Designer Quick Tips: Flat Bottom Bunkers

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  • Опубликовано: 13 янв 2025

Комментарии • 17

  • @packmanct7384
    @packmanct7384 Год назад +2

    Great stuff as always - thanks Ben. The gradient explanation cleared up a lot for me.

  • @Wizardstix23
    @Wizardstix23 Год назад +1

    Thanks so much. I thought I was good at flat bottom bunkers but you added so much interest to the land movement & the little hacks that I learned a ton more. Thank you

  • @Fino-plays2K23
    @Fino-plays2K23 Год назад +2

    Great video! I am learning something every time! I have been working on some flat bottom bunkers on my new course so I will apply this new knowledge! Thanks so much!

  • @alistaircalder7735
    @alistaircalder7735 Год назад

    Thanks Ben, great video. Wish I’d watched before making Greenbrier!

  • @BaconJunkie1
    @BaconJunkie1 Год назад +1

    It was interesting hearing your thoughts on the lip heights and land movements, they will come in handy for a non-LiDAR project that I have planned, thanks for the video [golf clap] :D

    • @b101design
      @b101design  Год назад +3

      Glad it helped. I really wish the mesh had greater detail so that we could sculpt more finely and put bunkers closer to greens without affecting the contouring. Maybe in the future…

  • @jeff3putt
    @jeff3putt Год назад +1

    bunker, then the greens... interesting

    • @b101design
      @b101design  Год назад +1

      Yep, hazards first is always a good mindset - this is perhaps a bit extreme due to how the sculpting has to work, but thinking about placing bunkers then working the fairway around them can often create more interesting holes.

    • @jeff3putt
      @jeff3putt Год назад

      @@b101design makes a lot of sense

  • @capri9707
    @capri9707 Год назад +1

    Great timing on this video Ben , because Im busy with a pebble beach inspired course and doing there rugged bunkers but from research Ive seen that the lips are grass and the sand does flush up , so would it be wise to use a bit of this technique??

    • @b101design
      @b101design  Год назад +1

      Could do for sure. I’ve used variations of this method for a range of courses and bunker types. Have a play (taking your time) and see whether it gets the effect you’re looking for 🙂

  • @michaelkenny1822
    @michaelkenny1822 Год назад +1

    What was the second course you showed with the windmill?

  • @OwenM06
    @OwenM06 Год назад +2

    Hey Ben! Started trying out some flat bottoms today and they turned out pretty good except for the bigger bunkers because when I would flatten with the flatten tool, the bunker would progressively get deeper and deeper and I wasn’t sure why. Is there a way to get around that? Or maybe I’m doing something wrong? 😂

    • @b101design
      @b101design  Год назад +1

      Yep, it does progressively deepen. The tool takes some time to get used to. Two options you’ll see briefly in the video - 1) try to only flatten once at the beginning, covering all of the intended area for sand, then use raise exclusively. 2) when you do flatten bunker texture, flatten at about +1.4ft, which is roughly the amount that autoflatten lowers bunker texture. N.B. This isn’t always the number and will need lowering if the bunker is smaller. If so, do one flatten click and see if the height changes, undo, repeat etc

  • @connerhelvig4037
    @connerhelvig4037 Год назад +1

    Question: can this technique work with brushed bunkers or is it only splines?

    • @b101design
      @b101design  Год назад +1

      Both work - splines will allow you to get closer to green or fairway surfaces, but brushes get you more control over precise shaping of bunkers. The sculpting is the same though.