Dodging 2D Bullet on Lunatic is hard enough, 3D literally multiplies that difficulty with itself. It's not a step above Lunatic. It's Lunatic times Lunatic.
Well 3D spell cards bring 3 vectors of movement = that every re-aiming attacks (like sakuya re-ajusting the movements of her knifes via "za wardo" ing time) will duck u up even more = this being like 4×lunatic on easy lol (and yes u r tottaly allowed to send nerd emojis)[im over-dosed on cafein help] OK the last part was a joke but its like 5 am and i couldnt sleep cuz my duma*s woke up at 12am yesterday bruh
This is one of the coolest things I've ever seen, holy crap. I wish Touhou wasn't so obscure, because this is part of what makes the franchise so cool.
@@HirokaAkita I don't know about that. For 19 of my 20 years of life, I didn't know what it was, and I'm still yet to find anyone else who really knows what it is. That's pretty obscure to me
@@lotgc that just means you arent looking in the right place. its huge but its also still cult. its very visible in some really public places like it having been represented in every r/place so far
@@lotgcthere is no way your internet friends haven’t seen something that hasn’t been touched by touhou. you know undertale? so do lots of people. inspired by touhou. rn i cant think of any other examples but i bet half+ my ideas for things that may be influenced by touhou are and i just dont realize yet
Satisfied? I almost shit my pants the first time I heard that SFX. It *REALLY* sounded like "They are going ALL IN." (Because yes. Considering that by the end both literally fighted with *EVERYTHING* they had, it even seemed like they were about to kill each other lol)
True. But we can't blame Marisa, that Magicannon vs Fantasy Heaven just felt as if both girls screamed *"If im going to lose, THEN SO YOU WILL DO TOO!"*
I absolutely adore the fact that you put in a lot more detail into spell card naming than you needed to. That change from Master Spark to Double Spark was very neat and I love it!
I don’t really care if you spell wrong name or not, but the purpose of this video was “adding sound effects”! So… yes, I love this so much I even like the “Yin-Yang Sanctuary Orb” how it just “brrbrbrbfffrrrruhhPOM! You know what I mean? 2:50
HI @supernenechi, I'm glad that you like the 3d animation. The 3d animation is done by MinusT : www.youtube.com/@0minusT The parts I added were the sound effects and text for the spell cards. Please check out the rest of what MinusT as done! They have made a lot more amazing animations like this
I already do, hehe^^ No, jokes aside, not because of that (obviously^^) I don't feel offended at all by your answer, it was fairly amusing. But I have to admit, I found it interesting, why exactly should I go to a doctor?^^ In case there is a hidden meaning or irony between your words that I do not grasp yet...I have my difficulties to realize that, even in written form haha^^
*What you did my friend, was completing a masterpiece.* I just hope more people has the honor to see this edit. (Also, when Reimu starts "Fantasy Heaven", aside of your SFX, the only thing i can hear, it's someone screaming "Bets closed!" (?) )
summary of this whole fight is "did you do it?" Sakuya literally said "You should have asked that before we fought" the whole stage 4 after Keine could be avoided.
I'm Japanese and my English is extremely bad, so I use Google Translate. You were so good at adding sound effects that it gave me goosebumps! I felt like I was in this fight! Say it in Japanese at the end! 東方projectは最高のゲーム!
I'm a year late, but by golly does the SFX add a whole new dimension to the video! Once minusT releases Sakuya v Youmu, I can only hope that the SFX will be a tad more quieter as mentioned by others - it did really undermine the BGM, to the point where you could barely make it out in some parts. Even then, it fit in perfect! Great work! Also, that Yin-Yang Orb sound effect... I'm in love.
Whoa! I wasn't expecting for someone to make it, even more so that it was actually greatly made! Nice work on the sfx addition and thanks! I've always loved fantastical battle scenes with not just blood boiling music but also sfx. I particularly like the mechanical sounds you added to the watch thing and Marisa's contraption, the sound of click and clacking of it is enjoyable. Btw, do you happen to be a professional sound engineer? Or is this just a hobby of yours? I am curious since you were able to add the sfx well.
This sound effects are on point, and adding the name of each spell card was pretty cool too. My only complaint is that the sfx are a bit too loud and they completely overpower the bgm, and a pretty big part of the coolness of MinusT's animations is how well the fight syncs up to the music.
To catch the ones you misidentified, misnamed (as in, you got the spell card right, but the name wrong) or just plain missed... I don't think the attack before Event Horizon is a spell card at all. I think the one right after Master Spark is Spirit Sign "Fantasy Seal", which is Reimu's bomb in IN. While chronologically, Spirit Sign "Fantasy Orb" _does_ exist at this point given that it was in IaMP, it's unlikely it's a reference to that, given that this animation is explicitly about Imperishable Night. The name of Reimu's spell card which clashes with Marisa's Non-directional Laser (And given the massive spike in bullet density before Reimu disengages, they likely used both the Normal and Hard/Lunatic versions of the spell) is, in order, Dream Sign "Evil Sealing Circle", Divine Arts "Omnidirectional Oni-binding Circle" and Divine Arts "Omnidirectional Dragon-slaying Circle". The name of Reimu's spell card with which she tries to fight back against Double Spark is called Great Barrier "Hakurei Danmaku Barrier", the Hard/Lunatic version of Boundary "Duplex Danmaku Barrier". The spell card you labelled as Fantasy Nature is actually Spirit Sign "Fantasy Seal -Concentrate-", as the bullet pattern she fires from the orbs is that spell's pattern (and yes, "Fantasy Seal -Concentrate-" does also use the Yin-Yang orbs) rather than Fantasy Nature. Marisa used Starlight Typhoon against Omnidirectional Dragon-slaying Circle, the Spell Card she uses against "Fantasy Seal -Concentrate-" is still Light Blast "Shoot the Moon". Remember, Starlight Typhoon is a Hard/Lunatic version of Non-directional Laser! If it helps to remember, you could maybe consider Marisa starting that assault by using the Easy/Normal version of the spell card, Light Sign "Earthlight Ray". Reimu's final spell with which she faces Final Spark is likely her own last spell, Divine Spirit "Fantasy Seal -Blink-". Lastly, Yukari and Alice use their spell cards to block Reimu and Marisa's. More specifically, they use their bombs; Yukari's is Border Sign "Quadruple Barrier", whereas Alice's is Magipulation "Return Inanimateness".
I wish this was a game so badly I would play the hell out of a 3d touhou flightsim thing. Also I wish this is how space combat worked in basically any game with space combat. Tracers flying every which way with explosives just blinking in the night. would be better than ww2 but this time with space theme
Update I have found something that kinda scratches that itch if you squint hard enough and are willing to travel back in time game design wise to roblox knockoff games that were popular in the mid 2010s. Its got a ways to go but its better than nothing!
Hello, I watched this video. The sound effects included the ones used in the Touhou original, so I enjoyed it even more! I'm sorry, but I felt that the spell card name was different, so I will post what I thought. Spell Card: Magic Sigh "Milky Way" → First normal Danmaku(Marisa) Spell Card: Scattered Sprite "Fantsy Seal -Worn-" → First nomal Danmaku(Reimu) Spell Card: "Blazing Star" → Comet "Blazing Star" Spell Card: "Fantasy Heaven" → Remembrance "Dream Seal -Wabi" Since I am Japanese, I use Google Translate and include my own interpretation, so some translations may have suspicious English or meaning. Forgive me ...
Hi 杉焼定食, I'm so glad you enjoyed the video. I tried hard to incorporate as many original sounds as possible to keep it close to the original Touhou. I'm really happy that you noticed.
@@WomanSlayer69420 Nah all of the danmaku bullets are just non-fatal explosive bullets they still hurt as hell though which is shown in the games why you can't get hit too much by these
The sound effect was created using reason 12. This effect has a lot of layers. The first layer is a simple sin wave sound with some distortion on it. The wind-breaking sound is from an old transition patch I have. I had the transition play from the high end and it ended up sounding like that. The notes that are playing are a factory sound bank of a pad sound in reason, played with an arpeggiator and lots of reverb and delay. The low-end rumble for the orb forming completely is a kick with its front end completely removed, a shit tone of delay (86% wet), then compressed to hell and back (5 different compressors). The resulting sound is then copied and inverted and added to its tail end. The punch from the sound comes from a gong sound bank that's been pitched up a few times and given a lot of reverb. The last part of the sound effect is a noise generator playing while the delayed parts are happening, it's like a bed to the sound. I don't know if there is a name for the type of sound effect. I kinda of just looked at it, and tried doing things to the sounds till I thought it sounded right. I didn't immediately have the idea to do all these different things to it. I kept working on it till it sounded (or looked like it sounded) right. Hope that helps.
I am commenting using Google Translate. Sorry for commenting again. I was just wondering, do you think Touhou Project can be proud to the world? I think I'm proud
In 3D spell cards looks even more frightening...
Dodging 2D Bullet on Lunatic is hard enough, 3D literally multiplies that difficulty with itself.
It's not a step above Lunatic.
It's Lunatic times Lunatic.
@@andrewnguyen1117 bro I want to rest from math, why you talking about it? XD
Well 3D spell cards bring 3 vectors of movement = that every re-aiming attacks (like sakuya re-ajusting the movements of her knifes via "za wardo" ing time) will duck u up even more = this being like 4×lunatic on easy lol (and yes u r tottaly allowed to send nerd emojis)[im over-dosed on cafein help]
OK the last part was a joke but its like 5 am and i couldnt sleep cuz my duma*s woke up at 12am yesterday bruh
Well, Atleast You Know Now How It Would Be Like Fighting Touhou Girls Irl (The Outside World Is 3D)
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本物の投稿者:minusT
This is one of the coolest things I've ever seen, holy crap.
I wish Touhou wasn't so obscure, because this is part of what makes the franchise so cool.
Touhou Project isn't obscure anymore.
_People just hasn't realized how big has become and how so ingrained its to today's culture._
@@HirokaAkita I don't know about that.
For 19 of my 20 years of life, I didn't know what it was, and I'm still yet to find anyone else who really knows what it is. That's pretty obscure to me
@@lotgcthis is not original. It just plused sound effect on original. The original was made by mintusT
@@lotgc that just means you arent looking in the right place. its huge but its also still cult. its very visible in some really public places like it having been represented in every r/place so far
@@lotgcthere is no way your internet friends haven’t seen something that hasn’t been touched by touhou.
you know undertale? so do lots of people. inspired by touhou. rn i cant think of any other examples but i bet half+ my ideas for things that may be influenced by touhou are and i just dont realize yet
im satisfied with the giant yin yang orb sound effect
Sounds like🗿with a bit of "Horn" from the 2hu sound effects. Then it expands. Also love how they made it sound cool and intimidating.
I agree
Satisfied?
I almost shit my pants the first time I heard that SFX. It *REALLY* sounded like "They are going ALL IN."
(Because yes. Considering that by the end both literally fighted with *EVERYTHING* they had, it even seemed like they were about to kill each other lol)
4:23 I love this sfx so much.
Шар Тесла?)
6:08
The way Marisa just looked at Alice like
:STOP STOP WHY DID YOU DO THAT????
And Alice went like
:what? Dont get mad at me lol
true
True.
But we can't blame Marisa, that Magicannon vs Fantasy Heaven just felt as if both girls screamed *"If im going to lose, THEN SO YOU WILL DO TOO!"*
Probably due to interrupting their duel, and forgetting about the incident they were supposed to do.
I absolutely adore the fact that you put in a lot more detail into spell card naming than you needed to. That change from Master Spark to Double Spark was very neat and I love it!
Thank man :D
2:51 This SFX always gave me a goosebumps.
Iyakah Bang?
@@Yakumo_Vizran Satir
@@Haidosuketo1 anjim Lo Bang😅☝
@@Yakumo_Vizran rill cuy
"So... You've chosen death" kind of SFX lol
Master Spark without being loud is not really a Master Spark.
Great Job!
Do you want it to be as loud as Enuma Elish then? 🤣
I don’t really care if you spell wrong name or not, but the purpose of this video was “adding sound effects”! So… yes, I love this so much I even like the “Yin-Yang Sanctuary Orb” how it just “brrbrbrbfffrrrruhhPOM! You know what I mean? 2:50
gives it much more impact I agree
Spot on replication of the sound.
All Attack(No Spell Card)
Reimu :
0:05 0:17 0:35 2:06 3:12 3:19 3:38 4:54 Shot Amulet
0:11 2:17 3:14 Homing Amulet
0:50 1:25 Many Ying Yang
1:30 1:35 Shot Spirit Ball
1:32 Amulet Burst
1:44 3:22 Hakurei Burst
Marisa :
0:04 0:15 2:24 2:34 Shot Green Star
0:06 0:18 1:03 Shot Sharp Blue
0:09 1:15 3:30 Narrow Spark
1:27 3:19 Meteorite Shower
2:12 2:21 2:26 Bomb Ray
If there is any mistake, I apologize.
Hi Myon Yo, thank you for showing that the attacks also have names aligned with them. Can you let me know how you went about referencing the names?
@@Cloudax_ Some of the attacks, I still don't know what they are called, so I use the names of the attacks according to the type of attack.
The effort put into this amazes me
I still can’t get over how pretty they all are
You should simp for them :3
What the hell!!! That looks so cool!! You put so much effort into making the spell cards 3D and the results are AMAZING!!!
HI @supernenechi, I'm glad that you like the 3d animation. The 3d animation is done by MinusT : www.youtube.com/@0minusT
The parts I added were the sound effects and text for the spell cards. Please check out the rest of what MinusT as done! They have made a lot more amazing animations like this
@@Cloudax_ Oh I see! Thanks! I probably wouldn't have discovered it without you, so I'm still grateful!
I was looking up master spark sound effect, I have no regrets clicking on this video!
I love the sound at 6:27
i recommend you to go to a doctor my friend
I already do, hehe^^
No, jokes aside, not because of that (obviously^^) I don't feel offended at all by your answer, it was fairly amusing. But I have to admit, I found it interesting, why exactly should I go to a doctor?^^
In case there is a hidden meaning or irony between your words that I do not grasp yet...I have my difficulties to realize that, even in written form haha^^
Lol, when i think i'm done viewing all of the Touhou videos, there's always more
Nice :D I love the "huuuum" effect sometime when reimu use her attack
i stumbled on this by pure hazard and i'm genuinely shocked by the quality. incredible job
My computer would commit not live if I forced it to render so many glowing particles at once.
*What you did my friend, was completing a masterpiece.*
I just hope more people has the honor to see this edit.
(Also, when Reimu starts "Fantasy Heaven", aside of your SFX, the only thing i can hear, it's someone screaming "Bets closed!" (?) )
3:46 every boss in multiplayer Terraria: bullet hell
summary of this whole fight is "did you do it?"
Sakuya literally said "You should have asked that before we fought"
the whole stage 4 after Keine could be avoided.
holy shit i really loved this especially at 4:06 its really satisfy
this is so cool the sound effects matched well with the animation
I'm Japanese and my English is extremely bad, so I use Google Translate. You were so good at adding sound effects that it gave me goosebumps! I felt like I was in this fight!
Say it in Japanese at the end!
東方projectは最高のゲーム!
its amazing how these two blow their shot completely all for nothing
Hey hey hey, Part 2 is releasing on May 5th, we need you back!!!!!!
👀
@@Cloudax_ THE GOAT
This is god-tier animation
I think an unsung awesome sound effect is Yukari's Gap
If Mazda and Yukari decided to collab: MazKari Furakimo, powers: Blackhole abilities,, including creating portals.
I'm a year late, but by golly does the SFX add a whole new dimension to the video! Once minusT releases Sakuya v Youmu, I can only hope that the SFX will be a tad more quieter as mentioned by others - it did really undermine the BGM, to the point where you could barely make it out in some parts. Even then, it fit in perfect! Great work!
Also, that Yin-Yang Orb sound effect... I'm in love.
Hi ayōkai, I'm glad that you enjoyed the sound effects :D I also can't wait to see Sakuya v Youmu🌠
This is looks much better with additional sounds. Good job!
That's why I love the touhou community
now that part 2 has released i cant wait for you to do your magic
When Alice and Yukari interfer with their bombs they are technically using spells I think?
The freaking magic this gives the video omg
Amazing work. One of the main purposes of searching for good headphones is to listen to sfx like this.
I like this a whole lot NGL.
One of the reasons why touhou community is the most talented gaming community
My only question is what is the name of Yukari’s watch and what does it do
i really like the sound effects related to the yin yang orbs and mini hakkero
Whoa! I wasn't expecting for someone to make it, even more so that it was actually greatly made!
Nice work on the sfx addition and thanks! I've always loved fantastical battle scenes with not just blood boiling music but also sfx. I particularly like the mechanical sounds you added to the watch thing and Marisa's contraption, the sound of click and clacking of it is enjoyable.
Btw, do you happen to be a professional sound engineer? Or is this just a hobby of yours? I am curious since you were able to add the sfx well.
Hi Alter Sky, I'm glad that you enjoyed the video.
I do sound engineering as a hobby. Video editing is what I do professionally.
This shall gets more recognition.
This sound effects are on point, and adding the name of each spell card was pretty cool too. My only complaint is that the sfx are a bit too loud and they completely overpower the bgm, and a pretty big part of the coolness of MinusT's animations is how well the fight syncs up to the music.
some of the sfx cuts off abruptly at times but this is still a great job, it feels really professional!!
Loved it. Good job!
0:08 do be reminding me about Sonic vs Shadow during that full moon
im amazed i almost peed myself unironically but yeah if i get a nightmare with me being in touhou damn well idd be peeing myself
now someone add voice acting and we have the full thing
To catch the ones you misidentified, misnamed (as in, you got the spell card right, but the name wrong) or just plain missed...
I don't think the attack before Event Horizon is a spell card at all.
I think the one right after Master Spark is Spirit Sign "Fantasy Seal", which is Reimu's bomb in IN. While chronologically, Spirit Sign "Fantasy Orb" _does_ exist at this point given that it was in IaMP, it's unlikely it's a reference to that, given that this animation is explicitly about Imperishable Night.
The name of Reimu's spell card which clashes with Marisa's Non-directional Laser (And given the massive spike in bullet density before Reimu disengages, they likely used both the Normal and Hard/Lunatic versions of the spell) is, in order, Dream Sign "Evil Sealing Circle", Divine Arts "Omnidirectional Oni-binding Circle" and Divine Arts "Omnidirectional Dragon-slaying Circle".
The name of Reimu's spell card with which she tries to fight back against Double Spark is called Great Barrier "Hakurei Danmaku Barrier", the Hard/Lunatic version of Boundary "Duplex Danmaku Barrier".
The spell card you labelled as Fantasy Nature is actually Spirit Sign "Fantasy Seal -Concentrate-", as the bullet pattern she fires from the orbs is that spell's pattern (and yes, "Fantasy Seal -Concentrate-" does also use the Yin-Yang orbs) rather than Fantasy Nature.
Marisa used Starlight Typhoon against Omnidirectional Dragon-slaying Circle, the Spell Card she uses against "Fantasy Seal -Concentrate-" is still Light Blast "Shoot the Moon". Remember, Starlight Typhoon is a Hard/Lunatic version of Non-directional Laser! If it helps to remember, you could maybe consider Marisa starting that assault by using the Easy/Normal version of the spell card, Light Sign "Earthlight Ray".
Reimu's final spell with which she faces Final Spark is likely her own last spell, Divine Spirit "Fantasy Seal -Blink-".
Lastly, Yukari and Alice use their spell cards to block Reimu and Marisa's. More specifically, they use their bombs; Yukari's is Border Sign "Quadruple Barrier", whereas Alice's is Magipulation "Return Inanimateness".
I think 5:51 looks like normal difficulty “Love Sign: Master Spark” due to the size of the beam.
But the one that Reimu uses in IN is actually Fantasy Orb, not Fantasy Seal
Great 3D animation
So you're telling me this dude animated all these effects
And his pc lived to tell the tale
I want a vr game to have this level of absurdly impressive bullet hell. I will probably have a seizure, but whatever
very good attention to detail
I wish this was a game so badly I would play the hell out of a 3d touhou flightsim thing. Also I wish this is how space combat worked in basically any game with space combat. Tracers flying every which way with explosives just blinking in the night. would be better than ww2 but this time with space theme
Update I have found something that kinda scratches that itch if you squint hard enough and are willing to travel back in time game design wise to roblox knockoff games that were popular in the mid 2010s. Its got a ways to go but its better than nothing!
what is this this is so cool and sems that you had alot of work into this
We need more of this fr
Cool sound effects :)
love the part at 2:47 !!!
this is amazing
Amazing job!!!
This shit is so satisfying to watch with the sfx. How long did it took to finish this?
Hi Ostiminum, this project audio project took around 3 weeks to finish
@@Cloudax_ that's actually quite a while. good stuff man!
Hello, I watched this video. The sound effects included the ones used in the Touhou original, so I enjoyed it even more!
I'm sorry, but I felt that the spell card name was different, so I will post what I thought.
Spell Card: Magic Sigh "Milky Way" → First normal Danmaku(Marisa)
Spell Card: Scattered Sprite "Fantsy Seal -Worn-" → First nomal Danmaku(Reimu)
Spell Card: "Blazing Star" → Comet "Blazing Star"
Spell Card: "Fantasy Heaven" → Remembrance "Dream Seal -Wabi"
Since I am Japanese, I use Google Translate and include my own interpretation, so some translations may have suspicious English or meaning.
Forgive me ...
Hi 杉焼定食, I'm so glad you enjoyed the video. I tried hard to incorporate as many original sounds as possible to keep it close to the original Touhou. I'm really happy that you noticed.
I heard it was more accurate to call Fantasy Heaven “Fantasy Nature” since it represents what Reimu is doing better
Wow, those flying anime girls are freaking awesome!! (the birth of a fan, perhaps)
This looks like a official, so good
This somehow complies with the spell card rule
Hi @not da real eirin
I'm not really clued up on how spell card rules work. can you elaborate on this?
@@Cloudax_ -No killing
- Only use shooting patterns to fight
-Never make them impossible
Thats it
@@sweetdianne0604 you forgot one thing,
- "Make it as visually appealing as possible to let the other know what you feel"
Do these characters have like no blood or something? “What the fuck is G-force” they be like
@@WomanSlayer69420 Nah all of the danmaku bullets are just non-fatal explosive bullets they still hurt as hell though which is shown in the games why you can't get hit too much by these
0:50 ah yes, yinyang balls boing
すげぇ…
Nothing more threatening than Reimu doing a T pose
For some reason I'm satisfied with this sound here 2:54
For a more lore accurate experience, play this at 2x speed
how sfx can change something already total awesome.....
I know right :D , The extra dimension it brings to the animation is something really special!
5:12 Fantasy Nature*
これマジで毎日見れる
That was soooo, fucking cool!
what the HAILLLS THIS ,, LOL NAH LOVE IT CLOUD SOUNDS LIKE IM IN THE MIDDLE OF AN EAR ORGASMIC WARFARE, IF THAT WAS A GAME LOVE IT MAN
It is canonically a long battle
2:50 whats the name of this sound effect? I just want to know how to make one of these
Hi LunarCrx, this one was made from scratch so I'll have to look into the project files to give you details on how I made it
The sound effect was created using reason 12. This effect has a lot of layers. The first layer is a simple sin wave sound with some distortion on it. The wind-breaking sound is from an old transition patch I have. I had the transition play from the high end and it ended up sounding like that. The notes that are playing are a factory sound bank of a pad sound in reason, played with an arpeggiator and lots of reverb and delay. The low-end rumble for the orb forming completely is a kick with its front end completely removed, a shit tone of delay (86% wet), then compressed to hell and back (5 different compressors). The resulting sound is then copied and inverted and added to its tail end. The punch from the sound comes from a gong sound bank that's been pitched up a few times and given a lot of reverb. The last part of the sound effect is a noise generator playing while the delayed parts are happening, it's like a bed to the sound.
I don't know if there is a name for the type of sound effect. I kinda of just looked at it, and tried doing things to the sounds till I thought it sounded right. I didn't immediately have the idea to do all these different things to it. I kept working on it till it sounded (or looked like it sounded) right.
Hope that helps.
The poorest shrine maiden in history vs the strongest stealer of today
The representation of hardwork (Marisa) vs talent (Reimu)
This is so cool what the heck
What the hell is happening…why is there so many attacks?! My brain is crying! Is this what bullet hell is?!
Yep, that's what Danmaku is. A large amount of bullet like attacks in many variety of forms. Lots of games are like this too.
Hmm Taiwan, Philippines and Japan is prone to typhoon...
Will reimu survive the million billion drops of water?
God that was cool
This is satisfying asf 🥖
4:00 its not Non-Directional laser its starlight typhoon
I am commenting using Google Translate. Sorry for commenting again. I was just wondering, do you think Touhou Project can be proud to the world? I think I'm proud
What in the fever dreams is this....
Satisfying
Lmao 😂🤣 💀 if touhou was a 3d there would be no winners
For real tho
This looks straight outta smash
Wow sound effects
6:27 OF COURSE SHE'S TALKING TO YUYUKO ON THEIR POV OMG I GOT WHY IS THERE A GAP ON YUYUKO'S CHAPTERRR
3-dimensional effect is required.
Glorioso lml
FINALMENTE!!! Muito obrigado pessoa que não conheço.
I think you should Credit the creator in the comments bc not a lot of people read description
I was wondering, how if MinusT watching your video.
Same
I got a question, can mirisa fly without her broom?
Probably yes
Implied to be
Yes, she can. The broom is mostly for flavor
SFX Volume should be lower than OST Volume
Cooooool
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