[SIGGRAPH 2017] A Multi-Scale Model for Simulating Liquid-Hair Interactions

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  • Опубликовано: 10 сен 2024
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    libwethair.info
    Yun (Raymond) Fei, Henrique Teles Maia, Christopher Batty, Changxi Zheng, and Eitan Grinspun. 2017. A Multi-Scale Model for Simulating Liquid-Hair Interactions. ACM Trans. Graph. 36, 4, Article 56 (July 2017), 16 pages.
    Surface Reconstruction / Rendering: Houdini / Mantra

Комментарии • 142

  • @Das_Unterstrich
    @Das_Unterstrich 5 лет назад +174

    Finally some 3D-physics-animation video with actual sound and a person who explains some stuff

  • @CasperSpencer
    @CasperSpencer 5 лет назад +30

    Although I barely understand how this actually works, I'm amazed at how good and realistic this looks.

    • @bigl6218
      @bigl6218 4 года назад

      Dont worry, just shut up and keep buying your CG heavy movie tickets

  • @ProjectILT
    @ProjectILT 5 лет назад +53

    future iterations of this wet hair system will be essential when we create a simulated universe of our own....continuing down the infinite line of universe simulations

  • @merzarino
    @merzarino 6 лет назад +9

    Shampoos marketing department is gonna love this.

  • @akibismarck8230
    @akibismarck8230 5 лет назад +22

    imagine that one day games would have such accurate hair physics

    • @2gaspoo237
      @2gaspoo237 2 года назад

      In 20 years for sure

    • @Tom_Quixote
      @Tom_Quixote Год назад

      @@2gaspoo237 That's what I thought 20 years ago.

  • @skuncle3036
    @skuncle3036 7 лет назад +122

    5:16 maybe she's born with it, maybe it's Maybelline

    • @JBroMCMXCI
      @JBroMCMXCI 5 лет назад

      That’s makeup not hair products. Congratulations on looking like an idiot for over a year.

    • @waminette
      @waminette 5 лет назад +8

      JBroMCMXCI okay. Congratulations for looking like an asshole for over 4 hours

  • @LLorfa
    @LLorfa 7 лет назад +129

    Sink is getting clogged just watching this : p

  • @translila
    @translila 5 лет назад +4

    *"please enjoy the following results"*
    You don't have to *ask* for us to enjoy things that are amazing...

  • @NykVerse
    @NykVerse 5 лет назад +2

    Every single simulation tests are good for future games

  • @miguelr246
    @miguelr246 5 лет назад +8

    Can't wait to see a videogame with simulation this accurate.

  • @ChristopherDobey
    @ChristopherDobey 7 лет назад +53

    My GPU cried thinking about rendering this video in 4K. Would this be a plugin for Maya, Cinema4D, Smoke... or simply for the sake of Science?

    • @theXEN0KID
      @theXEN0KID 5 лет назад

      Mostafa Maneshi I cant get my head around Blender yet, UI looks like the inside of an aeroplane cockpit and the controls are unlike anything else I’ve tried

    • @randomcommenter6734
      @randomcommenter6734 5 лет назад +3

      @@MostPixel they do different things. Just because something is free doesn't mean it's automatically the best. These freaking blender fanboys

    • @SIN1941
      @SIN1941 5 лет назад +3

      Blender's such an overrated software, and absolutely not the standard in any production pipeline, it's good for knowing the basics, but as soon as you get into professional work, you'll ditch it.

    • @randomcommenter6734
      @randomcommenter6734 5 лет назад +3

      @@SIN1941 it's actually pretty great for a free software, if you look at some of the work made with it.
      What's really annoying is the fanboys, saying that all other software is inferior compared to blender. Like everyone's stupid for buying those other software

    • @SIN1941
      @SIN1941 5 лет назад +2

      @@randomcommenter6734 Oh, don't get me wrong, I've actually seen work of people on Blender, I mean, it doesn't replace any of the other softwares out there, but a software's just a tool, if you can do something amazing in Blender you'll do something amazing in Maya, Cinema4D as well once you get around the UI.
      My comment is on the same understanding as you, Blender fanboyism is just annoying for the 3D industry.

  •  6 лет назад

    I started watching this video with interest, I ended-up watching it like a soothing art piece.

  • @grendelum
    @grendelum 6 лет назад +5

    5:03 Funny looking dog... incredible work tho, great job !!!

  • @bonniedean9495
    @bonniedean9495 5 лет назад

    Fuck yea! I have been waiting for this for like forever.
    Jesus, its time to get back here. We now have realistic hair water simulations!

  • @dingosmoov
    @dingosmoov 7 лет назад

    wonderful work, I can only imagine how this will impact the augmented world that we will all be living in.

  • @victorydance6439
    @victorydance6439 5 лет назад

    man i cant wait to sit at the very front seat on a cinema to see multi scale models for simulating liquid-hair interactions

  • @funknew5950
    @funknew5950 4 года назад

    見ていて飽きない

  • @superethanbean
    @superethanbean 5 лет назад +12

    Did anyone else think of lil pump when they saw the thumbnail

  • @jojogaming1013
    @jojogaming1013 6 лет назад +1

    This is STILL the most impressive tech demo, I've ever seen. Even, the wet interactions between fluids and fabrics from SigGraph 2018 weren't as impressive as this!

  • @arpitpandey992
    @arpitpandey992 5 лет назад +2

    Physics simulations are the new ASMR!

  • @clem494949
    @clem494949 5 лет назад +2

    Would it looks better with more hair and with a random distribution of parameters (placement, length, thickness...) ? It doesn't look realistic enough for real world application.

  • @jojolafrite90
    @jojolafrite90 7 лет назад +2

    THAT was cool and impressive!

  • @selenefrost6267
    @selenefrost6267 6 лет назад +11

    Could this be used for simulations of wet cloths by interweaving hte hairs before starting? or does the simulation only work with hairs standing straight out from the source

    • @fyun0acm
      @fyun0acm  6 лет назад +13

      We have another research project working on wet cloths, which will appear on SIGGRAPH 2018. The details will come soon!

  • @athir90
    @athir90 5 лет назад

    This is exactly what I have been looking for, thank you!

  • @CatMienn
    @CatMienn 7 лет назад +1

    That's so realistic! Very, very impressive!

  • @OneironauticalOne
    @OneironauticalOne 5 лет назад +3

    The new "Grudge" movie has quite the budget..

  • @skyr8449
    @skyr8449 7 лет назад +4

    I wish I had something like this to use!

  •  6 лет назад

    Amazing, it looks so real.

  • @donniemontoya9300
    @donniemontoya9300 4 года назад +2

    5:41 I can smell the CPU burning from here.

  • @ZhengCheng
    @ZhengCheng 6 лет назад +2

    Oh man this is awesome

  • @aukehuys2297
    @aukehuys2297 7 лет назад +27

    I'll never use it, because it's not my department (I am more into game development), but this is really, really great stuff!

    • @DogsRNice
      @DogsRNice 7 лет назад +11

      In a few years it might be

    • @smartmineofficial
      @smartmineofficial 7 лет назад +6

      I can't wait for GPUs to be powerful enough to perform these simulations in realtime. I'd give it 5-10 years.

    • @TheAlison1456
      @TheAlison1456 6 лет назад +1

      I'd say we are close. Injustice 2 is a bit uncanny, The Last of Us 2 isn't too uncanny.

    • @billbobjamjamjr
      @billbobjamjamjr 5 лет назад

      @@smartmineofficial bit longer than that, id say more like 20 years

  • @prashantverma9628
    @prashantverma9628 5 лет назад

    This is insanely incredible.

  • @repogamesstudio2366
    @repogamesstudio2366 5 лет назад

    beautiful

  • @romualdovillalobos9690
    @romualdovillalobos9690 7 лет назад +2

    great research!!!!!!

  • @femloh
    @femloh 6 лет назад +2

    This is extraordinary work

  • @AndroidFerret
    @AndroidFerret 5 лет назад +1

    Sooo awesome.... Respect.... So damn awesome

  • @dqlin2953
    @dqlin2953 7 лет назад

    Awesome work!

  • @melwem
    @melwem 5 лет назад +3

    My CPU exploded just watching the video

    • @civ20
      @civ20 5 лет назад +2

      You would be mad trying to render this using only a CPU. This is what GPU rendering was made for

    • @dylanhinkel3548
      @dylanhinkel3548 5 лет назад

      can macs even do this, I think I’m looking at dual Titan x’s right now

  • @awesomecraftstudio
    @awesomecraftstudio 5 лет назад

    This is amazing

  • @JoelLinus
    @JoelLinus 6 лет назад

    What do you think about Quantum computer, could they go far enough to create the universe with all its details in we have in seconds of loading time and render it every 0.00001* seconds?

  • @todd-haword
    @todd-haword 2 года назад

    use this to study the best way to dry hair

  • @snepNL
    @snepNL 4 года назад

    i wonder how your aproach would work on hairs of different lengts.

    • @fyun0acm
      @fyun0acm  4 года назад +1

      It can work on hairs of different lengths innately.

  • @crunchycreatives
    @crunchycreatives 7 лет назад

    Amazing!

  • @gelatinocyte6270
    @gelatinocyte6270 5 лет назад +1

    **Not a single strand of hair was harmed in this video**

  • @juanecheyt
    @juanecheyt 6 лет назад

    Will it be implemented in Houdini or any other Symulation engines?

  • @Chareidos
    @Chareidos 6 лет назад

    What is the acutal software, being used for that? Looking for "SIGGRAPH" leads always to the conferences.

    • @fyun0acm
      @fyun0acm  6 лет назад +1

      We wrote the actual software, which can be acquired from our Github repository: github.com/nepluno/libWetHair

  • @bunbunnbunnybun
    @bunbunnbunnybun 5 лет назад +4

    For some reason thia is oddly nostalgic

  • @firzen486
    @firzen486 6 лет назад

    These simulations can be used both for video games and movies?

    • @fyun0acm
      @fyun0acm  6 лет назад +1

      It is not real-time. So I guess currently the movie industry is more interested in it.

  • @SarahSchlongfeel
    @SarahSchlongfeel 4 года назад

    That's cool but can you do a male pattern baldness simulation?

  • @Zeeyyad
    @Zeeyyad 5 лет назад +1

    *sound of fans furiously starting*

  • @spidercatenespanol1409
    @spidercatenespanol1409 9 месяцев назад

    cooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool

  • @H8ts
    @H8ts 6 лет назад +1

    Awesome. How long was the rendering and on what system?

    • @fyun0acm
      @fyun0acm  6 лет назад +3

      Thanks. The rendering of the whole video was done in a week on a 384-core render farm.

  • @orjisorjis8567
    @orjisorjis8567 7 лет назад +8

    очень круто

    • @D-K-C
      @D-K-C 6 лет назад

      Ъ

  • @Dert26
    @Dert26 4 года назад

    This is cool and all, but it's got a sort of uncanny valley feeling to me, and what I'm guessing is causing it, is by how little hair there is on the objects. I don't know if you guys toned down just how much hair would be on an object because the technology to do a normal full head/body of hair mixed with this technology isn't there or something, but because of this choice, it makes it seem a bit weird.

    • @fyun0acm
      @fyun0acm  4 года назад +2

      Yeah we have limited computational resource and as a result we can only prototype something with less number of hairs. It would be better if the National Science Foundation have more funds on computer graphics projects and thus we would be able to use supercomputers or buy more machines.

    • @Dert26
      @Dert26 4 года назад

      @@fyun0acm Ahh, I see.

  • @L00PdeL00P
    @L00PdeL00P 5 лет назад +2

    Finally, I can simulate wet hair?

  • @SageSylvie
    @SageSylvie 6 лет назад

    2:23 Wow great job guys! The one on the left is so realistic!

  • @maukge5066
    @maukge5066 5 лет назад +1

    Отличная работа! Это сделано в Гудини?

  • @gnightrow4020
    @gnightrow4020 6 лет назад +2

    Wow, When did computers be able to simulate stuff this good ?

  • @kusog3
    @kusog3 5 лет назад

    btw, in real life some Curly hair are like glitched physics because they don't seem to get wet.

  • @Dataism
    @Dataism 6 лет назад

    But can I clean it?

  • @IMeanIGuessWhatevs
    @IMeanIGuessWhatevs 5 лет назад +1

    Imagine game consoles being able to download a game file with ultra realistic effects like these...

  • @liamxyz9255
    @liamxyz9255 6 лет назад

    impressive

  • @myperspective5091
    @myperspective5091 7 лет назад

    This was interesting. 👍

  • @CharlesVanNoland
    @CharlesVanNoland 6 лет назад

    We are so very near the singularity.

  • @jasonsoto5273
    @jasonsoto5273 6 лет назад

    I am thoroughly impressed! How long did this take to render?

    • @fyun0acm
      @fyun0acm  6 лет назад

      Thanks. It took about 8-12 hours for one sequence to be rendered on a cluster with 240 CPU cores.

    • @sirch3
      @sirch3 6 лет назад

      Raymond Yun Fei How much do all of this cost?

  • @NyadesCh
    @NyadesCh 6 лет назад

    Интересно, сколько времени это рендерилось?

    • @fyun0acm
      @fyun0acm  6 лет назад

      Мы сделали рендеринг на ферме рендеринга. Для рендеринга потребовалось один день для самой большой сцены, в которой использовалось приблизительно 200 процессорных ядер.

  • @AgentSmith911
    @AgentSmith911 6 лет назад +1

    But can I render it on my phone? For 30 seconds? Not days?

    • @fyun0acm
      @fyun0acm  6 лет назад +4

      Unfortunately nope. This is for VFX houses who usually use render farms. Algorithms available for mobile devices may appear in the future.

    • @billbobjamjamjr
      @billbobjamjamjr 5 лет назад

      @@fyun0acm Hey, I'm a VFX student and I was wondering whether any of the VFX houses use this tech or something similar that you know of? They all use Houdini now but they may have made in house plug ins. Ta

    • @fyun0acm
      @fyun0acm  5 лет назад

      @@billbobjamjamjr Yes, Alita's hairs for example.

    • @billbobjamjamjr
      @billbobjamjamjr 5 лет назад

      @@fyun0acm noice thanks

  • @Oliepolie
    @Oliepolie 5 лет назад

    why is the single strand a pube?

  • @firnekburg4990
    @firnekburg4990 6 лет назад

    This is amazing !
    When will you guys integrate this in Maya ?

  • @MUD2MUD
    @MUD2MUD 5 лет назад

    Wave check

  • @amaexpert
    @amaexpert 6 лет назад

    Does somebody know how to make such QR's? 6:10

    • @fyun0acm
      @fyun0acm  6 лет назад

      It's called Halftone QR, which has online implementation: jsfiddle.net/lachlan/r8qWV/

    • @amaexpert
      @amaexpert 6 лет назад

      Thanks!

  • @jojolafrite90
    @jojolafrite90 4 года назад

    Please make it real as a free tool one day. PLEASE, PLEASE, PLEASE!!!

    • @fyun0acm
      @fyun0acm  4 года назад

      Not a tool yet, but it's free and open source: github.com/nepluno/libWetHair

  • @thomaskaldahl196
    @thomaskaldahl196 6 лет назад +2

    nice dog

  • @ittixen
    @ittixen 6 лет назад +1

    "Thank you". No, thank YOU!

  • @SuntJack
    @SuntJack 7 лет назад +3

    we live in a simulation. we're just sims, the question is how are we able to know if the programmer is still there ?

    • @greenmario3011
      @greenmario3011 6 лет назад +2

      Razvan T lack of bugs despite increased stress testing(high energy physics) implies frequent patches

  • @Rhinzi
    @Rhinzi 3 года назад

    I can smell my shampoo.

  • @battyflaps5410
    @battyflaps5410 7 лет назад

    Holy o.0 wow..

  • @halaljanabi4857
    @halaljanabi4857 5 лет назад

    Thumbnail look like famous dex

  • @bergljotganaze1323
    @bergljotganaze1323 4 года назад

    5:03 looks just like my dog

  • @AlternativeLine
    @AlternativeLine 6 лет назад

    this should be implimented in games -_-

    • @pexfmezccle
      @pexfmezccle 6 лет назад

      waste of resources

    • @SIN1941
      @SIN1941 5 лет назад

      Maybe in the next 2 gens of cosoles we'll start seeing this!

  • @neeko708
    @neeko708 5 лет назад

    but where is the comparison to real hair.

  • @TeslaChan
    @TeslaChan 6 лет назад

    i learned one thing from this video... we will be able to animate the best porn ever in the future.

    • @fyun0acm
      @fyun0acm  6 лет назад +3

      Thanks. That would be great. People love porn.

  • @user-vk7fd2st8j
    @user-vk7fd2st8j 6 лет назад +1

    Great. Modelling of interactions between hair and water instead of modelling protein design and folding. Bethink of this everyone, when dying.

  • @AAvfx
    @AAvfx 7 лет назад +1

    This is too much to grasp , wow

  • @Ov3rshot
    @Ov3rshot 5 лет назад

    Way too rigid. Hair is much softer and lighter.

  • @ScarOne314
    @ScarOne314 4 года назад

    Ok

  • @secretterminal2179
    @secretterminal2179 5 лет назад

    hair be like

  • @japredorsito9845
    @japredorsito9845 2 года назад

    LIL PUMP

  • @AshLordCurry
    @AshLordCurry 6 лет назад

    Thats maori hair

  • @aval1998
    @aval1998 5 лет назад

    Not realistic enough. Needs to be on some food

  • @Yoopsen213
    @Yoopsen213 5 лет назад

    Jesus. Fuckn. Christ.

  • @awlomthesheepermen
    @awlomthesheepermen 5 лет назад

    The thumbnail looks like it’s from Minecraft

  • @WildAnimalChannel
    @WildAnimalChannel 6 лет назад

    meh.

  • @theinternetsfinest560
    @theinternetsfinest560 4 года назад

    nice dog