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The 30-Melon Challenge - Yoshi's Story
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- Опубликовано: 16 окт 2016
- Ever wished Yoshi's Story was more challenging? Never played Yoshi's Story? Find out about the game's true potential in the 30-Melon Challenge!
The game that people often disregard as simple and easy hides an intense challenge that only skilled players can complete. In this video I also discuss how the 30-Melon Challenge is so well hidden, as well as the crazy nuances this challenge provides.
Yoshi's Story originally came out on the Nintendo 64, and you can also grab it on the Wii or Wii U virtual console! (Wait, is the Wii Shop Channel still up?)
Hey everyone! It seems like a bunch of people are watching this video all of a sudden. This is my second video, and it was actually after posting this one that I noticed how slowly I was speaking. I put all my effort into articulating and, perhaps new to the platform, I didn't even notice my speed until someone pointed it out to me. I appreciate all the comments, but be aware I've known how slow I spoke in this video for over a year now. Put it on a higher speed if you must; I talk faster in more recent videos! Thanks for all the support and criticisms!
SM64 but only BLJs see how far u can get
no way
At least I understand it lol
Particular Mushroom thwomp-carrying shy guy eh? (Ok now I see my mistake)
Particular Mushroom Only eleven videos? Can you upload more particular spaghetti for super Mario sunshine?
I think about this video all the time. I to this day haven't accepted what happened here. This man is a super villain
Whoa.. simpleflips! Dude your the best
@@chopz5881 yeah
I confirm your confirmation.
Hey father
Simple you should try to beat the 30 melon challenge
There is one cool thing about the 2 fishes. When a yoshi gets eaten, a speech bubble with a heart/hearts in it appear, just like the yoshis, when they eat fruit. The funny thing about that is, that each Fish has his "favorite yoshi" xD
for example, the red fish likes the red and pink yoshi (8 hearts) but don't like the blue and light blue yoshi (1 heart) and the blue fish likes the blue and light blue yoshi (8 hearts) but don't like the red and pink yoshi (1 heart).
green and yellow causes 3 hearts on each fish. And I think white and black always 8 hearts.
Also the Yoshi's voices are different, too.
red and pink = high voice
green and yellow = medium voice
blue and light blue = deep voice
white = very high voice
black = very deep voice
also the favorite fruit of each yoshi
green = watermelon
yellow = banana
red & pink = apple
blue & cyan = grapes
black & white = all fruits (even hot pepper... wich is not a fruit, I know :P)
lucky fruit is random.
That detail... wow...
Very well made! But I think the white and black yoshi. When those two get eaten, Both fish ends up feeling yucky/sick about it. (Like the hot pepper.)
Well, I'm not 100% sure about the black and white Yoshis, so you could be right.
DYK that when you beat the final boss with the black or white yoshi you get to play as them forever. The more you know
I T ' S A L O A D O F *M E L O N S*
Yep
yoshi
I gave it a whole FRUIT BASKET full of attempts
i have to watch this video once every year. it's like my own little holiday
I did this as a child to make the game more challenging.
My friends said it was easy. I told them to go collect all 30 melons in every level, then get back to me.
I never heard back. 🎃🍈
no
"Badge pls"
I don't ever remember beating the game
Some of those mini games to get the melons were hard as hell.
I hated the leaf surfing segment
Thomas D. Productions boi aint that nice an' fake.
If you miss the melon at 18:28 you have to start the whole video over to get it.
GOT IT WITH MY TOUNG
I did it!
[tongue extends out of mouth and into screen]
*_C H I L L , B R O , I G O T T H I S_*
Got it.
@@park0527 EZ
I've rewatched this video more than 5 times already. I don't know why, but it's so satisfying to watch
same
"I call this challenge the 30-Melon Challenge"
Hoo boy, Just wait until you see a speedrun of Yoshi's Story. Check out the 2014 AGDQ speedrun of "all melons" its wild, the guy beats the game 4 times over in order to get every Melon in every Level without screwing up once.
I mean, if you don't want that wish, I would gladly take the donuts.
When I told my brother about why I would find this game insanely hard he would blindly insult me telling me that it's far to easy. What he didn't know was tgat I was doing the 30 melon run on all stages. Which is what has me struggling. Even after I told him, he claims that one can simply look up a faq to find all the melon locations... Shamlessness aside, I told him to try doing that on the stage with the big fish that insta kills you in one gulp. Needless to say, he came up with a shiton of excuses like saying the game has trash physics and that the fish is far too fucking annoying. Even when doing a normal tun he couldn't do shit. Easily one of the most pleasing moments in my life~
*run
this challenge is PARTICULARLY interesting
BRUH WHY THE PUNS XD
the guyman that’s very PUNny
your joke was a very PARTICULARLY funny one
(rimshot)
As a kid, I attempted this challenge, but didn't get very far. Hell, I forget if I even got past the first level (this was before I started using the internet for most of my gaming info). It left me kinda hopeful that getting 30 melons in every stage would net you the game's "true ending" (it really bugged me that, despite the story stating that Bowser turned Yoshi's world into a picture book, the game ends with everyone still in the book and said book closing). Sadly, I take it that you don't really get anything from doing this challenge aside from bragging rights, and that dissatisfactory ending is the only ending that this game has.
Nice Profile Picture, Overlord Prince Laharl Krichevskoy. Destroyer of BAAL. And Prinny BAAL. And Pringer X. And protagonist of the best game ever made by Nippon Ichi.
One piece of verse in the ending changes based on how high your score was, but the meaning is about the same anyway.
I was annoyed at reviewers who said this game was "too easy." They were just playing it wrong!
Literally the first Git Gud.
You can not think this way, because collecting all the Melons is optional. Even Yoshi's Island with 100 Points in each Level is optional. You just can run to the finish line and the game is super easy.
Or beat Mario 64 with only 70 Stars needed to go to Bowser.
Like this Video said: it's a Challenge. Nothing you must do to beat the Game.
Any game can be made way harder by adding a challenge. I could make a challenge that even the best player in the world would struggle at by adding a few rules.
yeah the big hearts unlock extra levels in each page of the book
@@TheWASHINGMACHINEBOY thank you captain obvious.
I think the manual mentions this as well. I dunno, I never thought this challenge was so secret. Just thought it was something always there for completionists. I think I was able to do it once, when I was obsessed with this as a kid.
This feels like this is the intended way to play.
When he mentioned big blurp I almost cried of PTSD😂😂😭😭
I loved and hated the 30 Melon Challange. I didnt know that in every level are 30 melons. The real pain is when you finish a level and you had one Fruit at the end that was not a melon.
On the Wii U Version i tried to do a special fruit challange so that you only are allowed to eat that fruit that is the most loved fruit choosen at the begining.
The "lucky fruit" challenges difficulty really depends on wich level you are. When you ground pound, while being "super happy" (invincible), all enemies turn into the current lucky fruit.
Balancing in the melon stick in special delivery is really hard you are absolutely correct! Particular Mushroom.
1:26
(Mario and Luigi:bowser’s inside story has joined the chat)
10:11 "You're such a cute little *oBNOXIOUS PUNK. STOP EATIN' MY MELONS"*
I used to play this game as a kid and recently bought the eshop version. I beat it in about an hour and was thinking "damn this game is way too easy" until I saw this review. made me laugh at the fish part. nice video man
There’s something about this video.
Something that keeps it nestled in my brain as a mini repressed memory.
And damn does it feel good to strike gold and find these videos again
S T O P E A T I N M A M E L O N S
3:45 "in the SNES game Yoshi's Island"
shows foorage from GBA version
[confused screaming]
I watched this video on x1.0 speed, where's my reward
I did, three times
Here *gives melon*
Here 🍈
4 melons, the rest of the 3 melons are if you watch at 0.25%
I did 4 times
Fun Fact: Some (if not all) levels allow you to complete additional Fruit Challenges, one for each fruit in the game. Which levels/challenges you can attempt depend on the Lucky Fruit determined at the start of the game, but you'll even get the corresponding fruit to appear behind Yoshi upon clearing the level.
Never knew about that! So every stage has 30 of each type of fruit, and if you collect all of those for the current Lucky Fruit you get a bonus or something?
+Sauraen Not every stage has thirty of every type of fruit, but some stages have thirty of specific fruits.
@@Sauraen Yeah no, i don't think there are 30 of each fruit in every level but when you eat the Heart Fruit thingy that makes Yoshi Super Happy and you kill enemies by ground pounding near them, all of them turns into Yoshi's Lucky Fruits
I am convinced that getting all the honeydews (at least I think that's what they are) is the way the game was intended to be played. I have an old strategy guide somewhere that gives the locations of each of the melons and hearts in each of the game's 6 worlds from 1-1 to 6-4. My only real gripe is the way the game is set up you can only play one stage in a world on each playthrough meaning on minimum you have to play through the game 4 times to play all the stages in each of the game's 6 worlds and each world has 4 stages each. Essentially half of what Yoshi's Island had so it is short enough to begin with. Thankfully Trial Mode is a thing but you still have to play the stages in Story Mode in order to unlock the stages in the Trial Mode level select.
Trying for 30 is how I always played as a kid. Loved this game. A lot of the levels were super neat when you got to do them all.
My first ever LP was a full 30 Melon run of Yoshi's Story! Not many people know about it and I like this video! A little slow to get going and... in general sure, but it was informative and cool.
Also I did the final special delivery on my first go in my lp.... after failing while practicing for it like 50 times lol.
@William Kauffold click his channel
They are called Melon in Japan, but they are similar to Cantaloupe. Melon is a fruit flavor that's found in candy, soda, you name it. It's amazing and one must wonder why we don't see the likes of Fanta Melon, etc. in the west.
"the super happy tree"
PBG VIBES INTENSIFY
Peanut butter gelly?
I kept wondering "what's the reward" and "how do we know it's a bonafide challenge?" Finally I saw the melon icon in the background behind Yoshi after he ate the last fruit. I wish this had been stated upfront, otherwise it just sounds like a challenge someone invented to make the game more challenging.
"Oh man, this game is so fun and relaxing! I think I'm gonna complete it! Yea!"
This is the thinking that lead me down the road of the 30 melon challenge, and what was once a fun, happy romp with Yoshi being adorable turned into a careful, calculated game of find the hay in the needlestack, at any moment all your work can be ripped away from you by a melon flying down a pit. Every second, you need to be working on finding the next melon, make sure you find every melon before you hit a checkpoint to minimize how much you have to redo, and ration your health since the only ways to heal it are by eating fruit and a couple enemies. It was a nightmare.
you're not alone on thinking this game was hard back then. When I was a kid, I had trouble playing it, too. I don't know why, because it is "insultingly easy" now that I go back to it.
i cranked up the vid speed to 1.25 to speed up your voice
i forgot that i cranked up the vid speed to 1.25 to speed up your voice, at that speed it sounds natural
wow, he sounds so normal at 1.25 thanks,
1.75
How the Fuck does that sound normal
I feel like I come back to this video at least once a year now, and it pops into my brain more often than that. I love videos that reveal a dark truth, hidden mechanic, or obscure challenge to a game that no one else really talks about, and this one is super overlooked even now. Great stuff, hope you return someday Particular.
Dude doesn't talk slowly, he just allows us to appreciate his masterful articulation
At 15:44 I immediately knew what you were talking about, I used to be terrified of those fishes as a kid. While this game is super cute, that cutscene that plays when the Yoshis die made me feel terrible as a kid, so these fishes that can insta kill you made me super anxious.
This game retailed for 60 dollars, a full scale retail for most major titles today, but cheaper then some of the names around or before this games time. Whenever I hear the initial minutes of the video detailing how levels can be beaten in 5 minutes or so, I think of Jeff Gerstmann bringing up the value proposition for Strider at 80$ being hard to swallow back in the day when it was 2-3 hours of gameplay. While I don't know if this game is that short myself having not played it, it would've made it a tougher pill to swallow at the time for some gamers already clamoring for anything on their N64. That's just my on the moment impression though, as I've always seen this game shadow in the distance but have never given it more then the obligatory glance (alongside the Cookie title). It's nice to see there's at least a hidden challenge to offer a real opportunity at replayability, even if some seem goofy or rather, obnoxious.
"Extra Special" was the tone of the minigame segments. I will never not hear your voice when I think of an "oh, yay" in the form of "Extra Special." That part made me smile quite wide.
By the way, I also suddenly watched this all of a sudden. I don't believe I watched a single video of yours prior to this entering my feed randomly one day, so hooray I found Particular Mushroom! :D I appreciate the simplicity of your profile pic by the way!
The first time I ever heard of Yoshi's Story was in an "All Melons" video, so this isn't really that surprising.
Also there's was a speedrunnig WR of this in the 2014, so is not much surprise this video
I heard of it when I first played it at a friends place in the late 90s. That and Dark Rift. The latter is a shit game, that I learned to fight from.
15:39 OH BOI IT’S BIG FISH TIME
One thing that’s kind of unsettling about this game is, to quote Josh from Really Freakin’ Clever
“THIS GAME HAS F***ING PERMADEATH?!”
That Giant Cheep-Cheep made me throw the towel in back in the day. I loved playing with the music in the game. The sad music, the happy heart... and the darkest game over in a deceptively happy game.
17:37 "I apologize for how long this video took to get out."
Well then talk faster m8 you'll get it out of yer mouth faster
@cool dudes are so cool Bob no 2.00 speed
@Jacob Cannon he did*
he talks like the teachers who have to pick up the short bus kids
It makes it so he says everything 100% clearly. I love it. It’s just amazing to me.
I’ve always loved self inflicted challenges! And to see that such an easy game holds such a sinister challenge, really boggles my mind (maybe I might actually beat this game now...)
You should do more videos like this :)
I mastered all the game's challenges when I was a kid. Not because it's easy, but because my sister and I are fucking masochists. We did all melons, all coins, all hearts, all secrets, timed challenge. We were born 100% speedrunners. We wasted so much time thinking no one else did this....
Its not really a self inflicted Challenge because the game baits you to do it.
All melons is a bastard and a half to get through, and I hate to admit, I did need some guidance since some melons are well hidden. I don’t recall you mentioning this, but when Yoshi flutter jumps, how *high* he jumps is dependent on not only you holding the A button, but also where the joystick is pointing. That knowledge saved my ass a multitude of times because there are scenarios where a damage knock back sent me to a bottomless pit only to recover by holding the A button and holding “Up” on the joystick! Two of the melon races (one being the jungle swamp you mentioned, and the other is the ball-climbing race) made the flutter jump boost an absolute blessing! I got melons for all stages on the Wii Virtual Console: a version where I CANNOT use restore points! What a bitch of a game that I still love to this very day!
I love your sunshine content. Keep up the great work
Thank you! I'll do my best, more sunshine is on the way!
Why do you only have 3 videos!!! I was ready to benge watch all of your videos when I went to click on your channel, and was sorely dissapointed when I saw that I'd already seen them all! Your content is good, make more please!
Because he makes his videos slow to earn more cash. It's stupid.
Bryce Hoodie, I don't think that's how it works. If he wanted make more cash he would shit out 10 videos a day. Not to unlike a certain tit milking, money grubbing, good for nothing channel... *cough* WatchMojo *cough* ... I do beleive the slow flow of his videos stems from not only the desire to push out entertaining and fruitful content, that one will remember for an extended period of time, but also a severe lack of direction. He's still new, and trying to find his place in this over-saturated video streaming site. He needs a theme for which to tie his videos together, and help prepare for the next. For Ex. "The Completionist" or IHE's "Search For The Worst". Maybe he could focus on a particular game, or challenge that spans throughout various games? But I'm sure he could figure something more enticing if he really tried! Once he has a solid gimmick tieing his videos together, he can begin to expand outward, and trying new things. Anyway, what I'm trying to say is that he will find his place, and once he does we should expect him to begin uploading regularly.
But then again I may be mistaken. It's 1:00am, and I'm 99.9% asleep.
I legitimately make zero dollars off this channel (atm). And thanks for the comments Phewfin Darkonis, I appreciate it!
Why do you talk so slow this is hurting my head.
omg hi simpleflips
Shout outs to simple flips
nani the fuck
F A T H E R Y O U H A V E F O R S A K E N M E
O hello
I really love the way you script your videos. For some reason it's just botg charming and calming at the same time.
This channel is fantastic!
this video got me a little more interested in yoshi's story, especially from the music at the end of the video
I’ve taken on this challenge lately and oh boy, it’s tough.ive gotten my way though lvl 1 and 2, and I’m currently on lvl 3. I plan on completing the challenge before the end of Summer vacation.
Update right now
@@porksterjr I’ve since completed the 30 melon challenge once on Wii U virtual console and then I did it again on the switch with the NSO expansion
@@YOSHBAG awesome
personally i liked how slow he talked in this vid. it's got a relaxing, droning effect
This game was preposterously difficult for me as a kid trying to get all the melons.
Like you I was never able to complete this game when i first played it, maybe I should revisit it, the levels are certainly bringing back good (and bad) memories.
i love dis game :3 i always played it as a kid, and it actually used to terrify me, cause of the death scenes.
I was always terrified of the sea snake monster thing. Very terrified...
And the fish. Gosh dern fish.
Lol that fish genie joke got me!!! I'm hooked now!
I remember doing this, and I didn't realize how many people didn't know that's what you were supposed to do, the game didn't really go out of it's way to tell you about the melon objective. The any fruit option combined with only having to play 1 level per world sure does give the game a easy baby game appearance, but there is a lot to this game if you look for it.
Here's an even potentially harder challenge, try to get 30 of Yoshi's Lucky Fruit. I say you don't have to do it on every level since I am not certain if it's possible, but I do know some levels I played it is possible. In order to do this, you have to eat only the selected Lucky Fruit when doing a level. Now you're probably thinking, is there even 30 Lucky Fruit in a single level? No there usually are never that many and the only way possible to eat 30 Lucky Fruit is by eating a Heart Fruit (the invincibility power up) and whenever you see certain enemies, more specifically Shy Guys, if you do a ground pound, all of them change into the Lucky Fruit making it more possible for you to add to your single fruit streak. This is the main way to be able to eat 30 of the selected Lucky Fruit and just like eating all 30 Melons in a level, the level complete screen changes into the 30 fruit that you ate that are the same. So say for instance you ate 30 Apples, the background image will be an Apple after completing the level. But yeah, I say go for it. I personally thought it was a fun optional challenge since the game puts more emphasis on Yoshis eating Melons compared to any other fruit so I wanted to do the opposite. :D
When I was like 5 this game creeped me out and still does somehow
The music in particular gives me shivers
Only 500 subscribers? This video is on par with what other more popular channels make. Subscribed!
Particular...
MEEEEEELOOOOON!
Speed runners: *N A N I*
3:17
I know this is late, but I’ve been watching some Japanese RUclipsrs with translations, and I think I can explain this for you.
So, in English, watermelons, cantaloupes, and honeydew melons are all called “melons”, with “watermelon” even including the word, but in Japanese, that’s not the case. The Japanese word “melon” (or really “meron” or “メロン” due to how Japanese pronunciation works) is a loan word from English that only refers to a specific kind of melon: the one called a melon in Yoshi’s Story (I believe honeydew); meanwhile, the Japanese word for “watermelon” is not a loanword: “suika” (or “西瓜”), and it doesn’t contain “melon” at all.
There is a similar thing with mushrooms. In Japanese, the word for “mushroom” is “kinoko” (“きのこ”), but mostly only the ones native to Japan; they actually also borrowed the word “mushroom” from English to refer to mushrooms _not_ native to Japan.
In both cases, most Japanese people have no idea that we don’t use the words they borrowed in the same way they do, much like how most westerners are unaware that, in the original Japanese, “anime” and “manga” refer to _any_ animation or comic, respectively, rather than specifically ones from Japan or of a certain art style.
Because of this, it’s likely that the localizers/translators for the game didn’t realize that we have a specific word for what they call “melon” and/or that English-speakers use “melon” either as a general term for fruits like watermelon, cantaloupes, and honeydew or as a shortened name for “watermelon”. They likely _were_ aware that “melon” is a loanword from English, but that “suika” most certainly is not. As such, they knew to translate “suika” to “watermelon”, but not to translate “melon” to “honeydew” or something. It doesn’t help that calling a honeydew a melon isn’t technically wrong even though it’s more often used to refer to watermelons, and “melon” is also shorter. As such, a lot of times, games originally programmed by people who grew up in Japan will often just call honeydew melons “melons” and watermelons “watermelons” when they get translated or localized to English.
You, my friend, are an underrated youtuber
Only viewable in 1.5x speed -.- however, still a well thought-out video for a classic. You've inspired me to try this, I learned a lot
As soon as he said nightmare i knew.. immediately those 2 giant damn fishes even after 20 yrs i remember
So this is why Trip from Facade hates the word melon so much
Fats He was the OG of the Melon Challenge.
Yoshi's Story is my favorite Yoshi Game in the series, it dissapoints me that so many people hate it, I'm glad you can smell it
4:02 How does he have 3200 melon points if there are only 30 melons/level and each melon is 100 points?
Ah ha! Someone noticed! You can actually get a few more melons from the super happy tree during the Bowser fight!
@@ParticularMushroom I was wondering too
It's nice to see, that after all these years and contempt regarding this game, people starting to see its somewhat unique qualities.
Particular Mushroom, work for the Completionist.
Im sick and your intro is helping me :D
Everyone is complaint about how slow he talks, but I like it idk why I just do
I love it when someone is able to take an easy game and make it super difficult through just a few little stipulations
you can appreciate the reflect of your own face in the yoshi's life when that f*king fish eats you
That magical genie fish gave YOU a wish you never asked for. for me it would be the best day of my life
Hey I just watched this video after your (more recent) DKC2 no banana challenge video.
As a kid I played Yoshi's Story so much. I did a few 30 melon challenges but I could never get the flutter-jump mini-game and some levels were actually too difficult for me to clear. I do remember getting credits but I think that's because the way the stages work is that some are semi-optional (I don't recall the details). Anyway it's cool that someone talked about the melon challenge. big nostalgia trip for me!
You earned this sub.
I really appreciate how you too gave this game a chance, I've been missing some objective truth lately.
A note on how to do Broad Jump (10:49) that may make it much easier on yourself/prospecting challengers:
It's less about when you repress the button, it's more about when you release it.
If you look closely at when Yoshi flutter jumps, he actually shifts between two expressions; one is a more neutral expression as he goes down, and another, more strained one, as he goes up.
It turns out that if you release the button at either around the same time, or just before Yoshi's expression changes, then preform the flutterjump again, Yoshi won't lose as much height compared to other methods (indeed, under certain circumstances/preformances, it's possible to lose no height and even gain some).
PS: I think it'd be easier to listen for a sound cue based on Yoshi's flutter jump noise, but it feels too hard to explain that in text format.
I don't get the complaints of "slow voice" it's just nice and saucy.
It's not bad, it's just calming
u drunk
Kernardo ikr they comments about the voice being slow are so annoying
If he spoke fast they would still complain that's the thing
The game over in this game always scared me. The baby Yoshis are good as well dead, as nobody else is there to save them, the yoshis ate forever depressed, and the death screens alone were terrifying to me (and they still do!) I was 6 when I had it, though, and even then I got to about World 2.
You kinda talk like that narrator from Animaniacs. You know, "It's time for another good idea, bad idea." This is super badass and I've watched this three times because of it.
I tried the getting all the melons on all the levels when I was young on the N64, First I got all the Melons on the No 1 levels of each world, Then all on the no 2 levels of each world, then No 3, then at some point of my run on the No 4 levels I was gettin frustrated with one of those bonuses where you have to catch the boxes that once I did it I was so happy that I rushed to beat the level only to find that I missed grabing a heart and I was now unable to choose the No 4 level on the next world. Thats crushed me and I never went wack to the run. (I stuck to High score runes since there are worlds where you can get 30 of any fruit and if chose your yoshi favorite fruit, you will get a higger score that with even the melon run.
There are some levels with swarms of enemies (boos, Shyguys and Cheeps) if you manage to get a heart and ground pound there, you will turn all the enemies into Yoshi´s favourite fruit, that way you can easily get 30 of that Yoshi favourite for an easy high score.
I wasn't bothered by the slow talking speed at all, I quote enjoyed this video
I don't know what it is about your voice, but it's soothing. Video intro is a little "early-2010s," but it has a particular charm to it. have a good day. I have no idea where I've heard your voice before, but it definitely sounds familiar.
"Is my younger self terrible at video games?" This is Arin Hanson then and now to a 'T'.
Incidentally, if you want to avoid confusion, call the melons honeydews or something like that; the melons certainly look like one.
I hope you all enjoy the video! Also, if you don't see an option you like on the poll, you can always pop up a comment! (Poll pops up at 17:55)
Hi
Particular Mushroom I think RUclips has a crush on you
0:51 the flower in the upper left of the screen was later used in one of the minigames in super mario 64 DS where you pull off its petals and then depending if the number of petals is even or odd, it will tell you if someone you love loves you or doesn't love you
Cripes, so many memories of this game. I was not judgy when I was a kid, and Yoshi's Story was one of my first and favorites. I actually started the '30 melon challenge' on my own, convinced there had to be a hidden ending or something.
I never completed world 6. I tried when I was 8. I tried when I was 14. I tried when I was 20. Couldn't do it. I can do a level 1 playthrough of Dark Souls, I could never get the 30 friggin' melons in world 6, no matter which level I tried.
particular mushroom: its unnatural to press buttons that fast
me: that means im unnatural
This is a perfect example of nintendo difficulty. Like many yoshi and kirby games, beating the game is fairly easy, but getting everything can be ridiculously brutal.
I have a (somewhat) brutal challenge for this game.
The Special Yoshi Run.
You MUST get the hidden Black and White Yoshis.
Once you have one of them, if they die, your run is OVER. So you get the Black Yoshi, you must only as it till you get the other special Yoshi. You got one life. I might even need to try this myself...
The background when Yoshi gets the fruitgasm changes from a heart to melon if you do the Melon Challenge.
The trick with broad jump is that at some point or various points you have to go up in the stick because when you flutter and flick up your flutter jump goes higher, but if I'm not wrong I think you have a cooldown to flutter again
15:42 The Big Blurp and Big Blue Blurp used to scare me when i was a kid, they are cute but looks can fool you! If your Yoshi gets eaten by it, the screen doesn't follow you it just stays in place while your life meter goes down to 0