Slider crank rigging with Pythagoras theorem in 3ds max | 3ds max rigging tutorial | Hanora 3D

Поделиться
HTML-код
  • Опубликовано: 4 окт 2024

Комментарии • 6

  • @everythingeverybody6526
    @everythingeverybody6526 14 дней назад +1

    Very very hard, Hanora ^^. Best tutorial.
    I have a question, at 16:09, if i convert Spring to Editepoly, Does it work ????

    • @hanora3d
      @hanora3d  12 дней назад +1

      I'm really sorry for the late reply. in this case, we work with the "Height", If we convert to the Editable poly or add Edit poly, that time the "Height" will disappear So, I can't assign the Float Expression to the object. We also know the objects have their parameters ( Radius, Height, Scale...etc.) When we convert it to the Editable poly that every parameter is no longer available anymore. So, when these parameters disappear how do we assign controllers, which parameter do we need to control. Just get experience with both situations.

    • @everythingeverybody6526
      @everythingeverybody6526 6 дней назад +1

      @@hanora3d Thanks for knowledge answers ^^ Thanks Hanora. ^^

    • @hanora3d
      @hanora3d  5 дней назад

      @@everythingeverybody6526Thank you for your engagement and I Believe you will capture your goal. ❤❤❤

  • @qirolasl6170
    @qirolasl6170 Год назад

    🤩🤩🤩🤩

  • @none53
    @none53 Год назад

    Hey, do you have a discord? Need some help ini rigging a mech obj. Thanks!