of his Rogue ability.
The Con/Wis swap that Reo suggests is about the best you can do here, I think. I had also considered adding it to STR & possibly abandoning that goal as you'll need all 6's to counter the "-2" modifier to reach 16 (and it's only 2 stars). The STR dice face swap could be used to flip that gold 6 to 1 for a later swap to CON to help fulfill the Foolish trait.
We can all agree, the priority is the Red 4 die. A Red die alone can fulfill both Class & background goal on Thoks sheet, while a Red die slotted into Dex could only fulfill a background goal for ReauxDeauxLeaux.
...
Since RoughDoughLough has first pick of initiative, having the Red 4 in the 2nd initiative slot will award him the needed gold for Dedicated.
Optionally, if Dedicated isn't worth the shift in alignment for 4 Gold AND possible 2 VP - Discard it for 2 Gold would be a good Market phase action.
RohD'ohLoh? RoweDoweLowe? RAW-DAW-LAWWWWWWWW!
Reo Galileo Great Plan.
Savage halfling lol
Should Pep be wearing the blue shirt when playing Thok? Also pay shop.
1. Put the red die on the 2nd initiative slot and take it. (1 star for red die and an extra gold)
2. Place it in Dexterity and swap the green 5 in wisdom for the Gold 6 in Con (Fulfilling 1 backstory requirement)
3. Use acrobatics to increase the green 5 to a 6 and decrease blue 4 to 3 (keeps Con on way to 18 while keeping Int low, also improves alignment)
4. While shopping, if it hasn't gone already get dedication, otherwise discard intimidation for gold (Only need 1 armour to complete dedication, other two cards are useless/too pricey)
5. On future turns, try flipping the purple 1 to a 6, collect as many 5s and 6s as possible because you need them for Str, Dex, and Con. Try and pick up a skill that'll move your alignment down (to work in tandem with acrobatics, don't be scared to use acrobatics because you can always decrease you Int) and try and pick up a piece of armour.
Loving this channel more and more every time I watch something new.
Glad to know you're enjoying, Jason!
Rodney, Rodney, Rodney.
What do I think you should do? Well here goes.
It's a dice game! Get Luke in here!
Aside from that, have fun.
You two are a hoot.
We need more Luke! We demand Luke for ALL dice rolling games! Bring out the Lucky Luke!
That's solid advice :)
Aaaa! I did not expect a gameplay from this! Hype, hype, hype.
If you have 3 gold: follow the instructions of Daniel Carter.
If you have 2 gold: Place the Red Die on initiative 1 and take it (the Rogue is making tons of money 1 more or not doesn't matter). Place the Die on the Strength row and using it's ability flip the purple die showing only 1 pip, thus completing the Charisma Objective. Then on the market phase trash the Dedicated card gaining 3 gold and preventing thok 2 guaranteed points.
It's so hilarious watching you having so much fun playing! Lucky you ... to have friends like Pep who is as crazy as you 🤣
I wonder if this Game is as good without slipping in "the role" 🤔
Awesome to see this as a gameplay episode. Really fun to watch. Really eager to let my friends in on this game. I'm looking forward to the expansion also, which should be available soon. Great work guys. :D
Thanks Steve - glad you're enjoying. We'll have a new episode for you shortly!
Great playthrough and role/roll playing you two!!
Thank you!
The music totally reminded me of your playthrough of Mice & Mystics!
OMG. You guys are such dorks. I love!
We love being dorks :)
Love the voice
Pep may be a lunatic, but he's our lunatic!
Agreed!
Watch It Played Although, what does it say about me if I spend time watching a lunatic?
@@toweypat Thock is rogue. Always have to keep eye on rogue! Very funny play through. It's very tough to pick out a favorite play through from Rodney & Crew!
That’s how I’m gonna play from now on, doing some voices for the characters...seems appropriate. :D
Very entertaining guys, Roll Player is a great game, can’t wait to see the rest.
Thanks for that! Adding the voices has definitely gotten us deeper into our characters.
I think Pep was channeling Luke there at the end with the pantomime about leaving comments.
I actually didn't realize that he used to do it, and I just started doing it naturally. But I've heard a few times now that Luke does it too!
LOL. Maybe it's some type of puppet master power Rodney has.
Shhhh... we don't talk about that!
That's actually because Pep is Luke from the future (or Luke is Pep from the past) and that's why they never appear together on video as this will cause a time paradox and our timeline would disappear.
Luke sure has grown up fast since I last seen him on the show.
His fondness of crossbows certainly has me worried.
He's even grown a beard
Rodney’s character sounds like a high-pitched Borat.
I think this is the best play through ever. All hail Thok! Rodney, are you going to SHUX this year?!
Not sure yet - would like to.
If you want to play Arkham Horror LCG I can bring my cards again, it was the greatest time having you there!
I had a great time too - and that Arkham campaign. Wow-ee. Crazy!
Awesome, I loved this!
Thanks Trent!
Já! I played Roll Player on wensday 16th, with exactly the same configuration as an Orc!
watching this see if its worth getting it in the new kickstarter...
Either way, I hope you enjoy the videos!
Camp grizzly is in the mail my sister wants to play it but this is the one I really want.
So many games, so many choices!
At around 5:20 Rodney takes the weapon that gives him 1 gold whenever a player discards a card from the Market. After Pep takes the other weapon, the third card is discarded. This does not give Rodney a gold because it was not actually discarded by a player?
Correct - it need to be discarded by a player (not discarded, because it was leftover).
Double down and go for Reckless and then tank your int and charisma.
What The Thok?
I'm surprised that saying never came up before. Thokk actually comes from an old campaign I once ran. I rolled out a ton of NPCs in the castle and designed them around what I rolled. Of course, given the choice of a dozen or more NPCs, they go with the Half-Orc with 3 INT. Thokk got them in way more trouble than they ever anticipated, but they kept him around. My favorite was when they encountered some Giants and Thokk proclaimed "Thokk can speak to giants!" It took 2 sessions that including him translating for the giants before anyone thought to ask "How do we know Thokk can actually speak Giant?"
LOL :D
Nothing like going to the store and pickpocketing the pickpocket ability.
Pep would certainly agree!
Thock need sock with tick Tock clock on them!! Need more Thock!!!
With your starting die I didn't know you could assign them anywhere? I was always under the impression it had to all be in the first slot of each stat
It does, but once you have a die in the leftmost space, a new die can go into the second-most space of that same row, and so on.
Did you see an example where it was done differently (include a time stamp and I can check what you're referring to).
@@WatchItPlayed thanks for the super quick reply. I guess I just misread the rules then ^^ Haha I've played this game over 10 times and can't believe I've never noticed that before. That changes the game so much now and excited to play it again! :D
Enjoy :)
If I bought this game I would replace the dice first thing. They have way too sharp corners to be able to roll properly.
Bardbarian, haha!!! Another great video
Thanks for checking out the series!
What is your favorite board game?
I talk a bit about that here: ruclips.net/video/p0Lv8LHadMc/видео.html&t=10m55s
DO I sense a hint of a German accent on your savage barbarian halfling...? What kind of message does that send to my home country? ;) Speaking of accents -- is there a really word like "mischiev*i*ous" or is it some Canadian pronunciation thing, I wonder?
It was great to see you guys enjoy the game and have a good time playing your roles.
Thanks for checking out the series, I'm glad you enjoyed it! The accent definitely evolved a little between episodes and I think the way we say "mischievous" is a regional thing!
Rodney, you should be using your acrobatics to lower your intelligence. Remember, your goal is to have below 8 intelligence, and a 4 is on the upper half of the chart. You can then raise one of your 3's in your Charisma or your 5 in Wisdom.
Nice. I liked it, as I didn't account for it - I've amended it onto my amendment post.
Thok? 0-o I didn't know the Piraka were in this game. XD
This is Thokking hilarious
Halfling Barbarians rule.
10:40ish Pep forgot to collect the gold for placing a gold die.
You technically got me there! I did take the money about 10 seconds earlier, but I took it whenever I chose the gold die, rather than when I placed it. Little bit of a timing issue there on my part!
THOK
Very, very cool...father and son? ;)
Nope, Pep is not my father.
Hilarious!