That’s so annoying how Activision removes all history of development for their games. I know he got in trouble for bo4 alpha footage but I had no idea they took the guys whole channel down. Valve literally gives players unfinished prototypes while Activision tries to hide its existence no matter how old the game is.
If I had to guess, I think it's because Acti could get in trouble for copyright infringement. In these early test builds, developers have no restrictions when it comes to testing features and adding in a bunch of assets/features to see what sticks. There's relatively no boundaries on what these devs can do in these early pre-alpha builds because as long as it remains confidential and out of the public eye, who cares? But this doesn't directly answer the question on why Acti is so adamant about taking these videos down. There are many possibilities to why do this: 1. The unauthorized use of copyrighted assets from outside the company is a reason why they don't want the public to see their builds 2. For the sake of protecting their own developers from criticism about how they made changes throughout the design phase of the game (or any embarrassing inside joke they made when designing the game) 3. Non-Disclosure Agreements 4. Their fragile pride At the end of the day, these people unfortunately have the complete authority to allow or not allow these builds to be seen by the public because it belongs to them. Unless if someone who is brave and intelligent enough to leak a lot of these CoD Pre-Alphas (to the likes of the people responsible for the Nintendo Gigaleak and more recently, the GTA 6 leak), Acti will still go after these videos and there is nothing people can do about it other than reupload and save these videos for themselves. I find it quite ironic that Acti doesn't care that most of these games can easily be pirated off the internet but the second they see someone leak an early dev build, they are quick to respond. And it's not like they actively maintain these old ass games anymore because most have severe cybersecurity exploits (even BO3, with it's active custom map community). There is something within these dev builds that they don't want people to see or their legal team is really out of touch with reality. But idk, these are just my thoughts on why these people in suit and tie get their panties in a twist when someone posts footage of an 11 year old dev build of a game they forgotten about
@TheFriendlyBola And how do you think people got those beta leaks? Cus valve gave source engine developers access to their beta asset repository and trusted developers not to share pre-release content They also have a history of outright sharing pre-release content too, like the l4d original survivors to fans to reupload.
I played the beta back in October 2010 and even that version had notable differences particularly the weapon camos. Tiger for example was a green camo originally(mirroring the real life tiger camouflage used by special forces during the Vietnam war) before they changed it to the orange and black that we all know today. There is footage of it out there if you search enough.
The game was based off of World at War's engine, after all So yeah at one point they must've used an old menu and decided to slap on a few new backgrounds on it
@The-Red-Menace newer cods are still using the cod 4 engine as a base. When they were talking about a new engine all they really did was add ray tracing support to the engine they've always used. If you know how to decompile/mod the games you wont see much of a difference when going through the files
normally they take last years game and build off that (all using the same engine ofc, just modified for each one. you can see this clearly in early BOCW footage) but it seems they used a weird build of world at war with heavy elements of COD4, its got WAW menus and even map names yet the guns models and i’m guessing movement system of COD4 because WAW tends to feel a bit sluggish with its movement and with adding dolphin diving, and catching up with Cod turning into a very fast pace shooter, i’m guessing they used COD4s movement system since WAW sprinting mechanic was fully done by treyarch and not copied and pasted from COD4
@@The-Red-Menace every cod game is based on a recent previous cod game. Everything started with cod1 that started the franchise and cod2 that established the iw engine foundations.
@@wayge "all they really did was add ray tracing support" you have the brainsize of a fucking toddler, as a game engine developer you don't know shit. Please keep playing games and don't comment such stupid shit ever again lmao.
That’s so annoying how Activision removes all history of development for their games. I know he got in trouble for bo4 alpha footage but I had no idea they took the guys whole channel down. Valve literally gives players unfinished prototypes while Activision tries to hide its existence no matter how old the game is.
If I had to guess, I think it's because Acti could get in trouble for copyright infringement. In these early test builds, developers have no restrictions when it comes to testing features and adding in a bunch of assets/features to see what sticks. There's relatively no boundaries on what these devs can do in these early pre-alpha builds because as long as it remains confidential and out of the public eye, who cares?
But this doesn't directly answer the question on why Acti is so adamant about taking these videos down. There are many possibilities to why do this: 1. The unauthorized use of copyrighted assets from outside the company is a reason why they don't want the public to see their builds 2. For the sake of protecting their own developers from criticism about how they made changes throughout the design phase of the game (or any embarrassing inside joke they made when designing the game) 3. Non-Disclosure Agreements 4. Their fragile pride
At the end of the day, these people unfortunately have the complete authority to allow or not allow these builds to be seen by the public because it belongs to them. Unless if someone who is brave and intelligent enough to leak a lot of these CoD Pre-Alphas (to the likes of the people responsible for the Nintendo Gigaleak and more recently, the GTA 6 leak), Acti will still go after these videos and there is nothing people can do about it other than reupload and save these videos for themselves.
I find it quite ironic that Acti doesn't care that most of these games can easily be pirated off the internet but the second they see someone leak an early dev build, they are quick to respond. And it's not like they actively maintain these old ass games anymore because most have severe cybersecurity exploits (even BO3, with it's active custom map community). There is something within these dev builds that they don't want people to see or their legal team is really out of touch with reality. But idk, these are just my thoughts on why these people in suit and tie get their panties in a twist when someone posts footage of an 11 year old dev build of a game they forgotten about
"Valve literally gives players unfinished prototypes" Literally only have valve beta content cuz leaks but okay
@@TheFriendlyBolamaybe he was referring to when Valve made the prototype L4D characters playable via Workshop?
@TheFriendlyBola And how do you think people got those beta leaks? Cus valve gave source engine developers access to their beta asset repository and trusted developers not to share pre-release content
They also have a history of outright sharing pre-release content too, like the l4d original survivors to fans to reupload.
I played the beta back in October 2010 and even that version had notable differences particularly the weapon camos. Tiger for example was a green camo originally(mirroring the real life tiger camouflage used by special forces during the Vietnam war) before they changed it to the orange and black that we all know today. There is footage of it out there if you search enough.
there were a beta?
@@gdidk26 Yes. Not a public beta, an internal beta that ran on Xbox live servers. It had the same name as the first map dlc “First Strike”
@@WombatXBT How did you gain access to the beta back then? I would like to hear the story! :)
Did you worked for Activision as a game tester?
@@aesthetic8780i still have access to the beta
@@Asd1234Killer how?
0:41 Haha, those menus look so primitive
The game was based off of World at War's engine, after all
So yeah at one point they must've used an old menu and decided to slap on a few new backgrounds on it
Nobody mentioning how cool it is to see a very different looking Nuketown?!
its crazy seeing that they had the idea of clan based gamemodes before bo2
Dang, I always forget that Black Ops was originally built off of Cod4 and not it’s own separate engine…that’s crazy
Literally every cod game up to Black ops four does
@The-Red-Menace newer cods are still using the cod 4 engine as a base. When they were talking about a new engine all they really did was add ray tracing support to the engine they've always used. If you know how to decompile/mod the games you wont see much of a difference when going through the files
normally they take last years game and build off that (all using the same engine ofc, just modified for each one. you can see this clearly in early BOCW footage) but it seems they used a weird build of world at war with heavy elements of COD4, its got WAW menus and even map names yet the guns models and i’m guessing movement system of COD4 because WAW tends to feel a bit sluggish with its movement and with adding dolphin diving, and catching up with Cod turning into a very fast pace shooter, i’m guessing they used COD4s movement system since WAW sprinting mechanic was fully done by treyarch and not copied and pasted from COD4
@@The-Red-Menace every cod game is based on a recent previous cod game. Everything started with cod1 that started the franchise and cod2 that established the iw engine foundations.
@@wayge "all they really did was add ray tracing support" you have the brainsize of a fucking toddler, as a game engine developer you don't know shit. Please keep playing games and don't comment such stupid shit ever again lmao.
Thanks for reuploading
Can you upload black ops 1 early footage from early 2010?
atvi has been copyright striking
That’s what this is
Why is there no BO1 pre Alpha footage ? I really want to see some...
Because activision has been copyrighting channels uploading pre alpha vidz.
What the fuck is 1:24
Launch