Skipping the main story: ruclips.net/video/QHkK2w_NBRc/видео.html Canal guide: ruclips.net/video/ryieT4PWHKY/видео.html Full story playthrough: ruclips.net/video/AopmpbsC1ps/видео.html
Alt to pocket watch plan is use a route that: buys a fixed amount from Archie, sells enough for a small profit, then delivers the rest to your main island. Bypassing that production chain.
A scholar guide would be great! Late game can be so overwhelming with investors, tourists and skyscrapers and I just want to get juicy research institute items but constantly get distracted
Your Videos are so great! I learned so much even though I already have like 120 hours in the game! Keep up the great work and I would love to see a video about late elders!
I've been playing this game for more than a month now and I still haven't explore other regions other than the New World. lol this game is so time consuming specially for people like me who's kinda slow, but I'm now I'm starting to play in Enbesa
Small tip for the brick dry-house: they are affected by the General Foreman specialist, and while producing steel beams in Enbesa isn't useful, the workforce reduction is very sweet (same with New World, those workforce costs are insane)
Love watching and skimming through these videos. I’m a decently good anno veteran (I never have any problems surviving or other problems). But it’s fun to see how differently one can play the game! For instance my recent game I got to investors without going to any other map. Keep up the content!
I'm bad at that sort of thing. I find myself sticking to the starting map trying to go tell i cant do anything else before spending time on other maps.
It's funny you made a guide like this. This is exactly what I do for Embesa. Everything you did and said just minus the pocket watches. I don't need them. Make plenty of money without having to sell anything if I don't want to. Not sure why so many people have so much trouble with money in this game. Actually I do know why. They build production chains earlier then they really need them and then don't upgrade enough of their citizens to use the chains.
maybe it depends on the settings? but all anno players i know go for easy settings and most of them even without AI, when you have money problems on easy settings then you should play something different :D
Jip, the Pocket watches and also Gramophones are insane. I make 3 million coins on every run, which later increases even more. I was at a balance of 50 million coins in no time and then it really doesn't matter anymore if you have a negative coin loss... Game over. Lol
I just recently ended a war with the old world pirate faction. Her ships dropped a lot of gold. I'm going to take that gold and trade it for pocket watches then sell them in Enbesa.
I consider setting up a trade route between Achiebald and Ketema a bit of cheating, it's basically money for nothing. I still do it though. :D Although I use a Clipper, not a Schooner. Archie replenishes the Watches quicker than it takes the Schooner to get to Enbesa and back. Don't forget to add Gramophones later on. ;-)
I feel the same... I mean, it's trade and this game should be about it, including getting huge profits on some stuff, that's how it was with spices etc. But simply in terms of game balance this seems much detached from whole situation and broken.
After getting wood and clay, i generally settle a new island ASAP for my worker productions.. leaving my main island free for population. Great series though!
Could be me but i cant setup a pocket watch trade route. I see the other 4 goods but the pocket watches are not available to select in the trade route view. I do see them when i visit manually...
Do you use a schooner because of how fast or slow Archie's stock refills? Would a klipper with its ability to load all of it be too fast for that? Or what are your reasons? Great video as always.
Archie wouldn't be able to refill fast enough for a clipper at any point really... I have found that with a schooner you are always guaranteed 100 every trip.
@@hundinger1 On my playthrough I use a clipper; it works almost perfectly. Archie tends to be back to 145-147 pocket watches by the time the clipper is back.
You might be right.. I usually play on expert settings and it's a lot slower on the refill. Roughly half. I can do the calculation later to double check.
@@JanRullmann1997 Ah, good to know. The refill rates change during the game, Takarazuka made a video about it. Maybe the clipper is too much in the early stage. edit: or what he said about the expert setting :)
There is a limit to the amount of canals you can build, so putting that fire station on the far side and then having a long canal through town is just a big waste. You could have moved the firehouse to the other side of town, or just a few blocks down to the end of your "nubs" in the empty slot on the street.
Selling Cabs at 66k a piece is way more lucrative in the mid game, especially with the item that is replacing the Steam motors with filament. Seriously it is jar dropping...
Yes and that's done at the late investor stage of the game when you unlock access to the cab assembly line. This video is about something you can do to make money at the early artisan phase of the game... It's not the same thing lol
I know this is old but I disagree with unlocking Embasa as early as possible. Instead I advocate loading as many faith bonuses as possible and farming the trip. If you manage to get the polygot from the holy city stop twice you can only take those two and farm over 250k per trip in followers.
Meanwhile once you setup pocketwatch trade you can make a few million every 20 minutes or so... so I'll have to disagree haha. Your idea is interesting but you have to always pay attention and it's a bit more unreliable.
it really doesn´t matter so much.... it´s more a distraction then a profit in early game. i went there after my world expo was build,by the time i had good ship and all the items i to get all the rewards from the lion-journey (you don´t have them early game) once you´re there you can overtake the whole area pretty quick with war or with money....your choice ;)
What options do u need to take to get the scholarship person who also has the white flag option, before you can get to this map.. i knew it in the past, but forgot it.. 😅 (sry, my English is failing me right now).
i tried setting up a trade route from archi to ketema but the trade route menu did not list the pocket watches in archies inventory even though i could buy them manually from his harbor... did they patch this out?
No they did not patch it out but that's also not even how it would work if they did patch it out... It's a quirk of the trade route system. You haven't actually unlocked the need for pocketwatches yet, so it won't show up when setting up a route.
All that means is that the region will not need your attention. If everything is set up correctly and operating as it should, then you can leave the region without worrying about something not being supplied, etc
He doesn't start selling mud bricks until 300 elders... Not like it's hard to get 300 elders but it's not immediate after you unlock them. I meant to mention that but I did forget so thank you for saying it!
@@TakaRUclips You need what, 100 elders per mud brick dry-house? It's convenient to build some more elder housed, get to 300 and start buying a steady supply of bricks
@@TakaRUclips I saw, but for example no visualization. The quest dialogues imo didn't show that much either on the wiki. I'd love to also see the cutscenes of siding with Archie, or having enbesa fall into anarchy but I find the main question rather tedious and not fun to play again
@@treacherouscake Your right! Once you start trying to get as much out of Enbesa as possible, you will soon realize that every square inch of fertile soil is needed, even if you have tractors and fertilizer. A large scholar population will drain Enbesa quick. Thus, the canal going through the town to the fire department is a complete waste of fertile soil. The canal going to the fire department should be leveraged for farmland or cattle, not under houses! That was my point😋
13:27 Hmm, Archie doesn't allow me to set up a trade route for the watched. He sells them, but they are not an option when setting up a trade route for some reason.
Honestly once I pass 1mil coins then the amount of coin I have is inconsequential. You're going to cap out eventually at 1 billion anyways and unless you sit there and reroll at a neutral trader for 20 minutes you're never going to run out
@@TakaRUclips I always play against 3 hard AIs and I can assure you that money has some real importance for many gaming hours :-) I can understand though that money is inconsequential for the majority of players, given most players prefer to play without any challenging military game (not a critic, as long as my own playstyle is not criticized!)
I typically play on low income and with at least two 3-star AI... But I don't do combat and I quickly set up trade agreements with them as fast as I can. Same with the pirates and I always play with them on hard. Even then, as soon as I can I start trading watches and money is just irrelevant to me haha. But if you're someone that plays the game with combat in mind and you have a lot of warships and other stuff going on then I can totally get money always being a little sketchy for a while!
@@TakaRUclips yes and that's my 'pleasure', I like when things are tense, both against the AIs and in cash, the choices feel more meaningful this way, but I'm know I'm not a majority player. So on purpose, I don't do the watches trade and a few others, the only one I allow me in fact is some soaps to Ellie.
New world is your first priority always.. I would go to Enbesa after you do that but just make sure you have at least 70 influence or so to claim about three islands.
hello from 2022. I don't understand. why my balance on Enbessa islands are negive? it's like -34 or -86 but still negative. but you said it's super profit
Profit doesn't always mean island profitability... Enbesa is major profit bc of buying pocketwatches and gramophones from Archie and selling to Ketema.
hi taka, so I do some town hall item mod that provide all enbessa need, to know where is the stop point to unlock scholar. because I'm too lazy to redo all the stuff. I answer yes to ketema, I do enbessa normally, taking care of elder, and avoid clicking the 3 tribes (unification). the first scholar mission will be available after town hall available, just keep proceed to focus of taking care elder, 1500 elders, I think. in ketema mission, I took photo, answering question, yada yada yada archie coming in, then after 5 dried and 5 tapestry mission and archie refuse to join alliance, scholar building is unlocked, I did it 3 times and it is always before seafood stew mission. I will do trials again, but this time I will colonize elder outside the main island, to reach 1500 elders without providing them with complicated things, (without the mod item and I will do at with old world 0 investor, just in case...) I hope this help, because I couldn't find any guide on the internet.
Update I have 742 engineer 0 investor and 384 elder in 2 island, (to avoid 300 elder needs). I say yes on everything and only do Quest under The Rise of Emperor Ketema. And after Archie got pissed, there's is a quest : Official Hospitality The Cuisine where Ketema need 2t seafood stew, while biniam gives The Research Institute.
Hey sorry I'm not really sure what your comment is about... What were you trying to do or ask me? Are you trying to figure out what the unlock conditions were for the research institute?
@@TakaRUclips so you see, I don’t like enbessa, I prefer the arctic. When I searched on the internet, it’s only you that give a detail information how to unlock scholar. But I don’t know why, I don’t want to skip enbessa storyline , and thanks to your video I know that unification is a world mission, optional. So I want to know when do I stop the Rise of Emperor Ketema quest to unlock Research Institute. I’m new in this game but when I see the mod, it just a couple line, so I mod myself to solve the enbessan needs, so that the other quest that triggers when I have thing in my warehouse doesn’t pop up. With storyline active, it’s 300 elder and archie reject the alliance to unlock Research Institute And 1500 elders to build scholar house.
can some one please explain to me how to install the mod loader / launcher. I have tried, one time it worked, then with game update, had to reinstall game, now cant get mod loader to install. I replace the dll files as required, but still nothing. any help or suggestions is greatly appreciated,
@@TakaRUclips the first was what ever was with spice it up, and when told later needed update, it went throu github, but does nothing. so i removed all mods and loaders, so i can try and start again. what do you recommend and how please
Technically there's no such thing as easy difficulty... To play on standard normal difficulty from the selection screen then yes there will be one AI that will expand on their own accord. You could do a custom settings though and remove the two-star AI
I have in a current play not gone to Enbesa for a real long time...The current AI is an ALL girl play with Margeret, Berryl and the young girl...I got Margaret sorted quickly but kept her in game as it was fun. Once I went to Enbesa she had already claimed ALL islands...needless to say, it did not take much to take them all away....as she has done nothing with them. Sadly Berryl took her last island in Enbesa (one I left her) and thus eliminated her from the game.... Newer produce clay here...I just bring it all in from other regions... Pocket watches is great...but Gramophones....now that is money? The Enbesa story is just really tiresome... Another great episode Taka!!
You can bring Clay over before you get to elders so you already have some available but if you haven't then why sit around and wait for a ship to bring some when you can just produce the clay yourself until you have your trade route from the old world going? It's just a matter of timing on that one. You want to get your mud bricks going immediately.. so either have Clay already available or set up the clay pit in this region until you have some coming in from another region. Gramophones are not available from Archie until engineers and you cannot sell them to the emperor until 300 elders.. That's not what I would call early game and not what you can do immediately like you can with pocket watches.
I skipped the main story line and as a result I couldn't build the research institute (Had enough residents and completed everything else). Totally stupd. From now on I only play with the main story line to be safe
I don't know what happened with that but I skip it all the time and you can still build the research institute. It has separate unlocks if you skip the main quest line. It's been like that since it released.
@@TakaRUclips Strange. In the end I had the resercher homes unlocked in the old world, but was unable to build them because you have to build the reserch institute first (which wasn't available)
You're like the fourth person that's told me that in the last week... There might be a bug with it in the latest patch. All I can recommend doing is submitting a bug report.
@@TakaRUclips Glad to hear I'm not the only one! Ubisoft was like: "Have you installed the latest updates and cleared cache?" Really annoved me to throw away 2 full days of progress because playing without the research institute makes no sense.
Very lame to buy from an AI just to sell to another AI imo, are you like broke? No. Trade route for crying out loud... can't imagine being that desperate for money in this game. Makes more sense (and much more money) if you're at least producing the pocket watch. Even that is kind of pointless.
It is arbitrage.. Just like using Docklands to buy, say, coal and iron ore to make steel.. Or grain and hops to make beer... (and then trading the surplus beer/ steel to buy more coal/iron or grain/hops With a schooner and $10000 to invest, by reinvesting the returns of trading pocket watches, you can be doing 100 pocket watches within 11 voyages. (by the 5th voyage if you start with $100,000. Compare that with the cost to produce the watch (including land squares necessary for the various industries..)
Skipping the main story: ruclips.net/video/QHkK2w_NBRc/видео.html
Canal guide: ruclips.net/video/ryieT4PWHKY/видео.html
Full story playthrough: ruclips.net/video/AopmpbsC1ps/видео.html
"Things here do not cost much money, but they will make us a lot of money" spoken like a true imperialist from the 1800s
I haven't gotten to New worl rising. Do the enbesa people rise as well or only new world?
I don't know what you mean by the embassy people?
I edited that sorry
It's called New World rising... It's only for the new world
Alt to pocket watch plan is use a route that: buys a fixed amount from Archie, sells enough for a small profit, then delivers the rest to your main island. Bypassing that production chain.
A scholar guide would be great! Late game can be so overwhelming with investors, tourists and skyscrapers and I just want to get juicy research institute items but constantly get distracted
I'll see what I can do!
Ah... pocket watches.
Nothing like exploiting a third world country by selling insane amounts of luxury items to its leader.
Your Videos are so great!
I learned so much even though I already have like 120 hours in the game!
Keep up the great work and I would love to see a video about late elders!
I've been playing this game for more than a month now and I still haven't explore other regions other than the New World. lol
this game is so time consuming specially for people like me who's kinda slow, but I'm now I'm starting to play in Enbesa
Small tip for the brick dry-house: they are affected by the General Foreman specialist, and while producing steel beams in Enbesa isn't useful, the workforce reduction is very sweet (same with New World, those workforce costs are insane)
Love watching and skimming through these videos. I’m a decently good anno veteran (I never have any problems surviving or other problems). But it’s fun to see how differently one can play the game! For instance my recent game I got to investors without going to any other map.
Keep up the content!
I'm bad at that sort of thing. I find myself sticking to the starting map trying to go tell i cant do anything else before spending time on other maps.
@@Arthillis practise makes perfect :) but just enjoy the game! It’s great and there is no rush/stress as it’s just you and your ship! 😊
It's funny you made a guide like this. This is exactly what I do for Embesa. Everything you did and said just minus the pocket watches. I don't need them. Make plenty of money without having to sell anything if I don't want to. Not sure why so many people have so much trouble with money in this game. Actually I do know why. They build production chains earlier then they really need them and then don't upgrade enough of their citizens to use the chains.
I didn't start losing money until I made a gigantic navy. At which point I started trade routes for selling soap and watches lol
maybe it depends on the settings? but all anno players i know go for easy settings and most of them even without AI, when you have money problems on easy settings then you should play something different :D
I would say I know a lot more Anno players and there are many many playstyles
Well drat, I kept ignoring the Land of Lions quest and didn't get there early. Guess I'll get that quest going now..... sigh. Thanks for the tips!!
Jip, the Pocket watches and also Gramophones are insane. I make 3 million coins on every run, which later increases even more. I was at a balance of 50 million coins in no time and then it really doesn't matter anymore if you have a negative coin loss... Game over. Lol
Taka, as always a great video. So very much enjoy what you do. So, thank you! :D Kessie
Great video man good job on this series. Very helpful
thanks for all your videos, really help me for understand how to play correctly with some mechanics!
Glad to hear it!
I just recently ended a war with the old world pirate faction. Her ships dropped a lot of gold. I'm going to take that gold and trade it for pocket watches then sell them in Enbesa.
I consider setting up a trade route between Achiebald and Ketema a bit of cheating, it's basically money for nothing. I still do it though. :D Although I use a Clipper, not a Schooner. Archie replenishes the Watches quicker than it takes the Schooner to get to Enbesa and back. Don't forget to add Gramophones later on. ;-)
I feel the same... I mean, it's trade and this game should be about it, including getting huge profits on some stuff, that's how it was with spices etc. But simply in terms of game balance this seems much detached from whole situation and broken.
After getting wood and clay, i generally settle a new island ASAP for my worker productions.. leaving my main island free for population. Great series though!
Are you talking about Enbesa? Remember that you cannot use commuter piers in this region but it sounds like maybe you are through a mod.
These are very handy videos, tks for making them
Could be me but i cant setup a pocket watch trade route. I see the other 4 goods but the pocket watches are not available to select in the trade route view. I do see them when i visit manually...
Do you use a schooner because of how fast or slow Archie's stock refills? Would a klipper with its ability to load all of it be too fast for that? Or what are your reasons? Great video as always.
Archie wouldn't be able to refill fast enough for a clipper at any point really... I have found that with a schooner you are always guaranteed 100 every trip.
@@TakaRUclips That's what I thought, thanks.
@@hundinger1 On my playthrough I use a clipper; it works almost perfectly. Archie tends to be back to 145-147 pocket watches by the time the clipper is back.
You might be right.. I usually play on expert settings and it's a lot slower on the refill. Roughly half. I can do the calculation later to double check.
@@JanRullmann1997 Ah, good to know. The refill rates change during the game, Takarazuka made a video about it. Maybe the clipper is too much in the early stage.
edit: or what he said about the expert setting :)
There is a limit to the amount of canals you can build, so putting that fire station on the far side and then having a long canal through town is just a big waste. You could have moved the firehouse to the other side of town, or just a few blocks down to the end of your "nubs" in the empty slot on the street.
i saw the video-title, and knew exactly, that the main reason will be the watches xD
Selling Cabs at 66k a piece is way more lucrative in the mid game, especially with the item that is replacing the Steam motors with filament. Seriously it is jar dropping...
Yes and that's done at the late investor stage of the game when you unlock access to the cab assembly line. This video is about something you can do to make money at the early artisan phase of the game... It's not the same thing lol
nice guide!
I tried remaking your layout here, just for fun, but it seems one of your linseed farms is missing like 32 tiles.. 🤔
I know this is old but I disagree with unlocking Embasa as early as possible. Instead I advocate loading as many faith bonuses as possible and farming the trip.
If you manage to get the polygot from the holy city stop twice you can only take those two and farm over 250k per trip in followers.
Meanwhile once you setup pocketwatch trade you can make a few million every 20 minutes or so... so I'll have to disagree haha. Your idea is interesting but you have to always pay attention and it's a bit more unreliable.
Read my mind ... I was just embarking on this expedition.
it really doesn´t matter so much.... it´s more a distraction then a profit in early game.
i went there after my world expo was build,by the time i had good ship and all the items i to get all the rewards from the lion-journey (you don´t have them early game)
once you´re there you can overtake the whole area pretty quick with war or with money....your choice ;)
What options do u need to take to get the scholarship person who also has the white flag option, before you can get to this map.. i knew it in the past, but forgot it.. 😅 (sry, my English is failing me right now).
i tried setting up a trade route from archi to ketema but the trade route menu did not list the pocket watches in archies inventory even though i could buy them manually from his harbor... did they patch this out?
No they did not patch it out but that's also not even how it would work if they did patch it out... It's a quirk of the trade route system. You haven't actually unlocked the need for pocketwatches yet, so it won't show up when setting up a route.
Thank you.
Love it.
You said at 16:38 minutes, you could leave the region on autorun. I researched to learn more about this tactic but could not find any information.
All that means is that the region will not need your attention. If everything is set up correctly and operating as it should, then you can leave the region without worrying about something not being supplied, etc
You can also buy mud bricks from Katema after getting enough elders
He doesn't start selling mud bricks until 300 elders... Not like it's hard to get 300 elders but it's not immediate after you unlock them. I meant to mention that but I did forget so thank you for saying it!
@@TakaRUclips You need what, 100 elders per mud brick dry-house? It's convenient to build some more elder housed, get to 300 and start buying a steady supply of bricks
@@pisuoxide He will supply 5 per minute.. so I mean yes it's fine to do so. Like I said I just forgot to mention it. Never said not to do that
Do you think you could do a full run through of the different outcomes of the land of lions? I personally found the wiki to be extremely lacking
The wiki has full flowcharts of every possible outcome and how your choices lead through the story. Did you see those?
@@TakaRUclips I saw, but for example no visualization. The quest dialogues imo didn't show that much either on the wiki. I'd love to also see the cutscenes of siding with Archie, or having enbesa fall into anarchy but I find the main question rather tedious and not fun to play again
Oh the main quest... There are flowcharts for the side quests for the tribes. I have a playthrough stream for the main quest pinned in the comments.
8:16 He's got his canal running though his town. Is there a bonus for fertile soil under shepherd's houses I'm not aware of?
Fire station next to the houses need to be connected to a water source.
@@treacherouscake Your right! Once you start trying to get as much out of Enbesa as possible, you will soon realize that every square inch of fertile soil is needed, even if you have tractors and fertilizer. A large scholar population will drain Enbesa quick. Thus, the canal going through the town to the fire department is a complete waste of fertile soil. The canal going to the fire department should be leveraged for farmland or cattle, not under houses! That was my point😋
So if I pushed off lions how screwed am I?
If you're ever worried about money, you're not selling enough soap, coats, or gold. Never rely on people for money
13:27 Hmm, Archie doesn't allow me to set up a trade route for the watched. He sells them, but they are not an option when setting up a trade route for some reason.
And you have been to Enbesa?
@@TakaRUclips Yeah. Did some googling and found you have to manually buy/transfer pocket watch first before trade route allows it to be set up. Weird.
Just buy few before setting the trade line and watches will be available.
For your metrics! 👍
Ok, this might be a dumb question... but where the hell do I find clay in Enbesa? It's driving me nuts...
River slot
Floy Underpass
Somehow I feel this free million $ is killing all values in the money part of the game. I don't do it on my side, it feels like an exploit.
Honestly once I pass 1mil coins then the amount of coin I have is inconsequential. You're going to cap out eventually at 1 billion anyways and unless you sit there and reroll at a neutral trader for 20 minutes you're never going to run out
@@TakaRUclips I always play against 3 hard AIs and I can assure you that money has some real importance for many gaming hours :-) I can understand though that money is inconsequential for the majority of players, given most players prefer to play without any challenging military game (not a critic, as long as my own playstyle is not criticized!)
I typically play on low income and with at least two 3-star AI... But I don't do combat and I quickly set up trade agreements with them as fast as I can. Same with the pirates and I always play with them on hard. Even then, as soon as I can I start trading watches and money is just irrelevant to me haha. But if you're someone that plays the game with combat in mind and you have a lot of warships and other stuff going on then I can totally get money always being a little sketchy for a while!
@@TakaRUclips yes and that's my 'pleasure', I like when things are tense, both against the AIs and in cash, the choices feel more meaningful this way, but I'm know I'm not a majority player. So on purpose, I don't do the watches trade and a few others, the only one I allow me in fact is some soaps to Ellie.
Should we settle on new world or enbesa first?
New world is your first priority always.. I would go to Enbesa after you do that but just make sure you have at least 70 influence or so to claim about three islands.
hello from 2022. I don't understand. why my balance on Enbessa islands are negive? it's like -34 or -86 but still negative. but you said it's super profit
Profit doesn't always mean island profitability... Enbesa is major profit bc of buying pocketwatches and gramophones from Archie and selling to Ketema.
@@TakaRUclips Oh. ok I ubderstand. but I don't understand from where balance problems come from... I made them happy but balance is negative.. why?
Enbesa just doesn't make much money on the islands.. that's all. It's a support region.
hi taka, so I do some town hall item mod that provide all enbessa need, to know where is the stop point to unlock scholar. because I'm too lazy to redo all the stuff.
I answer yes to ketema, I do enbessa normally, taking care of elder, and avoid clicking the 3 tribes (unification).
the first scholar mission will be available after town hall available, just keep proceed to focus of taking care elder, 1500 elders, I think.
in ketema mission, I took photo, answering question, yada yada yada archie coming in, then after 5 dried and 5 tapestry mission and archie refuse to join alliance, scholar building is unlocked, I did it 3 times and it is always before seafood stew mission. I will do trials again, but this time I will colonize elder outside the main island, to reach 1500 elders without providing them with complicated things, (without the mod item and I will do at with old world 0 investor, just in case...)
I hope this help, because I couldn't find any guide on the internet.
Update
I have 742 engineer 0 investor and 384 elder in 2 island, (to avoid 300 elder needs). I say yes on everything and only do Quest under The Rise of Emperor Ketema. And after Archie got pissed, there's is a quest : Official Hospitality The Cuisine where Ketema need 2t seafood stew, while biniam gives The Research Institute.
Hey sorry I'm not really sure what your comment is about... What were you trying to do or ask me? Are you trying to figure out what the unlock conditions were for the research institute?
@@TakaRUclips so you see, I don’t like enbessa, I prefer the arctic. When I searched on the internet, it’s only you that give a detail information how to unlock scholar. But I don’t know why, I don’t want to skip enbessa storyline , and thanks to your video I know that unification is a world mission, optional. So I want to know when do I stop the Rise of Emperor Ketema quest to unlock Research Institute.
I’m new in this game but when I see the mod, it just a couple line, so I mod myself to solve the enbessan needs, so that the other quest that triggers when I have thing in my warehouse doesn’t pop up.
With storyline active, it’s
300 elder and archie reject the alliance to unlock Research Institute
And
1500 elders to build scholar house.
can some one please explain to me how to install the mod loader / launcher. I have tried, one time it worked, then with game update, had to reinstall game, now cant get mod loader to install. I replace the dll files as required, but still nothing. any help or suggestions is greatly appreciated,
Are you getting the modloader from Github?
@@TakaRUclips the first was what ever was with spice it up, and when told later needed update, it went throu github, but does nothing. so i removed all mods and loaders, so i can try and start again. what do you recommend and how please
If I play on easy, would the AI travel to Embesa before I do?
Technically there's no such thing as easy difficulty... To play on standard normal difficulty from the selection screen then yes there will be one AI that will expand on their own accord. You could do a custom settings though and remove the two-star AI
I have in a current play not gone to Enbesa for a real long time...The current AI is an ALL girl play with Margeret, Berryl and the young girl...I got Margaret sorted quickly but kept her in game as it was fun.
Once I went to Enbesa she had already claimed ALL islands...needless to say, it did not take much to take them all away....as she has done nothing with them. Sadly Berryl took her last island in Enbesa (one I left her) and thus eliminated her from the game....
Newer produce clay here...I just bring it all in from other regions...
Pocket watches is great...but Gramophones....now that is money?
The Enbesa story is just really tiresome...
Another great episode Taka!!
You can bring Clay over before you get to elders so you already have some available but if you haven't then why sit around and wait for a ship to bring some when you can just produce the clay yourself until you have your trade route from the old world going? It's just a matter of timing on that one. You want to get your mud bricks going immediately.. so either have Clay already available or set up the clay pit in this region until you have some coming in from another region.
Gramophones are not available from Archie until engineers and you cannot sell them to the emperor until 300 elders.. That's not what I would call early game and not what you can do immediately like you can with pocket watches.
The poorest place in the game making you the most money. Ironic....
Excuse me, don't you picking locks in your free time?
I skipped the main story line and as a result I couldn't build the research institute (Had enough residents and completed everything else).
Totally stupd.
From now on I only play with the main story line to be safe
I don't know what happened with that but I skip it all the time and you can still build the research institute. It has separate unlocks if you skip the main quest line. It's been like that since it released.
@@TakaRUclips Strange. In the end I had the resercher homes unlocked in the old world, but was unable to build them because you have to build the reserch institute first (which wasn't available)
You're like the fourth person that's told me that in the last week... There might be a bug with it in the latest patch. All I can recommend doing is submitting a bug report.
@@TakaRUclips Glad to hear I'm not the only one!
Ubisoft was like: "Have you installed the latest updates and cleared cache?"
Really annoved me to throw away 2 full days of progress because playing without the research institute makes no sense.
@@TakaRUclips Had this problem BEFORE the Airship Gameupdate
early enbesa means early end game
250 artisans is not early end game lol
BARGERY
they should move beryl out of normal lol
People found canals hard? Oh right, not everybody has played Anno 1404 XD
Exactly lol
Making 3 mil off and on from watches
Very lame to buy from an AI just to sell to another AI imo, are you like broke? No. Trade route for crying out loud... can't imagine being that desperate for money in this game. Makes more sense (and much more money) if you're at least producing the pocket watch. Even that is kind of pointless.
It is arbitrage.. Just like using Docklands to buy, say, coal and iron ore to make steel.. Or grain and hops to make beer... (and then trading the surplus beer/ steel to buy more coal/iron or grain/hops
With a schooner and $10000 to invest, by reinvesting the returns of trading pocket watches, you can be doing 100 pocket watches within 11 voyages. (by the 5th voyage if you start with $100,000.
Compare that with the cost to produce the watch (including land squares necessary for the various industries..)