Buffs Means ALL Champions are a solo 1 CYCLE in GM'S no champ mods needed. Numbers After Buffed: Raiden Flux Synapse Junction - 70% 30 - 55% Base Buff To Arc Staff - Lets Just low ball it and say 30% - They never stated Concussive Reload General Debuff - 15% Arc Surge - 25% Total 140% ORRRR 155% With Tractor Cannon DIM Link: dim.gg/zhbzboy/Equipped
I think it's absolutely insane that your subscriber count is extremely low compared to what it should be vs. other creators. The amount of useful information you provide suggests your count should be far higher than what it currently is.
What I will say to you is this. The YT meta is now run by watch time not views. So my average watch time on some videos is more than double the average. I also haven't pushed my YT this year as I have in the past and it still kind of runs even if I leave for a month. Its the average watch time is really high. The sub count should be 50K at least. I will try to push for that
Love the vids bro! I watch you and pretty much copy and paste your builds. Your videos have also inspired me to make a few builds of my own! Thank you sir.
Chaaablooo as soon as I saw the update I knew you were gonna talk about raiden flux...i have been talking up raiden flux up since the announcement! my build is ready
Let's go!!!! Chablo has an entire Destiny backlog of ALL content and walk-throughs of anything needed. Even for vets, this channel covers the essence of Destiny
I love this build. I tried it out last week from your Proving Grounds video on a whim because the ornament dropped for it which made me want to retry it. Prismatic gets a bit boring after a bit because it all boils down to whatever is the best ability or lowest cooldown. But this brought all the memories playing Arcstrider back with the flowing movements of the super and hitting enemies with a big stick, really fun. The current meta loadout madness drags a bit so I'm looking forward to the buffs on super cooldowns and the huge damage buffs vs champs in act 2. Roaming supers were a lot of fun in the Coil so this should be even better.
Love your content and so glad to see your peers recognize you (namely esoterikk and itztizzle) But i hope you dont mind the correction Buffs and debuffs stack moltiplicatevely not addictionaly: the final overall buff after you stack everithing is close to 80%
That used to be my favourite exotic on Hunter back in the day. I use the two artifact mods Trace Evidence and Retinal Burn with the legendary potion that gives you an Armour Charge on ionic trace pickup and the blind from Retinal Burn uses one Armour Charge affects mobs around the target. You get whole groups of mobs out of action for however long the blind lasts. You always have Armour Charges because you're always getting ionic traces so if you run damage mods on your legs, it's permanent Armour Charges, permanent damage increase plus permanent blinding groups around the mob you're shooting. Makes life a lot easier when less enemies are taking pot shots at you.
Yes yes yes. However which arc weapon are you paiting with it. There isnt really an amazing arc exotic tbh. Well not precsion based. i was wantjng to test that. Because theres a new arc mod next week that increases damage to blinded targets on top of the mods you mentioned
@@Chablo91 You don't need an arc exotic. I was using Vantage Point with Jolting Feedback and this potion - 'Refined Tonic of Amplified Arc' - "While Amplified, Primary ammo Arc weapons deal bonus damage. Trace Evidence Artifact Boost: Picking up an Ionic Trace grants an Armor Charge. Retinal Burn Artifact Boost: Blinding a target this way instead emits a blinding burst." Duration: 60 minutes. Trace Evidence - Rapid precision hits or final blows against Arc-debuffed foes will spawn an Ionic Trace. Retinal Burn - Rapid Arc precision hits consume Armor Charge to Blind the target. So using Vantage Point the Jolting Feedback applies Jolt, Trace Evidence spawns Ionic Traces with rapid headshots, the potion 'Refined Tonic of Amplified Arc' boosts Trace Evidence by giving you an Armour Charge for every Ionic Trace you pick up and the potion then uses an Armour Charge to blind the group around the target and not just the target itself. It's a self-sustaining loop. Shoot a chunky mob in the head, proc Jolting Feedback jolting the target, this spawns an Ionic Trace, the potion turns that Ionic Trace into an Armour Charge then uses that Armour Charge to blind a group of mobs. You just have to headshot stuff.
The big problem is that hardly any of the old roaming supers can stun champs, which makes your roaming super just tickle them especially in gm’s. If they would give a few older roaming supers champ stunning abilities ppl would use them more I bet.
Battlegrounds truly is where I’ll enjoy popping my roaming supers. Bring on the champs. I just wish to live long enough to see a day we can slot any super we want on prismatic.
Geomags are going burrrrrr in this GM bro hopefully you see this and can give us a video I managed an ugly solo but I'm not the player you are.... I used lost signal and the new jolting feedback pulse with dermitistic chaos ( spelled wrong I'm sure) but stuns barriers
Perfect loadout for gemoags mate well done on that. I bet it does would speed up DPS on the boss so much. I have a prismatic hunter build that I dont think ppl have seen b4 so not sure if I'm doing that next or on to warlock or titan.
Loving this upload and ur explanations 👍 Iv a few pulse Vantage Points in my vault 😂 Time to bring one out as wasnt aware how good this weapon was 👌 Cant believehow much im learning from watching ur videos 👏
I've always questioned the existence of blight ranger. Whoever designed it had no idea what they were thinking. A defensive style of gameplay for arc hunter is cool 'n all, but the hunter's identity isn't about defensive gameplay. An exotic like this doesn't even have a place in a game like destiny. For the super to work properly you NEED to be able to deflect projectiles aimed at YOU. This means you need to control enemy aggro, including bosses, and correct me if I'm wrong, but there isn't a solid way for you to do that, especially in a fireteam. And like Chablo said, the ONLY enemies this effect is good on are hive ogres. Sorry for the paragraph, but I get annoyed at any mention of blight ranger.
My issue is with the survivability though. I noticed whenever you went in with your super, your shield was broken multiple times and it's the running away before it ends that I still do not like about roaming supers.
@@sforsyth2911 i will cater to all players. I have a unique prismatic build hunter that hasn't been shown yet by anyone i know of. Word of advice though do prepare for next week check roaming super builds as they are getting huge buffs.
I did some tinkering with a few other arc hunter variants. I tried Esotrickk's Shinobu's Vow build. It was generating a lot of ionic traces but the symmerty scout rifle seemed a little weak for an exotic. Then I made a Raiju's harness build and I was kind of disappointed. I thought it was going to feel like orpheus rigs or shards of galanor but it was super inconsistent. I threw a gathering storm at that big spawn of enemies before you go inside of the base on the moon GM and it barely gave me any super energy back. It was maybe 1/3 and for a pack of ads that big I expected way more. Also I ran shield break charge since I was using an arc weapon and there were lots of arc shields but it didn't seem to work every time. Maybe it's bugged? Then overall I was just feeling like some of the arc fragments were a little outdated and underwhelming for the current state of the game. Only having the 4 fragment slots to work with seemed overly restrictive with all the prismatic nonsense going on these days. There should be more of an incentive for running the pure subclasses over defaulting to prismatic for everything. Messing around with arc was fun but I know in the back of my head that I'm handicapping myself. I can't wait to try out the new roaming supers buff and see what the players can come up with.
Just letting you know, buffs stack multiplicatively, not additively. That means the total is WAY higher than what you calculated. For example, 30% increase and a 70% increase stack to 121%, not 100%. That's because the 70% is applied to the new value after you apply 30% not to the base value. With that in mind, the math would be something like this: 1.3 * 1.7 * 1.15 * 1.25 = 3.17 That's a 2.17x increase aka 217% over the base damage. Not 140% which makes this the more insane.
@Chablo91 it really does work above it's legendary status. Pair it with the tonics & it really shines. Hard to move off of it. Jolting feedback is what "jolt" should've been.
We don’t have radar because GM pulls from elements of the Halo LASO experience. Fog was a skull we always had to deal with. Just be glad they didn't bring over black eye.
I want blight ranger to be good, but its just useless, and they made it even worse. It sucks in solo because why would you want to defend if you could be killing, and it sucks in team play because enemies shoot at teammates instead of you. There is so little fire coming at you that you can't even get the bar to fill up more than half the way. They need to change it so that as soon as you pop super, you hold agro for every ad, and they only shoot at you nonstop while the super is going. With a huge damage buff.
For blight ranger to be effective it would need to be buffed. No.1 arc staff defence takes all argo off enemies much like barricade does. No 2 it would need to be buffed 100 to 200 percent increase in damage. None of that will happen, so for now. It's a dusty exotic.
Buffs Means ALL Champions are a solo 1 CYCLE in GM'S no champ mods needed.
Numbers After Buffed:
Raiden Flux Synapse Junction - 70%
30 - 55% Base Buff To Arc Staff - Lets Just low ball it and say 30% - They never stated
Concussive Reload General Debuff - 15%
Arc Surge - 25%
Total 140% ORRRR 155% With Tractor Cannon
DIM Link: dim.gg/zhbzboy/Equipped
I made a comment about it but the buffs will stack to 217% not 140%. Buffs stack multiplicatively in Destiny.
@MoonDystopia ty very much. I have forgotten about that fact. So its 217% total is that right
I think it's absolutely insane that your subscriber count is extremely low compared to what it should be vs. other creators. The amount of useful information you provide suggests your count should be far higher than what it currently is.
What I will say to you is this. The YT meta is now run by watch time not views. So my average watch time on some videos is more than double the average. I also haven't pushed my YT this year as I have in the past and it still kind of runs even if I leave for a month. Its the average watch time is really high. The sub count should be 50K at least. I will try to push for that
Agreed he is straight to the brass tacks with useful information
Damm i agree totally
@@Chablo91 You need to get yourself an American accent.
Here here
Love the vids bro! I watch you and pretty much copy and paste your builds. Your videos have also inspired me to make a few builds of my own! Thank you sir.
Props for using Deterministic Chaos. I've been using it over Scouts with it's synergy it melts champions and is slept on atm.
Chablo refuses to let us forget that single elemental classes exist, which is a good thing. I still miss using perma ignite polaris lance on this map
That's a fantastic run and thank you fore showcasing the build,on a side not, love it when you adress yourself with "the royal We"
Chaaablooo as soon as I saw the update I knew you were gonna talk about raiden flux...i have been talking up raiden flux up since the announcement! my build is ready
Same! I was reading the twid going “Chablo’s gonna love this”
I just subbed. Keep up the great work.
Let's go!!!! Chablo has an entire Destiny backlog of ALL content and walk-throughs of anything needed. Even for vets, this channel covers the essence of Destiny
Welcome
Welcome, chablo is one of the few good and truthful creators!
I love this build.
I tried it out last week from your Proving Grounds video on a whim because the ornament dropped for it which made me want to retry it. Prismatic gets a bit boring after a bit because it all boils down to whatever is the best ability or lowest cooldown. But this brought all the memories playing Arcstrider back with the flowing movements of the super and hitting enemies with a big stick, really fun.
The current meta loadout madness drags a bit so I'm looking forward to the buffs on super cooldowns and the huge damage buffs vs champs in act 2. Roaming supers were a lot of fun in the Coil so this should be even better.
I think voidwalker for warlock should break barrier champs since it makes targets volatile when it’s fully charged.
Love your content and so glad to see your peers recognize you (namely esoterikk and itztizzle)
But i hope you dont mind the correction
Buffs and debuffs stack moltiplicatevely not addictionaly: the final overall buff after you stack everithing is close to 80%
Brilliant content and informative, well done mate 🇬🇧🍺
That used to be my favourite exotic on Hunter back in the day.
I use the two artifact mods Trace Evidence and Retinal Burn with the legendary potion that gives you an Armour Charge on ionic trace pickup and the blind from Retinal Burn uses one Armour Charge affects mobs around the target. You get whole groups of mobs out of action for however long the blind lasts.
You always have Armour Charges because you're always getting ionic traces so if you run damage mods on your legs, it's permanent Armour Charges, permanent damage increase plus permanent blinding groups around the mob you're shooting. Makes life a lot easier when less enemies are taking pot shots at you.
Yes yes yes. However which arc weapon are you paiting with it. There isnt really an amazing arc exotic tbh. Well not precsion based. i was wantjng to test that. Because theres a new arc mod next week that increases damage to blinded targets on top of the mods you mentioned
@@Chablo91 You don't need an arc exotic. I was using Vantage Point with Jolting Feedback and this potion - 'Refined Tonic of Amplified Arc' - "While Amplified, Primary ammo Arc weapons deal bonus damage. Trace Evidence Artifact Boost: Picking up an Ionic Trace grants an Armor Charge. Retinal Burn Artifact Boost: Blinding a target this way instead emits a blinding burst."
Duration: 60 minutes.
Trace Evidence - Rapid precision hits or final blows against Arc-debuffed foes will spawn an Ionic Trace.
Retinal Burn - Rapid Arc precision hits consume Armor Charge to Blind the target.
So using Vantage Point the Jolting Feedback applies Jolt, Trace Evidence spawns Ionic Traces with rapid headshots, the potion 'Refined Tonic of Amplified Arc' boosts Trace Evidence by giving you an Armour Charge for every Ionic Trace you pick up and the potion then uses an Armour Charge to blind the group around the target and not just the target itself.
It's a self-sustaining loop. Shoot a chunky mob in the head, proc Jolting Feedback jolting the target, this spawns an Ionic Trace, the potion turns that Ionic Trace into an Armour Charge then uses that Armour Charge to blind a group of mobs. You just have to headshot stuff.
The big problem is that hardly any of the old roaming supers can stun champs, which makes your roaming super just tickle them especially in gm’s. If they would give a few older roaming supers champ stunning abilities ppl would use them more I bet.
Battlegrounds truly is where I’ll enjoy popping my roaming supers. Bring on the champs.
I just wish to live long enough to see a day we can slot any super we want on prismatic.
I really like the weapon load out, it wasn't a combo I had considered.
Geomags are going burrrrrr in this GM bro hopefully you see this and can give us a video I managed an ugly solo but I'm not the player you are.... I used lost signal and the new jolting feedback pulse with dermitistic chaos ( spelled wrong I'm sure) but stuns barriers
Perfect loadout for gemoags mate well done on that. I bet it does would speed up DPS on the boss so much. I have a prismatic hunter build that I dont think ppl have seen b4 so not sure if I'm doing that next or on to warlock or titan.
Loving this upload and ur explanations 👍 Iv a few pulse Vantage Points in my vault 😂 Time to bring one out as wasnt aware how good this weapon was 👌 Cant believehow much im learning from watching ur videos 👏
I’ve been using these three weapons in this week’s GM on my T Crash Titan. Love the setup!
@@Tann_Solo right, totally a great diverse way of opening your loadout up. Nice 👍
I've always questioned the existence of blight ranger. Whoever designed it had no idea what they were thinking. A defensive style of gameplay for arc hunter is cool 'n all, but the hunter's identity isn't about defensive gameplay. An exotic like this doesn't even have a place in a game like destiny. For the super to work properly you NEED to be able to deflect projectiles aimed at YOU. This means you need to control enemy aggro, including bosses, and correct me if I'm wrong, but there isn't a solid way for you to do that, especially in a fireteam. And like Chablo said, the ONLY enemies this effect is good on are hive ogres.
Sorry for the paragraph, but I get annoyed at any mention of blight ranger.
Love your content dude 👍🏻
Just seen you running around the tower on your hunter going from rahool to your post master and back again 👍
Yep i have item managment issues. Full vault too. Haha nice bro 👍
My issue is with the survivability though. I noticed whenever you went in with your super, your shield was broken multiple times and it's the running away before it ends that I still do not like about roaming supers.
@@sforsyth2911 i will cater to all players. I have a unique prismatic build hunter that hasn't been shown yet by anyone i know of. Word of advice though do prepare for next week check roaming super builds as they are getting huge buffs.
Tarnished mettle has voltshot though 😊
Thats not jolting feedback though actually that's a worse perk. Tarnished mettle needs updated with jolting feedback.
Tarnished is very underwhelming imo
I did some tinkering with a few other arc hunter variants.
I tried Esotrickk's Shinobu's Vow build. It was generating a lot of ionic traces but the symmerty scout rifle seemed a little weak for an exotic. Then I made a Raiju's harness build and I was kind of disappointed. I thought it was going to feel like orpheus rigs or shards of galanor but it was super inconsistent. I threw a gathering storm at that big spawn of enemies before you go inside of the base on the moon GM and it barely gave me any super energy back. It was maybe 1/3 and for a pack of ads that big I expected way more.
Also I ran shield break charge since I was using an arc weapon and there were lots of arc shields but it didn't seem to work every time. Maybe it's bugged?
Then overall I was just feeling like some of the arc fragments were a little outdated and underwhelming for the current state of the game. Only having the 4 fragment slots to work with seemed overly restrictive with all the prismatic nonsense going on these days. There should be more of an incentive for running the pure subclasses over defaulting to prismatic for everything.
Messing around with arc was fun but I know in the back of my head that I'm handicapping myself. I can't wait to try out the new roaming supers buff and see what the players can come up with.
Just letting you know, buffs stack multiplicatively, not additively. That means the total is WAY higher than what you calculated. For example, 30% increase and a 70% increase stack to 121%, not 100%. That's because the 70% is applied to the new value after you apply 30% not to the base value. With that in mind, the math would be something like this:
1.3 * 1.7 * 1.15 * 1.25 = 3.17
That's a 2.17x increase aka 217% over the base damage. Not 140% which makes this the more insane.
My vantage point: arrowhead, accurized, enhanced T3 eddy current + jolting feedback (stability MW)
Yh you likd it. Its my most used gun this season so far. Feels like an exotic primary
@Chablo91 it really does work above it's legendary status. Pair it with the tonics & it really shines. Hard to move off of it. Jolting feedback is what "jolt" should've been.
Thank ypu chablo, you are my go to for D2!!
Could you try arc titan with Eternal Warrior. The rework of the buffs on it are really good, especially if it's Arc surge?
Its not arc surge atm. D.w i will but im gonna wait for roaming super buff
We need more build slots at least 6 more
Another quality run 👍👌
Top notch mate...🔫
We don’t have radar because GM pulls from elements of the Halo LASO experience. Fog was a skull we always had to deal with. Just be glad they didn't bring over black eye.
Wow what a cool answer. Black eye I don't know what that is will have a look insightful comment :)
buffs and debuffs work multiplicative not additive
@@ultimateatom018 yh the number is higher then. So even crazier
But??? With increasing and decreasing numbers doesn’t it also affect factions and guardians ??? I guess that would be the true question.
The race is on for the fastest clear of a gm after the buffs.
Come on mate, do for us Brits (with respect to Itztizzle and Esoterik) 😎
A canadian /australian and english man walk in to a solo GM sports bar 👍
@Chablo91 there's a joke in there somewhere 🤣
Nova warp is back on the menu
Would loot to shoot be an option?
Of course but the gun needs a good psek along with it
I want blight ranger to be good, but its just useless, and they made it even worse. It sucks in solo because why would you want to defend if you could be killing, and it sucks in team play because enemies shoot at teammates instead of you. There is so little fire coming at you that you can't even get the bar to fill up more than half the way. They need to change it so that as soon as you pop super, you hold agro for every ad, and they only shoot at you nonstop while the super is going. With a huge damage buff.
For blight ranger to be effective it would need to be buffed. No.1 arc staff defence takes all argo off enemies much like barricade does. No 2 it would need to be buffed 100 to 200 percent increase in damage.
None of that will happen, so for now. It's a dusty exotic.
Geomags will be so much better
@@Gunhire hunter can equip that. Very cool yh
Just give us the build ffs 😂
Which build? I have a few secrets you know me
DELETE THIS VIDEO STOP GETTING SHII NERFED PLEASE!!!
insane clickbait
@@codenamepariah the number is higher then 155. So i under click baited you