I agree that optimization is a priority at this stage of game development and it *IS* mentioned in the patch notes. There's just not enough people on the test server to get a preview of that with a proper stress test. I stayed at a smooth 60 fps for the duration of my testing there, but there were no large battles happening that I could use to get a feel for any changes.
so what about optimization :D?!this is still number 1 for fix!
I agree that optimization is a priority at this stage of game development and it *IS* mentioned in the patch notes. There's just not enough people on the test server to get a preview of that with a proper stress test. I stayed at a smooth 60 fps for the duration of my testing there, but there were no large battles happening that I could use to get a feel for any changes.