Dear Jon, this playthrough has been a great experience, probably one of the most interesting and entertaining I have ever seen: all the rules were explained well and at the right moment. Good job!
I had never heard of the this game until today when RUclips had it as a suggested video. After watching your tutorial, I really want to play/own it! Great job as always, Jon.
As ever, an outstanding video: your close-up camera work is still unparalleled in board game coverage and this is yet another game you have totally sold to me with a thoroughly comprehensive and entertaining play-through. Despite your concerns about 'going easy on yourself' I'd say that was a pretty close game for the most part and it ably demonstrates how different strategies can be equally effective: the mark of of a well designed game. Thanks again!
Hey Jon, at 1:28:07 I think yellow player had one more option to consider. Instead of turning 4 into 5, they could teleport to different location and fly only 4. Then with 4 cubes they could buy red die, use the modifier and activate their last spinner. This would give them 6 (2+4) points at the end of the turn and potentially some more points elsewhere. I didn't do the precise math so that might have been worse action after all but certainly one to consider. Great video btw!
Didn't watch this when it came out, but just recently got myself a copy of Pulsar. Great Job as your usual, very clear and understandable Keep up the effort!
Great playthrough, Jon! I was really impressed by the way you highlighted the different options available. Like you said in the end; you took very singular focuses, which is not tremendously realistic in a game like this. While there's barely any player interaction in this one, there is a certain need to block someone from exploiting their chosen strategy. The interesting thing about this game is that you should absolutely sacrifice some of your own actions to block a clear winner from getting more points. Maybe something to take into consideration for another playthrough for future games; to be a bit meaner to your alter-egos. Very much my compliments on how you did this one though. Your explanations and the pace you took were spot-on, and I liked how you pointed out all tiny mistakes you made but still rectified them within the game. An unparalleled display of boardgame playthrough!
I love your videos, but the one complaint I have is that you don't provide games' BGG links in the descriptions. Could you do that in the future, or is there a reason you don't?
I started doing this a couple years ago once I realized you can use this to automatically have videos linked on BGG. Before this, adding a link never occurred to me.
That technology with the two dice, one white and one red, seems way too strong giving you two more dice in that turn. Could it be you made a mistake, and in reality that white die in the tech represents the OTHER die that you haven't used? By the way you did an excellent job with this playthrough: you showed very different ways to make points, with each "player" focusing on different aspects of the game!
That technology realistically only gets you +1 die on the turn since it costs a die to take the technology. If you use a non-4 value die then perhaps you are changing your current die to a 4 with this tech to then use it somewhere else. I'm glad you enjoyed the video :)
Thanks Jon for another great playtrough. Have ordered the game allready. One question, Are you allowed to land on planetary system that you have only flown trough on a previous turn? If not, are you allowed to fly trough it again on a later turn? Well that was kind of 2 questions. :-) Thanks.
Awesome work, Jon! I just wish you didn’t talk so fast, only because there’s so much detail to follow that I find myself rewinding frequently to hear what you said. Excellent work though, as always.
Michael Zipkin I’ve been trying to slow these down and it’s really difficult since this is my standard talking speed :-/ maybe try watching at 0.74x speed in RUclips? May sound abit funny but could help.
As fine a playthrough as could be done, yet the game remains utterly incomprehensible. It's wholly unclear how points are scored at the end of each round, the modus operandi of HQs is less understandable than Banach spaces over non-complete discrete normed division rings, the evaluation of the red die and the conditions under which it's allowed is more mysterious than quantum wavefunction collapse, and the specifics of when and how gyrodynes can be obtained is not as approachable as Wile's proof of Fermat's last theorem.
If you quit doing this videos, I quit playing board games. No, seriously, so much effort in this. I am learning games from your videos. Well done.
Haha, well I'm glad you've enjoyed them :)
The most intriguing playthrough ive ever seen.
Dear Jon,
this playthrough has been a great experience, probably one of the most interesting and entertaining I have ever seen: all the rules were explained well and at the right moment. Good job!
Your mind must be on fire after playing a game for 3 players and doing basically everything that is possible in the game. Excellent job!
Jon, I think you have the best playthrough videos.
I had never heard of the this game until today when RUclips had it as a suggested video. After watching your tutorial, I really want to play/own it! Great job as always, Jon.
As ever, an outstanding video: your close-up camera work is still unparalleled in board game coverage and this is yet another game you have totally sold to me with a thoroughly comprehensive and entertaining play-through. Despite your concerns about 'going easy on yourself' I'd say that was a pretty close game for the most part and it ably demonstrates how different strategies can be equally effective: the mark of of a well designed game. Thanks again!
Glad you liked it :)
Jon, very detailed playthrough with all the rules explained on the go. Thanks.
One of the most excellent board game videos ever. Thank yo so much for the hard work you put into producing content of this superb quality.
Thanks!
Jon, great playthrough! Very clear and concise. Excellent work
Excellent! Great idea to simulate three playser in order to show as many options as possible.
Very impressive playthrough Jon. Well done keeping all those interconnected scoring mechanisms straight, for three players 🤪
Easily the best playthrough I have ever seen.
Thanks!
I can only imagine the AP
Amazing work as usual Jon!
Hey Jon, at 1:28:07 I think yellow player had one more option to consider. Instead of turning 4 into 5, they could teleport to different location and fly only 4. Then with 4 cubes they could buy red die, use the modifier and activate their last spinner. This would give them 6 (2+4) points at the end of the turn and potentially some more points elsewhere. I didn't do the precise math so that might have been worse action after all but certainly one to consider. Great video btw!
Interesting option there, I'm glad you enjoyed the video :)
Didn't watch this when it came out, but just recently got myself a copy of Pulsar. Great Job as your usual, very clear and understandable
Keep up the effort!
Great playthrough
I'm ready looking forward to play this game. Whit your video I feel like I already played it once... ready to crush my oponent...
Man, the round counters look like candy. It kinda made me want to eat some of them
I demoed this at gen con and really enjoyed it!
love this game!
Great playthrough, Jon! I was really impressed by the way you highlighted the different options available. Like you said in the end; you took very singular focuses, which is not tremendously realistic in a game like this. While there's barely any player interaction in this one, there is a certain need to block someone from exploiting their chosen strategy.
The interesting thing about this game is that you should absolutely sacrifice some of your own actions to block a clear winner from getting more points. Maybe something to take into consideration for another playthrough for future games; to be a bit meaner to your alter-egos.
Very much my compliments on how you did this one though. Your explanations and the pace you took were spot-on, and I liked how you pointed out all tiny mistakes you made but still rectified them within the game.
An unparalleled display of boardgame playthrough!
Thanks!
Well done!
Would love to hear your opinion on this one, hope you do a review.
I am certainly hoping to, at this point I just need to play the reverse board with dead ends at least once and then I'll be ready to make the review.
I love your videos, but the one complaint I have is that you don't provide games' BGG links in the descriptions. Could you do that in the future, or is there a reason you don't?
I started doing this a couple years ago once I realized you can use this to automatically have videos linked on BGG. Before this, adding a link never occurred to me.
That technology with the two dice, one white and one red, seems way too strong giving you two more dice in that turn. Could it be you made a mistake, and in reality that white die in the tech represents the OTHER die that you haven't used?
By the way you did an excellent job with this playthrough: you showed very different ways to make points, with each "player" focusing on different aspects of the game!
That technology realistically only gets you +1 die on the turn since it costs a die to take the technology. If you use a non-4 value die then perhaps you are changing your current die to a 4 with this tech to then use it somewhere else. I'm glad you enjoyed the video :)
@@jonathancox5591 You're right!
Thanks Jon for another great playtrough. Have ordered the game allready.
One question, Are you allowed to land on planetary system that you have only flown trough on a previous turn? If not, are you allowed to fly trough it again on a later turn? Well that was kind of 2 questions. :-) Thanks.
I would like to know this as well.
Would love to see you review this game! This is my favorite game from 2107
I am certainly hoping to, at this point I just need to play the reverse board with dead ends at least once and then I'll be ready to make the review.
Awesome work, Jon! I just wish you didn’t talk so fast, only because there’s so much detail to follow that I find myself rewinding frequently to hear what you said. Excellent work though, as always.
Michael Zipkin I’ve been trying to slow these down and it’s really difficult since this is my standard talking speed :-/ maybe try watching at 0.74x speed in RUclips? May sound abit funny but could help.
As fine a playthrough as could be done, yet the game remains utterly incomprehensible. It's wholly unclear how points are scored at the end of each round, the modus operandi of HQs is less understandable than Banach spaces over non-complete discrete normed division rings, the evaluation of the red die and the conditions under which it's allowed is more mysterious than quantum wavefunction collapse, and the specifics of when and how gyrodynes can be obtained is not as approachable as Wile's proof of Fermat's last theorem.