NEW 0.16 GUIDE UP NOW! -> > ruclips.net/video/OGgO_DSgs-Y/видео.html 🎩 Join The Discord! discord.gg/EYQmYejx7U My longest video yet. Details, corrections, and links to additional guides can be found by expanding this comment: CORRECTIONS: - PostFX simply *being checked* results in 2-3% performance loss when GPU bound. Its still not much, but its notable. Clarity and Adaptive Sharpen have their own separate impacts as I showcased in the video. - High Quality Color seems to have a performance impact I was not able to measure before (when GPU bound). I will look into this further at some point and possibly make a video about it. - Anisotropic Filtering was bugged due to my Nvidia Control Panel settings. I had to use Nvidia Profile Inspector to manually reset that setting in order for the game's setting to take effect (as changing it back in the Nvidia Control Panel did not work). Bottleneck Guide: ruclips.net/video/__wiuch78k0/видео.html - "GPU-bound / Bottlenecked": Your GPU usage is at or extremely close to 100%. - "CPU Bound / Bottlenecked": Your GPU Usage is below 100% / CPU is maxed out at 100% / CPU is at 100% on one thread. Other links for guides can be found in the description. Check that too, and thank you so much for watching!
@@YourFailsafe Sorry for the late reply, but thats still a CPU bottleneck, but it relates to single core and cache performance instead of a multi-core bottleneck. (Games are much harder to multi-thread than other tasks due to how latency sensitive they are)
Went thru some of your older videos and implemented (a) the NPI ReBAR thing on my 4090 and (b) 32gb of VRAM pagefile (on top of my 32gb of DDR5... I know...) and boom, all fixed, no more issues. Running all maxed out never below 80FPS even on Streets and no more memory issues or crashes! Thanks for the great content.
@@PedroOPequeno There is a video on this same channel specifically about these points. I don't recall the name anymore, it is a few months old, but shouldn't be too hard to find :)
this is the best perfomance video ever, I gained like 20fps thanks to your information and by using afterburner and doing some settings testing myself. Much appreciated thank you so much
That is Visibility. LOD is what makes objects stop rending and letting you see players in the distance you shouldn't be able to, like tarps, walls etc. Set visibility to 2k and you will always see anyone in range.
@@yourfavoritelawnguy2722unless it was changed this wipe, then he's correct. There's multiple videos where it's shown that LOD affects player render distance
Just as a clarification, I made a video on this ~1 year ago. Its been a thing in Tarkov for a while now, but it only really comes into play beyond the 250 meter mark. Its related to FOV as well (as explained in that video). Have not tested if anything has changed with this wipe, but maybe I will revisit.
Quiet a few other content creators have done this in the past don't knock them by saying something like this. This is insulting & completely disrespectful to other creators in the community that have put in time & effort as well and some of them have been even more in depth than this. Out of sheer respect for this content creator & the time he put into this video I will not name the other creators since it is not my objective to advertise for them.
@@ViciousKai I have watched a lot of these so called "BETTER FPS CHANGE THESE TYPES OF SETTINGS FOR MORE FPS" Videos and I can def tell that no one...I MEAN no one even goes that in depth with every setting like Klem does so get of your high horse.
Wow! What a difference these settings have made for me. Thank you for going into depth on every setting and explaining thoroughly. HUGE difference in gameplay now thanks to you. Keep up the good work and I appreciate the effort you've put into this video.
Thank you so much for making this video and breaking down everything. I have been trying a lot of settings people have recommended and this video has made it so much easier. Thank you for your hard work and dedication. Will watch more vids in the future and keep it up!
About ssr: about 10 months ago there was someone showcasing how on customs with ssr on high you could "easily" see between bushes from afar, while when putting it off created dark spaces inbetween trees and bushes. From what i remember the effects were night and day With recent updates that effect might be diminished, and it is possibly reliant on the weather conditions.
This is *THE best* EFT optimization guide on RUclips for version 0.15! I am coming back to Tarkov after skipping a wipe or two and this was the fastest and clearest video to re-understand which setting does what. They should link this video in the in-game settings tbh. 👍
Btw even though SSR Low actually clears up shadows compared to SSR Off, it eats 9-13 FPS depending on the map! On the exact same spot in Factory I also tested and it ate 13 fps, on Customs looking at Crackhouse from outside it ate 9~ FPS. *(I'm GPU bottle-necked)*
4:3 stretched master race. Was playing on 1920x1440p stretched for a while but Ive decided to be a complete psychopath and im now running...1920x1200 stretched when playing PvE(still playing 1920x1440p for pvp) just because it gives a bit more performance given the performance drop of having to run the game locally in PvE.
OMG, this is the video I have been waiting for. I made changes based on your video and on shoreline I went from 40-58 FPS to 80-120 FPS on my 4070TI at high graphics. You are a saint.
Broske, this is the best guide you could wish for: comparison in ICAT to compare textures and shadows, explanation of the principles of key settings (about physical cores and RAM auto-cleaning), approximate figures of RAM and VRAM usage, how much the option “reduce texture quality on the location Streets of Tarkov” reduces these textures. The only thing I would like to clarify is something about LOD's in the game. I saw a video two years ago, where it was clearly shown that when the parameter is set to 2 can not see the model of players who run further than 200 meters, but if you set the value of at least 2.5, the range of drawing models will increase by about 80 meters. And also works if you set this parameter higher and higher. Actually what I wanted to know: does it work now?
I am currently building a new computer ! You and Pyurologie inspired me to make a brand new build and base it around tarkov (even though I maybe have 200 hours in game) I went and did my research and watched yalls videos and bought the following components: -Amd 7600x3d -Asus tuf b650 -Gskill Flare x5 (3 components were a micro center deal for 450) -7600xt -Peerless assassin cpu Cooper I am really looking forward to this build. Ps. You and pyurologie are top tier creators and I belive both of yall will have massive chnalles here soon.
Broooo Amazinggg video fr, I reset my PC like a month ago, and your videos help me a lot to improve my performance and now I'm going to try to improve cpu bottleneck, thank you soo much 🙏
Nice vid, appreciate all the comparisons. Would have liked to see some more in-depth comparisons between TAA and TAA High though, since those are the only real options it seems if you want good AA.
Running i9000k, 32GB memory and 4070 OC. Even with all settings maxed out except LOD 3, view distance 1.5k and SSR off my GPU utilisation never goes above 80%, Vram 11GB (out of 12GB) and CPU usage is at 44%. The game runs well at 2k at 80-90 FPS but wish it would go higher and it still gets the occasional stutter. I've tried DLSS with DSR factor upscaling too. I tend to lean towards this option because I notice less flickering or shimmering on distance objectives but it does look a little bit blurrier than TAA high. It's a tricky one and just feels like the game isn't really taking advantage of resources to the best of its ability while simultaneously having a really bad in game AA. I hope they improve this over time.
Appreciate this! Your guide help me boost my fps on most of my maps - however, I am still struggling with shit FPS on interchange. I'm getting like 50fps on average on PvE.
My issue is hideout lags like a mofo and loading out of raids. Takes forever... Some times almost 2 mins. It's like that for the other 3 people we play with too
The anisotropic bug is related to nvidia control panel. Since you enabled x16 in the past and then switched to controlled by app, it is actually turned off. You need to use nvidia profile inspector, select the tarkov profile, and search for anisotropic there, its going to be turned off (you control panel its going to show you "controlled by app"). Just restart the entire profile in profile inspector and there you go, tarkov anisotropic filtering its going to work again.
and again, i would like to thank you Klemintime1452. i would like to thank you for improve my tarkovexperience. so much more fun to play, spot enemys, and much more fun to watch to this game.
I have a 13600k, 3080 gpu at 3440x1440 res and it doesnt matter what settings I change I'm always hovering around 50-90fps with more consistency around 50-60. I am optimized to the fullest, any idea why this would be?
i think you should start having 2 friends in the game with you. that way you can show how pmc's will look in the distance or how they impact with a dead body/rendering in
Make sure to check your nVidia CP settings. You may have Anisotropic filtering forced on there. Also I think high quality color has to do with color banding, so it might be useful to notice in the garage of Interchange, but im not sure.
Great video, its nice that you go through the settings and tell the viewer what they actually do instead of just giving up your values and get on with the next one. Im running a 7800x3d and a 6800xt on 1440p with high textures and for those who has hardware related questions all i can say is that memory either if its cache, vram or ram has huge effect on your fps. I just upgraded from a 7700x to 7800x3d and on the same settings my fps on Streets went from 80-90 to 120-135, it seems like the x3d processors where made for Tarkov and poorly optimized games. Also VRam is insanely important by the looks of it, with 16gb of Vram on the 6800xt i average around 20fps more than a friend of mines setup (7800x3d and 4070 super(12gb of Vram)) and we are using the same ingame settings.
Quite interesting what you say about graphic cards because in most tests which I saw on youtube 4070 Super has got around 20-40 fps more than 6800xt in Tarkov.
@@El_Satan for pure rasterized performance thats not true. Our comparisons are done with same settings and no DLSS or FSR enabled on 1440p. All testing done on streets, live on pvp servers this wipe. We have the same motherboard, processor and memory only difference is gpu. I’ve seen testing done with 4070’s where they are using AI upscaling (dlss) where they basically are playing the game on 720p with upscaling so it looks kind of like 1440p ish. They get great frames but they run the game on a lower resolution as a result.
I think it would have be useful to test the difference on other maps tbh. The reason I say that is the difference is probably most noticeable on streets(and likely LH to a lesser extent) due to the performance cost of running streets w/ high settings, but on other maps the extra vram is likely less of a difference maker and Id imagine that the performance is likely fairly similar(perhaps even slightly better/more stable for the 4070 super) on some maps. But yes to get the best performance on memory hog maps like Streets/LH, you basically NEED a 7800x3d, and a gpu with a ton of VRAM.
@@Handcannon77 I hear you, but it’s meaningless to test hardware on a map where you’re neither cpu or gpu bound. Streets is the toughest map to run, other maps we are both at max fps but we haven’t tested LH yet
Ram also plays a huge role in poorly optimized games like tarkov. Back when Tarkov was still new. I had an 8700k with a 980ti. Friend had an 8700k with a 2080ti. I had 3600mhz ddr4 ram o.c.ed to 4000mhz and tight timings. He had 3200mhz budget ram loose timings. We got damn near the same fps. when in reality his build should be about 20%+ more fps than me.
Ssr is one of the strange settings it can make the game look nice but messes up water really badly and sometimes the reflection on weapons can be really strange looking.
My only thoughts would be: Maybe Low VS Med / High VS Ultra with shadows might be how shadows move? Static shadows look the same, but maybe dynamic shadows appear different at the different levels?
Problem is, mip streaming still removes a significant amount of stutters on streets. So its staying on unless i don't plan on playing streets or feel like restarting the game a bunch
The shadows on factory could be baked in, idk if they are rendered in realtime? Would be nice if you could try to capture examples of the same behaviour on other maps just as evidence the factory shadows are representative of the rest of the game
You should dive into a video, to help streamers get rid of the pixelation while streaming. Alphatube has a older video, but i would love someone to make an updated one.
I've noticed for some reason I have SUBSTANTIALLY less FPS this wipe. Usually on woods I hang around 90-110 fps, and now I sit at like 70-80 almost constantly. No settings were changed so I have no clue what the deal is.
This is an amazing guide, thanks bud. I have a 4090 and am not gpu or cpu bound yet i still have to battle with settings to make it run smooth on my ultra wide monitor.
Regarding SSR, I think that’s how the lake is supposed to look. It looks like the waves are causing that effect where the reflection looks messy, idk though
NEW 0.16 GUIDE UP NOW! -> > ruclips.net/video/OGgO_DSgs-Y/видео.html
🎩 Join The Discord! discord.gg/EYQmYejx7U
My longest video yet. Details, corrections, and links to additional guides can be found by expanding this comment:
CORRECTIONS:
- PostFX simply *being checked* results in 2-3% performance loss when GPU bound. Its still not much, but its notable. Clarity and Adaptive Sharpen have their own separate impacts as I showcased in the video.
- High Quality Color seems to have a performance impact I was not able to measure before (when GPU bound). I will look into this further at some point and possibly make a video about it.
- Anisotropic Filtering was bugged due to my Nvidia Control Panel settings. I had to use Nvidia Profile Inspector to manually reset that setting in order for the game's setting to take effect (as changing it back in the Nvidia Control Panel did not work).
Bottleneck Guide: ruclips.net/video/__wiuch78k0/видео.html
- "GPU-bound / Bottlenecked": Your GPU usage is at or extremely close to 100%.
- "CPU Bound / Bottlenecked": Your GPU Usage is below 100% / CPU is maxed out at 100% / CPU is at 100% on one thread.
Other links for guides can be found in the description. Check that too, and thank you so much for watching!
What if none of my gpu and cpu is at 100% but i'm still getting low fps?
@@YourFailsafe Like me, my GPU/CPU usage is near 30/40% in tarkov
@@YourFailsafe Sorry for the late reply, but thats still a CPU bottleneck, but it relates to single core and cache performance instead of a multi-core bottleneck. (Games are much harder to multi-thread than other tasks due to how latency sensitive they are)
@@klemintime1452 so, my 12th gen i7 is still bottlenecks...
Oh my god how many of my settings are just stuck because of Nvidia control panel 😫
I appreciate all the work you put into this. The quality of the comparisons is top notch.
Always the goat for these types of videos. Thanks for all the effort you put in to actually test these things for us all!
Same to you, man. Appreciate the kind words :D
2 goats
finally a settings video that actually shows the differences , instead of just telling you to trust them..... thank you!
The extra time & effort to provide screenshot comparisons + plus the extra little nuggets of info throughout the vid - bravo! Thank you
Went thru some of your older videos and implemented (a) the NPI ReBAR thing on my 4090 and (b) 32gb of VRAM pagefile (on top of my 32gb of DDR5... I know...) and boom, all fixed, no more issues. Running all maxed out never below 80FPS even on Streets and no more memory issues or crashes! Thanks for the great content.
Amazing, glad to hear it all helped! Ive been on a bit of hiatus (even though I'm streaming). They'll be more to come soon :)
How does that work? Would it be good for me? I have a Ryzen 5 3600, 3060 12 gb, 32 gb RAM
@@PedroOPequeno There is a video on this same channel specifically about these points. I don't recall the name anymore, it is a few months old, but shouldn't be too hard to find :)
only 80 fps on a rtx 4090???
Thanks! Super super helpful
Thank YOU! Much appreciated :)
Thanks for doing what you do mate!
Thank you for being here, man! :D
this is the best perfomance video ever, I gained like 20fps thanks to your information and by using afterburner and doing some settings testing myself. Much appreciated thank you so much
Your content is so goated. No other tarkov settings video even comes anywhere close to the sophistication of this video right here. Insane.
Thank you so much man. Comments like these keep my head up. Much love
Just an FYI for anyone that didn't know this LoD Object quality now effects the range at which you see other PMCs.
That is Visibility. LOD is what makes objects stop rending and letting you see players in the distance you shouldn't be able to, like tarps, walls etc. Set visibility to 2k and you will always see anyone in range.
@@yourfavoritelawnguy2722 No unfortunately it's LoD that effects the player render distance it's not the visibility. It was tested & proven.
@@ViciousKai oh so you tested it this wipe? go try it.
@@yourfavoritelawnguy2722unless it was changed this wipe, then he's correct. There's multiple videos where it's shown that LOD affects player render distance
Just as a clarification, I made a video on this ~1 year ago. Its been a thing in Tarkov for a while now, but it only really comes into play beyond the 250 meter mark. Its related to FOV as well (as explained in that video).
Have not tested if anything has changed with this wipe, but maybe I will revisit.
Good man, finally someone who explained literally everything. Keep it up bud
Quiet a few other content creators have done this in the past don't knock them by saying something like this. This is insulting & completely disrespectful to other creators in the community that have put in time & effort as well and some of them have been even more in depth than this. Out of sheer respect for this content creator & the time he put into this video I will not name the other creators since it is not my objective to advertise for them.
@@ViciousKai We are glad that you are offended on behalf of other unknown people who don't care about the comment.
@@benjamink.1970 why would you try to speak for other people as if you are important. My PoV is my PoV get over it.
@@ViciousKaiwhy are you speaking for other people... Oh wait, you can be hypocritical in all acts of life. Get over it
@@ViciousKai I have watched a lot of these so called "BETTER FPS CHANGE THESE TYPES OF SETTINGS FOR MORE FPS" Videos and I can def tell that no one...I MEAN no one even goes that in depth with every setting like Klem does so get of your high horse.
most detail in a settings video ive seen yet, also a great baseline for settings before i went in and tweaked some stuff around to my own pc ^^
Dude the comparison was deeply needed. You nailed the vid
Wow! What a difference these settings have made for me. Thank you for going into depth on every setting and explaining thoroughly. HUGE difference in gameplay now thanks to you. Keep up the good work and I appreciate the effort you've put into this video.
Thank you so much for making this video and breaking down everything. I have been trying a lot of settings people have recommended and this video has made it so much easier. Thank you for your hard work and dedication. Will watch more vids in the future and keep it up!
About ssr: about 10 months ago there was someone showcasing how on customs with ssr on high you could "easily" see between bushes from afar, while when putting it off created dark spaces inbetween trees and bushes. From what i remember the effects were night and day
With recent updates that effect might be diminished, and it is possibly reliant on the weather conditions.
I saw that exact same post. I have since been trying to keep it enabled lol.
Incredible video. Appreciate all the attention to every detail and covering everything in a way that’s relevant to the viewer experience. Thank you
This is *THE best* EFT optimization guide on RUclips for version 0.15!
I am coming back to Tarkov after skipping a wipe or two and this was the fastest and clearest video to re-understand which setting does what.
They should link this video in the in-game settings tbh. 👍
Btw even though SSR Low actually clears up shadows compared to SSR Off, it eats 9-13 FPS depending on the map! On the exact same spot in Factory I also tested and it ate 13 fps, on Customs looking at Crackhouse from outside it ate 9~ FPS. *(I'm GPU bottle-necked)*
On my opinion it's the best video ever from Tarkov settings, never saw anyone being so detailed about it.
@@DraxTheDestroyer whats you gpu?
@@raphaeme A 1060 6gb holding on to dear life.
@@DraxTheDestroyer i got a 1060 3 gb lol, I use all low settings
4:3 and everything low/off Wkey Bhop jumpshot gang here.
Yes 🗿i personally prefer a inertia neutral into a stop hop inertia cancel into a jump spray
4:3 stretched master race. Was playing on 1920x1440p stretched for a while but Ive decided to be a complete psychopath and im now running...1920x1200 stretched when playing PvE(still playing 1920x1440p for pvp) just because it gives a bit more performance given the performance drop of having to run the game locally in PvE.
Your gang scares me
@@klemintime1452 gangsters.
OMG, this is the video I have been waiting for. I made changes based on your video and on shoreline I went from 40-58 FPS to 80-120 FPS on my 4070TI at high graphics. You are a saint.
Broske, this is the best guide you could wish for: comparison in ICAT to compare textures and shadows, explanation of the principles of key settings (about physical cores and RAM auto-cleaning), approximate figures of RAM and VRAM usage, how much the option “reduce texture quality on the location Streets of Tarkov” reduces these textures.
The only thing I would like to clarify is something about LOD's in the game. I saw a video two years ago, where it was clearly shown that when the parameter is set to 2 can not see the model of players who run further than 200 meters, but if you set the value of at least 2.5, the range of drawing models will increase by about 80 meters. And also works if you set this parameter higher and higher. Actually what I wanted to know: does it work now?
Good explanations, I like the balance of brevity and detail
I am currently building a new computer ! You and Pyurologie inspired me to make a brand new build and base it around tarkov (even though I maybe have 200 hours in game)
I went and did my research and watched yalls videos and bought the following components:
-Amd 7600x3d
-Asus tuf b650
-Gskill Flare x5
(3 components were a micro center deal for 450)
-7600xt
-Peerless assassin cpu Cooper
I am really looking forward to this build.
Ps. You and pyurologie are top tier creators and I belive both of yall will have massive chnalles here soon.
Do you play 1440p? I have the same build except 7800xt and i play 1440p 100+ fps at all times
I love how you keep some bloopers in the video. Makes you so much more humane
subbed i like how u put this video together so im excited to see what else u do, plus ur commentary is clear and not fast
Broooo Amazinggg video fr, I reset my PC like a month ago, and your videos help me a lot to improve my performance and now I'm going to try to improve cpu bottleneck, thank you soo much 🙏
Nice vid, appreciate all the comparisons. Would have liked to see some more in-depth comparisons between TAA and TAA High though, since those are the only real options it seems if you want good AA.
Literally the best video for graphic settings, props to you and your work bro
Nice and in depth, good video mate!
thanks man, this helped a ton especially with your descriptions of when to use what regarding bottleneck
Extremely detailed and clear explanations with good recommendations. Thanks for your hard work.
So much effort and time put into this man! Very impressed, also you have an awesome voice but I’m sure people tell you that all the time haha
cheers lad this is some of the best setting comparisons I have ever seen and thank you for taking your time in giving us these great vids
Running i9000k, 32GB memory and 4070 OC. Even with all settings maxed out except LOD 3, view distance 1.5k and SSR off my GPU utilisation never goes above 80%, Vram 11GB (out of 12GB) and CPU usage is at 44%. The game runs well at 2k at 80-90 FPS but wish it would go higher and it still gets the occasional stutter.
I've tried DLSS with DSR factor upscaling too. I tend to lean towards this option because I notice less flickering or shimmering on distance objectives but it does look a little bit blurrier than TAA high.
It's a tricky one and just feels like the game isn't really taking advantage of resources to the best of its ability while simultaneously having a really bad in game AA. I hope they improve this over time.
Now THIS is a settings video!! Thank you. Maximum effort!
Took me from 45-60fps to 80-100! You're a legend!
Probably the best tarkov settings guide iv seen. Thank you very much for your efforts
Best Graphics guide, period. Many thanks for all the efforts.
You're voice betrays your confidence. Great vid.
a year ago i run that game in high texture quality with no fps drops. Now i will run in low texture quality. Thanks for all these wonderfull updates
easily best tarkov optimization vid out there. Went from 85fps with random stutters to 135-150 fps
What’s ur specs/ what settings r u running rn?
Appreciate this! Your guide help me boost my fps on most of my maps - however, I am still struggling with shit FPS on interchange. I'm getting like 50fps on average on PvE.
Great video man, helped me out a lot!
Dude, I don't give likes in left in right. But you my friend definitely deserved it!
great work man!
This is just crazy beacuse i was watching the settings guide straight up yesterday and just seeing a new video made me smile
Man I wish you to cover other games too, at least just multiplayer pvp ones. I can't find anybody doing it clearly enough
This guy went way above and beyond! Liked and subbed. Great work.
You deserve so much more credit for what your doing for the community
Insane quality, glad you play Tarkov otherwise we may never have been graced with this knowledge and level of effort. Thank you!
o7
Have you considered a career as a university professor? Super good quality of explanations and demo slides for each point.
HUGE respect for time spent to explain all the settings and spaghetti of tarkov, thanks ❤
great video, appreciate the work you put in on this.
Incredible video homie, very detailed, thanks a lot.
Very helpful video, thanks for your time :D
Good timing! New card new me. Thank you, I was just making my way through an older video.
Perhaps the best graphics guide I have seen for the game.
LETS GOO Thank you Klem your settings vids are amazing
Thank you for watching them 🙏
My issue is hideout lags like a mofo and loading out of raids. Takes forever... Some times almost 2 mins. It's like that for the other 3 people we play with too
thanks for this detail settings guide! love it
The anisotropic bug is related to nvidia control panel. Since you enabled x16 in the past and then switched to controlled by app, it is actually turned off. You need to use nvidia profile inspector, select the tarkov profile, and search for anisotropic there, its going to be turned off (you control panel its going to show you "controlled by app"). Just restart the entire profile in profile inspector and there you go, tarkov anisotropic filtering its going to work again.
and again, i would like to thank you Klemintime1452. i would like to thank you for improve my tarkovexperience. so much more fun to play, spot enemys, and much more fun to watch to this game.
Thank you for the explanations, very helpful! :)
Thank you so much for the detail and the video. You rock!
Amazing video brother. liked and subbed
Actually the best tarkov graphics video. Very nice 👌
I have a 13600k, 3080 gpu at 3440x1440 res and it doesnt matter what settings I change I'm always hovering around 50-90fps with more consistency around 50-60. I am optimized to the fullest, any idea why this would be?
Just played a scav after changing my settings and killed a couch bag juicer running a sr-3m .. thank you !!!!
i think you should start having 2 friends in the game with you. that way you can show how pmc's will look in the distance or how they impact with a dead body/rendering in
goated idea
Dude this video is awesome. Thank you for the time and explanations. 10/10.
Game still runs great on my 1070TI. Can’t believe we’re up to 4000 series cards and it’s still hanging just fine.
1080TI here!
you are the best tarkov settings tutorial maker fr
Make sure to check your nVidia CP settings. You may have Anisotropic filtering forced on there. Also I think high quality color has to do with color banding, so it might be useful to notice in the garage of Interchange, but im not sure.
As always excellent guide!
Hi, what would you recommend me to do if both my CPU and GPU are constantly howering on about 40 - 60% usage, yet i never get more than 80-90 FPS?
best video of tarkov performance i've seen in my life
Very detailed. Much appreciate.
Thanks man, nice video!!
Great video, its nice that you go through the settings and tell the viewer what they actually do instead of just giving up your values and get on with the next one. Im running a 7800x3d and a 6800xt on 1440p with high textures and for those who has hardware related questions all i can say is that memory either if its cache, vram or ram has huge effect on your fps. I just upgraded from a 7700x to 7800x3d and on the same settings my fps on Streets went from 80-90 to 120-135, it seems like the x3d processors where made for Tarkov and poorly optimized games. Also VRam is insanely important by the looks of it, with 16gb of Vram on the 6800xt i average around 20fps more than a friend of mines setup (7800x3d and 4070 super(12gb of Vram)) and we are using the same ingame settings.
Quite interesting what you say about graphic cards because in most tests which I saw on youtube 4070 Super has got around 20-40 fps more than 6800xt in Tarkov.
@@El_Satan for pure rasterized performance thats not true. Our comparisons are done with same settings and no DLSS or FSR enabled on 1440p. All testing done on streets, live on pvp servers this wipe. We have the same motherboard, processor and memory only difference is gpu. I’ve seen testing done with 4070’s where they are using AI upscaling (dlss) where they basically are playing the game on 720p with upscaling so it looks kind of like 1440p ish. They get great frames but they run the game on a lower resolution as a result.
I think it would have be useful to test the difference on other maps tbh. The reason I say that is the difference is probably most noticeable on streets(and likely LH to a lesser extent) due to the performance cost of running streets w/ high settings, but on other maps the extra vram is likely less of a difference maker and Id imagine that the performance is likely fairly similar(perhaps even slightly better/more stable for the 4070 super) on some maps. But yes to get the best performance on memory hog maps like Streets/LH, you basically NEED a 7800x3d, and a gpu with a ton of VRAM.
@@Handcannon77 I hear you, but it’s meaningless to test hardware on a map where you’re neither cpu or gpu bound. Streets is the toughest map to run, other maps we are both at max fps but we haven’t tested LH yet
Ram also plays a huge role in poorly optimized games like tarkov. Back when Tarkov was still new. I had an 8700k with a 980ti. Friend had an 8700k with a 2080ti. I had 3600mhz ddr4 ram o.c.ed to 4000mhz and tight timings. He had 3200mhz budget ram loose timings. We got damn near the same fps. when in reality his build should be about 20%+ more fps than me.
Great Vid, super helpful, game stopped being choppy and got more frames, GJ
Ssr is one of the strange settings it can make the game look nice but messes up water really badly and sometimes the reflection on weapons can be really strange looking.
Great video!
Great video, thank you for your work brother!
Great vid man
Cheers bud , gonna test it out now
Do you have a walk through video on making that exact mis afterburner overlay?
My only thoughts would be: Maybe Low VS Med / High VS Ultra with shadows might be how shadows move? Static shadows look the same, but maybe dynamic shadows appear different at the different levels?
Thanks for this, very informative! :)
🎉 Klem gonna hit those flame graph profiles soon.
you're right, anisotropic filtering seems to be bugged. I noticed it too.
So is it just on no matter what now?
rlly good video sir
Problem is, mip streaming still removes a significant amount of stutters on streets. So its staying on unless i don't plan on playing streets or feel like restarting the game a bunch
The shadows on factory could be baked in, idk if they are rendered in realtime? Would be nice if you could try to capture examples of the same behaviour on other maps just as evidence the factory shadows are representative of the rest of the game
Ty so much my fps improved a ton
You should dive into a video, to help streamers get rid of the pixelation while streaming. Alphatube has a older video, but i would love someone to make an updated one.
I've noticed for some reason I have SUBSTANTIALLY less FPS this wipe. Usually on woods I hang around 90-110 fps, and now I sit at like 70-80 almost constantly. No settings were changed so I have no clue what the deal is.
This is an amazing guide, thanks bud. I have a 4090 and am not gpu or cpu bound yet i still have to battle with settings to make it run smooth on my ultra wide monitor.
dl dsr
@@Mehkanics Duuuuuuuuude. This is a game changer! It looks so much better and runs so smooth!
@@Sveinn1984 yeah Ive been running it for over a year now tarkov looks so ass without it. You can run dlss in game to. Which is what have been doing
@@Mehkanics care to elaborate about more bro
@@Mehkanicswhat’s dsr
Regarding SSR, I think that’s how the lake is supposed to look. It looks like the waves are causing that effect where the reflection looks messy, idk though
I’ve went from last wipe being 180s to this wipe in the 130s. Nothing I notice but can’t imagine on lesser cards