OpenLatency - ULTIMATE $2 Budget Latency Measurer

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  • Опубликовано: 2 янв 2025

Комментарии • 4

  • @misterinfinity4076
    @misterinfinity4076 8 дней назад

    The sensitivity variable is there to adjust for the something like a in-game animation flash, like a muzzle flash?
    Since you are only using two conductors right channel for VCC and mic for GND, why do you need a TRRS jack? Can't we do it with a TS/TRS one?

    • @Gee25
      @Gee25  8 дней назад +1

      @@misterinfinity4076
      The sensitivity variable is there to set a minimum triggering threshold to avoid unintentional measurement triggering due to noise in the photodiode's data (In the case of my BPW34 photodiode; the noise goes up to a max of ~17, and the reading for blocking/unblocking light goes up to 35-40, so I use 18 for a balance of consistency and responsiveness).
      It doesn't work with a TS nor TRS jack since they short the mic sleeve in a TRRS port to ground, so no data would end up going to the target mic input cause of path-of-least-resistance prioritization for electrons.

    • @misterinfinity4076
      @misterinfinity4076 8 дней назад

      @Gee25 chould this setup be used to measure how different v-sync (double buffered triple buffered etc) and other technologies affect latency, if you find an animation with consistent speed?
      Regarding the trs question, disregard it. I spoke too soon. You are using the headphone channel to provide power and the mic contact to receive the signal, ofc it wouldn't work with a only headphone or only mic jack....

    • @Gee25
      @Gee25  8 дней назад +1

      Yes