Mantle and Climb Ledge in Godot 4

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  • Опубликовано: 20 окт 2024
  • Finally back with godot. This is my attempt to do mantle system just like my flax engine video previously. For godot, I've to take a different approach since I'm not using root motion. Overall, quite happy with the result.
    / brok3ncircuitproject

Комментарии • 50

  • @Андрей-я3ж3ч
    @Андрей-я3ж3ч 9 месяцев назад +12

    Excellent work. I hope you dont stop development. You make a huge contribution. Thank You. We are looking forward to new lessons in Godot

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад +4

      Thanks. I'm glad to share what i learn. I do plan to do tutorial video, but maybe it take some time.

  • @sean7221
    @sean7221 9 месяцев назад +5

    You legend! Thank you for your contribution to the Godot community 🙏

  • @YwmaaGamesStudio
    @YwmaaGamesStudio 9 месяцев назад +4

    The ALSv4 Animations are just LIT.
    Also I wanted to make a system like this for my open source template, but I can't have the time for it. Great Work!

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад +2

      My goal is to create mantling system like ALS. I believe the original version using animation curve alot. Still figuring out how to do that outside of unreal. Btw i'm pretty sure some of your code is still there somewhere ☺. Thanks for creating such wonderful 3rd person template for beginner.

    • @YwmaaGamesStudio
      @YwmaaGamesStudio 9 месяцев назад +1

      @@Brokencircuitboard Godot got curves too, it is not hard to do it, but I opted out from it, I think curves confuse beginners a lot, so it is better to provide constant values and interpolate between in them in the code, not the best result, but the most accessible one.

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад +1

      @@YwmaaGamesStudio yup, i never use animation curve even with unity. That the problem, now i need to edit animation clip to suit my need. Unfortunately, unlike unity, godot is not really user friendly when it come to trimming animation clip. It doable, but very 'involve' 😓

  • @UltimatePerfection
    @UltimatePerfection 4 месяца назад

    Lol, I've read it as "nanite and climb ledge in Godot 4". What I wouldn't give for a nanite-like renderer for Godot, lol. It would be great for complex scenes.
    Still, this is pretty neat too!

  • @Decoding_Master
    @Decoding_Master 4 месяца назад

    Please can you share the example project of this please please please. I dont have money right now to join your patreon but I will join in the future. Please share

  • @phoenixastra4429
    @phoenixastra4429 5 месяцев назад

    I want to learn on my own from your tutorials too, but what is you're licensing terms for purchasing on patreon just in case? (thank you!)

    • @Brokencircuitboard
      @Brokencircuitboard  5 месяцев назад +1

      You can use it for your project. But the animation are from unreal marketplace and mixamo..it free but just in case, use you own animation if you plan to publish a game 🥰

    • @phoenixastra4429
      @phoenixastra4429 5 месяцев назад

      @@Brokencircuitboard Oh dw, any of that stuff is placeholders. I'm learning it now the ledge and mantle climb just looks so tedious LOL I need to not be lazy, I'll watch your tuts, still buying it helps so i can look at the code and grasp it better, thank you!

  • @seekyunbounded9273
    @seekyunbounded9273 4 месяца назад +1

    I wish i wasnt so slow

  • @bloodmage5671
    @bloodmage5671 9 месяцев назад +1

    nice and thanks for sharing

  • @DraziakGaming
    @DraziakGaming 9 месяцев назад

    Really nice, have you planned to release this project/attempt somewhere?

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад +2

      for now, i plan to release it for my patreon. But, once all the tutorial and project completed, i wish to make it available for free.

    • @Decoding_Master
      @Decoding_Master 9 месяцев назад

      ​@@Brokencircuitboardlol I think your patreon page is expired it says 404 page not found from your description link

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад

      @@Decoding_Master it should work now.

  • @hyper_1337
    @hyper_1337 9 месяцев назад

    Why would you need to make another als if you can use it in unreal?

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад +1

      Fair point. But, not everyone want to use unreal for their project.

  • @Jun-o3l6t
    @Jun-o3l6t 9 месяцев назад +1

    Nice

  • @stickguy9109
    @stickguy9109 9 месяцев назад

    1:45 why didn't you use root motion though?

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад

      Good call. I'm actually experimenting to do it without root motion because some animation are in-place animation. It would be much easier with root motion, but this will be nice learning experience for me 😉

    • @stickguy9109
      @stickguy9109 9 месяцев назад

      @@Brokencircuitboard Can't you just turn off root motion for motions that are in place? Because it's tricky to match walking speed with animation and even then it doesn't look perfect and there's always some sliding

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад

      @@stickguy9109 I guess it depend on your type of movement. not everything work well with root motion. For next project, maybe i wll use root motion.

    • @stickguy9109
      @stickguy9109 9 месяцев назад

      @@Brokencircuitboard Yeah you are right. In my experience if you are going with realistic character locomotion root motion always looks better

  • @sandman76_
    @sandman76_ 9 месяцев назад

    epic

  • @Ademola1-r5
    @Ademola1-r5 9 месяцев назад

    Please can you share animations?

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад

      the animation is from unreal engine ALS. its free.

    • @sandman76_
      @sandman76_ 9 месяцев назад

      @@Brokencircuitboard yeah it's free but didn't we need to unreal for getting them?

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад

      @@sandman76_ that right

  • @bot5am
    @bot5am 9 месяцев назад

    damn cool!

  • @Marandal
    @Marandal 6 месяцев назад

    clicked on this thinking it was a tutorial on how to make Ledge Climbing. oops

    • @Brokencircuitboard
      @Brokencircuitboard  6 месяцев назад

      search my other video for tutorial.

    • @Marandal
      @Marandal 6 месяцев назад

      @@Brokencircuitboard Oh cool! Thank you Circuit! ❤

  • @Malik23271
    @Malik23271 9 месяцев назад +1

    Tutorial

  • @carbon0704
    @carbon0704 9 месяцев назад +5

    Please make it open source

  • @newbossbro3180
    @newbossbro3180 9 месяцев назад +2

    make it open source for community. Would be nice to see ALS equivalent in godot

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад +1

      Nice idea. But not sure about ALS license though.

    • @newbossbro3180
      @newbossbro3180 9 месяцев назад +1

      @@Brokencircuitboard ALS is completely free now. Basically do whatever you want. Not even licensing or other stuffs. Creator got hired by Epic.

    • @Brokencircuitboard
      @Brokencircuitboard  9 месяцев назад +4

      @@newbossbro3180 Good for him/her. Glad it actually free. There are couple of project i'm doing right now, I need to do some clean up before decided to do so.