Very timely for me. I was just reviewing all the effectors - specifically this one - so this tutorial really cemented my knowledge, as well as increased my explorations. Even if I don't comment all the time I watch all your tutorials. Your generosity is well admired. Thank you.
EJ ! couple of years ago i saw your inheritance effector after switching from MAX to C4D and my jaw dropped . this tut, made me remove the random effector from the menu :-) !!! amazing. thanks!
Random is good maybe 5% of the time for quick jobs, but Shader is where its at! Thanks for watching! (Inheritance is def one of my favorite effectors!)
Eyedesyn, I just want to say how fantastic you have been in introducing me to cinema 4D. You have re-introduced me to 3D, I have had several teachers and lecturers try to teach me packages similiar to this but you have explained things easier better, much simpler to follow and quicker to pick up than they ever did. I just want you to know I really appreciate all the work you do! I'm working my way through your tutorials but this has been bumped up to the top of my list. Thanks man :)
Wow...thank you so much for the kind comments, that really means a lot to hear things like that. Always helps to hear that to make sure I'm conveying the information I want to clearly and make the software accessible. So it's great to hear this comment, makes me know I'm doing something right here. :) Thanks again for the comment and for watching!
Man, you are the best! I just LOVE all of your tutorial. So clean to follow. Also appreciate your english that is understandable also for us non-native speakers. And yes, your "little happy dancing/whatsoever" jokes. Thanks!
wonderful tutorial! although i have played with C4D for several years i am still a beginner trying to grasp the underlying concepts and how to utilize them. you have helped me immensley
I watch almost all your tutorials. I knew most of this but never experimented with negative quadratic lens distortion. That's was very cool. I'll have to find an excuse to use that!
Yet again thanks for showing and explaining what does what. Always a huge help EJ. Side note a little birdie told you moved to Denver. Enjoy man, I have lived here for going 12 years and I still love it.
Hey Ross! Thanks for the kind words! Happy to help! :) And yeah been out here in Denver for a little over a year now! Have you made it out to any of the Colorado C4D meetups yet? Sign up to the mailing list if you haven't! facebook.com/coloradoc4d
You definitely sold me on the Shader. I had my Random Effector right next to the Cloner in my Custom Palette and that sucker is getting swapped out for the Shader. So much more control. Thanks for the tutorial.
awesome breakdown.. how can we simply assign say 3-4 colours across the grid randomly which once assigned stay no matter what the position of the element? thanks
Hello my friend, I follow you, I want to say; absolutely great and very useful tutorials you have, thank you for your time and the lessons you prepared.
Nice tutorial. I feel this could become very powerful when mixed with the sound effector or using an animated image driven by sound from AE or the like to drive the shader.
Hi EJ. I've been trying to feed Video into relief and shade effectors. What i'm trying to be is add various effector to distort the video. So far i've been doing very abstract work with an image through a relief object. This is great, but as soon as i try to feed an image sequence through the material or try somehow to use the image sequence as the relief map, thats where it doesn't work. I know this is off comic slightly Do you have any work arounds other than using complex arrays in mograph? is there an xpresso way? just thought id try you. great work as usual dude:))
Love your style of presenting. I want to do something similar with blocks, but need blocks to glow randomly otherwise black, and link to a sound effector. Can you help with a tutorial?
Every Videos of your tutorial are very detail. Thank you so much.! May you create a tutorial focus on Cinema 4D Camera.! I hope to watch your tutorial. Thank you.
Having difficulty making the bottom row of dots disappear or falloff so they arent visible at the bottom like the beginning video and get good looking missing chunks of dots, using octane and emission texture with a colorizer distribution
Great tutorial. I got a lil thrown off when u switched to do make your logo design a material, ill need to get better at that. I shouldve watched this months ago cant wait to get more into the shader =]
Going over this again truly an in depth tutorial! Im having trouble in r19 getting the white and black spectrum to show does it have to do with the fact theres another alpha color mode under shading?
Hi, I like your videos and learn a lot out of them! :) Even though you have so much subscribers, you respond to every single one. I like that. Subbed^^
EJ first of all, thanks for the tutorial! Secondly, do you plan making a video for rigging with bones? Finally could you show a little bit about making particles like fire and smoke? Thank you and have a great day! Also, hello from Greece
So demanding! :) I have made an Intro to Mechanical Rigging that can give you a taste of rigging without bones: ruclips.net/user/edit?o=U&video_id=nNZkFHFqs_k
Hey, JD! Very cool tutorial but I can't properly load images using layer shader. I can't change projection plane and it seems like it is set to Z-axis by default
I have a tricky question. I have a clone with lots of cubes that form a grid. I apply a Shader Effector with an image texture. Each cube therefore has a color that corresponds to a pixel area of this image. However, I would like each cube to have its own texture AND to have the color of the Shader Effector in half mix. The idea behind this, is that when the camera is close to cubes, we see their texture (say houses with windows) and when the camera goes away, we see the overall picture. It looks like the cubes have either the image of the shader or the texture applied on it. Can't find a way to mix them. I admit that it is a bit complex as a question.
Hi E.J, I am trying to solve a problem and while searching the internet i came across your video. My question is, can we randomize a cinema4d material attribute that we keyed? I mean we keyed the luminance from 0 to 100 and back to 0 of a sphere and we put it into a cloner. Then can we make those spheres ( like 100 spheres) randomly glow? (or we put a video to luminance of the shader and we want all spheres plays different part of the video) I hope you help me. Because i am totally stucked. Have a nice day.
@@eyedesyn hi again. i checked the help documentary. But i couldnt find any topic that tells about how to connect about this. Actually very little is told about shader effector and color shader. I went back to beginning :( I dont wanna take your time too much but really appreciate if you know the solution.
Thanks John! I didn't mess around with the Shader Effector until recently and I'm like "HOW have I not been using this more?!" Crazy! haha, it's an alternate logo that I don't use too heavily but I'm looking to totally revamp my logo/brand soon! Thanks for watching my man!
Oh no, thank YOU!I knew the English learning would come in handy someday. And this is the best kind of reward. btw, are you the EJ himself? (haha) I have a question though, like in that Ghost in the Shell HUD effect and the soft body tutorial that you did, where did you get the idea? or, you have an idea of an effect, what the process in your head of putting that into practice with C4D? It would be great to hear from you! Thaaaanks!
haha yes I am the "EJ himself" hahaha! sometimes its being inspired by what I see in movies or on TV or on the internet, and sometimes it's ideas that I run into by solving challenges in my own projects and experimenting! Thanks for your questions and thanks for watching! :)
Hi, I'm stuck at the Colorizer step, I add the MoGraph color shader then when I add the Colorizer it loses the gradient application and displays flat yellow, hence no gradient coloration applied, I've redone the step many times and always get the same result. What am I doing wrong?
You need to make sure you have some falloff there and values of white to grey. Seems like you have all the same greyscale color applied to the clones which will have just one color from the gradient be sampled. You definitely missed a step so try again from the beginning!
thank you! cinema 4d is very challenging for me because I'm used to ai and photoshop but I'm really excited because the art result of cinema4d is stunning
You could manually throw in more objects under the cloner that has different sizes and under the Clones dropdown, choose Random to randomly sort through the different objects in the cloner!
If you kept it going till now you have all the respect that I can give
Luminance+Color Shader+Colorizer! Overwhelming gratitude..
u-u-u-u-ltra c-c-c-c-combooooo!
Very timely for me. I was just reviewing all the effectors - specifically this one - so this tutorial really cemented my knowledge, as well as increased my explorations.
Even if I don't comment all the time I watch all your tutorials. Your generosity is well admired. Thank you.
Awesome, glad this video could help! Appreciate when you do comment and thank you very much for the kind words!
EJ ! couple of years ago i saw your inheritance effector after switching from MAX to C4D and my jaw dropped .
this tut, made me remove the random effector from the menu :-) !!!
amazing.
thanks!
Random is good maybe 5% of the time for quick jobs, but Shader is where its at!
Thanks for watching! (Inheritance is def one of my favorite effectors!)
amazingly in depth tutorials every time- thanks buddy
Eyedesyn, I just want to say how fantastic you have been in introducing me to cinema 4D. You have re-introduced me to 3D, I have had several teachers and lecturers try to teach me packages similiar to this but you have explained things easier better, much simpler to follow and quicker to pick up than they ever did. I just want you to know I really appreciate all the work you do! I'm working my way through your tutorials but this has been bumped up to the top of my list.
Thanks man :)
Wow...thank you so much for the kind comments, that really means a lot to hear things like that. Always helps to hear that to make sure I'm conveying the information I want to clearly and make the software accessible. So it's great to hear this comment, makes me know I'm doing something right here. :) Thanks again for the comment and for watching!
Man, you are the best! I just LOVE all of your tutorial. So clean to follow. Also appreciate your english that is understandable also for us non-native speakers. And yes, your "little happy dancing/whatsoever" jokes. Thanks!
Haha thanks so much for watching and glad you like my little dumb jokes! :)
wonderful tutorial!
although i have played with C4D for several years i am still a beginner trying to grasp the underlying concepts and how to utilize them. you have helped me immensley
so awesome to hear that, Jerome! Glad my tutorials are helpful! Thanks for watching!
I watch almost all your tutorials. I knew most of this but never experimented with negative quadratic lens distortion. That's was very cool. I'll have to find an excuse to use that!
Thanks Dean! Those camera options are alot of fun to play around with!
Yes, they are:
www.talesfromthehead.com/random/420.gif
whoaaaa trippy man! :)
Hi EJ, this is a really helpful and inspiring tutorial, thanks a lot! And keep on that good work.
Glad you think so! Thanks for watching!
Yet again thanks for showing and explaining what does what. Always a huge help EJ. Side note a little birdie told you moved to Denver. Enjoy man, I have lived here for going 12 years and I still love it.
Hey Ross! Thanks for the kind words! Happy to help! :) And yeah been out here in Denver for a little over a year now! Have you made it out to any of the Colorado C4D meetups yet? Sign up to the mailing list if you haven't! facebook.com/coloradoc4d
I haven't made it out to any yet, but literally just signed up 2 or 3 days ago. I'm going to make it out for sure. I'm just starting to get into C4D.
Sweet! Hope to see you at one soon!
wow. Thats an eye-opener. Thank you.
Thanks for watching!
Thank you for the clear and detailed tutorials. Currently rendering this one to see how it turned out!
Thank you for your kind words and for watching! Looking forward to seeing how yours turns out!
You definitely sold me on the Shader. I had my Random Effector right next to the Cloner in my Custom Palette and that sucker is getting swapped out for the Shader. So much more control. Thanks for the tutorial.
Haha glad you found the usefulness of the Shader Effector! Random still has its quick and easy uses but very limited!
You made my life. Thanks for your all tutorial. Please keep making. Thanks again.
I'll keep making if you keep watching! Appreciate the views!
yeah sure
Fantastic tutorial EJ! Learnt a tonne.
Awesome!! Glad to hear it, man! Thanks for watching!
awesome breakdown.. how can we simply assign say 3-4 colours across the grid randomly which once assigned stay no matter what the position of the element? thanks
watch more and learn more your are great thanks.
Thanks for watching!
Amazing tutorial, super helpful, thank you so much!!
Thanks for watching!
Fantastic tutorial. Thanks for the great content you make!
very welcome, thanks for the kind comment Nate and for watching!
incredible, as always. many thanks!
Cool Tutorial! Thank you!
Thanks a lot EJ! A great tutorial for a very powerful tool!
You bet! Glad you found it helpful!!
Amazing thank you 👏
Hello my friend, I follow you, I want to say; absolutely great and very useful tutorials you have, thank you for your time and the lessons you prepared.
Thanks very much for you kind message, really appeciate you watching!
Great tutorial. Thanks EJ.
Incredibly helpful!!! Thorough and awesome! Thanks!!!!!
My pleasure, thanks for watching!
Nice tutorial. I feel this could become very powerful when mixed with the sound effector or using an animated image driven by sound from AE or the like to drive the shader.
thank you! super useful lesson!
Glad you liked it!
thanks for a video. it was very helpful for me!
Hi EJ. I've been trying to feed Video into relief and shade effectors. What i'm trying to be is add various effector to distort the video. So far i've been doing very abstract work with an image through a relief object. This is great, but as soon as i try to feed an image sequence through the material or try somehow to use the image sequence as the relief map, thats where it doesn't work. I know this is off comic slightly Do you have any work arounds other than using complex arrays in mograph? is there an xpresso way? just thought id try you. great work as usual dude:))
hello, your video is really helpful! do you know if we can move this plane to be shaped as a potential object under it? (like a coat effect)
Love your style of presenting. I want to do something similar with blocks, but need blocks to glow randomly otherwise black, and link to a sound effector. Can you help with a tutorial?
Every Videos of your tutorial are very detail. Thank you so much.! May you create a tutorial focus on Cinema 4D Camera.! I hope to watch your tutorial. Thank you.
Thanks for the kind words and for watching! What specifically would you like to learn about the C4D Camera?
eyedesyn : Yes Sir! Camera functions in C4D
great tip!!!! thank you! i love the shader effector!
Glad you liked it! Shader Effector is super useful! Thanks for watching!
Looks like this much powerfull than simple random! Thank you man great tutorial! Greetings from Ukraine
Totally! Thanks for watching all the way from ukraine!
Thank you! So much useful info in this tutorial. Now, isn't EJ just the nicest guy?! :D
haha thanks so much! Really appreciate it!
Having difficulty making the bottom row of dots disappear or falloff so they arent visible at the bottom like the beginning video and get good looking missing chunks of dots, using octane and emission texture with a colorizer distribution
Great tutorial. Thanks!
You bet! Thanks for watching!
Great tutorial. I got a lil thrown off when u switched to do make your logo design a material, ill need to get better at that. I shouldve watched this months ago cant wait to get more into the shader =]
Thanks! Shader effector can do a ton of stuff, its one of the harder shaders to wrap you mind around I'd say
Going over this again truly an in depth tutorial! Im having trouble in r19 getting the white and black spectrum to show does it have to do with the fact theres another alpha color mode under shading?
Hi, I like your videos and learn a lot out of them! :)
Even though you have so much subscribers, you respond to every single one. I like that. Subbed^^
If someone takes the time to watch and write a comment, I will take time to give a personal thanks for the support! :)
eyedesyn Well I wish more RUclipsrs would think like you...
Very useful techniques.... Thanks Buddy....
Thanks for watching Ali!
Can you do a tutorial on how to get such white teeth? Thanks!
Oral B Electric Toothbrush, twice a day! And beer.
haha
Some secret plugin of course
EJ first of all, thanks for the tutorial! Secondly, do you plan making a video for rigging with bones? Finally could you show a little bit about making particles like fire and smoke? Thank you and have a great day! Also, hello from Greece
Would you mind also making a depth of field tutorial?
So demanding! :) I have made an Intro to Mechanical Rigging that can give you a taste of rigging without bones:
ruclips.net/user/edit?o=U&video_id=nNZkFHFqs_k
Great job all around. Thank you.
Much appreciated! Thanks for watching, Mike!
Hey, JD!
Very cool tutorial but I can't properly load images using layer shader. I can't change projection plane and it seems like it is set to Z-axis by default
Awesome as always!
Thanks! Glad you enjoyed it!
good tuts man.. i love this
Thanks Chris! Glad you dug this!
I have a tricky question. I have a clone with lots of cubes that form a grid. I apply a Shader Effector with an image texture. Each cube therefore has a color that corresponds to a pixel area of this image. However, I would like each cube to have its own texture AND to have the color of the Shader Effector in half mix. The idea behind this, is that when the camera is close to cubes, we see their texture (say houses with windows) and when the camera goes away, we see the overall picture. It looks like the cubes have either the image of the shader or the texture applied on it. Can't find a way to mix them. I admit that it is a bit complex as a question.
Nice job ;)
Hi E.J, I am trying to solve a problem and while searching the internet i came across your video. My question is, can we randomize a cinema4d material attribute that we keyed? I mean we keyed the luminance from 0 to 100 and back to 0 of a sphere and we put it into a cloner. Then can we make those spheres ( like 100 spheres) randomly glow? (or we put a video to luminance of the shader and we want all spheres plays different part of the video) I hope you help me. Because i am totally stucked. Have a nice day.
Indeed you can! Look up info about the Mograph Color Shader!
eyedesyn hi again :). I’ll check it tonight. Thank you.
@@eyedesyn hi again. i checked the help documentary. But i couldnt find any topic that tells about how to connect about this. Actually very little is told about shader effector and color shader. I went back to beginning :( I dont wanna take your time too much but really appreciate if you know the solution.
It looks fine, does anyone know how I can create the same animation in 3ds Max, I mean, without plugins.
Thanks.
Awesome Tutorial. Damnn never touch the shader effector. lol Thanks for opening my eyes. Annnd is that a new EyeDesyn logo teaser' preetty cool! ;)
Thanks John! I didn't mess around with the Shader Effector until recently and I'm like "HOW have I not been using this more?!" Crazy! haha, it's an alternate logo that I don't use too heavily but I'm looking to totally revamp my logo/brand soon! Thanks for watching my man!
Hi EJ,
Great tutorial! How can I create undulating fabric surface using shader effector?
Maybe use the Displace Deformer, Jiggle Deformer, or cloth for that!
Great stuff, thanks!
good work
Thanks man! Appreciate you watching!
EJ rocks!
Hey thanks for the kind comment! Glad you're enjoying the videos! :)
Oh no, thank YOU!I knew the English learning would come in handy someday. And this is the best kind of reward. btw, are you the EJ himself? (haha) I have a question though, like in that Ghost in the Shell HUD effect and the soft body tutorial that you did, where did you get the idea? or, you have an idea of an effect, what the process in your head of putting that into practice with C4D? It would be great to hear from you! Thaaaanks!
haha yes I am the "EJ himself" hahaha!
sometimes its being inspired by what I see in movies or on TV or on the internet, and sometimes it's ideas that I run into by solving challenges in my own projects and experimenting! Thanks for your questions and thanks for watching! :)
Hi, I'm stuck at the Colorizer step, I add the MoGraph color shader then when I add the Colorizer it loses the gradient application and displays flat yellow, hence no gradient coloration applied, I've redone the step many times and always get the same result. What am I doing wrong?
You need to make sure you have some falloff there and values of white to grey. Seems like you have all the same greyscale color applied to the clones which will have just one color from the gradient be sampled. You definitely missed a step so try again from the beginning!
hey wanted to know do you or can you do a hologram material tutorial?
These videos are so good :3
Thanks man! Always good to see you in the comments!
Thank you!
My pleasure, thanks for watching!
hey ej im really interested in learning cinema 4d but i dont really know where to start, which video should i learn first?
Check out my intro to c4d lite series on eyedesyn.com/cinema4d-lite!
thank you! cinema 4d is very challenging for me because I'm used to ai and photoshop but I'm really excited because the art result of cinema4d is stunning
I absolutely love C4D and hope you have fun learning it!
ty BOSS
very welcome, appreciate you watching!
So noise maps are hight maps, or what?
can you show us how to apply it on text
and do more text effect tutorials on C4D
Check out my older tutorials, a lot of text effects stuff there!
Nice like ever !
awesome thanks for watching!
How do you know how many seconds is 90 frames.
90/30 = 3 seconds, 30 frames = 1 second
Richtig gutes Video, trotz des Alters zeitlos.....
Vielen Dank!
Why I don't have a MoGraph tool... I'm a beginner and I'm using R20.
you should with R20!
awesome :D
anyone know how to randomise the scale without the random effector?
You could manually throw in more objects under the cloner that has different sizes and under the Clones dropdown, choose Random to randomly sort through the different objects in the cloner!
at first the last 3 minutes seem out of place but you drop some knowledge about physical renders
cool!
tnx!!!
Mograph is Plugin ?
Dude!!!!!!!!!!!!!
Bro!!!!!!!!! :)
haha! This was really helpful man thanks so much!
Of course! Glad you found it useful! Thanks for watching man! Appreciate it!
as a german, i never thought maxon is a german company and always was wondering why the heck they pick that useless color ramp as the default xD
Haha, well now you know! :)
yes yes yes
That's all i can say!
Woo hoo! Glad you enjoyed it! Thanks thanks thanks for watching! :)
Looks alot like trapcode
was thinking the same thing
But probably way easier to setup! :)