Play Anything | Ian Bogost | Talks at Google

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  • Опубликовано: 4 янв 2017
  • Dr. Ian Bogost is an author, an award-winning game designer, Founding Partner at Persuasive Games LLC, an independent game studio, and a Contributing Editor at The Atlantic.
    Bogost is here to teach us that play isn’t a mindless escape from boring reality. Instead, play is what happens when we accept limitations, narrow our focus, and-consequently-have fun. Which is also how to live a good life.
    Join us as we learn how to play!
    Get the book: goo.gl/vtMY9t

Комментарии • 26

  • @jakezambas
    @jakezambas 7 лет назад +20

    that rug really ties the room together

    • @skeptical987
      @skeptical987 Год назад +1

      That’s just, like, you’re opinion, man. 😉

  • @andrewmara2401
    @andrewmara2401 9 месяцев назад

    Always love revisiting this. It demands an open mind and humility to hear it, and an even more open mind and (greater?) humility to get the insight from practice. It's one of the reasons I have students watching Dr. Bogost's talk.

  • @BlueNote386
    @BlueNote386 5 лет назад +3

    Very nice insights on what actually play and fun is. Great video by a great academic

  • @PillsburyDoughboy218
    @PillsburyDoughboy218 10 месяцев назад +1

    Giving something more respect than it deserves.
    Recently I saw a phenomenon in competitive FPS video games, games of counter strike, valorant, rainbow 6 siege etc.
    usually these games happen in rounds, you play as a team to overcome an opposing team and when you die you kind of do nothing while your team plays on. So what is your role? Communication? Coaching? Nothing and letting other players focus?
    I saw players, throughout these games act as “play by play commentators” as if they’re casting a professional baseball game. Color commentary commitment to a bit, treating the game as real.
    I wonder what is your opinion on people who do “labor” on games. Such as the general manager of a baseball team. Or the “moneyball” data analyst. Are these workers also pursuing fun? By giving their labor to play.

  • @MacShrike
    @MacShrike 6 лет назад

    IMHO.. not saying I did.... K maybe.... this, also, goes for addiction.. any kind... thank you for your insights!
    Mac

  • @alexanderiwanow5146
    @alexanderiwanow5146 Год назад

    "Tiny weird heroism" 14:27 👍💙

  • @solomonw5665
    @solomonw5665 Год назад

    GReat book by yang kun chou called actionable gamification.. Where I am contemplates the topic of the function of this subject matter, CHou provides quant

  • @SENIDANDESAINUNM
    @SENIDANDESAINUNM 2 года назад

    wow, i'm interest

  • @prayaanshmehta3200
    @prayaanshmehta3200 Год назад

    9:30 revisiting play

  • @brandonroberts13
    @brandonroberts13 3 года назад +7

    I think the more negative people in the comments aren't looking to create fun things, they are just hoping to be entertained by a video about fun things.

    • @brandonroberts13
      @brandonroberts13 3 года назад +1

      Wait, they are even doing what the speaker suggests!
      Their actions are an attempt to remedy the displeasure they seem to have experienced by watching the video, and their attempts to remedy what is before them is to lash.

    • @DreamApostle128
      @DreamApostle128 Год назад

      Wow you are correct! I didn't even notice i was trying to do same thing by reading the comment section
      And to be honest this is more fun

    • @andrewmara2401
      @andrewmara2401 9 месяцев назад

      @@brandonroberts13 almost! They don't give it the respect and space for it to be what it is. Rather, they substitute some form of either actual anger or trolling because it isn't what they think they want, and miss out on the actual play. Rather, they replicate angry, tired comments you can see on an infinite amount of other videos.

  • @ChinskiChat
    @ChinskiChat 7 лет назад +11

    The irony of a useful thought around play being drawn out into an overly long talk and even longer book - both of which literally drag the fun out of every aspect of the original thought! Is there a word for that - kind of like onomatopoeia - but in reverse - and for thoughts...

    • @HeavyTOVids
      @HeavyTOVids 6 лет назад +1

      You forgot the vehement anger in the book. How we learn to stop letting go into control dramas with our false mindfulness, to actively embrace having to play within boundaries we never made, and to accept our unworthiness to control the impassive domineering universe (and work culture) for pleasureless fun in situations we are eternally angry about.
      It's just existentialism from a frightened middle-aged critic who secretly laments he never got to live eternally as a sprite in Legends of Mana.

    • @cheese3712
      @cheese3712 3 года назад

      Legends of Mana? Do people even play that

    • @1l14cu5
      @1l14cu5 3 года назад

      I think the word you're looking for is Ironoia.

  • @Mike.Garcia
    @Mike.Garcia 7 лет назад +1

    independent game studio? isn't every studio independent, I mean even first party ie Nintendo/Sega are independent enough to publish on others platform

    • @qb6091
      @qb6091 6 лет назад +1

      you do realize that nintendo esentially only licences games nowadays.

  • @manualmind6384
    @manualmind6384 6 лет назад

    so less truth and insights.

  • @loojawmanandhar9808
    @loojawmanandhar9808 3 года назад

    Waste ur money on anything!

  • @DetectivePoofPoof
    @DetectivePoofPoof 7 лет назад +10

    You know hes an academic, because hes actively smothering the little bit of actually interesting insight he got out of a simple thought in a sea of long-winded, monotonous babbling. Well structured, formal and important-sounding babbling tho.

    • @HG51_
      @HG51_ 6 лет назад

      Kristian Atanasov yeah this video could have been 10 mins. Interesting concept tho

  • @HK-ie5mb
    @HK-ie5mb 2 года назад +2

    If he had found play in public speaking he would have gave better talk here