Terminator MKII vs 10000 imps - Colorful Hell MOD: Monster Infighting - DOOM: RETRO ARENA

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  • Опубликовано: 26 окт 2024

Комментарии • 35

  • @brocksamson9737
    @brocksamson9737 2 дня назад +2

    Had to turn on the 1080P for this one!!! Pure madness!!!

  • @KoRnFoReVeR23
    @KoRnFoReVeR23 4 дня назад +5

    Holy sh!t!!!😮At first he wasn't really doing much, but then all the "gibbing" started!😆Damn, this Terminator MKII has Cyber Romero levels of destructive power!😂🤣Just without the funny taunts and laughter!😅

  • @KutaphoneX
    @KutaphoneX 4 дня назад +7

    2:59 - Da Bomb

  • @eurocarpleurocarpl2057
    @eurocarpleurocarpl2057 4 дня назад +12

    It was a massacre

  • @MrEvilbyte
    @MrEvilbyte 4 дня назад +3

    "He'll be backh. Black HellKnight Spawned"
    "A chill runs down your spine"
    This guy is VERY tanky.
    And this is the EX version of it. The EX version teleports when it takes damage (or whenever it wants).
    Maybe the 2nd worse EX monster in the entire mod...

  • @МихаилНовицкий-ъ6ъ
    @МихаилНовицкий-ъ6ъ 4 дня назад +4

    Представляю мысли среднестатистического импа где-то в середине. Он такой, понимая, что сверхмогучий недруг ежесекундно превращает в кровавые котлеты нашего брата, начинает неистово наяривать свои инфернальные шары по спине своего товарища на протяжении 5-10 минут. А потом вдруг бац, ему другой имп тюкает когтем по плечу: "бро, успакойся, мы победили, гг!"

    • @DeVoR-ONE
      @DeVoR-ONE  3 дня назад +1

      *Осматривает поле боя стоя по колено в трупах*
      "Но какой ценой"...

  • @RytheGuy-xx
    @RytheGuy-xx 4 дня назад +11

    What was that one attack Terminator Baron was using during the UV run? It looked like some kind of ground attack that was shredding through the imp horde. Also, wonder why he never used that attack on any of the nightmare runs.

    • @tvtoms
      @tvtoms 4 дня назад +2

      At first I thought he was killing imps, but I think he was just tossing tons of gibbed corpses. it looked cool.

    • @EBHsswvZUM
      @EBHsswvZUM 4 дня назад +3

      Seems to be something that's only used in melee or very close, like the Will Smith's ground pentagram attack. Amazing to watch waves of imps get gibbed, like giant claws ripping through the crowd.

  • @dewzan
    @dewzan 4 дня назад +5

    T-800 Baron MKII is probably on the better half of the EX boss roster. The plus version of T-800 Baron MKII has two arm cannons instead of one, and has shoulder cannons as well. Unfortunately that came at the cost of removing the melee attack, but most of it's normal attacks are doubled up, and it's a bit stronger than the CH version shown here.
    Also, CH got a 1.02 update with an improved "White" Mastermind. I still don't think it's quite as strong as it should be, but it can probably take down like 8 cyberdemons if I were to guess. Definitely still doesn't stand a chance against Will Smith and Cyber Romero. "White" Mastermind has gone from F-tier to D-tier, congratulations "White" Mastermind. I still prefer the plus version of "White" Mastermind, and not because I made it.

  • @Impsoup
    @Impsoup 3 дня назад +2

    Terminator MK2 hits like a truck... No doubt Chuck Norris trained it.

  • @joeschmo622
    @joeschmo622 4 дня назад +3

    Ha, I like the little dust-clouds that emanate from The Robo Goat Men just like from The Pigpen in The Charlie Brown Car2ns. 🌪🐐🌪

  • @FrankChan-e2c
    @FrankChan-e2c 4 дня назад +3

    These are really fun to watch

  • @doncseczakosantal7920
    @doncseczakosantal7920 4 дня назад +1

    Hasta la Vista Impy!

  • @amadeus.perschau
    @amadeus.perschau 3 дня назад

    "Nice night for a walk!"

  • @ItsDeebs
    @ItsDeebs 3 дня назад

    When you see lines of dead bodies flying out the far distant end of the Imp swarm. You realise just how much damage each punch is inflicting.

    • @dylanattix2765
      @dylanattix2765 День назад +1

      To gib Imps from full heath means the attack has to do at least 121 damage, almost certainly more.

    • @ItsDeebs
      @ItsDeebs 9 часов назад

      @@dylanattix2765 The swarm is like 300 meters thick, maybe more and one punch is passing through the entire pack.

  • @christiangauthier727
    @christiangauthier727 4 дня назад +1

    I feel that the problem with the Terminator MKII on Nightmare is that they seem to want to stay further from their Targets, to a point where many of their Attacks are out of Range, especially their Red Beam, which greatly lessens their true potential.
    After thinking about it, I think that this Arena is simply way too big for this kind of Fight. If you could try the same Fights but in a much smaller Arena, the huge issue of the Terminators MKII staying out of Range of their Attacks while getting absolutely destroyed by the Imps' concentrated Fire in a Funnel would be resolved.
    It would be very interesting to see a better version of this Fight!
    And is it me or are the Terminators MKII staying at much closer Range on UV?

    • @DeVoR-ONE
      @DeVoR-ONE  3 дня назад +1

      Most monsters on UV tend to get close to the enemy, but on NM they usually attack from a distance.

  • @christiangauthier727
    @christiangauthier727 4 дня назад +1

    Is there any way you could show a HUD that gives the amount of Creatures, similar to Doom's extended Map showing the Kills as x/Total amount of Monsters?
    It would be really helpful for us to know how many Imps (for example here) are left at any given moment. It would make for a much more exciting experience!

    • @christiangauthier727
      @christiangauthier727 4 дня назад

      Oh! And also show the remaining HP of the stronger Monsters in real time would be great, to know if they're close to dying or not.

    • @DeVoR-ONE
      @DeVoR-ONE  3 дня назад +1

      I think I can write similar code, but the amount of health for bosses will be much more difficult for me to implement.

  • @johngleeman8347
    @johngleeman8347 4 дня назад

    It's a shame most of the bosses are coded to randomly select an attack, because each of them have ideal options for situations like this. If the Terminator MKII used the attack with the big yellow explosion, it would have defeated the imps every time.

  • @CursedLemon
    @CursedLemon 4 дня назад

    I like the Dark Forces mine sound effect lol

  • @eurocarpleurocarpl2057
    @eurocarpleurocarpl2057 4 дня назад +2

    What is the height in units of this baron?

    • @dewzan
      @dewzan 4 дня назад +1

      If you're referring to hitbox, it's the same as a normal baron. If you're referring to how tall the sprite is, it's around 68 px scaled up 1.5x, so roughly around 102 px.

    • @eurocarpleurocarpl2057
      @eurocarpleurocarpl2057 4 дня назад +2

      ​@@dewzanso lower than Cyberdemon which is 110 units height

    • @dewzan
      @dewzan 4 дня назад +1

      @@eurocarpleurocarpl2057 yeah, barely

    • @MrEvilbyte
      @MrEvilbyte 4 дня назад +1

      24 Radius (48 actual width in game), 64 Height. Same as the Hell Knight/Baron.
      They have to be a similar size (and certainly not larger) than the monster it randomly replaces. Otherwise it might get stuck in level geometry.

    • @dewzan
      @dewzan 4 дня назад

      @@MrEvilbyte That's correct, though there is a way to give enemy replacements bigger hitboxes by testing if a new hitbox will work when they spawn in. If it does, increase the enemy hitbox to whatever, if it doesn't keep the original base hitbox.

  • @LordProteus
    @LordProteus 4 дня назад

    I think if they had just went into melee and used their shockwave punch over and over they would have won. The Terminator MKII is less effective at long range and the Imps are at maximum effectiveness at long range, so the closer it is the better.

  • @mbernizzle
    @mbernizzle 4 дня назад

    Nightmare Terminator is pissing me off. Just get in the center of them and start spamming those gibb waves!!