Why I Don't Play Magic: The Gathering Anymore

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  • Опубликовано: 26 окт 2024

Комментарии • 118

  • @billybibbit9146
    @billybibbit9146 7 лет назад +42

    I just quit mtg recently. infinite loop decks did it for me. Also, realized how "pay to win" it was and that a guy i was playing had decks comprised entirely of OP, expensive, and extremely convincing proxy cards. I felt cheated so many times. The community of mtg players were also insanely pretentious.

  • @DKannji
    @DKannji 4 года назад +19

    I gave up on Magic when I realized that one could have the most balanced deck ever created, but because of your relationship with lady luck you see yourself in one of 3 situations:
    1. Both parties draw an equally favorable variety of cards, and the game boils down to skill and deck building.
    2. One party draws favorably but the other draws poorly, and the game boils down to waiting for the one who drew well to win, or the unfortunate one conceding the match.
    3. Both parties draw poorly and end up stalling the game until one can claw out a victory.
    This is a matter of ~30% of any game you play being determined by skill.
    I don't see the fun in spending 2 hours building a deck that you can't determine the balance of because lady Luck wants to show me her raging hate stiffy.

  • @andyhayes1884
    @andyhayes1884 7 лет назад +12

    I never played MTG, I played Yu-gi-oh! I stopped playing one day when I realized that I couldn't win the budget is given myself. I was going to a gaming group at the time, and spent 20 dollars on a deck that used to be considered the best in the game a few years previous to this story, but had since fallen out of the meta. There was an adult there who was always nice and let people trade cards, and bought cards that people didn't want anymore for a fair price. He offered to play my new deck with his (I would later find out) $300 dollar deck which was at the time considered top tier, meta, the best in the game. He beat me so bad that I realized that pretty much all TCGs have this money problem, and I moved on from Yu-gi-oh! to board games. And I haven't looked back.

  • @suntiger2000
    @suntiger2000 5 лет назад +11

    This is also why i quit magic. Infinite Combos.
    They literally break the game, and basically make it where other players just sit and watch as they lose to infinite damage or milling, etc. None of my decks held a single infinite combo, because i felt it was best to beat the opponent fairly.
    Also, the conduct of many of the players disgusted me to no end. Held a Mirror match in commander against someone, and when i lost twice in a row, he has the rotted guts to tell me to my face "My deck's better, no offense."
    I then decided after some time and thought, that the game was just not worth the time anymore.
    Started playing D&D instead.
    Don't play something just because your friends do. If it doesn't make you happy, or give any enjoyment, then play something else that is worth your time. End of story.

    • @voluntarism335
      @voluntarism335 4 года назад +1

      yep combo decks ruined this game i played every format and i get sick of seeing 2 card your dead combos everywhere i go. So i quit, my collection is quite valuable though got some reserve list stuff i'm holding on to until they go up in price to sell.

    • @juniorqindes8335
      @juniorqindes8335 3 года назад

      @@voluntarism335 “hey I know you had this whole stratagy and we’re outplaying me till now but I drew this card and have enough mana to play it with this so you take 60 damage”

  • @martinlarouche4418
    @martinlarouche4418 7 лет назад +14

    I stopped playing Magic in similar circumstances. Mind you, this was back in 1993 and "arabian nights", the very first expansion set was still in print. We had a small group of people who all forked money to play this new innovative game. I spent the large sum of 20$ for a deck which i customized through trades (20$ was sorta big at the time and lots of cash to spend on a little card game... remember this was also the golden age of Games Workshop... and that Space Hulk, Necromunda, Talisman 2 and such were still very much in print. Magic was just a quirky little card game by comparison.)
    Then one guy decided to buy a box of boosters. 100 friggin' dollars in 1993 money. Everyone thought he was insane.
    He then proceeded to defeat everyone playing against him... all the time. Never losing a match.
    The game became instantly boring. I would not fork more money for this little game which i thought was nice, but on a far lower league than Battletech, ASL and the aforementionned Space Hulk. So i sold him (the same guy) my deck, for 20$.
    I bought 20$ of Magic cards... played for 6 months, then sold it for 20$.
    Decades later... i played the game again in videogame form. By modern standards... i found the game horrible. It almost plays itself as in most turn, the decisions to take are so obvious you could play on autopilot. This game is really played outside the game itself, in the deck customization. Within the game... there's barely a game there imo. In comparison, the Battletech CCG (which is very Magic-like and by the same designer as Magic) was so much superior it's not even funny. Your choices in game at least mattered a bit.
    Never regretted my choice to sell, 25 years later...

  • @andydominguez1687
    @andydominguez1687 7 лет назад +16

    My guess is that Chaz was probably already on the fence...this was just the straw that broke the camel's back. It wasn't a specific incident, but I stopped playing/keeping up with MTG years ago (though I do still casually play Commander or other alternative formats from time to time, and I'll hit up a prerelease every so often with my best friend who still plays), for many of the same reasons that have already been stated: other players, competitive scene, bad community, too expensive, etc. But I also stopped when I realized that I don't really like the direction that WotC has taken Magic. It feels too formulaic, and panders too much to the competitive scene in a very overly-corporate feeling way. The game just doesn't feel the same way (or as fun) as it did when I used to play with Ice Age or Tempest in the lunchroom at school with my friends. Also Planeswalkers are stupid.

    • @gemofmagic9436
      @gemofmagic9436 7 лет назад +4

      yeah I hate planeswalker cards and I only started playing a little over a year ago. They just make no sense. If I am going to ask a planeswalker to help me in a battle wouldn't I ask my friends or husband? As a player I am a planeswalker, so how is a piece of cardboard also a planeswalker???

    • @andydominguez1687
      @andydominguez1687 7 лет назад +1

      I think part of my disdain for Planeswalkers is that I've been playing MTG for so long, so when these came out I didn't feel like they were wholly necessary to the game. To add these new-fangled cards to the mix gave me the feeling that I would only imagine old people feel when they think about how all the kids have cell phones now. Effectively, my attitude is partly the equivalent of an old guy yelling at some teenagers to get off his lawn.

    • @andydominguez1687
      @andydominguez1687 7 лет назад

      I don't really understand what the question was. Like how to incorporate an existing thematic element to the game that didn't have representation in the actual cards?

  • @joeldheath
    @joeldheath 7 лет назад +10

    See, that's the kind of moment that made me fall in love with Magic. The possibility of finding a new combo with old cards and winning from a dire position are two things I love about the game. And Chaz, you could have stopped him if your deck was built to do so but that's not going to be something that the casual player is going to take the time/money to do.
    One of Magic's biggest strengths is the depth and complexity it presents to players who have been with the game for decades; but that complexity is also a barrier to entry and a pitfall for newer or less dedicated/obsessed players which ends up being Magic's biggest liability as well.
    In general the solution to this is to not bring those kinds of decks to a duel where the other player is not already prepared for it. The fun associated with crushing your friend once is quickly overshadowed by them not wanting to play Magic with you anymore.

    • @DinobotTM2
      @DinobotTM2 7 лет назад +1

      I think you missed the fact that it was a first turn win where he didnt manage to put down a single land.

    • @joeldheath
      @joeldheath 7 лет назад +2

      DinobotTM2 nope, that's what force of will is for

    • @Renem95
      @Renem95 7 лет назад

      or pact of negation

    • @Renem95
      @Renem95 7 лет назад

      or mental misstep (if it's casual)

    • @juniorqindes8335
      @juniorqindes8335 3 года назад

      “Hey I know you had a better stratagy, have been playing better, managed your resources better, and even built your deck more consistently but I drew these 2 cards and it’s turn 6 so I win” yea, fun. .-. For you. Because you you winning is the fun part

  • @soltydog
    @soltydog 7 лет назад +9

    Almost the same thing happened to me with MTG. I had a group I would play with. We put together just fun decks out of what we got in random packs. Then one person in the group convinced me to take a deck to a local tourney. Not only did I get beaten twice in about 5 minutes, I also was laughed at and mocked for a) not sleeving my cads and b)using a white/red combo deck. After that, I started buying singles and making an exactly 60 card deck with multiples of 4 of whatever was in it. But, win or lose, playing was no longer fun, and shortly thereafter, I gave it up completely.

    • @DeeJaysWord
      @DeeJaysWord 4 года назад +1

      No wonder they laughed at you lol 🤣🤣

  • @stevebillups9238
    @stevebillups9238 7 лет назад +23

    Try Commander. It's the only way we play now.

  • @afcomser
    @afcomser 7 лет назад +12

    This is why I stopped playing games competitively, because inevitably you come across these massively un fun decks and corresponding jerks that play them. Stick to casual play only, and you will have endless fun!

    • @goreobsessed2308
      @goreobsessed2308 5 лет назад +1

      eh this shits no fun to run into in casual either

  • @Chris-wq3pe
    @Chris-wq3pe 3 года назад +2

    wait, what ? why give up, no one is forcing you to play constructed.
    i have been playing since 1995 and i gave up playing tourneys and constructed deck magic 15 years ago. since then i've only ever played quickening format. no constructed decks, no land. 5 colour accelerated magic shared deck shared graveyard. random cards. any card can be used as a land, and it provides it's own colour plus both sympathetic (adjacent) colours. it is superb and so much fun and an awesome leveller. i have never got sick of it. we play from a collection i have kept of about 3000 cards from the beginning to the current day. you just grab a randomn fistful, shuffle, deal, play. Try it.
    as long as you ensure that in your collection pool you have enough creature control, mass creature control, enhantment and artifact destruction. (i don't use planeswalkers. they are stupid.) basically, make every card an 'interesting' card. a good mix of creatures, spells, and anti-spells. NO counterspells allowed. (boring.) NO X damage dealt to the face. (boring. there is nothing more of a buzzkill than when a great, close, drawn out battle snd someone wins with a direct damage spell. Yawn.
    sift through and you can refine a great collection to be used in quickening. now and then i buy a booster or two from a new set and add the best cards into the pool.
    any card, any set, 5 colour magic, and NEVER get mana screwed. it's magic as it should be!

  • @doublestarships646
    @doublestarships646 3 года назад +2

    The game is a mess now. There's self control with the devs working on this game. They literally make extra turn cards with every new set. They're also quite predatory these days. They can kiss my ass.

  • @titoodierna9968
    @titoodierna9968 3 года назад +1

    The day I quit magic wasn't due to how fast my opponent beat me; but rather that he got an artifact in play which Cyphered counter spell...
    By turn four he got a woe bringer demon out.
    Yeah, I COULD have played on for another 3 turns, but why?
    That's an unwinnable situation unless you are prepared with artifact removal or counter proof or hexproof...

  • @reynoldgarcia3773
    @reynoldgarcia3773 3 года назад +1

    I left yugioh after 20 years of playing. You don't have fun anymore in the new expansions. Tried out MTG commander with my playgroup (about 10 other people), we all just bought precon decks and oh boy, best time ever. Now we play every saturday, we laugh, fight and feel just like the good old days instead of being all that serious and wasting $150 every 6 months to get the new "meta" cards that will get banned anyway.

    • @juniorqindes8335
      @juniorqindes8335 3 года назад

      “You don’t have fun anymore in the bee expansions” .-. Who believes this guy played yugioh for 20 years? I ask because he talks like no yugioh player and exactly like how Mtg players talk. An expansion is an Mtg thing. “Spending 150 a month on the née meta cards” when? Name a format other than tier zero? Actually, name them to. There’s only one format where this was a thing and even then there were more anti meta options then the tier 0 decks.

  • @davedogge2280
    @davedogge2280 7 лет назад +3

    ..... because the onslaught and the cost of new seasons sets coupled with your old sets falling out of standard play causes dismay.

    • @mikejonesnoreally
      @mikejonesnoreally 7 лет назад

      It's sad because that, to me, was to be the real potential future joy of Magic! Encountering a deck you've never played before! Everything's new! I need to work on my definition of "joy", I know.

  • @Stephen-Fox
    @Stephen-Fox 7 лет назад +1

    I mainly play limited formats for physical CCGs (sealed and draft). Don't play any that commonly these days.
    Combo Winter was a painful time for the game, and nearly destroyed the game. I think it resulted in 9 cards being banned? During that period I think I've heard mention that there were three phases to the game. The early game, where players shuffled the deck, the mid game, where players take any mulligans they want, and the late game. Turn 1.
    For me, Puerto Rico, playing online. One player got increasingly irate because the rest of us weren't playing how we were 'meant to' and rage quit. I think we figured out later that because we weren't following that player's script of how players should play PR... We were all doing better than that player was. And then we reset the room and started a 4 player game of it instead, but that experience killed all desire I have to play that game ever again.

  • @christjesusismylordandmysa7577
    @christjesusismylordandmysa7577 3 года назад +2

    I'm done with the game i refuse to but singles worth $10 or more just so I can stay competitive.
    Edit I mean $100

  • @goreobsessed2308
    @goreobsessed2308 5 лет назад +5

    yep i hate that magic allows such ridiculous mechanics

  • @Reubs1
    @Reubs1 7 лет назад +3

    I used to enjoy Dominion quite a lot. I was the kind of player that would try to find new cool combos among the available cards in any given game. But other players in my regular gaming group started winning by simply stockpiling silvers and golds in their deck, with only a few action cards to support it. Very unoriginal if you ask me. This killed the fun for me really fast.

    • @cthulwho8197
      @cthulwho8197 7 лет назад +1

      Reuben Cheung Yeah, first time I played Dominion I was collecting interesting sounding cards from the table when suddenly the game ended and I was beaten by someone who just bought Money & Provinces. Oh I thought, so they're the only cards that matter in the end? All these other cards are pointless then?
      So we played again and I used their tactics and I won my second ever game. But I felt no elation in that win because it wasn't clever or hard won, it was boring and 90% of all cards on the table just sat there untouched. What's the point of that?
      Particularly when they then ask you to buy loads of expansions until 98% of all cards you own go unused every game. Not for me. That second game was my last.

    • @jericosha2842
      @jericosha2842 3 года назад

      Hahaha this is so true. My wife and I played it and quickly realized how utterly stale it is.

  • @jrvaughn9038
    @jrvaughn9038 7 лет назад +1

    I totally feel you on this issue. I played MtG as a teenager & loved it, then I grew up & stopped playing. Recently I found my way back to the game & play FNM (friday night magic) every week again. But I only play Standard because Modern is too full of 1st turn kills. If you think about it, this has always been a problem though. Channel/Fireball was a 1st turn kill from the beginning. As long as you had a Black Lotus in your deck (now a $20,000 card) you could use that combo to win before your opponent had a chance to do anything. So I'm a little frustrated on what the game has turned into but, I loved it as a kid and still love it today.

  • @47Mortuus
    @47Mortuus 7 лет назад +22

    3:01
    THAT'S where you're wrong, buddy :DDDDDD
    You built your sweet brew with your deck starting to play out things on turn 6 but got crushed by a Vintage deck, probably even without enforcing that formats' restriction list.
    Your deck was not suited to beat that kind of glass canon deck and you got punished for it. "Force of WIll" is all I'm saying.

  • @alicemoore2036
    @alicemoore2036 7 лет назад +1

    I thought it was Black Lotus>Channel>Fireball. That has been there from day one. I like to play EDH, Pauper, Draft, and Sealed. It was the Stormy player that made me quit paid events.

  • @gemofmagic9436
    @gemofmagic9436 7 лет назад +6

    I almost quit playing mtg when I was an ultra newb, and still learning. I played against my husband who had played in highschool and was very very good. I lost constantly. He had rares from years ago and was using netdeck lists. All I had were shitty commons and my home brews. My husband also didn't teach me how to play, we just played, and I lost. Every time. I thought I was shit and so almost gave up. Turns out I was just learning and didn't have any good cards. Eventually I gained cards and built decks to beat him. I'm still not as good a player as him, but now that I am in 'intermediate' mode I look back on those early days and think 'wow my husband is a CRAP teacher!' lol. Glad I persisted. I just loved the cards so so much.

  • @GarretWallace827
    @GarretWallace827 7 лет назад +3

    i see no issue with the game allowing for high teir competitive combos. there is an answer for every threat in this game, and each format has answers that match or surpass those threats. obviously a healthy combination of casual fun play and competitive cut-throat gameplay is good, as it adds to the entirety of the game. if one aspect of the game makes you so salty that you have to quit rather than simply let it slide and move on, then both yourself and the community are better off.

  • @donmangrubang7176
    @donmangrubang7176 7 лет назад +1

    i would never give up.......

  • @Clevider
    @Clevider 7 лет назад

    My wife and I experienced this is in tandem with the game Myrmes. I taught the game and we played a single turn. We realized the game was kind of tough, but the rules were surprisingly straight-forward. Later, we tried a game for real and made it several turns in before being interrupted by visitors. We were grateful. The action economy is SO tight that both of us were unable to plan out even a single satisfying turn. We felt there was a great game in front of us, but that we were both far too stupid to play it with even the smallest level of competence. It's a game about ants, for crying out loud! There's at least one colony of ants somewhere near our house that seems to weather annual poisoning with ease. So much for us being the more evolved species.

  • @TechnoGolem
    @TechnoGolem 7 лет назад +1

    I've told this story before but for me it was Axis and Allies. I spend forever setting up the game to play with a friend whom was a very sore loser. In the first action of the game I took a minor territory in Africa to make it look like I was at least trying to win. At that point he threw a fit and quit because they ruined his entire plan.
    I also used to play Magic but lost interest in it years ago. I kept trying other card games that were a little better than magic (which my group agreed with) but none of them would invest any money or effort into them since they've already spent too much on Magic. The CCG nature of it didn't help either since the player that spent the most money often did the best..

  • @exiledsonofhawaii3934
    @exiledsonofhawaii3934 7 лет назад +7

    I think the game is fine. The players are the issue. Every time I've got into magic I inevitably run into a couple of people who spend hundreds if not thousands of dollars to create decks like the one you mentioned. If you can avoid those players it's not too bad. Unfortunately that's easier said than done. I've quit for awhile now and don't regret it at all.

    • @cassandracastro2759
      @cassandracastro2759 7 лет назад

      I agree. I only play casual because I hate the competitive scene, ant that's due to the players. I play Magc because I want to have fun, and Magic is fun, but people like that take out all the fun from the game :(

    • @mikejonesnoreally
      @mikejonesnoreally 7 лет назад

      I agree too. This is why I felt that the LCG format really fixed a lot of that. Everyone has access to the same pieces. Fair, right? Well it turns out that while some will invest a ton of money, others can have equal results by just investing a ton of energy into the game. If I lose it's because I just was flat out practiced and they knew more about the game and had a better deck. I prefer that. My favorite card games now are deck builders (co-op and comp.) because they level that playing field even more. : )

    • @uncleistvan3501
      @uncleistvan3501 7 лет назад

      Yep, the attitude that some players bring can be more deflating for your enjoyment than games going rough, but that is true for almost every game made. You can have a lot of fun playing against competitive players and beating them with 'bad' cards through skill.

    • @uncleistvan3501
      @uncleistvan3501 7 лет назад

      Dylan Mooney who are you referring to in your last post?

  • @thomasle7668
    @thomasle7668 7 лет назад +5

    Protean hulk combo 😬 that's rough

  • @GunnerRTCGPKMN
    @GunnerRTCGPKMN 3 года назад +1

    I tried getting into the game before I started yugioh. The player base is smart and humble but the game itself is really not good for a new player or starting player or returning player the fact of infinite loops and cards that say mill your opponents whole deck in the the grave yard is just awful for game play I hope at some point magic will redo its rulings and fix some card texts.

    • @alexandriac.6815
      @alexandriac.6815 3 года назад +2

      I tried to return to Magic (for my kid) after being out for a couple decades, and I have to say, the infinite loop of getting my ass handed to me before I could even play, turned me off. It is literally not fun anymore and he’s always anxious about NEEDING to get new cards. 🙄

  • @razzendahcuben
    @razzendahcuben 4 года назад +2

    Uh, no, that can't happen in modern or standard.

  • @StuffulVmax
    @StuffulVmax 7 лет назад

    Dungeon Roll. My brother won with 35 pts.. He reached Floor 10 on the second and third delve. It was his first time playing.

    • @mikejonesnoreally
      @mikejonesnoreally 7 лет назад

      Woah. Brutal. That game looked fun but there was just "something" about it. Now I know.

    • @StuffulVmax
      @StuffulVmax 7 лет назад

      It was a push-your-luck game. It just so happens that my brother pushed his luck and won by a landslide. On his second delve, he got 4 treasures (out of 4 die) on Floor 7 which basically gave him enough items to make it to Floor 10.

  • @Sonic6293
    @Sonic6293 6 лет назад

    Yeah, I remember losing to Splinter Twin and Deceiver Exarch. But that's not what's getting me out of Magic. Buying the cards is whatever now. I'd rather spend my money on other things now. I just don't have anyone to play with anymore. I'm debating selling my last two decks. After that, it's just bulk.

  • @iStacktheBacon
    @iStacktheBacon 7 лет назад +14

    WOW this guy is completely insufferable. The hurt to watch.

  • @gemofmagic9436
    @gemofmagic9436 7 лет назад +1

    If you still want to enjoy mtg I would suggest maybe going into Commander format may be better for you? In those groups it is frowned upon to beat your opponent straight away, you play with a group of friends, very casual and fun, chatting and drinking (if you like drinking). I think Commander is probably the best format for occasional play.
    I prefer Pauper though, personally, because it is cheap, and I love the consistency of 60 card decks rather than 100 card singletons. The 'top decks' of Pauper format are about $50 or under.

  • @han_yolo6742
    @han_yolo6742 7 лет назад

    I tried getting back into it after not playing for about 20 years and I just can't get into it. There just seems to be way too much chance involved than I remember. Its just my opinion and it is generally met with comments like, "You just don't know how to play". But after watching it happen in the Pro Tour final game a few days ago I realized... yeah it isn't just me, something is wrong with this game. I realize some chance is involved in lots of games but in MTG in really just feels like sitting down to play a card game of war. The worst deck at that pro tour could have won the whole thing if they had better draws.

    • @helderboymh
      @helderboymh 7 лет назад

      that last statement is just ridiculous and could be said about almost all games that involve chance.

    • @chrislane7283
      @chrislane7283 7 лет назад +1

      i once made a 60 card deck of islands and swamps. i never lost.

  • @101stumphead
    @101stumphead 5 лет назад +1

    This is why I quit yugioh and took up magic, because most yugioh games go this way

  • @aliasisudonomo
    @aliasisudonomo 7 лет назад

    It's hard to hold the current designers responsible for cards designed twenty years ago, in the game that literally invented the very style of game it is. While Magic R&D still makes the occasional mistake (see the Copy Cat combo in Standard), bannings and restrictions exist even in eternal formats *for a reason*. The environment Richard Garfield envisioned when he went "hey, what could go wrong with this artifact that lets you get three mana for nothing, it's rare so hardly anyone will have one anyway!" is not the environment that actually resulted, after all.

  • @connellyzach
    @connellyzach 7 лет назад +1

    please don't caulk the dog.

  • @Charagodslayer666
    @Charagodslayer666 3 года назад +1

    Sounds more like morden yugioh tbh

  • @jamesburns6603
    @jamesburns6603 7 лет назад +2

    Pretty much the same thing for me Chaz. When the infinite combos were introduced in M:tg back in the day, I lost all interest for it was just a race to build a deck that would win on turn 2 or 3.

    • @KabukiKid
      @KabukiKid 7 лет назад

      Our group solves the infinite combo issue by simply agreeing to avoid it. Granted, we only play kitchen table Magic, so we sort of set our own house rules. We play Vintage rules, but we also play it Powerless (no Power 9 cards). We do a series of one-off games (usually two-headed giant variant) without any sideboarding and just have fun all afternoon. This formula has worked well for us, as the same group of us have been playing Magic monthly now for 23 years. Ouch! It may help that we all have around the same power-level of cards, since we started at around the same time.

    • @jamesburns6603
      @jamesburns6603 7 лет назад

      I solved it by not playing anymore.. it is a bit more drastic. I only play one CCG Vampire:the eternal stuggle. I like the multiplayer and politics.

    • @mikejonesnoreally
      @mikejonesnoreally 7 лет назад

      Good fix Kiddo! Would you say though that some of that is because you are playing the same people? I mean does it help to know a player's deck tendencies and styles *before* you add them to your group so to speak? Basically vetting your opponents. So if they know what a "netdeck" is, you cleverly segue into talking about Settlers or something? (Settlers works well for that, it's always Settlers with you guys....) ^ ^

  • @zeroisnine
    @zeroisnine 7 лет назад +3

    Force of Will

  • @rodrodriguez460
    @rodrodriguez460 5 лет назад

    I think it’s best to play Guild Kits, Planeswalker Decks, balanced Duel Decks and cheap Pauper formats in order to enjoy MTG. Playing against a brewer is only going to make you burn your decks and take up composting cardboards. The alternatives are to spend large amounts of money to construct those monstrous decks or learn to enjoy losing games (masochism).
    Try weening yourself away from playing against those powerful decks. Choose your battles. Find players who’ve tired of getting slaughtered and want a more “honest “ gameplay.

  • @mikejonesnoreally
    @mikejonesnoreally 7 лет назад

    For me it's Tokido. Someone will correct my spelling on that but bear with me I was just watching E-Leauge! ^ ^ (I will stop using this joke when it's starts working, *that's* the rule!) Anywhoooo so are we talking about single experiences that totally kill my desire to play a game or is everyone just having a big ol' Magic: The Terse Confrontation Between Two People Who Were Once Friends cartharsisfest? The comments section sounds like the background of my last VS. 10K. When it comes to games that have forever (or close to it) extinguished my fire to play them, it's not the games fault. It's game *designers* understandable lack of knowledge of Taoism. The reason why that game for me is Tokaido is I played a Taoist priest. There's no such thing, but I played one. That was *so* cool! However, I lost some would say "as the universe intended" but I think the jerk who was "teaching" it to me blocking every #%%^#!! Mountain and Donation space on the board helped a bit! My fault though. I wasn't playing a Taoist well. (which is really hard to do by the way) The other game ruined for me by Taoism is Ghost Stories. Ghost Stories should not call those guys Taoists. They're more like Shao Lin Monks anyway. Based on my Tokaido (yes I know how to spell it, yes I know it's a road.) experience I was determined to do better as a Taoist. I know, hilarious, right? So I camped in the Temple and ended up breaking the game. "As the universe intended." Essentially, if you get the right power with the Blue Taoist you can reduce the power level of creatures in the game by two a turn, making them "free." These debuffs remain in the next turn and then you can go after another color, of which there are five total. So Tokaido because it made playing a Taoist Priest anything but a "beautiful journey" and Ghost Stories because if you play it like a Taoist, you break the game. Take Blue Monk. Park Butt in Temple. Have other Taoist dudes on corners. Repeat as necessary.

  • @CD-zd6zr
    @CD-zd6zr 7 лет назад +1

    I quit MTG for pretty much the same reason

  • @KabukiKid
    @KabukiKid 7 лет назад

    Turn 1 wins aren't that common... even in Vintage, but they are definitely something to behold when they happen. heh Yeah, it is no fun at all for the opponent, though. Force of Will and Mental Misstep are such important cards in the older formats pretty much for this reason. They can foil a Turn 1 win.
    It's too bad that a Turn 1 win killed your taste for the game completely, though. Yeah, they can happen, but the game is over in a few minutes and you just reshuffle and play again. Our group does avoid this altogether, by simply agreeing to not play anything capable of such. heh We just play kitchen table Magic, granted. That way, we control the meta.

  • @TheKrensada
    @TheKrensada 4 года назад +1

    It sounds like you wer eplaying against red. Red sucks. just take the loss knowing that your opponent has no skill.

  • @jake7499
    @jake7499 7 лет назад

    I haven't played Magic since Ice Age. I stopped because that expansion sucked so hard. Magic is too different now for me to be interested.

    • @KabukiKid
      @KabukiKid 7 лет назад

      Really? At the time, I had a lot of fun with Ice Age. I know the cards aren't that great compared to sets that later followed, but the game was still fairly new, at the time, so I had fun with it during Ice Age. :-)

  • @keanureef271
    @keanureef271 7 лет назад

    What was the deck?

    • @tempestandacomputer6951
      @tempestandacomputer6951 7 лет назад

      To be honest, I have no idea what format he was playing much less what deck. The only deck I remember to win T1 more than occasionally was FlashHulk. But that is not really legal in Modern or Legacy. I think he over exaggerated the scenario, as I can only think of T2 Griselbrand in Modern to win this fast. Not familiar with Legacy.

  • @bobbybero7452
    @bobbybero7452 4 года назад

    Great Decision

  • @jazipa4139
    @jazipa4139 7 лет назад

    So you stopped playing because you saw one combo deck? You clearly didn't like it that much.

  • @zackpumpkinhead8882
    @zackpumpkinhead8882 4 года назад

    this video
    New players:
    GivE mE yOUr cArDS

  • @stolenrims
    @stolenrims 7 лет назад +2

    Everyone finds different things to be fun. It sounds like a filthy casul player ran into a competitive one and the casul got rekt and gave up. The game is still great; it just sounds like you should have found a play group that was more on your level/in line with what you think is fun about it.

  • @madprofit841
    @madprofit841 7 лет назад

    That's why Force Of Will is a card.

  • @d.b.scoville
    @d.b.scoville 7 лет назад +1

    Simple solution don't play with people who try to do things like that and don't let a single play session ruin a game you like.

  • @jesselewis7391
    @jesselewis7391 4 года назад

    If your decision was made so easily you obviously weren't having very much fun to begin with , you should really try commander or draft or commander draft , they take away some of the competitive game and add in more social and political aspects, you can still try and win but it's much more about having fun. It's really sad to see players quitting like this magic the gathering is really for anyone you just have to pick the correct format. Draft still has the competitive spirt but takes away your opponents ability to use there money to beet you and also avoids turn one kills.

  • @andreasklein525
    @andreasklein525 3 года назад +1

    Magic is hard to learn & easy to play

    • @juniorqindes8335
      @juniorqindes8335 3 года назад

      It’s easy to learn and hard to play. Super basic rules compared to anything else I’ve seen. Even the “complex” stuff is basic as hell when you play other card Games.

    • @andreasklein525
      @andreasklein525 3 года назад +1

      @@juniorqindes8335 magic has very little decission making to other games in my experience. Gather lands to play your spells then play them

  • @sator_project
    @sator_project 7 лет назад +1

    There are certainly reasons to stop playing or dislike MTG. However this is kind of like complaining that a butter knife can gouge your eye out. Yes, it is true that high speeds will turn a butter knife into a deadly weapon. But it's not by fault or the butter knife nor it's creator. And such a complaint shows a fundamental misunderstanding the butter knifes design and intended use.

  • @trophydave9588
    @trophydave9588 5 лет назад +3

    Terrible game.

  • @otakuribo
    @otakuribo 7 лет назад

    I experienced something very similar with Yu-Gi-Oh, except I was the guy building the broken decks and trolling people with spammable effect monsters and traps 😀👌 Quit back in twenty-oh-something; occasionally I'll look back into the game to see if things have changed; and all the problems the game had back then have only gotten worse.
    On the other sides of the card game titan triangle, Magic The Gathering and the Pokémon TCG are probably better now than they've ever been.

  • @arbitraryarmorify
    @arbitraryarmorify 7 лет назад +1

    There have always been ways to win the game on the first turn. However, there have been ways to protect yourself for zero mana for a long time as well. If someone is so insecure that they feel the need to match a degenerate turn 1 combo deck against a casual deck, that's their problem. Just inform them you'll never play them again and walk away.

  • @siyano
    @siyano 7 лет назад

    I had this power level problem but with yugioh and the first few set, the game was so unbalanced and high power leveled, after losing match after match to staple card that were too good (raigeki, dark hole, monster reborn and such) I quit. with magic I preferred the sealed format, although, there were sneaky people that cheated through their game (having friend pool card to built slightly better deck and such) then I played what we call "CUBE", best format I since then knew, unfortunately, I'm not playing has much I would want anymore (cost prohibitive)

  • @EverythingSpazzy
    @EverythingSpazzy 7 лет назад +1

    same reason I stopped playing

  • @justingolden21
    @justingolden21 6 лет назад

    Just because one format in the game had one shitty combo once doesn't mean you should quit the game. MtG has gone up and down over the years, but if you don't enjoy one format just play another. I personally love commander and play it all the time.

  • @Troy_Knowlton
    @Troy_Knowlton 7 лет назад +30

    Well it's your loss honestly. I don't think you have a great understanding of the game. The kind of play you are describing sounds like a legacy deck and while legacy is a magic the gathering format, it is very expensive and not played by 90% of the mtg community due to the fact that it is a very expensive format. And secondly, you can build your deck to combat first turn combos like this with a card called Force of Will that you can play without having a land in play. I think your reasoning for not playing magic is flawed and I'm sad to hear that it has made you stop playing such an intricate and fun game

    • @voluntarism335
      @voluntarism335 4 года назад +1

      or maybe 1st turn kills shouldn't be possible in mtg

  • @nonewmsgs
    @nonewmsgs 7 лет назад

    the unfair combos get bannhammered. even splinter twin which was a risky turn 4 combo (requiring land each turn and tapping out) was banned, so your issue seems disingenuous. And yes you could go to standard like you said.

  • @makeshiftmonk
    @makeshiftmonk 5 лет назад

    Agreed, magic has become so boring over the many years I have played that I feel like I keep playing and buying cards is only because I have done it for so long and its habit now!!! I have been playing arena and its soooo boring I barley pick it up anymore as standard is boring and only made for wizards to generate lots of cash as you need to dump your deck and start over every time rotation comes by, wait what else does that oh yugioh that's right it's like yugioh lolol which I also used to play alot of till I quit that too lolol!!!! Magic is all about greed these days, dont get me wrong I have had lots of good years playing but it's become repetitive as everybody tries to play the same decks and wizards loves that because the played cards become the most expensive cards and everybody starts looking for them so they buy buy buy till they get what everybody else is playing too lolol lame!!! It should be a game where all cards are legal with only overpowered cards banned or limited and the world of magic should be 1 big game not 5 different game (standard modern legacy vintage) so the diversity of decks keep it exciting, but when you know what your opponent is playing instantly because of the first land they drop well it makes it lame!! It has really become a game of here make what I made it wins alot, dont think for yourself just be a sheep and fallow oh and dont forget your wallet behind we want all your money too!!!!! :::=^))))))) ha ha ha ha lol people say I dont play legacy because it costs to much to build a deck (net deck lol) but after you go through the rotation of standard 3 to 4 times you might as well of bought cards for a legacy deck and have it forever not to toss it out when rotation comes by, I just never got that reasoning of people!!! Oh well that's my rant cya

  • @joshbutler2563
    @joshbutler2563 6 лет назад +1

    That's an incredibly irrational reason to stop playing Magic. If you read some of the other comments on this video, you'll see many people are pointing out what you should have already understood on your own: If you don't like Vintage as a format, then don't play it. It's like saying you'll never drive a car ever again because you got a Ford Escort once and didn't like the way it felt when you drove it. Well, okay--that one clearly didn't work for you, then. So try something different? Chevy, Dodge, Volkswagen? There are options for a reason. Same with magic. Standard, Modern, Commander, Pauper? There are loads of formats you can play, so pick something that works for you. Don't write off the entire game because one style didn't appeal to you--that's asinine.

  • @lathier
    @lathier 7 лет назад

    I do have to criticize you a little here. I'm also going to criticize your opponent, as, more than likely, they decided to play a deck that was not in the same format, let alone power level, as yours. The formats are split for a reason, with the most overpowered, overbearing cards restricted in Vintage, still powerful, but better regulated decks in Legacy, and further regulated but equally powered decks in Modern. If your opponent sees you bring out a Standard deck, but they whip out their Vintage combo deck, that's pretty scummy.
    But, that's where you have to communicate and agree on things with your opponent in the first place. Also, why let a singular experience decide to ruin an amazing and complicated game? Why not learn what that deck is about, and figure out its weaknesses? Each deck in the history of Magic has had plenty of ways to keep them in check.
    Personally, I did have a similar experience. I was getting into Legacy and started off on a good but cheap deck: Burn. I got first-turn-killed by a deck called Ad Nauseam-Tendrils (ANT for short), and was again combo'd out in the second game. I didn't give up, though, and I learned the ins and outs of the deck, which I eventually got myself since it's an amazingly complicated deck to pilot, and I also found out its weaknesses and built around them in another deck.
    Myself, I've never let any bad experiences sway me away from a game. Doing so, to me, doesn't make me a proper gamer. And in spite of the cheaters, scummy players, and those who would give you a bad experience, I learn from them, learn how to outwit them, and enjoy my games.

    • @cthulwho8197
      @cthulwho8197 7 лет назад

      lathier "Doesn't make me a proper gamer" - what utter Piffle, Hogwash and Balderdash! There are thousands of games on the market, thousands! Staying with (and paying for) a game that breeds "cheaters and scum" and gives you bad experiences doesn't make you a proper gamer. It makes you a masochist perhaps, or a mug. Why would choosing instead to play a game or ten, or a hundred, that are fun instead make you any less of a gamer? 😄

  • @frostwaffles1502
    @frostwaffles1502 4 года назад

    Haha you rage quit

  • @ramenlewdles1998
    @ramenlewdles1998 7 лет назад

    So you quit because someone exploited a dumb combo to inflate their ego? Just dont play with them anymore. In a card game as massive as magic there will be dumb combos its inevitable

  • @donmangrubang7176
    @donmangrubang7176 7 лет назад

    your not a hard core game of magic the gathering becase you lose didn't you need to give up.

  • @jonguardia
    @jonguardia 4 года назад

    Stopped playing because it's a dark satanic game that had me questioning why play and feel oppressed have the times I go in to my local gaming shop, just wanted to hang out with friends, wasn't worth it

  • @lukecotant841
    @lukecotant841 7 лет назад +2

    he reminds me of someone from blue's clues, except more desperate for attention and cringy

  • @jae4973
    @jae4973 5 лет назад +2

    Sure you aren’t talking about yugioh?

  • @alicemoore2036
    @alicemoore2036 7 лет назад

    I thought it was Black Lotus>Channel>Fireball. That has been there from day one. I like to play EDH, Pauper, Draft, and Sealed. It was the Stormy player that made me quit paid events.