Wild to think they could squeeze this out of a cell phone and had so much trouble with the PS2 port. Glad this came out to the switch though. I’ll take more Ketsui any day.
For flip phones??? I have never heard of this port; I saw the title and thought it was a joke... This looks pretty damn good considering.😲 Edit: ah read the description now... Yeah I'm very impressed. I probably wouldn't play it today but hey... Cool! 😝
You have no idea how goated fliphone games were back in the day 😂. Every Jp/west game franchise had ports and prequels created on fliphones, and there's a lot more that would put current mobile games to shame, from social multiplayer games to fully fleshed out jrpgs with 30-40hrs of content. Heck gameboy color games were already being emulated by flip phones, Gba nokia emu was also being developed but stopped when android came into the scene.
Oh Ketsui on Nokia but not switch here in the United States not sure if its still on the eShop in Japan been thinking of making a japanese account but wow I would need a translator 24/7 😂
@donhimesamadaifutariruclips.net/video/cp8lR4E-id8/видео.html From my personal spectaculation, it seemed like the guy predicting DOOM's upcoming patterns through the two big oval gaps facing opposite directions, which were formed whenever the two previously intersected orbs met with the other two upcoming orbs. I also found out that whether the two gaps reached the end point, another two gaps with the at perpendicular directions started forming. Most "superplays" I've seen lasting for about 8 years (beside SPS's) failed to notice this and preferred anticipating with the centre, the problems will be much simpler if we take the current closing gap as the starting point, the upcoming gap facing the perpendicular directions as the reaching point, and the orbs intersecting moment as a trigger.
Still more stage design than Ketsui DS.
Yeah, I don't get how this gets actual stages and Ketsui DS which seemed much more capable is a pure boss rush.
Oh my god they kept the N pattern stage movement for stage 3. That's insane for a cell phone
Man, with how hard this game is, it's a good thing they made Nokia phones to be so durable. So many rage quits...
LOL good point!
This has no right being this good
the fact that this is more of a game than ketsui demo label hurts my soul
FOR THE NOKIA?! Ketsui is on everything!
BUT NOT SWITCH WTF
that sudden cut in the music loop on evac's second phase hits hard
Wild to think they could squeeze this out of a cell phone and had so much trouble with the PS2 port. Glad this came out to the switch though. I’ll take more Ketsui any day.
you're telling me a Nokia could do the Tate-ana section of stage 5 but the PS2 couldn't?
This is surprisingly well done for a fossil flip phone. Though I just can't imagine beating this on OG phone hardware..
We really underestimate nokia phones. The stuff they can pull off is very impressive, plus they don't break!
I'd defnitely choose one over an iphone.
Ketsui at home be like:
Imagine how sore your thumb will be playing this on a real nokia
For flip phones??? I have never heard of this port; I saw the title and thought it was a joke... This looks pretty damn good considering.😲
Edit: ah read the description now... Yeah I'm very impressed. I probably wouldn't play it today but hey... Cool! 😝
You have no idea how goated fliphone games were back in the day 😂.
Every Jp/west game franchise had ports and prequels created on fliphones, and there's a lot more that would put current mobile games to shame, from social multiplayer games to fully fleshed out jrpgs with 30-40hrs of content.
Heck gameboy color games were already being emulated by flip phones, Gba nokia emu was also being developed but stopped when android came into the scene.
Jaimers goes back to G-MODE shmups!
What other cave games are on the Nokia besides DoDonPachi Daioujou?
Lol hearing the Stage 2 take this form is actually a vibe
too hard to port stage 5 to the Playstation 2, piece of cake to port it to a java feature phone
This game must be hard to play on the actual mobile phones, with the T9 keypad
相変わらずドゥーム様は強い
Oh Ketsui on Nokia but not switch here in the United States not sure if its still on the eShop in Japan been thinking of making a japanese account but wow I would need a translator 24/7 😂
Ketsui is not on Switch in any region, but G-Mode Ketsui and G-Mode Ketsui DX are on the Japanese eShop and Steam.
depressed i never got to have a nokia flip phone with cave games on it
thought that "Nokia" thing was a joke, a meme
turns out it WAS an entire game just for a flipphone? holy shit I don't even try to win at xenzia snek
Nice bullet patterns.
Need to clear with original nokia keypad
Wtf this is sick
Music sounds cool, like FM-98
legendary
모바일인데도 엄청나게 강하네;;
Haha this is cute
16:13 no hitboxes? 😔
Where did you download this game?
Awesome game but very Hard
4K
Evaccaneer DOOM No Miss No Bomb when?
A random guy already did that
ruclips.net/video/cp8lR4E-id8/видео.html
@donhimesamadaifutariruclips.net/video/cp8lR4E-id8/видео.html
From my personal spectaculation, it seemed like the guy predicting DOOM's upcoming patterns through the two big oval gaps facing opposite directions, which were formed whenever the two previously intersected orbs met with the other two upcoming orbs. I also found out that whether the two gaps reached the end point, another two gaps with the at perpendicular directions started forming. Most "superplays" I've seen lasting for about 8 years (beside SPS's) failed to notice this and preferred anticipating with the centre, the problems will be much simpler if we take the current closing gap as the starting point, the upcoming gap facing the perpendicular directions as the reaching point, and the orbs intersecting moment as a trigger.
It’s not from a Nokia…
Please play Multiplayer next time.
lol wtf