the result is actually better than most old time blender user, you will definitely grow really fast, almost too fast. i hope you keep yourself healthy with the learning.
Actually, this is great! Learning almost everything about creating an original animation from scratch in 30 days is great! The final result isn't that bad either considering its 30 days of learning blender. Im a blender animator myself and it took me a while to learn. I can see a lot of potential in you, your doing better than I first used blender
Okay it's funny, yesterday I decided to get into blender and I'm going to start today after my shift at work and while browsing on youtube I just so happen to come upon this video, I'll take this as a sign, to put in the effort, thank you for the inspiration, also damn dude you're a beast, you really put in the effort and work consistently for a whole month and did what you set yourself to do which is quite a lot if you ask me, stand proud you're strong.
That's very good for just 30 days, keep it up! I am more of a background artist when it comes to 3D, so I can't say much about character modelling as I prefer to use blender's 2D section for that :> One thing I would recommend working on though, is making sure the camera doesn't stop moving too suddenly(in the final render you showed). Unless you want it to move like that, of course. It's your art!
to make it simple - So that rig generates different sets of rig that control deformations like musles bulging and preserving bone join points. And it also generate a MAIN RIG that basically make all those rig sets work together, so when you move the arm in a certain way muscles will deform and preserve density around joints and stuffs. If that makes sense.. , i am not sure which of set is the main rig but it should be there if you enable the right layer. If am correct you were using the deformation rig on this video, usually used to correct some weird deformation when posing your model. I dont use rigs that much, I'm a hardsurface modeler, guns, swords, houses and stuffs.
to find a hidden gem of a creator doing stuff like this amazes me. i too am learning blender (currently going thru the doughnut tutorial) and man its nice seeing someone is also around my pace too! you earned yourself a sub :3 looking foward for more hehe
oof, i should have started with this. that fact that you were able to make that character in 30days without any knowledge of 3D softwares before is amazing! and UV mapping is not as hard people make it to be lol Rigging is the real hard part 😬 not to mention weight painting 😵
This is top class to me and am not trying to be nice, like me i am confident in modeling (Hard surface) and rigging but sculpting NAAAAAA@@@@HHHHHHHHHHHHHHHHHHHHHHH
wow bro you nailed it, i also tried to learn blender before but after one week i gave up and went ahead to website creation like i was like i have to get an external mouse and keyboard to start i only sculpted a head and gave it some lightins and rendered it in an image format but still wanted to animate did you like used external keyboard and mouse for yours and CAN YOU RECOMMEND THE VIDEOS YOU USED TO LEARN ALL THESE STUFF because i wont like you tried like man 🤗
hi sorry im not quite exactly sure what you mean, but I do use a mouse and keyboard to sculpt :) And it really was just a mix of every tutorial, like "how to make city environments in blender", "how to sculpt stylised characters in blender"... etc etc. Hope this helps!
When in doubt - Ctrl + A and apply Rotation and Scale Rig dont work - Ctrl + A and apply Rotation and Scale Modifiers being weird - - Ctrl + A and apply Rotation and Scale. No maiden? - Ctrl + A and apply Rotation and Scale. Poor? - Ctrl + A and apply Rotation and Scale.
This got recommended to me randomly and i loved it, you put in so much effort. I literally did the same thing but for unreal engine if your interested its my latest video, i made a short film in 4 months
Would you continue to learn blender after this challenge? If yes then why not trying another 30 days challenge? Looking forward to see your progress :)
the result is actually better than most old time blender user, you will definitely grow really fast, almost too fast. i hope you keep yourself healthy with the learning.
thank you so much! I'll try my best to! 🤍
That’s pretty good 😮
thank u!
Actually, this is great! Learning almost everything about creating an original animation from scratch in 30 days is great! The final result isn't that bad either considering its 30 days of learning blender.
Im a blender animator myself and it took me a while to learn. I can see a lot of potential in you, your doing better than I first used blender
wow I appreciate the kind words, thank you so much!
Sorry for the low quality on the final video (something got messed up) 😢 I'll be make sure to make them look better in the future!
Its good quality in my opinion
Okay it's funny, yesterday I decided to get into blender and I'm going to start today after my shift at work and while browsing on youtube I just so happen to come upon this video, I'll take this as a sign, to put in the effort, thank you for the inspiration, also damn dude you're a beast, you really put in the effort and work consistently for a whole month and did what you set yourself to do which is quite a lot if you ask me, stand proud you're strong.
heck ya! its rough at the start because you feel so lost but just stick with it, you will thank yourself later. And thank you for the kind words 🤍
Fantastic first video
thank you so much for watching!
2:07 my blue eyed king!! 😭😍👑🔵
That's very good for just 30 days, keep it up!
I am more of a background artist when it comes to 3D, so I can't say much about character modelling as I prefer to use blender's 2D section for that :>
One thing I would recommend working on though, is making sure the camera doesn't stop moving too suddenly(in the final render you showed). Unless you want it to move like that, of course. It's your art!
i appreciate the advice thank you!
Crazy good video quality, I thought you are a popular channel but, it shocked me how underrated your channel is
i appreciate the kind words, thanks for watching 🤍
to make it simple -
So that rig generates different sets of rig that control deformations like musles bulging and preserving bone join points.
And it also generate a MAIN RIG that basically make all those rig sets work together, so when you move the arm in a certain way muscles will deform and preserve density around joints and stuffs.
If that makes sense..
, i am not sure which of set is the main rig but it should be there if you enable the right layer.
If am correct you were using the deformation rig on this video, usually used to correct some weird deformation when posing your model.
I dont use rigs that much, I'm a hardsurface modeler, guns, swords, houses and stuffs.
ohhh I see, thank you for the info I appreciate it!
Bro that's good,can't believe that someone can also just learn blender with animation in just one month
thank you!
I was watching this video and then I realized how underrated you are! This is a great video I hope you do well! I subscribed :)
appreciate the kind words !! thank you 💙
that was impressive
thank you!
thats dope man, keep it up
thank you!
to find a hidden gem of a creator doing stuff like this amazes me. i too am learning blender (currently going thru the doughnut tutorial) and man its nice seeing someone is also around my pace too! you earned yourself a sub :3 looking foward for more hehe
appreciate the kind words, we got this! 💪
Legend XD
haha thank u!
not the elden ring boss music 😭😭 great video tho bro
haha thank you!
Awesome man. Ive been working on my own blender project this past month for vfx, so i can imagine how hard this was. Great stuff!
you got this! thank you!
That’s so cool! I hope I can sculpt cool model to show my friend
Btw subbed
thank you! I believe in you, you got this 💪
Really great video ! It's very inspiring 😁
thank you!!
oof, i should have started with this.
that fact that you were able to make that character in 30days without any knowledge of 3D softwares before is amazing!
and UV mapping is not as hard people make it to be lol
Rigging is the real hard part 😬 not to mention weight painting 😵
thank you so much! haha ya rigging definitely was hard, and seeing how the model deforms was very interesting 😅
Even with That Everything.! you learned alot .! i just started using it .!
goodluck!
wow really impressive dude and you were mostly right about retopology good explaining for those who dont know keep working and dont overdo
appreciate the kind words, thanks for watching !
bro it is too good keep it up
thank you, I appreciate it!
This is sooo cool! Please stick to learning Blender, I'd love to see more!!
thank u sm! I will do my best 🤍
Good job lil bro.
thanks !
bros video idea is my whole life 💀
that was definetly a good result man
after effects part made it much better
thank you!
Awesome:)
:)
WOW
This is top class to me and am not trying to be nice, like me i am confident in modeling (Hard surface) and rigging but sculpting NAAAAAA@@@@HHHHHHHHHHHHHHHHHHHHHHH
i appreciate it!
wow bro you nailed it, i also tried to learn blender before but after one week i gave up and went ahead to website creation like i was like i have to get an external mouse and keyboard to start i only sculpted a head and gave it some lightins and rendered it in an image format but still wanted to animate did you like used external keyboard and mouse for yours and CAN YOU RECOMMEND THE VIDEOS YOU USED TO LEARN ALL THESE STUFF because i wont like you tried like man 🤗
hi sorry im not quite exactly sure what you mean, but I do use a mouse and keyboard to sculpt :) And it really was just a mix of every tutorial, like "how to make city environments in blender", "how to sculpt stylised characters in blender"... etc etc. Hope this helps!
better than what i can make when im on day 30 of learning blender
When in doubt - Ctrl + A and apply Rotation and Scale
Rig dont work - Ctrl + A and apply Rotation and Scale
Modifiers being weird - - Ctrl + A and apply Rotation and Scale.
No maiden? - Ctrl + A and apply Rotation and Scale.
Poor? - Ctrl + A and apply Rotation and Scale.
I have e done lots on blender but I cant make human at all. If you ever whant help I might be able to.
Is this the next MythicLegion?
This got recommended to me randomly and i loved it, you put in so much effort. I literally did the same thing but for unreal engine if your interested its my latest video, i made a short film in 4 months
i appreciate that! ur video looked awesome too!
you should take more pride in this, it's super cool
wow appreciate the kind words, thank you!
Better than bluelock s2
@@tiromotsomane950 haha thank you!
@SilentHum you're welcome 😁
sick, ive been using blender for 2.5 years andmy animations still aren't where i want them to be.
its good always want to improve 💪
if mesh is distorted after doing something, probably forgot to apply transforms.
Would you continue to learn blender after this challenge? If yes then why not trying another 30 days challenge? Looking forward to see your progress :)
ya I def will! I really enjoy learning it, and thank you for watching!
heres a free cookie🍪
How u get this good in only 3o days bro😭
thank you 😭
im sorry WHAT??? I assumed this was a channel with 100k subs
i appreciate the kind words, thank you!
@@SilentHum not a problem, you earned my sub and i literally never sub to anyone
@@imnotsplix2 thank u! 🙏
Did you render those in orthographic projection? Why so flat?
ayyy 777 views
Where did u get the sfx?
you can just search whooshes on youtube :)
bro I want to give you some blender work, I will pay you for it👍
check my bio to contact me
thank youu, I appreciate it but i'd still like to work on my skills a bit more, i'd love to do it maybe in the future though!
@@SilentHum ok my brother, GOOD LUCK
You should just hide unnecessary bone layers.