1 Month of Game Dev in Godot

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  • Опубликовано: 19 июн 2024
  • I finally started my game development journey and have been building out my game called Soul Lure: a cozy fishing game where you fish with your spirit.

Комментарии • 16

  • @YharonSilva
    @YharonSilva 19 дней назад +1

    The art of the game already looks quite nice. Keep it up.

  • @revidev
    @revidev Месяц назад +1

    Nice to see another Godot head! It will be awesome to see more gameplays and mechanics

  • @NormDoow
    @NormDoow Месяц назад +1

    Looking forward to following your journey. Even though you are new to game dev you seem to know what you're doing. At least with the video and talking through it side of things!

  • @CassyCodes
    @CassyCodes Месяц назад +1

    Visually, it looks fantastic!!! I'd love to see more of the game play. I'm subscribing for more updates. Good luck!

  • @user-ln8ci4hb6c
    @user-ln8ci4hb6c Месяц назад

    Really looking forward to more videos!!! Neat mechanic.

  • @danielfagbohunlu5626
    @danielfagbohunlu5626 Месяц назад

    Purely entertaining, I'll be sure to sick around❤❤

  • @RomainDelmaire
    @RomainDelmaire Месяц назад +1

    Good luck on your journey! Also starting on my own with Godot. Been recreating stuff for a few weeks, learning the basics of the engine and the language.
    Having trouble coming up with ideas though so I decided to participate in my first game jam starting this week end for 10 days.
    I'm hoping that having a theme thrown at me and the deadline will push me to come up with ideas other than "redo that thing that already exists"

    • @luciole_games
      @luciole_games  Месяц назад

      That’s awesome! Wish you the best of luck in the game jam!

    • @Poopymancer
      @Poopymancer День назад

      Hey I'm curious how did the game jam go? Get your creative juices flowin?

  • @teukeh
    @teukeh Месяц назад +1

    That's such a unique Idea! I'm very curious to see what you do with it. Even the soul capturing mechanic on its own has a lot of potential outside of the fishing. Like capturing an enemy and being able to use their abilities. Really cool stuff!

    • @Poopymancer
      @Poopymancer День назад

      Ye this, i was imagining a larger game where you possess a fisherman to do the fishing minigame, but when u said you possess the fish to "reel" them in i was like :0
      Def gotta have a bit of a struggle of some sort when you try to possess them, maybe have bigger fish be more difficult to control or something 🤷‍♀️ very fun idea

  • @TheMaitreC
    @TheMaitreC Месяц назад

    Players mostly stick to a game because they are having fun, the gameplay is what make them stay (IMO), not art. But yeah art usually attracs people to the game first.
    Curious to see your progress! :)
    Good luck!

  • @inigoalonsocom
    @inigoalonsocom Месяц назад +2

    Just an idea: have the fish eat and have a good time (jump over obstacles, perform acrobatics, procreate with other fish...) before they are "fished" for bigger scores. Maybe they grow too but then become harder to keep haunting... Cool start, keep at it!

    • @luciole_games
      @luciole_games  Месяц назад +1

      I like this a lot, seems like it would add a lot to the ambience of the world and make it feel more real/exciting. Thank you for the suggestion!