Great video did wanna mention tho its impossible without glitches to get into Leyndell whithout killing at least 2 shard bearers so Radahn, Rennala or Godrick the path behind draconic tree sentinal is blocked So morgott is perfectly the mid point boss you got it right
As soon as I saw that thumbnail I immediately thought of Morgott. I once read a comment saying if Magrit is the skill check in Elden ring, Morgott is the power check. Balanced by an insane moveset and weak stats he's Fromsoftware's way of telling you your speedrunning session is over. Truly the perfect midway boss.
I like that he has low stats. Having to somewhat master a boss to beat it the first time gets tiresome when you do it a lot. Makes replaying him and doing challenge runs more enjoyable.
Finally someone putting respect on Morgott's name he is not only the best midgame boss but for me personally my favorite Elden Ring character such a well written character and on top of all that bro was still hating after you whoop his ass😭What an absolute legend
I agree with Morgott for the 'half way' point. The first 'phase' of your adventure is to get to the erd tree. You kill two demigods of your choice then go to the capital. But after Morgott, there's the twist of your entry being barred. And then the REST of the main story is about getting rid of those thorns to get inside. I think that bisects the 'main story' into two fairly distinct halves and makes Morgott the best contender for mid boss.
How is Velstadt the halfway boss for DS2??? The Looking Glass Knight definitely fits the description waaay better. It's literally the boss that divides the game between looking for the great souls to get to Drangleic Castle, and the more linear second half of the game. Think about it, Drangleic Castle is the halfway point of the game, the equivalent of Lothric's Castle and Leyndell, after it, you discover the actual story of the game and fight the final bosses The lore of the Looking Glass Knight it's quite literally to prove the player as worthy to follow the path to Shrine of Amana, find Vendrick, and take the throne Velstadt is just the guard of Vendrick, which is arguably the third most important final boss of the game Talking about Morgot tho, you can't even enter Leyndell without at least 2 great runes, so why did you even say that one thing about not fighting Godrick nor Rennala...
Ornstein and Smough took me probably almost 50 tries after I’d already beaten Elden Ring and Sekiro I think the main reason was ornsteins charge stopping at pillars and then Keep going at Mach 5
O&S simply because of the memorable design/ where it’s placed in the world. It’s the pinnacle of the best area progression and a skill check. Morgott is a very close number 2 but I wouldn’t mind switching them. I’d say rom, flamelurker, pontiff are halfway bosses.
I can’t argue with you on Flamelurker bc I honestly don’t know, seems like everyone else says rom is a better pick than one reborn and I can agree w that, and idk man I feel like dancer is a perfect mid-way boss for ds3
You absolutely can kill The One Reborn without going for the casters. In fact my first playthrough I didn't realize I could get up to where they were and so I was dodging around like crazy and attacking the boss and only later realized I COULD get up there to kill them lol. It does make the fight more annoying but it is doable.
Dancer is not a half way boss. After that you only have dragonslayer armor, twin princes, and the final boss Also you can fight her as the first boss after iudex I'd say maybe pontiff, or aldrich is a halfway boss
I think Dancer's a good pick for half way. It's kind of funny because as linear as DS 3 is compared to 1 and 2, the moments where it DOES choose to go non linear makes it a bit tricky to pick a 'mid point boss' because you 'could' kill Dancer early and clear out Lothric castle earlier. Either Aldritch or Yormh could also potentially be good pics, as the 2nd and 3rd Lord that you kill in a normal run but since you can do them in either order that complicates things. But assuming a normal playthrough, and considering the Consumed King Garden is in lothric castle AND is required to access two other later game optional areas, I think Dancer is as good a pick for mid point as you can really get. The only other contender I can think of is Pontiff Sulyvahn. But Dancer may be the better choice. Unlike DS 1/2 or Elden Ring you just have four quasi linear objectives and then 'kill last boss' rather than two distinct phases to the quest. DS 1: Ring the bells to open the way to Anor Londo. Getting the lord vessel and new objective of killing the four lords makes for a great mid way point to bisect the story and your main objectives. DS2: Open ended quest to kill the four lords, then a linear quest to the end. Elden Ring: Kill two demigods and go to erd tree, then do a quest to burn away the thorns. But DS 3 doesn't have that sort of bisected plot. Your goal at the start is 'kill the four lords, return them to their thrones, and then go link the fire. (Or other ending of choice.) There's also a weird quirk in that, intended order aside, you can largely kill them in any order, save that Abyss Watchers must be your first OR second. But while your goal never really evolves or shifts like in the other games, killing Yohrm and Aldritch teleporting you to the castle to fight the Dancer story wise is the closest thing to a story shift because you get teleported away and a story scene happens. But not REALLY because nothing has actually CHANGED, the game is just nudging you towards the next of the objectives you already knew about if you didn't already unlock that path yourself by killing the old lady. Sorry for the wall of text here, I just found DS3's nature to be kind of interesting for this particular 'mid point boss' subject.
I agree with others that The One Reborn is too late to be considered mid-game. I would probably suggest Shadows of Yharnam for that slot. I also feel Dancer is too late. Unless you fight her early, once you defeat her it's basically three bosses and you're done. I might say Pontiff fits that bill instead. I agree on Morgott, though, and I think it's actually a pretty easy pick. Everything before Leyndell is semi-optional; you need to defeat at least two out of four Shardbearers (five if you're crazy enough to fight Mohg that early), but it's your pick which ones you do, and the order you do them in. Once you enter Leyndell, it's much more clear cut what's optional and what's mandatory.
I probably would have picked Rom as the half way point boss but I can see why you'd go for One Reborn. Beating Rom shifts the night into this third phase, and transforms Yarhar Gul from its pre and post red moon phase etc, and generally does more to the world IMO than the shift from late afternoon to night after Amelia did.
For DS2, I see where you're going with Velstat. But probably would have picked one of the bosses before him in the castle. Either the duo dragon riders or the looking glass knight. I see the 'first half' as going after the four great souls, so the half way boss for me would be the last one of those four you kill, transioining to the more linear second half of the game. But since that could be any one of the four bosses I'd go with one of the encounters in the castle, as I fele there just isn't enough left after Vekstat and you're still on the linear track anyway.
So, it is very possible to beat The One Reborn without dealing with the ladies, because I have been doing it that way this whole time not knowing there was a better way
Haha radahns optional technically and Elden Ring is always weird to tell what point a player is at in their game since it’s open world. Maybe for you Radahn is halfway
Dancer is an okay boss for ds3 but I consider her the 2/3 boss of the game, she guards the endgame, the same way the Abyss watchers guard the midgame. Like, large titanite shards are limited and rare before Abyss watchers but plentiful after them, likewise chunks are limited before Dancer but they just drop from enemies after. Also, the areas after Dancer are Lothric Castle and its parts, Archdragon Peak and the DLCs, you can't tell me any of those are mid game areas. The real halfway boss is Pontiff imo, if you fight him before Yhorm.
For me the midway boss of Sekiro is Great Shinobi Owl since he guards the way to what I consider the second half of the game (Hirata revisited, Fountainhead palace, and then the endgame), Genichiro is the third boss in the game, and the second required boss in the game, so having him as the halfway boss would be like having Vicar Amelia as Bloodborne's midway boss. Speaking of Bloodborne, I would say Rom is the midway boss because thats the boss that causes significant change to how the world looks, you start seeing all the amygdalas everywhere. Lastly, I would put Looking Glass Knight as the midway boss of ds2, because Velstadt, if you're talking only required bosses, is literally the second to last boss, before the final fights. Giant Lord is the only other required boss to get to the throne of want and fight the throne defenders, nashandra, and aldia. Vendrick, Ancient Dragon, etc, are completely optional. With these 3 changes I made, here's my list (I havent played DeS) 6. Rom 5. Great Shinobi Owl 4. Dancer 3. Looking Glass Knight 2. O&S 1. Morgott Rom is the only boss here I dont like btw, LGK over Dancer mainly because LGK is the best base game boss of ds2, and GNS below Dancer because his gourd canceling and poison moves are dumb, and he is inferior to Owl Father in every wau
Another candidate for halfway boss in Sekiro would be Great Shinobi Owl, because the plot branches out from there. I would rank both Great Shinobi Owl and Genichiro above over Dancer and maybe even Morgott, because they also serve as tutorial bosses like many bosses in Sekiro, and ensure that you know certain basic skills before progressing. Also, they have some really interesting mechanics, like Owls phase transition deception and lightning reversal in Genichiro. Morgott is mechanically great, but doesn't have enough HP.
@GiggityFS I love how he breaks the Sekiro formula and incentives you to mix dodges with deflects to get counter attacks with weapon arts. And the way he uses your own techniques like mikiri counter really sells the relationship between the characters, even though it hasn't been given much screen time before. It makes the sense of conflicting loyalties really shine in the fight. It's just good storytelling.
i'd say the midway boss for bloodborne is shadows of yharnam, they mark the point where the game stops being about werewolves and monsters and becomes full on eldritch horror
@@blakchristianbale I think both are true. But I agree Rom is probably a more precise or accurate single moment. But transitions are liminal. They can be a single moment or across space/time. I feel dumb now since its OBVIOUSLY Rom 😂
Honestly, I think the halfway point for Bloodborne would be Martyr Logarius, Dragon god for Demon souls, Ornstein and Smough for Ds1, Old iron king for Ds2, Pontiff for Ds3, Guardian ape for Sekiro, and Morgott for Elden Ring.
How can a hidden, optional boss be a midpoint boss? Has no effect on the main story either. Also in ds2 you need to kill 4 lord bosses: lost sinner, rotten, iron king and freja (or aquire 1 million souls) to progress. You can beat them in any order so that also doesnt quite make sense
Velstadt is WAY too late to be called "halfway"; for Dark Souls 2, the closest boss to that would be the two Dragonriders, in which case they'd definitely be in last place here.
You are sleeping on Genichiro. His regular fight is a huge skill check for sekiro, and also the final fight shows your progression. He kills you to start the game, then you beat him with some difficulty, then he becomes a joke of a phase one for Isshin to show your growth.
i love these kind of videos #7 i agree with this placement, one reborn is pretty mid #6 i've never played demon's souls so no comment. tower knight and one reborn are pretty similar tho #5 velstadt is alright for a boss, but kinda underwhelming. his runback can get annoying too. i think drangleic was supposed to be the final area in ds2, and it shows. the areas after drangleic are overall mid #4 haven't played sekiro yet so no comment. #3 dancer is such a unique boss, especially in ds3 where most bosses are fast paced and intimidating. this was the hardest boss for me to learn and its a great gateway to the 2nd half where the bosses get alot harder, it also unlocks the lothric castle along with the twin princes top tier area and boss fight #2 O&S is the best duo/gank fight in the series , a little too easy tho. they have the best theme in the game, the runback is short, and you get a great reward for killing them, not the lord vessel. #1 morgott is my favorite boss in elden ring, his placement is perfect, the arena and view of leyndell you get is outmatched. he's also my favorite character in the lore, he's so badass. he's a little after the midway point of the game i feel like however, but he's the closest main boss to it.
Good ranking, terrible opinion on what halfway boss is. For example the One reborn… dude, after that boss is the final area of the game - Nightmare of Mensis and the last 2 or 3 bosses depends if you fight Gerhman
Hmm well my opinion on what is and is not a midway boss is kinda questionable. For Bloodborne it is either the one Reborn or Rom, the one reborn is the worst boss in the game, you can at least cheese micolash with poison and skip the entire fight, one reborn has the worst area in the game too. Rom would also be last place anyway. For DS2 the halfway point for me is smelter and ruin sentinels, everything else just dies like a bitch cept for the 2 before Nashandra, hilarious she can think she can fight us when those 2 could actually be one of the very few things in base game that can put up a fight. Ancient Dragon and Dark Lurker are still problems in base game but optional so eh. Only played DS2 once so my concept of what is and what is not midpoint is questionable here. For Sekiro I wanna say Lady Butterfly in path of Shura. Otherwise Owl the first time you fight him since that should be closer ish to being in the middle. But I suppose Genichiro fits that role narratively. For DS3 its a tossup between Sullyvan and the Dancer. Sullyvan i think fits it better narratively speaking. The dancer is the end of the midgame if i had to put words into it. Past the dancer is end game with only Lothric, Oceiros, the armor and Soul of Cincer. End of early game is abyss watchers. Yep past O&S is the beginning of the shit late game but honestly i don't even care, they get carried on vibes, relative difficulty and soundtrack. Yep Iron Golem i think fits more as a proper middle but lacks the oomph. For Demon Souls i wanna say the halfway point is firelurker. Yep he is the halfway point in that he gatekeeps you out of boss weapons. If you can beat him and the bullshit that is 4-2, you beat Demon Souls, the rest is a foregone conclusion. Tower Knight could be considered a midpoint but like honestly due to how Demon Souls is structured, it more than likely is the second boss you beat after Phalanx is Tower Knight due to being the path of least resistance. 2-1, 3-1,4-1, and 5-1 are all vastly more annoying undertakings relatively speaking due to their areas rather than bosses. Which is why I consider Firelurker somewhat closer to a midpoint in that he gatekeeps you out of lategame in a sense. Agree with the order of the list cept on ER since i never exactly played it. Might have a couple of nitpicks as to what is and is not a midboss but close ish enough.
Ds2's first part is so much longer than the second that i think the halfway boss might be the old iron king or the rotten (sadly They're really bad, especially the old iron king which might be alongst thr worst of the serie)
you can make an argument with some of these and im not agreeing with some like the one reborn or dancer being a halfway boss... but cmon tower knight??? he's litterally the 2nd boss in the game lmao 😂at least if you don't count the venguard demon
@@UnderCurrents15 I’m serious lmao ppl only like ds1 cause it’s iconic imo it’s the weakest soulsborne game (not counting demon souls since I never played it)
I hope you enjoyed or whatever
Hey, im new to this channel but your videos are great and I want to tell you to keep up the great work!
Great video did wanna mention tho its impossible without glitches to get into Leyndell whithout killing at least 2 shard bearers so Radahn, Rennala or Godrick the path behind draconic tree sentinal is blocked So morgott is perfectly the mid point boss you got it right
I would have said Rom was the midpoint boss for Bloodborne. Like Ornstein and Smough, it’s the boss fight that changes the game completely.
I agree, but I still would have put Rom in last so it doesn’t matter to me
For sure. The One Reborn is pretty late in my opinion, only 3 fights after that and the game is over potentially.
You’re definitely right, wouldn’t affect the placement tho haha
ds3's halfway boss is for sure pontiff
As soon as I saw that thumbnail I immediately thought of Morgott. I once read a comment saying if Magrit is the skill check in Elden ring, Morgott is the power check. Balanced by an insane moveset and weak stats he's Fromsoftware's way of telling you your speedrunning session is over. Truly the perfect midway boss.
100%. Super complex moveset, I just wish he had more health. It’s super easy to get a +9 somber weapon like bloodhounds fang just by exploring
I like that he has low stats. Having to somewhat master a boss to beat it the first time gets tiresome when you do it a lot. Makes replaying him and doing challenge runs more enjoyable.
He truly is an incredible mid-way boss
@@nateB-l7klove Lorna shore
Finally someone putting respect on Morgott's name he is not only the best midgame boss but for me personally my favorite Elden Ring character such a well written character and on top of all that bro was still hating after you whoop his ass😭What an absolute legend
I agree with Morgott for the 'half way' point. The first 'phase' of your adventure is to get to the erd tree. You kill two demigods of your choice then go to the capital. But after Morgott, there's the twist of your entry being barred. And then the REST of the main story is about getting rid of those thorns to get inside. I think that bisects the 'main story' into two fairly distinct halves and makes Morgott the best contender for mid boss.
Idk who it is for ds2 but its NOT velstadt. There are 4 mandatory bosses left after him and 2 of those are in the same room.
Yeah its definitely looking glass knight. Its hard to choose a boss before him because you can complete the 4 large souls in any order
How is Velstadt the halfway boss for DS2??? The Looking Glass Knight definitely fits the description waaay better. It's literally the boss that divides the game between looking for the great souls to get to Drangleic Castle, and the more linear second half of the game.
Think about it, Drangleic Castle is the halfway point of the game, the equivalent of Lothric's Castle and Leyndell, after it, you discover the actual story of the game and fight the final bosses
The lore of the Looking Glass Knight it's quite literally to prove the player as worthy to follow the path to Shrine of Amana, find Vendrick, and take the throne
Velstadt is just the guard of Vendrick, which is arguably the third most important final boss of the game
Talking about Morgot tho, you can't even enter Leyndell without at least 2 great runes, so why did you even say that one thing about not fighting Godrick nor Rennala...
This might be the most unique video concept I've ever seen.
Haha I hope you enjoyed nonetheless
You should check the people that rank the Star Wars movies by the water in the movies or by the 4th lightsaber that appears in the movies
Velstadt is a good pick for ds2, though my first thought was mirror knight
That one works too
looking glass knight may be about as easy (unless someone really trolls you when summoned) but I think it's way cooler
Ornstein and Smough took me probably almost 50 tries after I’d already beaten Elden Ring and Sekiro
I think the main reason was ornsteins charge stopping at pillars and then Keep going at Mach 5
Hahahaha Mach 5. Yeah that parts kinda ridiculous but at least it’s not a one shot or anything
O&S simply because of the memorable design/ where it’s placed in the world. It’s the pinnacle of the best area progression and a skill check. Morgott is a very close number 2 but I wouldn’t mind switching them. I’d say rom, flamelurker, pontiff are halfway bosses.
I can’t argue with you on Flamelurker bc I honestly don’t know, seems like everyone else says rom is a better pick than one reborn and I can agree w that, and idk man I feel like dancer is a perfect mid-way boss for ds3
pretty good list, only id argue rom, great shinobi and pontiff are the half way bosses of their games tbh
You absolutely can kill The One Reborn without going for the casters. In fact my first playthrough I didn't realize I could get up to where they were and so I was dodging around like crazy and attacking the boss and only later realized I COULD get up there to kill them lol. It does make the fight more annoying but it is doable.
Dancer is not a half way boss. After that you only have dragonslayer armor, twin princes, and the final boss
Also you can fight her as the first boss after iudex
I'd say maybe pontiff, or aldrich is a halfway boss
I think Dancer's a good pick for half way. It's kind of funny because as linear as DS 3 is compared to 1 and 2, the moments where it DOES choose to go non linear makes it a bit tricky to pick a 'mid point boss' because you 'could' kill Dancer early and clear out Lothric castle earlier. Either Aldritch or Yormh could also potentially be good pics, as the 2nd and 3rd Lord that you kill in a normal run but since you can do them in either order that complicates things.
But assuming a normal playthrough, and considering the Consumed King Garden is in lothric castle AND is required to access two other later game optional areas, I think Dancer is as good a pick for mid point as you can really get.
The only other contender I can think of is Pontiff Sulyvahn. But Dancer may be the better choice.
Unlike DS 1/2 or Elden Ring you just have four quasi linear objectives and then 'kill last boss' rather than two distinct phases to the quest.
DS 1: Ring the bells to open the way to Anor Londo. Getting the lord vessel and new objective of killing the four lords makes for a great mid way point to bisect the story and your main objectives.
DS2: Open ended quest to kill the four lords, then a linear quest to the end.
Elden Ring: Kill two demigods and go to erd tree, then do a quest to burn away the thorns.
But DS 3 doesn't have that sort of bisected plot. Your goal at the start is 'kill the four lords, return them to their thrones, and then go link the fire. (Or other ending of choice.) There's also a weird quirk in that, intended order aside, you can largely kill them in any order, save that Abyss Watchers must be your first OR second. But while your goal never really evolves or shifts like in the other games, killing Yohrm and Aldritch teleporting you to the castle to fight the Dancer story wise is the closest thing to a story shift because you get teleported away and a story scene happens. But not REALLY because nothing has actually CHANGED, the game is just nudging you towards the next of the objectives you already knew about if you didn't already unlock that path yourself by killing the old lady.
Sorry for the wall of text here, I just found DS3's nature to be kind of interesting for this particular 'mid point boss' subject.
I agree with others that The One Reborn is too late to be considered mid-game. I would probably suggest Shadows of Yharnam for that slot. I also feel Dancer is too late. Unless you fight her early, once you defeat her it's basically three bosses and you're done. I might say Pontiff fits that bill instead.
I agree on Morgott, though, and I think it's actually a pretty easy pick. Everything before Leyndell is semi-optional; you need to defeat at least two out of four Shardbearers (five if you're crazy enough to fight Mohg that early), but it's your pick which ones you do, and the order you do them in. Once you enter Leyndell, it's much more clear cut what's optional and what's mandatory.
you know you still are right because of the fact that you cant enter the capital until you beat 2 demigods👍
good idea for a vid although i would say abyss watchers are the halfway point for DS3 personally
Abyss watchers is still early game
Pontif is a good midpoint
Thanks sm bro
for dark soul 3 the half way boss is sullivan. if you say dancer is "halfway" is not accurate because after her there are only few boss left
I probably would have picked Rom as the half way point boss but I can see why you'd go for One Reborn. Beating Rom shifts the night into this third phase, and transforms Yarhar Gul from its pre and post red moon phase etc, and generally does more to the world IMO than the shift from late afternoon to night after Amelia did.
For DS2, I see where you're going with Velstat. But probably would have picked one of the bosses before him in the castle. Either the duo dragon riders or the looking glass knight. I see the 'first half' as going after the four great souls, so the half way boss for me would be the last one of those four you kill, transioining to the more linear second half of the game. But since that could be any one of the four bosses I'd go with one of the encounters in the castle, as I fele there just isn't enough left after Vekstat and you're still on the linear track anyway.
So, it is very possible to beat The One Reborn without dealing with the ladies, because I have been doing it that way this whole time not knowing there was a better way
Morgott halfway? I though radahn was halfway... I have so much more to go...
Haha radahns optional technically and Elden Ring is always weird to tell what point a player is at in their game since it’s open world. Maybe for you Radahn is halfway
Dancer is an okay boss for ds3 but I consider her the 2/3 boss of the game, she guards the endgame, the same way the Abyss watchers guard the midgame. Like, large titanite shards are limited and rare before Abyss watchers but plentiful after them, likewise chunks are limited before Dancer but they just drop from enemies after. Also, the areas after Dancer are Lothric Castle and its parts, Archdragon Peak and the DLCs, you can't tell me any of those are mid game areas. The real halfway boss is Pontiff imo, if you fight him before Yhorm.
For me the midway boss of Sekiro is Great Shinobi Owl since he guards the way to what I consider the second half of the game (Hirata revisited, Fountainhead palace, and then the endgame), Genichiro is the third boss in the game, and the second required boss in the game, so having him as the halfway boss would be like having Vicar Amelia as Bloodborne's midway boss.
Speaking of Bloodborne, I would say Rom is the midway boss because thats the boss that causes significant change to how the world looks, you start seeing all the amygdalas everywhere.
Lastly, I would put Looking Glass Knight as the midway boss of ds2, because Velstadt, if you're talking only required bosses, is literally the second to last boss, before the final fights. Giant Lord is the only other required boss to get to the throne of want and fight the throne defenders, nashandra, and aldia. Vendrick, Ancient Dragon, etc, are completely optional.
With these 3 changes I made, here's my list (I havent played DeS)
6. Rom
5. Great Shinobi Owl
4. Dancer
3. Looking Glass Knight
2. O&S
1. Morgott
Rom is the only boss here I dont like btw, LGK over Dancer mainly because LGK is the best base game boss of ds2, and GNS below Dancer because his gourd canceling and poison moves are dumb, and he is inferior to Owl Father in every wau
For Bloodborne it's ROM
Talk about a content drought haha jk I enjoyed it lol
Another candidate for halfway boss in Sekiro would be Great Shinobi Owl, because the plot branches out from there.
I would rank both Great Shinobi Owl and Genichiro above over Dancer and maybe even Morgott, because they also serve as tutorial bosses like many bosses in Sekiro, and ensure that you know certain basic skills before progressing. Also, they have some really interesting mechanics, like Owls phase transition deception and lightning reversal in Genichiro. Morgott is mechanically great, but doesn't have enough HP.
Ouuu didn’t even think of great Shinobi owl my bad man I totally would’ve put him over Genichiro
@GiggityFS I love how he breaks the Sekiro formula and incentives you to mix dodges with deflects to get counter attacks with weapon arts. And the way he uses your own techniques like mikiri counter really sells the relationship between the characters, even though it hasn't been given much screen time before. It makes the sense of conflicting loyalties really shine in the fight. It's just good storytelling.
i'd say the midway boss for bloodborne is shadows of yharnam, they mark the point where the game stops being about werewolves and monsters and becomes full on eldritch horror
I feel like they mark the end of the first act and start of the second
Nah it's clearly Rom, that's the one that actually marks the second act turning point in the narrative. The Shadows are just the prelude to it
@@blakchristianbale I think both are true. But I agree Rom is probably a more precise or accurate single moment.
But transitions are liminal. They can be a single moment or across space/time. I feel dumb now since its OBVIOUSLY Rom 😂
I wasn’t even thinking of it in that way, good point man
BOOST!!!
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Honestly, I think the halfway point for Bloodborne would be Martyr Logarius, Dragon god for Demon souls, Ornstein and Smough for Ds1, Old iron king for Ds2, Pontiff for Ds3, Guardian ape for Sekiro, and Morgott for Elden Ring.
How can a hidden, optional boss be a midpoint boss? Has no effect on the main story either. Also in ds2 you need to kill 4 lord bosses: lost sinner, rotten, iron king and freja (or aquire 1 million souls) to progress. You can beat them in any order so that also doesnt quite make sense
Velstadt is WAY too late to be called "halfway"; for Dark Souls 2, the closest boss to that would be the two Dragonriders, in which case they'd definitely be in last place here.
You are sleeping on Genichiro. His regular fight is a huge skill check for sekiro, and also the final fight shows your progression. He kills you to start the game, then you beat him with some difficulty, then he becomes a joke of a phase one for Isshin to show your growth.
I would say Looking-Glass Knight is the mid-way boss, Velstadt can easily be the boss before the final boss so… that’s not really “halfway”
5.Looking Glass Knight
4.Morgott, The Omen King
3.Dancer of the Boreal Valley
2.Ornstein & Smough
1.Great Shinobi - Owl
Haven't played Bloodborne
Shura ending doesn't make owl a halfway boss
For me the midway bosses are Rom in last. Dragon god. Looking glass knight. O & S. Great Shinobi Owl. Morgott. And Pontiff in first.
O&S are the worst boss in the game and just as bad as the godskin duo
i love these kind of videos
#7 i agree with this placement, one reborn is pretty mid
#6 i've never played demon's souls so no comment. tower knight and one reborn are pretty similar tho
#5 velstadt is alright for a boss, but kinda underwhelming. his runback can get annoying too. i think drangleic was supposed to be the final area in ds2, and it shows. the areas after drangleic are overall mid
#4 haven't played sekiro yet so no comment.
#3 dancer is such a unique boss, especially in ds3 where most bosses are fast paced and intimidating. this was the hardest boss for me to learn and its a great gateway to the 2nd half where the bosses get alot harder, it also unlocks the lothric castle along with the twin princes top tier area and boss fight
#2 O&S is the best duo/gank fight in the series , a little too easy tho. they have the best theme in the game, the runback is short, and you get a great reward for killing them, not the lord vessel.
#1 morgott is my favorite boss in elden ring, his placement is perfect, the arena and view of leyndell you get is outmatched. he's also my favorite character in the lore, he's so badass. he's a little after the midway point of the game i feel like however, but he's the closest main boss to it.
Ayyy seems like we mostly agree on our placements my friend
My list:
6. Rom
5. O&S
4. Looking Glass Knight
3. Sulyvahn
2. Morgott
1. Owl
Mor goat
That’s you guys
Good ranking, terrible opinion on what halfway boss is. For example the One reborn… dude, after that boss is the final area of the game - Nightmare of Mensis and the last 2 or 3 bosses depends if you fight Gerhman
0:02 that was hot
extra zesty tbh
Thanks boo
I bet you want to welcome him to your "channel"
Hmm well my opinion on what is and is not a midway boss is kinda questionable. For Bloodborne it is either the one Reborn or Rom, the one reborn is the worst boss in the game, you can at least cheese micolash with poison and skip the entire fight, one reborn has the worst area in the game too. Rom would also be last place anyway.
For DS2 the halfway point for me is smelter and ruin sentinels, everything else just dies like a bitch cept for the 2 before Nashandra, hilarious she can think she can fight us when those 2 could actually be one of the very few things in base game that can put up a fight. Ancient Dragon and Dark Lurker are still problems in base game but optional so eh. Only played DS2 once so my concept of what is and what is not midpoint is questionable here.
For Sekiro I wanna say Lady Butterfly in path of Shura. Otherwise Owl the first time you fight him since that should be closer ish to being in the middle. But I suppose Genichiro fits that role narratively.
For DS3 its a tossup between Sullyvan and the Dancer. Sullyvan i think fits it better narratively speaking. The dancer is the end of the midgame if i had to put words into it. Past the dancer is end game with only Lothric, Oceiros, the armor and Soul of Cincer. End of early game is abyss watchers.
Yep past O&S is the beginning of the shit late game but honestly i don't even care, they get carried on vibes, relative difficulty and soundtrack. Yep Iron Golem i think fits more as a proper middle but lacks the oomph.
For Demon Souls i wanna say the halfway point is firelurker. Yep he is the halfway point in that he gatekeeps you out of boss weapons. If you can beat him and the bullshit that is 4-2, you beat Demon Souls, the rest is a foregone conclusion. Tower Knight could be considered a midpoint but like honestly due to how Demon Souls is structured, it more than likely is the second boss you beat after Phalanx is Tower Knight due to being the path of least resistance. 2-1, 3-1,4-1, and 5-1 are all vastly more annoying undertakings relatively speaking due to their areas rather than bosses. Which is why I consider Firelurker somewhat closer to a midpoint in that he gatekeeps you out of lategame in a sense.
Agree with the order of the list cept on ER since i never exactly played it. Might have a couple of nitpicks as to what is and is not a midboss but close ish enough.
Woah you were passionate that’s for sure
Ds2's first part is so much longer than the second that i think the halfway boss might be the old iron king or the rotten (sadly They're really bad, especially the old iron king which might be alongst thr worst of the serie)
you can make an argument with some of these and im not agreeing with some like the one reborn or dancer being a halfway boss...
but cmon tower knight??? he's litterally the 2nd boss in the game lmao 😂at least if you don't count the venguard demon
O and S are such a clunky and overrated fight
you’re wrong
Ragebait
@@UnderCurrents15 I’m serious lmao ppl only like ds1 cause it’s iconic imo it’s the weakest soulsborne game (not counting demon souls since I never played it)
@@monkey3696 you’re wrong
@@AveryLikesCats how so lmao it is objectively cluncky have you never played ds1?