Today I learned: -What stability and traction looks like at "A Bridge To Nowhere", compared to all the runs I've seen in muscle cars, supercars and other bikes. -How to get less than 100 points for drifting a muscle car in a 4 lap race. -The real difference in handling between a Muscle Car and a Supercar, on very similar tracks. -Exactly how fast a Rally Car can go when you get a perfect spot to cool the engine, because holy s***, that's fast! -What a lesson learned looks like, at 48:31 . -That a Mudplugger can get around "Buena Vista" and almost never lose it's grip. One of the many things in this game you can't easily find a good video for on RUclips, if there even is one. -How to attack "Dock Of The Bay" in a Big Rig.. I always wondered how it would be, after seeing them dominate in people's story mode walkthrough videos. -The question of a Monster Truck's power vs a Big Rig's speed, when everything on the track can cool you down. Seriously though, props for the choice of tracks with most of these vehicles. I'm seeing things I never have before. 👍
Game has lots of little details and balance that is very easy to overlook, especially with the story stages. Still, unfortunate how they locked things to online racing and many of the tracks feel lacking in taking use of the different technical aspects to me anyway.
@@netherwolf3012 I just like how differently the vehicles drive, in all the different ways we can see. And with the "All Drivers" series we're watching here, we get to see how different vehicles attack different tracks. For those of us who can't play MS:A, it's a blessing to see track and vehicle combinations outside of all the Festival Mode walkthroughs on other channels.
Well I can tell you something that irked me is how the mud didn't feel impactful enough personally, not as much as the other games. Like on the dock levels, you could still boost through the mud in the not mudpluggers/big rigs/monster trucks and still be fine. And there's even less mud elsewhere. I'm not sure how to describe it and I may be alone in that.
It's funny how Evo chose the Indiana as Muerte's dirt bike, considering there was already the all-black Numskull Wildcat MX in MV. Admittedly, the Indiana fits Muerte's personality and style much better than the Wildcat would.
Hello ! just a lil question, are you playing on rpcs3 or with a regular ps3 ? because I'm searching how to play it on pc with a 100% save and nobody responded when I asked on discord sadly
I played on RPCS3 in this video. You just have to decrypt the files and search for your right game save folder in your RPCS3 folder. There are tutorials on yt how to do it
Admittedly, this would be the guy I'd want to use purely because he's the closest to the racer model I liked using in Pacific Rift.
Today I learned:
-What stability and traction looks like at "A Bridge To Nowhere", compared to all the runs I've seen in muscle cars, supercars and other bikes.
-How to get less than 100 points for drifting a muscle car in a 4 lap race.
-The real difference in handling between a Muscle Car and a Supercar, on very similar tracks.
-Exactly how fast a Rally Car can go when you get a perfect spot to cool the engine, because holy s***, that's fast!
-What a lesson learned looks like, at 48:31 .
-That a Mudplugger can get around "Buena Vista" and almost never lose it's grip. One of the many things in this game you can't easily find a good video for on RUclips, if there even is one.
-How to attack "Dock Of The Bay" in a Big Rig.. I always wondered how it would be, after seeing them dominate in people's story mode walkthrough videos.
-The question of a Monster Truck's power vs a Big Rig's speed, when everything on the track can cool you down.
Seriously though, props for the choice of tracks with most of these vehicles. I'm seeing things I never have before. 👍
You are welcome. Thanks for watching! Btw the points for the drifts are called chips which can be only owned by playing online
Game has lots of little details and balance that is very easy to overlook, especially with the story stages. Still, unfortunate how they locked things to online racing and many of the tracks feel lacking in taking use of the different technical aspects to me anyway.
@@netherwolf3012 I just like how differently the vehicles drive, in all the different ways we can see.
And with the "All Drivers" series we're watching here, we get to see how different vehicles attack different tracks. For those of us who can't play MS:A, it's a blessing to see track and vehicle combinations outside of all the Festival Mode walkthroughs on other channels.
Well I can tell you something that irked me is how the mud didn't feel impactful enough personally, not as much as the other games. Like on the dock levels, you could still boost through the mud in the not mudpluggers/big rigs/monster trucks and still be fine. And there's even less mud elsewhere. I'm not sure how to describe it and I may be alone in that.
It's funny how Evo chose the Indiana as Muerte's dirt bike, considering there was already the all-black Numskull Wildcat MX in MV. Admittedly, the Indiana fits Muerte's personality and style much better than the Wildcat would.
Wake up babe, Milan posted a new Motorstorm Drivers video
❤
Oooohh I’m blinded by the lights, no I can’t sleep til I feel your touch
@@Milan0807 this city cold and empty, no one’s around to judge me , I can’t see clearly when you’re gone
this video was extremely fun to watch, very nice gameplay...
Thanks!
The music beginning from 44:00 is so epic, es bringt mich zum Weinen.
His name is... MUERTE!
Don't you forget that!
This game has great motorcycle physics..
Vigilante next, pls 🏍
Can you do Mash next?
Just play the festival lmao
Hello ! just a lil question, are you playing on rpcs3 or with a regular ps3 ? because I'm searching how to play it on pc with a 100% save and nobody responded when I asked on discord sadly
I played on RPCS3 in this video. You just have to decrypt the files and search for your right game save folder in your RPCS3 folder. There are tutorials on yt how to do it
I'm trying to understand how to download the game on pc with a 100% save so I wanted to ask if it's possible so thank you 👍
Hello please how can unlocking the cars if there’s no online? Is there’s a way to unlock it anyway🙄
Get a 100% save
@@Milan0807 save what ?
@@Milan0807 i mean what is it tell me
@@Wolfytanzieplayer look for Bruteforce Savedata on YT
@@Milan0807 i I ..I don’t know what it is please help me I want Castro f80
Dice next
Do you can play in the next video with Piper
Should’ve done ‘falling down’ for one of the tracks lol
Ai is just super dumb on that track
Looks like FUEL, but in collapsed cities and witn nitro)
But yes, i know about release date difference.
Motorstorm franchise is pure perfection. You need to try these games
@@Milan0807
I think about it too)
More like: it resembles Motorstorm, but in collapsed cities.
Apocalypse was unique in the series.
@@RaidriarTheRadicalKing
Something cannot resemble something that we did not encounter, so . . . )