Must Know Marisa Combos for Street Fighter 6

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  • Опубликовано: 4 ноя 2024

Комментарии • 17

  • @Platanov
    @Platanov Год назад +25

    Now I know history!

  • @__rezin__7819
    @__rezin__7819 5 месяцев назад +12

    For those of you having issues going from Knee into Gladius, and its giving you a Superman Jump instead of Gladius, do HCF+HP instead of QCF+HP

  • @tornadobrain8935
    @tornadobrain8935 9 месяцев назад +11

    it took me a second to understand the notations, im so used to numeric notations. ty for the combos!

    • @KairosFGC
      @KairosFGC  9 месяцев назад +9

      Yeah before the game came up we did a poll and turns out people prefer and can learn faster with this notation since its more native to the game. I confuse myself sometimes since I come from Anime fighters. Glad you pushed through means a lot! 🤝

    • @A-Spoto
      @A-Spoto 5 месяцев назад

      welcome to Street FIghter

  • @shadowmosesisle1568
    @shadowmosesisle1568 Год назад +6

    Explaining the frame data on that free phalanx jump in was super helpful.

    • @KairosFGC
      @KairosFGC  11 месяцев назад +6

      Combos with Context is my motto. Once I cover the cast combos wise I'll start throwing out quick character guides as well. 👍🏾

  • @ZachHenke
    @ZachHenke Год назад +8

    The only combos I would really say aren’t very good are the DI combos. Midscreen you can get an uncharged b.HP after the charged b.HP unless the DI hits at the tip of its range. After DI near the corner, doing OD quadriga after charged b.HP will always result in her highest damage routes.

  • @gfactory1
    @gfactory1 10 месяцев назад

    Keep up the good work! This video was very helpful! :)

  • @OtakuB.Jordan
    @OtakuB.Jordan 10 месяцев назад +4

    I know I’m late not sure if you’ll see this but how do you get the drive rush of the CR. HP?

    • @Tamanegi
      @Tamanegi 10 месяцев назад +1

      Cr.HP is not cancellable so you have to link the DR by inputting parry + dash immediately after your Cr.HP animation ends

  • @FomiteGaming
    @FomiteGaming Год назад +1

    Does charged 4HP into an uncharged 4HP do less overall damage during combos?

  • @chuckles6482
    @chuckles6482 2 месяца назад

    the first combo shows a heavy kick opener but says heavy punch. HP also works but come one man.

  • @MrBlaziner
    @MrBlaziner 4 месяца назад

    dont follow this guide, many of these combos are mid, missing optimal damage

  • @venomtang
    @venomtang 3 месяца назад

    these combos are ass

    • @Crab_Wrangler
      @Crab_Wrangler 7 дней назад

      how so?

    • @venomtang
      @venomtang 7 дней назад

      @@Crab_Wrangler its was 90% just options for the safe jump and the last one had the last hits scaled to hell and basically wasted effort and more chance to drop. doesn't feel optimized