Post Apocalyptic Ruins | Part 12 | Add Trees and Foliage

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  • Опубликовано: 19 янв 2025

Комментарии • 6

  • @BruceWillis992
    @BruceWillis992 4 года назад +6

    Have to say, this is the best houdini & UE4 turtorial I ever seen. thanks a lot.

  • @lintaoma7161
    @lintaoma7161 2 года назад

    11:41 Instead of using [CopyToPoints] Node, why not just plug the tree_placeholder into the Input 3 (Primitives to Instance) of the HF Scatter Node?

    • @MajidKamran
      @MajidKamran 2 года назад

      place holders are just for visualization. If he replaced points by place holder there was no points to instantiate in unreal.

  • @朱辉-t3z
    @朱辉-t3z Год назад

    太精彩了!

  • @mila2max
    @mila2max 3 года назад

    26:11 it is not Houdini, but what is it?

  • @maungmaunghlawin2570
    @maungmaunghlawin2570 4 года назад

    Really great tutorial. Cheers.