YOU'VE BEEN PLAYING YU-GI-OH! WRONG!! - Complete Guide to PSCT and Missing Timing

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  • Опубликовано: 15 дек 2024
  • In today's lesson, I explain the logic behind Yu-Gi-Oh!'s card text (PSCT) and how it contributes to some cards missing timing. Through examples, detailed learnings, and a lesson plan I developed, I hope you are able to learn something new! I hope to teach new lessons on other topics, so let me know what you want to learn, in the comments!
    ► Check me out on Twitch: twitch.tv/distantcoder
    ► Join my Discord Server: discord.gg/distantcoder
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    End Card Music from Crypt of the NecroDancer soundtrack
    (dbsoundworks.b...​​​​​​)
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    Video Edited By: ‪@AverageImposter‬
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    Huge Shoutouts to my inspirations: Cimoooooooo, Farfa, TeamSamuraiX1, MBTYuGiOh, Team APS, Nyhmnim, Zouloux and many more!
    #yugioh #masterduel #tcg

Комментарии • 358

  • @hardymk12
    @hardymk12 Месяц назад +164

    The fact that this series isn't called Duel Academy is a crime.
    Thank you for your service Coder, making yugioh players smarter one school day at a time

  • @Varudras
    @Varudras Месяц назад +27

    0:00 Intro
    1:05 Who am I?
    Chapter 1
    2:04 What is PSCT?
    7:58 How to read
    8:12 Activation Condition
    9:52 Cost vs Target
    Chapter 2
    11:21 Conjunctions
    13:08 and if you do
    17:26 then
    19:09 also
    20:46 also, after that
    22:13 and
    24:48 Multiple Conjunctions
    27:04 Conjunctions != legal activation
    Chapter 3
    31:53 Targeting
    33:47 it, them, that, those
    35:25 both, all
    36:35 that, those (again)
    38:09 all
    Chapter 4
    40:57 Missing Timing
    42:15 What is „missing timing“?
    46:14 Examples
    55:02 Further clarification
    1:00:20 Questions/Recap

    • @Jimpipecigarbear
      @Jimpipecigarbear Месяц назад

      Can this one get a pin?

    • @StainlessKay
      @StainlessKay Месяц назад +1

      Thank you Varudras, the final bringer of the end times

  • @Ragnarok540
    @Ragnarok540 Месяц назад +101

    I can see how some cards are balanced by using "when" instead of "if", but for a good number of them it makes them unplayable or just borderline incomprehensible for new players. The good thing is that in modern design very few cards have this "feature", in the past it really feels like the designers used the terms randomly.

    • @embDBA
      @embDBA Месяц назад +9

      Society if Lady Labrynth and Paleos were ifs:

    • @Ragnarok540
      @Ragnarok540 Месяц назад +4

      @@embDBA Also Thunder Dragon Titan, and Baronne being able to negate anything at resolution would be crazy too.

    • @FrostReave
      @FrostReave Месяц назад +6

      @@embDBAPaleo’s make perfect sense though. That’s to stop you from summoning every Paleo in the gy on 1 trap card.
      Lady I guess could be an if effect but they didn’t because they *want* it to be chainblocked

    • @Carwinley
      @Carwinley Месяц назад

      From what I recall, doesn't the OCG not differentiate between When/If, making missing the timing a TCG-only rule?

    • @Ragnarok540
      @Ragnarok540 Месяц назад +5

      ​@@Carwinleyit definitely is an OCG thing, MD is based on OCG rulings and you get plenty of messages about missing the timing like the one in this video, for example when playing Yubel and link summoning using the level 11 Yubel.

  • @an_jb
    @an_jb Месяц назад +44

    Coder I need to thank you. Life is hard as fuck and sometimes I just want to relax and hear some useful Yugioh information without it being about Konami drama or Meta dooming. This is just facts and information and I deeply appreciate it.

  • @Locklear2552
    @Locklear2552 Месяц назад +42

    Professor Coder, I think a small 3-5 mini test at the end of each chapter would help some of your students retain the knowledge you are teaching us. The results should be hidden until voting is complete to prevent popular vote
    Keep up the great content, I learned lots from this video!

  • @kevinvargas8355
    @kevinvargas8355 Месяц назад +30

    Professor Coder, make a lesson about types of effect. For example quick, trigger, activated, lingering, unclassified, condition, effects that say "this name is X while on deck", effects that apply on specific phase likke Kozmo Tincan, etc. Would really appreciate it!

    • @darksaintwins1432
      @darksaintwins1432 Месяц назад +2

      Yeah this one seems great. I always struggle to explain why negating my Destiny hero dread master doesn’t stop the anti destruction and 0 battle damage that is applied for the rest of the turn.

    • @kevinvargas8355
      @kevinvargas8355 Месяц назад +4

      @darksaintwins1432 exactly, also the why Imperm on Ritual Beast Elder does nothing, and stuff like that. We know why, but it would be awesome if Coder explains it in a video/lesson like this one

  • @PreechaPatumcharoenpol
    @PreechaPatumcharoenpol Месяц назад +20

    One hour of ruling lecture. This is peak Yu-Gi-Oh content.

  • @NamikazeRed
    @NamikazeRed Месяц назад +4

    Very complete and comprehensive course. I just think that there's a missing clarification that'd explain more the difference between optionnal "if" and "when" effects. It's the fact that "when" effects can activate in the SAME chain where they meet their activation requirement. "If" effects have to activate in a new chain after the chain where the requirement is met resolves. For exemple, to keep the dupe frog on the field case, if you activate an effect that'd send dupe frog to GY as COST (for exemple enemy controler) and your opponent DOES NOT have a response, you can activate dupe frog in the next chain link (If dupe was an "if" effects, you'd have to wait until the e-con chain fully resolves before you can activate dupe in a new chain). Another example of this would be thunder dragon titan + thunder dragon dark. However, if your opponent DOES have a reponse after the requirement is met as cost, you miss the timing (or rather being chain blocked)

    • @hi-i-am-atan
      @hi-i-am-atan Месяц назад

      if effects can activate in the same chain as their conditions being met, same as when effects
      similarly, when effects can have to activate in the next chain after their condition is met, same as if effects
      what you're thinking of has nothing to do with if vs. when, it's whether or not the effect says "(quick effect)" / is a trap effect

  • @rustyanubis1650
    @rustyanubis1650 Месяц назад +2

    As someone who knew a lot but was still confused on many things, this video was of great help in understanding the fine points of how the interactions work and I thank you for explaining it in a very comprehensive way.

  • @ScootaGray
    @ScootaGray Месяц назад +2

    4:34 “when this card is sent from the deck to the GY by an opponents card effect: shuffle all cards in your GY into the deck”

  • @lavalord96
    @lavalord96 Месяц назад +2

    I actually love having this as a guide for when I'm making custom cards for my yugioh card format. Thank you, for the knowledge, I mean that.

  • @caloriferobello
    @caloriferobello Месяц назад +2

    I finally understand why Sharvara doesn't make Yubel miss timing but linking away Terror Incarnate does. Thank you, peak content

  • @sapphypegasus7890
    @sapphypegasus7890 Месяц назад +4

    These type of videos are what the community needed. Thank you DC! Excellent work! You explain everything very well!

  • @Deadly-Shunpo
    @Deadly-Shunpo Месяц назад +3

    I played Penguin Knight in Mermail during full power Tearlament format while Halq was legal because you could search it with Abysspike and the Halq would summon Plaguespreader to stack it so they could never mill you or you get all your stuff back, and just generally a good tech for that specific match up in water. Was a ruling nightmare until the head judges of certain bigger events decided the card would just work as intended, instead of 'technically' giving me game losses for 'having an entirely different deck' because of the text "form a new deck" as the card should have recieved PSCT treatment like a decade ago.

  • @alexgarrett4673
    @alexgarrett4673 Месяц назад

    As a new (to Yu-Gi-Oh) player with a love of rules technicalities, this is both fascinating and informative. I 100% did not understand any of this before watching the video, and feeling all the pieces slot into place as you explained it makes my brain feel good. Thank you for laying everything out in such an easy-to-understand format!

  • @heivd8639
    @heivd8639 Месяц назад

    i really love your series with ruling, looking foward to them very much!! :)
    at 54:00 you asked a question to the viewer, i paused, and instantly had it right. looking foward to those questions, maybe after one topic, some quick questions, maybe 2 or 3 questions with only 2 answers, that really helped me now learning and really understand the topic :)
    big thank you!!

  • @khenumine
    @khenumine Месяц назад

    God I love this. This is the stuff no one talks about enough on the Yugispace but is what we TRULY need as players, to play the game properly and sequentially, to enjoy our game better. THANK YOU Coder.

  • @AnRuixuan
    @AnRuixuan Месяц назад

    Coder I absolutely love this series, it's been so helpful. One topic I think would be good to cover is lingering/continuous effects and the difference in various restrictions/locks "this turn", "for the rest of the turn", etc (like effects that apply retroactively vs those that only start on summon/activation, in terms of things like being able to summon or attack)

  • @GKuriboh
    @GKuriboh Месяц назад +2

    Glad this came out before I Judge Remote Duel YCS this weekend. Thank you Coder!

  • @mrxRby
    @mrxRby 29 дней назад

    I hate that the lectures don't get as many views as this is one of my favorite pieces of content. Coder if you see this, I know it's not great for you monetarily but this is so helpful for me.

  • @M1A2C.
    @M1A2C. Месяц назад +1

    I never understood missing timing before, but this video was actually really helpful and quite easy to understand. Thank you for explaining it so well

  • @liampouncy7808
    @liampouncy7808 Месяц назад

    This content is actually ridiculously high-quality. I've kept away from yugioh for ages because the ruling stuff hasn't felt worth the hassle, but I'm getting an itch to get back involved.
    Something that I'm not sure exists/ where I would find it is concise explanations of what different decks are trying to accomplish (both in terms of their deck 'theme' and how they're used competitively/ how their engine works). I've started to get an inkling just by watching videos of people using them, but it's not easy when so many cards have so much text.
    A video which breaks down different deck archetypes with their main plans would be amazing - especially if you simplified/ removed the extraneous text off the cards (effects which are cool but not core to their function). I feel like the way you present things would make you perfect for this type of thing. Regardless, keep up the great vids.

  • @D4PPZ456
    @D4PPZ456 Месяц назад +1

    I really needed this series. Like other MD players, i couldnt read before now.

  • @BlueHawkPictures17
    @BlueHawkPictures17 Месяц назад +1

    I would love to know more about "having x", "having exactly x", having at least x", "having x+" in card text and what they mean, but namely why Rainbow Dragon summoning ruling differs so much from the OCG/Masterduel mechanics vs. TCG judging. I have had every judge tell me I can summon even if I have more than seven differently named Crystal Beasts on my field/GY and I agree considering that -both- the -TCG and- OCG card text was errata'd to drop "having a total of x" to just "having x" which on the principle of subsets if you have 8 you also have 7. I believe the OCG/Masterduel ruling is actually wrong/outdated and TCG judges who "fallback" on the OCG ruling especially since they're not supposed to are also wrong to restrict Rainbow Dragon summoning if you have more than 7. This sucks because TCG simulators use those rulings and it gimps my ability to practice online with all these fake rulings.

    • @monkfishy6348
      @monkfishy6348 Месяц назад

      You must have excactly 7 different names for Rainbow Dragon. If you have more than 7 names, then the Summoning Condition is not met. This is not different in the TCG and OCG. Rainbow Dragon was never erratad to change this text. It always said "by having 7" or "while you have 7".

    • @BlueHawkPictures17
      @BlueHawkPictures17 27 дней назад

      @@monkfishy6348 my bad I must be conflating the JP errata history and the EN errata history. That doesnt change the fact that the english text does not specify exact numbers, and every judge I spoke to in TCG allow for more than 7 because thats how its worded in english. That also doesnt change the fact that the JP errata changed from "having a total of 7" to "having 7", which aligns with thr english text.

  • @Soahdd
    @Soahdd Месяц назад

    Really good aesthetic and visuals, keep up the good work

  • @chrisshorten4406
    @chrisshorten4406 29 дней назад

    I truly appreciate the effort and work you put into teaching us about missing the timing, even though I still don't understand it (for some reason, my author brain finds it makes no sense).

  • @Vinicius-Bigode
    @Vinicius-Bigode Месяц назад

    Over an hour of card board law school, hell yeah! (I don't even play Yugioh anymore)
    Keep 'em coming 🙏

  • @darksaintwins1432
    @darksaintwins1432 Месяц назад +5

    03:46 without seeing the answer. “When this card is sent from the deck to the GY by your opponent’s card effect: shuffle all cards in your GY into the deck.”

    • @brandongouveia8198
      @brandongouveia8198 Месяц назад +2

      It has to be a card controlled. Agido and Kelkek wouldnt trigger it but your version makes them do

    • @darksaintwins1432
      @darksaintwins1432 Месяц назад

      @@brandongouveia8198I made this under the assumption that control was not an established term pre psct and elected to view it as being owned by your opponent. The MRL reading of the card doesn’t mention control at all while the db1 does which makes it kind of a toss up.
      You’re correct, though. If the intended effect is that it only triggers when sent by a card on your opponent’s side of the field and not by cards in the hand or graveyard/banished then this would be better. “when this card is sent from the deck to the GY by the effect of a card your opponent controls: shuffle all cards in your GY into the deck.”
      I now know that coder chose if instead of when, but I’ve seen way too many old cards retain that “when” even after multiple reprints so I don’t think it would be changed.

    • @hi-i-am-atan
      @hi-i-am-atan Месяц назад

      @@darksaintwins1432 you're correct in that assumption, "controlled by your opponent" is in reference to the _effect_ and not the card the effect comes from, so it's the ancient egyptian version of "your opponent's card effect" since modern yugioh doesn't bother with the concept of "controlling" an effect

  • @Ragnarok540
    @Ragnarok540 Месяц назад +3

    I always knew Torrential Tribute is not a card that "misses timing", but is common to see people using it as an example (even if it doesn't even contain the word "can"), thanks for including it in the video for future reference.

    • @kindklan8020
      @kindklan8020 Месяц назад

      chain 1 imperm chain 2 I:P makes it miss timing no?

    • @chewdoom8415
      @chewdoom8415 Месяц назад +2

      ​@@kindklan8020 officially, missing the timing is only used when referring to optional when effects

    • @jdeltwoone
      @jdeltwoone Месяц назад

      @@kindklan8020 you can't even activate it there... so it doesn't miss timing... miss timing is for effect not activation

    • @monkfishy6348
      @monkfishy6348 Месяц назад

      @@chewdoom8415 "Officially" there is no such thing as missing timing. It's a made up term by players. Konami has never once used it.

    • @chewdoom8415
      @chewdoom8415 Месяц назад +1

      @@monkfishy6348 Honestly, i was going to type that until I saw for myself how they have the "missed activation timing" on MD. May not be word for word, but it is close enough. They have an official explanation of optional when vs if effects, so it seems like that's why they acknowledge activation timing.

  • @walkerred8220
    @walkerred8220 Месяц назад

    The fact that we have an actual hour long lecture on only an aspect of Yugioh makes all those jokes just a little funnier

  • @5ar.s955
    @5ar.s955 Месяц назад +1

    In conclusion:
    "It/them/That Card/Those Cards" is the superior targeting effect beacause it applies, regarldes if anything happens to the targets
    "Also" and "Also, after that" are the superior conjuctions beacause A is not required for B and vise versa. Which one is better depends on if simultaneous or sequential acctions are better.
    "If" is the superior timing effect beacause it can not miss timing
    Is there a deck that utilizes only the superior lines in its cards and how good is it? If there isnt any, how broken would the deck be?

  • @RashFaustinho
    @RashFaustinho Месяц назад

    Waaah, that's so cool! Best class ever! Feels like we're GX students!

  • @brendankaufman3430
    @brendankaufman3430 Месяц назад +1

    these lecture videos are fantastic.

  • @Arudos7
    @Arudos7 Месяц назад

    Great video!
    I understood everything in this video but I still have a Question on things you said at 56:13 and 58:00 :
    I recently built a "Super Quant" deck out of fun with some friends and I tested it on master duel. It's the powerranger deck.
    A keycard in this deck is "Super Quantal Fairy Alphan" which lets me tribute it to special one random super quant monster "and" puts two other SQ Monsters from deck to my GY.
    So, A and B happens simultaneously.
    All "Super Quantum" Cards have a "When this card is Summoned: You can..."-Trigger, so they can miss timing and they have an if-effect that triggers on sent to GY.
    Let's say I activate my "Super Quantal Fairy Alphan" and "SQ Blue Layer" gets summoned (It let's me search the field spell). The other two Monsters send to the GY are red and white layer.
    Now on MD the window, which lets me choose which effects I want to activate, pops up.
    I am now able to activate any of those three cards as chainlink 1. (So Blue Layer can be activated).
    However, if I do not choose to activate blue layer first (the one that got summoned with the "when.. you can.."-effect to search for Field Spell) I can't activate it later or higher than chainlink 1.
    To make things more clear. If the MD activation window pops up and I choose to activate let's say red layer first to special one SQ Monster from my GY, I am now not able to activate blue layer with his "When.. you can.." Effect as chain 2. It doesnt let me choose him?!
    But, if I understood correctly at 56:13 you explained that you can activate the when-effect as any chainlink you want to, as long as the last action that occurred is still the activation requirement for the "When-Card". This is true here.
    "Alphan" special "and" sent cards (simultaneously). The SQ blue Layer will be summoned (that's the requirement), so on summon the chain that gets started on MD refers to that summon.
    So, why am I not allowed to activate any SQ card possible and then activate blue layers effect (let's say as last chainlink) after??
    The chain is still refering to blue layer getting special summoned.
    Anyways, really great video which inspired me to create a big spreadsheet with all rulings you just explained. I am really looking forward to all your upcoming ruling explanation videos!
    Thanks!🔥

  • @Анимебг-н2ы
    @Анимебг-н2ы Месяц назад

    Distant coder is a true man of culture.He is understand what the best pokémon is

  • @yubelcu5721
    @yubelcu5721 Месяц назад +2

    Ok today I learned that targetting is cost and MST negates. 😂 Nice video, very clear and effective.

    • @thedemonofrazgriz3602
      @thedemonofrazgriz3602 Месяц назад

      I learned that Shaddoll fusion can be negated by MST since it needs to stay on the field to resolve. Very cool! Wish I knew this in TOSS format lol

    • @michaelmahoney6782
      @michaelmahoney6782 Месяц назад

      @@thedemonofrazgriz3602 I'm unsure if you are joking but to be clear that is not true.

    • @thedemonofrazgriz3602
      @thedemonofrazgriz3602 Месяц назад

      @@michaelmahoney6782 Lmao yeah I was joking, not for Shaddoll fusion specifically but it does work on cards that pays cost first like rage with eyes of blue

    • @hi-i-am-atan
      @hi-i-am-atan Месяц назад

      @@thedemonofrazgriz3602 it has nothing to do with "paying cost first," but the fact that rage with eyes of blue says both "and" and "and if you do" instead of "also" right after its effect to banish itself
      if rage gets mst'd, then you can't banish this card ( implicitly, this card _on the field_ ) and as many many cards as possible from your hand, field, and gy, face-down, because you cannot banish the rage with eyes of blue that you activated that is on the field face-down, therefore you cannot banish the rest of those cards or special summon up to 3 blue-eyes _and_ banish the activated rage that is no longer on the field from the field, therefore the whole thing resolves with a single effect
      in other words, review the section of this video covering conjunctions. this is literally the kind of stuff that that part's all about

  • @kevinvargas8355
    @kevinvargas8355 Месяц назад +1

    I would like a clarification on effects that would "miss timing" of application like Branded lost. Most the players I know get it wrong. I am talking about when the fusion summon is not Chain Link 1, the "your opponent cannot respind" effect is not applied since the last thing to happen before the next chain was not the fusion summon. Example, CL1 Lightning Storm, CL2 Branded in Red, after resolving, las thing is Lightning destroying, not the fusion summon, so Branded Lost does not "protect" from opponent responding on the next chain even if Branded in Red summoned succesfully

  • @humanoid251
    @humanoid251 Месяц назад

    Excellent lecture as always Professor Coder but I encountered a situation a few months ago that I’m still not 100% sure on.
    You said that only optional “when” effects can miss timing. Well in this situation my opponent activated The Zombie Vampire to make each of us send 4 cards to the GY. In doing so I sent a Neko Mane King who’s effect reads “During your opponent's turn, when this card in your possession is sent to your GY by an opponent's card effect: It becomes the End Phase of this turn.” After which my opponent resolved part B of The Zombie Vampires effect, “then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field.” summoning my Neko Mane King. I wasn’t sure if Neko Mane King’s effect could be activate so we called a judge over and he ruled that because the last action to occur was the summon and not the send to GY, it missed the timing. So my question here is did Neko Mane King miss the timing in this situation? Because the way it reads makes it seem like it’s a mandatory effect and it sounds like you’re implying that mandatory “when” effects can’t miss timing.

    • @emersongrtcg
      @emersongrtcg Месяц назад +3

      Neko Mane King has a mandatory effect. It never misses the timing.
      However, will not activate in this situation because it was moved from it trigger location. It was no long in the GY at the moment it would activate.

    • @tolgsi4199
      @tolgsi4199 Месяц назад +2

      Monsters have to remain at their original location, they met their trigger condition in order to activate.
      In this case, the neko mane king was removed from the gy, where the original trigger location is, so it can no longer activate there.
      Another example js mirrorjade. If you can destroy it AND banish it in the same chain, it can no longer activate its board wipe effect.

  • @thekittenfreakify
    @thekittenfreakify Месяц назад

    really enjoying this series

  • @Lewt_2B
    @Lewt_2B Месяц назад

    a very relevant example of missing timing was lightpulsar dragon in the chaos dragon deck of 2012. people purposefully played soul taker because the "then" conjunction in order to gain 1000 life points made it miss timing

  • @rexblanco2204
    @rexblanco2204 Месяц назад

    Coder: *teaches stuff so people can be a better player
    Me: I can now Ruleshark my opponent better.

  • @MissingNo_
    @MissingNo_ Месяц назад

    Thank you for being able to clearly explain this.

  • @brendankaufman3430
    @brendankaufman3430 Месяц назад

    If you're planning on doing more lessons, I think that going over what does and doesnt start a chain as well as inherent special summons vs effects that special summon, and why/when cards like Black Horn of Heaven do and don't work.

  • @smeargle3951
    @smeargle3951 Месяц назад

    A good example for the 'and' conjunction would be mimighoul maker.
    Recently we had a judge call about what happens if mimighoul maker gets activated and the opponent chains something to fill up all their monster zones.
    Looking back we ruled it wrong because we thought it works like 'also'.

  • @bryankreinhart
    @bryankreinhart Месяц назад

    Was watching and realized I learned something.
    I had no choice after that so I had to give a thumbs-up (this is not optional).

  • @RoseZ7323
    @RoseZ7323 Месяц назад

    Sincerely thank you for your time Coder this must've been a lot of work
    Its appreciated c:
    God bless you ❤

  • @dramajoe
    @dramajoe Месяц назад

    Long time card game player who started playing Master Duel last season, quickly fell in love with a Cydra brew, and grinded to Master rank shitting on Tenpai scrubs with it.
    Very occasionally I would miss timing on Chimeratech Rampage Dragon's destroy spells and traps effect and I kept forgetting to look up why after because of how rarely it occurred.
    Thanks to this video I now understand that it happens only when I use Super Poly as a quick play to counter to my opponent's removal.

  • @dawwnzo5613
    @dawwnzo5613 Месяц назад

    Another banger! Keep them coming Sensei

  • @TwistedBOLT
    @TwistedBOLT Месяц назад +1

    Overall, great video although there is a bit I disagree with.
    Conjunctions sometimes DO affect activation legality and you DON'T always need to be able to do all mandatory parts of an effect in order to activate it.
    Examples:
    Nekroz of Clausolas can be activated if it would just negate the effects of a monster or just set its attack to 0.
    Titanocider can be used on a monster who's attack is not zero even if it's a normal/already negated monster. Yet cannot be used on an effect monster with 0 attack.
    Droplet can be used to negate a monster under skilldrain. (And does apply the negation)
    Blue-Eyes Chaos Dragon can activate its effects when attacking in to just a single monster with 0 attack.
    Aluber the jester of despia CANNOT summon itself to try to negate an already negated monster.
    Then there's inconsistent rules about cards being able to not being able to activate battlephase-related effects in main phase 2.
    Overall, activation legality is the messiest part of the game and almost any broad conclusion you derive can be disproven by niche corner cases.
    I myself explain the above rules by saying:
    * If a single effect has multiple mandatory segments and multiple of those segments in succession modify a monster's property (set stats/negate effect), for as long as the conjunctions between those segments allows it, only one property needs to be legally modifiable for those segments as a collective to be deemed legal when determining the whole effects legality.
    Also another thing, you mentioned optional segment, but the same thing about them not being checked for activation legality also applies for conditional segments as well.

  • @lorenztor1990
    @lorenztor1990 Месяц назад

    All of this is perfectly explained and makes sense to me. What doesn't make sense is WHY it was designed this way lol

  • @archon42
    @archon42 Месяц назад

    Recent viewer here.
    I love your work, sir.

  • @praekeafraxinus6926
    @praekeafraxinus6926 Месяц назад

    Thanks Professor Coder, I feel a step closer to getting my PhD in Dueling.

  • @jonathonquarisa2626
    @jonathonquarisa2626 Месяц назад +1

    I don't know if this will be its own video, but I think it would have been good for this video, that is psct that distinguishes between summons that start a chain and summons that do not. I have an idea on the difference but I am not 100% sure on it.

  • @anthonycannet1305
    @anthonycannet1305 Месяц назад +4

    31:45 so you need to be able to resolve all parts of the effect in order to activate, but then once it’s been activated it doesn’t matter if parts of the effect become illegal so long as the conjunctions aren’t conditional. So in the case of “do A also do B” I need to be able to do A and B but then if A becomes illegal I still get B, but if A is illegal from the start I can’t activate it

    • @monkfishy6348
      @monkfishy6348 Месяц назад

      Pretty much, except activation legality is (usually) determined by if you can do all MANDATORY parts of the effect. Not just all parts of the effect.

    • @anthonycannet1305
      @anthonycannet1305 Месяц назад

      @@monkfishy6348 If part of an effect is not mandatory then it is always able to resolve, which counts towards all parts of the effect being able to resolve. There's never a scenario where it would be illegal and so can't be illegal when determining if it can be activated

    • @monkfishy6348
      @monkfishy6348 Месяц назад

      @@anthonycannet1305 Saying "all part of the effect must be able to resolve in order to activate" is simply misleading and not even true. There's dozens of individual rulings which contradict it, and even a whole subcategory of effects, but it's a fine rule of thumb.

    • @anthonycannet1305
      @anthonycannet1305 Месяц назад

      @ like what, give an example

    • @hi-i-am-atan
      @hi-i-am-atan Месяц назад

      @@anthonycannet1305 interrupted kaiju slumber

  • @enorm_ygo
    @enorm_ygo 28 дней назад

    MORE VIDEOS LIKE THIS PLEASE!!

  • @frankyquilavafireblast895
    @frankyquilavafireblast895 Месяц назад

    Holy crap, excuse me
    Oh my goodness, I feel like I can actually understand missing the timing now.
    Thank you professor coder, thank you.

  • @aiRCoft
    @aiRCoft Месяц назад +1

    *To the question about **_Dark Ruler No More_** at **28:35**:*
    At 28:52, you said "the 'also' conjunction says that you don't need to successfully do 'A' in order to apply 'B'" (which is correct), but then at 29:26, you say "you can't activate _Dark Ruler No More_ because 'A' would do nothing". I thought 'B' happening wasn't reliant on 'A', though? Since when does 'B' care about whatever happened with 'A' when it comes to 'also' conjunctions?
    On a similar note, if _Dark Ruler No More_ can't negate ALL of your opponents monsters' effects, as the effect clearly states "all face-up monsters your opponent currently controls", then 'A' (in that conjunction) hasn't been met. That is to say, your opponent controlling a normal monster (or otherwise any monster without an effect) would be enough to prevent 'A' from occurring, however, 'B' (the "your opponent takes no damage" part of the effect) isn't reliant on 'A', so it'd still resolve.

    • @YojiroX
      @YojiroX Месяц назад

      I think you missed the point, that whole section is about activation legality and how the conjunction is irrelevant, Dark Ruler can't be legally activated because the enemy board is already negated. B doesn't need A but A and B both need to be legal for the card to be activated. Like he pointed out in the video if the card is legal to activate but A becomes unable to resolve in the chain after it has already been activated then B will resolve just fine.
      Activation and Resolving are different things, B doesn't need A to *_Resolve_* to apply/resolve its own effect since the effects happen simultaneously but both effects need to be able to be applied when you try to *_Activate_* the card.

  • @yunggod3076
    @yunggod3076 Месяц назад

    Imma like the video and then watch it, because I know it will be a banger.

  • @foxblackbirds777
    @foxblackbirds777 Месяц назад

    I just want to say thank you coder

  • @damiancartagena2774
    @damiancartagena2774 Месяц назад

    this is extremely helpful, 10/10

  • @dominikkowalczyk3845
    @dominikkowalczyk3845 4 дня назад

    Help below for those who still don't get how "when" optional trigger effects operate and the difference between "when" and "if". (made to work for pc, i'm on pc right now, 1920x1080 resolution and it;s late at night so, sorry if it doesn't work out perfectly) Thisl -> [] is a wall in the diagram below(and blocks line of sight for the purpouses of the diagram). "Things" are game actions which cards and effects can make you do: gain lp, deal effect damage, destroying monster(s), drawing cards, sending cards from the deck to the gy, etc... There will be an example visualising the difference below the diagram using Altergeist Meluseek Dupe Frog and Salamangreat Almiraj. Altergeist Meluseek's releveant effect here: if this card is sent to the gy, you can add 1 "Altergeist" monster from your deck to your hand, except "Altergeist Meluseek".
    "if" optional trigger effect: sees the entire sequence of most recent event instances(instances 1 and 2)
    / \
    / \
    __________________________________/ \______________________
    | |
    | |
    | instance 2 instance 1 |
    __|___________________________________ [] []
    / [] []
    / Thing a [] []
    / [] []
    "when" [] []
    optional [] [] No things happening here in this particular example
    trigger [] Thing 1 [] (if there was more instances the "if" optional trigger effect would still see it)
    effect Thing b [] Thing2 []
    | \ [] Thing 3 []
    | \ [] []
    | \_________________________________________[] []
    \/
    only sees the most recent instance of events(instance 2)
    Example 1: We control normal summoned dupe frog and use it to link summon salamangreat almiraj;
    Instance 1: thing 1 dupe frog is sent to gy(no other things happen simultaneously, we leave things 2 and 3 empty)
    Instance 2: thing a salamangreat almiraj is link summoned(no other things happen simultaneously, we leave thing b empty)
    Because a "WHEN optional trigger effect" only 'sees' the most recent event instance, Dupe Frog's optional "when" trigger effect only 'sees' salamangreat almiraj being link summoned and can't be legally activated.
    Example 2: We control normal summoned Altergeist Meeluseek and use it to summon salamangreat almiraj;
    Instance 1: thing 1 Altergeist Meeluseek is sent to gy(no other things happen simultaneously, we leave things 2 and 3 empty)
    Instance 2: thing a salamangreat almiraj is link summoned(no other things happen simultaneously, we leave thing b empty)
    Because "IF optional trigger effect" sees both instances it can see that even though the last thing that happened was salamangreat almiraj being link summoned, it was sent to the gy, and can legally activate.
    There are multiple "things", because this is meant to be expandable, and is supposed to show you that there are examples which make it so there may be more than one "thing" in each instance, due to existance of "and if you do" and "also" conjunctions. You can use this for bigger examples, just remember card resolutions are not always interchangable with instances: soul taker would be 2 instances one "thing" in each instance, and Dragonmaid Sheou's quick effect would be 2 instances with 2 "things" in each one. Hoping this helps some people, especially those who like visual representations for their explanations.
    Big thank you to Coder for making this video, helping me and many more understand yu gi oh rulings, this is just something I wanted to make, hoping it might help some players get tighter grasp on these concepts easier.
    If there is any errors/mistakes/misinformation here it's unintentional and I would like to ask for this comment to be removed if that's the case.

  • @ClockworkRhxbynn
    @ClockworkRhxbynn 19 дней назад

    Chains are attached to events.
    So long as the chain is attached to an event which satisfies an optional effect's triggering condition, the optional effect can join the chain at any point.

  • @christopherl.1072
    @christopherl.1072 Месяц назад

    I think there needed to be a place to explain effects with optional parts. For example, galatea, the orcust automaton, it returns one of your banished machines, but then, you can set an orcust spell or trap.
    That can be confusing for some player, because the second part doesn´t need to be able to resolve to activate it. Similarly Ice barrier.

  • @Citrusracoon
    @Citrusracoon Месяц назад

    I ❤ Professor DistantCoder!!! Teach us Coder!

  • @anthonycannet1305
    @anthonycannet1305 Месяц назад +1

    I feel like the conjunctions are a waste of “space”. What I mean by that is there are 5 different conjunctions for 5 different effects when you could use 4 conjunctions to create 6 effects while keeping the same (if not more) functionality. The space of effects is using more conjunctions than it could be, which I think adds to the confusion surrounding it.
    There are 3 things that need to be relayed to the player
    1)is it sequential or simultaneous
    2)is it conditional on the previous effect
    3)is it conditional on the next effect
    If we assume that the effects are simultaneous unless otherwise stated to be sequential, we can use one conjunction “then” to denote if it is sequential. If it doesn’t use the word “then” that means it is simultaneous.
    By similar logic we could use the absence of a conditional conjunction to mean it’s unconditional, but in cases of unconditional simultaneous effects we’d have nothing to link the two effects together. So we’ll use “also” to mean unconditional.
    Lastly we need conditional and required conjunctions so we can use “additionally” and “and” respectively.
    So now using these 4 conjunctions “then”, “also”, “additionally”, and “and”, we can make all 5 of the existing cases plus a 6th unused one without needing to make a 6th conjunction unique to it.
    1)simultaneous unconditional. A and B happen at the same time, and B will happen regardless of A “also”
    2)sequential unconditional. A and B happen in order, and B will happen regardless of A “also, then”
    3)simultaneous conditional. A and B happen at the same time, and B only happens if A does “additionally”
    4)sequential conditional. A and B happen in order, and B only happens if A does “additionally, then”
    5)simultaneous required. A and B happen at the same time, and each of them only happens if both do “and”
    6)sequential required. A and B happen in order, and each of them only happens if both do “and, then”
    Then denotes if it should become sequential from the assumed default of simultaneous, and then we denote the conditional relationship between the two effects, we even have a sequential conjunction for the situations where a AND b *both* need to happen or neither of them does, which currently isn’t used on any cards.
    4 conjunction words to create 6 different effects instead of 5 for 5. And it’s a little bit simpler for someone to understand being only 4 words instead of 5 phrases.

    • @anthonycannet1305
      @anthonycannet1305 Месяц назад

      One corner case that I didn’t implement in the system which is also not implemented in the current rules text is A is conditional on B but B is not conditional on A. Meaning that A only happens if B happens, but B happens regardless. You can get the simultaneous timing by simply reversing A and B and using the additionally conjunction, but we don’t get a sequential version. If the conjunctions is that A will only happen if B can happen, but A happens before B, then simply switching the A and B to get the condition right will also reverse the order they happen which changes the effect. So we could replace the and conjunction with a conjunction meaning A is conditional on B, then just use both that and the additionally keyword for cases where they’re conditional on each other. But I couldn’t think of a single word for that and would probably have to use a phrase for that to make it sound like proper English…

    • @TaleraxDeAvon
      @TaleraxDeAvon Месяц назад +1

      categorizing the conjunctions like this would be better, I agree. but I also wouldn't mind unique conjunctions if they weren't counterintuitive in some case, like the "and if you do".

  • @PlaguevonKarma
    @PlaguevonKarma Месяц назад

    Can you make a playlist of these if you're making a series? This is legit so cool as a teacher lol

  • @BlueHawkPictures17
    @BlueHawkPictures17 Месяц назад

    I think the best rule of thumb with optional when effects are to check whether their activation requirements were met in the start or middle of a chain resolution that does not include them.

    • @monkfishy6348
      @monkfishy6348 Месяц назад

      The best thing to do is check if the activation condition was met as the last sequential action in the prior Chain or by a non-Chain action. If the answer is no, it can't activate. It's very simple.

  • @PredicateCapeThe21St
    @PredicateCapeThe21St Месяц назад

    I wanna say penguin knight could be worded something like this: “When this card is sent from the deck to the graveyard: return all cards in your graveyard to the deck.”
    This is before watching most of the video and could be completely wrong ofc.

  • @23jewfan
    @23jewfan Месяц назад

    “Every card that you see coming out will be written in a standardized way”
    Fur Hires beg to differ.

  • @xCorvus7x
    @xCorvus7x Месяц назад

    13:47 Maybe to people who are completely unfamiliar with tabletop games.
    It's pretty common for players to have an outside-the-game discussion of what is happening at a given moment and how exactly it is taking place.
    The distinction between a game's internal time and real time really isn't that obscure.
    Edit:
    Use your imagination. It's not the real-life turn of events that is supposed to inform how you feel about what's happening but how that action is treated _in-game._

  • @rotex03
    @rotex03 Месяц назад

    This content is super useful.

  • @VanillaMidgetSSBM
    @VanillaMidgetSSBM Месяц назад

    Early Yu-Gi-Oh! Cards were kind of hampered that the game had **key terms** in the rule book, but they didn't really tell you what those terms meant beyond a vague definition. And a lot of rules had to be explicitly stated on cards
    For example - Whenever you search your deck for a card you're supposed to shuffle immediately afterwards, this is a core part of the rules, as a result early search cards had to TELL YOU to shuffle the card afterwards.
    As a result a lot of pre PSCT cards are basically telling you VERBATIM what the effect is from an age where people didn't really know how to resolve effects off of key terms

  • @jadenknott
    @jadenknott Месяц назад

    I've actually used the analogy of punch to explain the difference between if and when effects and it went something like this
    "If the punch bowl is out: Guests can go to the bowl and fill their cups
    When a glass is over a ledge: the cup can fall down and if it does the punch in the cup will spill"
    And i explained that it could be caught or be moved
    Would y'all say that i cooked with this analogy?

  • @khenumine
    @khenumine Месяц назад

    Unironically I want to have quizzes that sub from these videos.

  • @Ulquiorra_Cifer
    @Ulquiorra_Cifer Месяц назад

    when i was watching gx when i was a kid, seeing a duel academy sounded really dumb, but it makes a lot of sense right now

  • @ApaulloYGO
    @ApaulloYGO Месяц назад

    Coder really did this for his people, good think he spoke the while time. There were too many words to read

  • @Dragonsanddogs1
    @Dragonsanddogs1 Месяц назад

    I’m signing up for a class with Professor Coder!

  • @frosticle6409
    @frosticle6409 Месяц назад +1

    Simple ruling clarification question: Despian Quaritis doesn’t trigger if it returns to the extra deck from the field because it’s the card that’s trying to activate right?
    But Raye will if a Sky Striker link is spun back to the extra deck because its condition of “If a Sky Striker Ace Link monster leaves the field by opponent’s card effect” was met correct?

    • @1danny1032
      @1danny1032 Месяц назад +1

      Quaritis doesn't trigger because its returned to the deck face down, and it was ruled cards that are face down cannot ACTIVATE (not to be confused with cards already activated then spun or flipped face down) unless otherwise stated in the cards text. Raye is face up in the graveyard and met it's condition so it can activate.

    • @stardust9470
      @stardust9470 Месяц назад +1

      Raye resolves differently because the effect is on a separate card instead of being in the card being returned to the extra deck. Aluber would interact similarly to how Raye interacts with the links in this case. Quaeritis would return and you would be given the option to activate Aluber's trigger effect

    • @frosticle6409
      @frosticle6409 Месяц назад

      Thanks for the replies. A guy at locals was arguing Raye wouldn’t trigger but I was sure it did. Just wanted to make sure and understand why.

  • @EmeraldVEN-Vtuber
    @EmeraldVEN-Vtuber 29 дней назад

    I've always thought "Missing the Timing" was such a dumb mechanic that really limits decks to their full potential and a lot more players would get confused by causing more arguments than it should
    Also Coder's fave pokemon Aipom? Mine too! Nice!

  • @Jolfgard
    @Jolfgard Месяц назад

    Today I will learn why Firestarter's effect was intended to continously apply while Dark Cure's effect was "obviously" not intended to continously apply.

  • @FURNACE_YGO
    @FURNACE_YGO Месяц назад

    My favorite example is Goblindbergh summoning a red, green, or yellow gadget. The gadgets miss the timing to add

  • @bryanmckean
    @bryanmckean Месяц назад

    More of this type of content!

  • @davidgaer1354
    @davidgaer1354 Месяц назад

    at the end of the video u should ask a question about the subject and that would be the homework and at the start of the next one should be that answer to see if we got it right. this is also a little review so we can retain that information.

  • @frankescobar3734
    @frankescobar3734 11 дней назад

    Thank you for this.

  • @jkromes20
    @jkromes20 Месяц назад

    I think it would be super helpful to write the conjuctions the way you have them explained in a cheat sheet format the size of a card i can keep in my binder or deck box. Other info too like one for the dmage step stuff.

  • @PinkFrappe
    @PinkFrappe Месяц назад

    “And if you do” even in common English still implies simultaneous action, just that it has a conditional trigger. For example, your spouse asks you to go out and get milk, and if you do, deposit a check while you’re out. The actions are, logically, simultaneous. You’re going to get milk and you’re going to deposit a check. But if you don’t go out to get milk, you don’t go and deposit the check either. You can go and get the milk, but if something else comes up and prevents you from depositing the check, it doesn’t stop you from getting the milk.
    Also, the only thing about missing timing I still don’t understand is why *on a fully-automatic digital client* it’s still possible. I get that you need to have your toggle on to hit every possible activation timing, but the fact that it’s even possible for timing to be missed is asinine.

    • @justinalicea1590
      @justinalicea1590 Месяц назад

      Except that you kind of proved yourself wrong in your own example? Because if you hear "and if you do, do b," no one is going to say "I'm going to do action b first." Because it is sequential.
      And that isn't what missing timing means, as he clearly explained.

    • @PinkFrappe
      @PinkFrappe Месяц назад

      @ You’re right, that wasn’t the best example. But the point I’m trying to make is that by using “and” in the first place it is implying simultaneity. If you do Action A, and Action B is able to be taken, both actions are taken together. Compared to Action A happening, then if it can, Action B happening after. Grammatically, you wouldn’t use “then” to describe two or more simultaneous events. “Then” implies sequence, and would therefore be incorrect. Let’s go back to my previous example and see if I can correct myself there. “Go to the store and get milk, then go to the bank and deposit this check.” In this case, we have two conjunctions each implying a different timing. If you go to the store, you must get milk. That is simultaneous in resolution. You went to the store and got milk. If you do not or cannot get milk, you do not go to the store which also prevents you from depositing the check. Obviously, in real life, there is nuance to actions. We are not programs made to act as strictly defined. If you went to the store, got milk, and deposited a check, you could say that was all the simultaneous action of “Going Out”. But, if you went to the store, got milk, then deposited the check, you could say it was your sequence of “Running Errands”. The words we use affect how we perceive the action(s) described, especially when multiple can be true at once.
      As for my confusion on missing timing, let me use a specific example from playing Master Duel with a friend. I’m playing my Scrap deck, with Scrap Factory active in the Field Zone. When the game is set to Toggle Auto, when I use a Scrap monster to destroy another Scrap monster, Scrap Factory misses the timing to Special Summon a “Scrap” monster from the deck. But when my game is set to Toggle On, I get an activation window. That specific example is what I was thinking of when I made my previous comment. Now this could be a bug on the simulator’s side of things, and if it is, then there’s nothing to be done but report it and hope it gets fixed. But, if it isn’t a bug and it’s intentional game design, then I do not understand *why* it is intentionally implemented.

  • @shawnmalia9765
    @shawnmalia9765 Месяц назад +1

    Ok, so here is a genuine question that i thought may have been addressed due to psct being a subject of this video: Why in the age after konami understanding they were going to put psct on their cards, modern day "ryko, the lightsworn hunter", is worded in a way it does not follow one of the more recent conjunctions specific wording?(most likely also in his case) In addition to that, would ryko's "Simultaniously" in parenthesis, make other potential cards miss the timing due to it being a new conjuction not officially printed on any other card(from what im aware of) otherwise? or would a card destroyed by ryko follow other "implied simultanious" timing rulings like "if you do"?

    • @TeeteringTod
      @TeeteringTod Месяц назад

      Yes

    • @emersongrtcg
      @emersongrtcg Месяц назад +1

      Ryko was writted that way because it's a mandatory effect with a optional first part. The "you can" in the first part could make you think all the effect is optional. Look:
      FLIP: You can destroy 1 card on the field, also, send the top 3 cards of your Deck to the GY.
      Move the destruction to the end would not be possible, because Konami wants you to destroy before you see what you will send to the GY.
      To avoid confusion, they just wirited it with dots.

  • @alexjolly5787
    @alexjolly5787 Месяц назад

    i think the main 1 for people back in the day that would confuse people would be charge of the light bridge were its like mill 3 then search for a lightsworn kinda like dark ruler no more and the dragonmaid

  • @holdengraham6945
    @holdengraham6945 Месяц назад

    Teacher coder best coder

  • @shaxplosion
    @shaxplosion Месяц назад

    Thanks Coder I watched this instead of uni

  • @cyanidegamers13
    @cyanidegamers13 Месяц назад +1

    Mr.Coder i have a questions for after class
    In the, 'Do A and if you do, do B' if I am ALREADY under a card like droll and lock bird, am i allowed to activate an effect such as the example you previded 'Target a monster your opponent controles; Destroy that monster, and if you do draw a card.'
    Similarly, if I am under the continus trap, Impirial Iron wall that reads, 'Neither player can banish cards' am I allowed to bottomless trap hole, which reads 'When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.' my opponents normal summon
    I ask because in the example you gave you said your opponent was CHAINING a Droll and lock bird like effect, and I wanted to know if already being under that type of effect would matter for activating an 'And if you do' effect

    • @ciscoortega9789
      @ciscoortega9789 Месяц назад +1

      I second this question! I was thinking it too
      The emphasis he kept putting on "if Droll and Lock Bird is activated IN CHAIN" made me suspicious about what if it were activated before the chain

    • @cyanidegamers13
      @cyanidegamers13 Месяц назад

      @ciscoortega9789 right he made that very clear that it was being chaimed and that can definitely matter

    • @nerazim1110
      @nerazim1110 Месяц назад

      Coder says at 28:11 that you essentially need to be able to fully resolve the effect to be able to activate it, so no, you wouldn't be able to activate such an effect

    • @cyanidegamers13
      @cyanidegamers13 Месяц назад

      @nerazim1110 damn I must have fallen asleep mid lecture I'm sorry Mr coder

    • @cyanidegamers13
      @cyanidegamers13 Месяц назад

      Well hes only talking about the A effect being legal in that case no? So would that apply to my examples?​@@nerazim1110

  • @xxjafarxx
    @xxjafarxx Месяц назад +1

    i don't need to go college

  • @xhantTheFirst
    @xhantTheFirst Месяц назад

    Wait professor I have a question! 27:00
    Is it "(Do A, and if you do, do B), also do C" (in which case if you don't do A, you still do C),
    or "Do A, and if you do, (do B, also do C)" (in which case if you don't do A, you don't do C either

    • @monkfishy6348
      @monkfishy6348 Месяц назад

      With an "also" conjunction, you always do it, regardless of what you managed to do with any prior conjunction.

  • @fateful1315
    @fateful1315 Месяц назад

    48:00 Wouldn't the last thing to happen be Mask Change 2 being sent to grave after the card resolution? It was my understanding that THAT would cause it to miss timing still.

    • @emersongrtcg
      @emersongrtcg Месяц назад +2

      Yes, also. The sent to the GY after the chain is considered to be simmultaneous with the last effect resolving. That will not make anything miss the timing.

    • @monkfishy6348
      @monkfishy6348 Месяц назад

      This cannot cause "missing timing". Otherwise almost every optional "when" Trigger would always miss timing.

  • @jkromes20
    @jkromes20 Месяц назад

    I have a ruling question: If i activate Mirror Gate, if only one monster survives the battle, will it return to the owner? Does it go through a real battle even?
    "When an opponent's monster declares an attack targeting a face-up "Elemental HERO" monster you control: Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of both monsters switches back during the End Phase."

  • @9923427Adam
    @9923427Adam 29 дней назад

    So probably a stupid question, but for "also" effects, do you have to legally be able to do both "A" and "B" at activation? Or if you can do A but not B, can you still activate? Like Qlipper Launch when Skill Drain is active?

  • @analoghabits9217
    @analoghabits9217 Месяц назад

    CL1 Deneb, CL2 TT, CL3 Tachyon Transmigration. Deneb's activation is negated retroactively, Dupe doesn't miss timing.

  • @DevastatingWarrior
    @DevastatingWarrior Месяц назад

    Chaotic Evil Konami be like:
    *prints card* "Do A and if you do, do B, then do C, also do D, also, after that do E and F. 😈"

  • @mincereth
    @mincereth Месяц назад

    I will always need this

  • @alenvukovic8278
    @alenvukovic8278 Месяц назад

    I have a question about Forbidden Chalice. The conjuction on the card is "but" and neither of the others you mentioned. I'm aware I cannot use Chalice on a monster which was already negated, but if I for some reason want to create the world's worst Rush Recklessly and I chain 3 Chalices on the same monster, will that monster gain 1200 atk and only have its effect negated once? Thanks.