I Spent 18 Months Using Rust And Regret It

Поделиться
HTML-код
  • Опубликовано: 2 июл 2024
  • Recorded live on twitch, GET IN
    Article
    / i-spent-18-months-rebu...
    By: Austin Starks
    My Stream
    / theprimeagen
    Best Way To Support Me
    Become a backend engineer. Its my favorite site
    boot.dev/?promo=PRIMEYT
    This is also the best way to support me is to support yourself becoming a better backend engineer.
    MY MAIN YT CHANNEL: Has well edited engineering videos
    / theprimeagen
    Discord
    / discord
    Have something for me to read or react to?: / theprimeagenreact
    Kinesis Advantage 360: bit.ly/Prime-Kinesis
    Get production ready SQLite with Turso: turso.tech/deeznuts
  • НаукаНаука

Комментарии • 1 тыс.

  • @ThePOVKitchen
    @ThePOVKitchen 6 дней назад +630

    "PHP has the nicest community" === "we're all in this shit together"

    • @defenestrated23
      @defenestrated23 6 дней назад +87

      Trauma bonding is real

    • @jordixboy
      @jordixboy 6 дней назад +13

      your probably js kiddo lol

    • @avwie132
      @avwie132 6 дней назад

      Nah, they are a way more mature community than JS children’s playground. PHP, .NET, Java are the technologies that actually keep the world going and get shit done

    • @kphaxx
      @kphaxx 6 дней назад +13

      ====

    • @ThePOVKitchen
      @ThePOVKitchen 6 дней назад

      @@kphaxx =====

  • @Oler-yx7xj
    @Oler-yx7xj 6 дней назад +816

    I love how "using Rust" and "rebuilding a huge platform" are synonymous

    • @TJackson736
      @TJackson736 6 дней назад +8

      Rrir folks are to blame.

    • @neruneri
      @neruneri 6 дней назад +88

      Real talk, this is another failing of the Rust community. Bamboozling people into thinking this is somehow a good idea to begin with.

    • @itermercator114
      @itermercator114 6 дней назад +48

      Makes me believe most the devs that push this are juniors. A few seniors might give it a go but most know how god awful same language rebuilding is, let alone new-language building is

    • @Leonhart_93
      @Leonhart_93 6 дней назад +44

      Just this fact makes me realize that most of those that use Rust and do that are completely green and inexperienced. Because otherwise they would know, re-writing any big thing without very good reasons more often than not ends in pain, new bugs and waste of time.

    • @vitalyl1327
      @vitalyl1327 6 дней назад +5

      Is not it a mandatory rite of passage for any rust convert?

  • @pashadia
    @pashadia 6 дней назад +216

    Maximum performance _and_ async is extremely hard in any language

    • @wolfgangrohringer820
      @wolfgangrohringer820 6 дней назад

      This. It's basically like an RPG where you can choose your archetype.
      *The Profiler.* Wielding your GC language, concurrency and threading are easy and often quite performant since you can rely on your (bytecode) compiler and runtime crafted by the highly intelligent elders. As you start to optimize, you will learn to work around the GC in order to minimize allocations and cleanup, and deploy tests to guard yourself against race conditions.
      *The Debugger.* As a scholar of the arcane C++, concurrency and threading are easy with smart pointers and copies, albeit at the cost of performance. As you start to optimize, you will learn to tame race conditions, crashes, dangling threads and nasal demons summoned from the realm of undefined behaviour.
      *The Compiler.* Similar to _The Debugger_, concurrency and threading are easy using reference counting and cloning, at the cost of performance. As you start to optimize, you will learn the way of the borrow checker, using your knowledge of pinning and interior mutability to refine and refactor your programs until all errors are quenched and the raw performance of your code is unleashed.
      -----
      Overall, they are fairly balanced. If anything, _The Compiler_ sucks at low to mid levels, while _The Debugger_ is prone to blow up himself and their whole party, specifically in its older edition versions...
      ...i'll see myself out.

    • @wolfgangrohringer820
      @wolfgangrohringer820 6 дней назад

      This. It's a bit like RPG archetypes:
      *The Profiler.* Wielding your GC language, concurrency is easy and often quite performant since you can rely on the (bytecode-)compiler and runtime crafted by the highly intelligent elders. As you start to optimize, you will learn to work around the GC to minimize allocations and cleanups, and implement tests to protect against race conditions.
      *The Debugger.* As a scholar of the arcane C++, concurrency and threading are easy with smart pointers and copies, albeit at the cost of performance. As you start to optimize, you will learn to tame race conditions, crashes, dangling threads, and the nasal demons summoned from the realm of undefined behavior.
      *The Compiler.* As with The Debugger, concurrency and threading are easy using reference counting and cloning, at the cost of performance. As you start to optimize, you will learn the way of the borrow checker, using pinning and interior mutability to refine your programs until all compilation errors are vanquished and the raw performance of your code is unleashed.
      ...I'll see myself out.

    • @NostraDavid2
      @NostraDavid2 6 дней назад +9

      I think async syntax may abstract a little too much for the beginner, which means there's a performance hit they may not be aware of.
      From what I recall, adding async basically turns your code into a state machine.

    • @Kane0123
      @Kane0123 6 дней назад +3

      C# has you covered on both fronts… according to Microsoft at least

    • @hellowill
      @hellowill 5 дней назад +2

      I'm happy how Java approached this. Just 1 line of config to enable virtual threads.

  • @isodoubIet
    @isodoubIet 6 дней назад +122

    Not the biggest fan of Rust myself but "it's worse than typescript" is a wild take.

    • @gund_ua
      @gund_ua 5 дней назад +1

      Sad but true

    • @taragnor
      @taragnor 5 дней назад +17

      Well, it really depends on what your priority is. If you want to get something up and running quick, Rust is a terrible language. In fact, it could quite possibly be the worst language for that. Developing with Rust is slow. It writes safe, fast programs, but your code has to pass a lot of strict compiler checks.

    • @isodoubIet
      @isodoubIet 5 дней назад +6

      @@taragnor I don't think it does. Javascript is the worst language ever invented as anything other than a joke and shouldn't be used for anything. There are other far more usable languages if you want something done quick.

    • @taragnor
      @taragnor 5 дней назад +3

      @@isodoubIet Vanilla JS is terrible. Typescript is okay. It still has warts from JS (which sucks), but can do some of what Rust can, with a similar syntax for generics. You can even do some Rusty abstractions and code in Result and Option return types instead of relying on throwing. It's async is also relatively similar as well to Rust. Speed wise it's also not that bad for a scripting language. Python and Ruby are much slower.
      If the plan was to never port the system to Rust, I'd probably say they'd be better off choosing Go or C#, but the TS version is basically just a prototype design for an eventual switch to Rust. It's an okay choice. It's not the only choice, but I don't think it's awful.

    • @isodoubIet
      @isodoubIet 5 дней назад +7

      @@taragnor TS is slightly harder to use incorrectly but it's still the same fundamentally borked technology. Getting the wrong answer faster is not an advantage.
      But all that aside, the guy didn't conclude "TS is better for developing a throwaway concept that I'll rewrite in a real language later". He concluded "TS is better _in general." This is a take so wild it has yet to be contacted by western civilization.

  • @Z3rgatul
    @Z3rgatul 6 дней назад +437

    Rust has more videos on RUclips than actual lines of code working in production

    • @tcc1234
      @tcc1234 6 дней назад +18

      bruhhhhh 💀💀🤣🤣🤣🤣

    • @tafadzwad
      @tafadzwad 6 дней назад +5

      wow😂😂😂

    • @kaioneal6160
      @kaioneal6160 6 дней назад +4

      Chill 😂

    • @Whiteblooder
      @Whiteblooder 6 дней назад +3

      spot on

    • @tinrab
      @tinrab 6 дней назад

      Except AWS and Lambda, all the webdev tooling, Qdrant (Twitter uses it), tikv (behind tidb), Dropbox, GitHub's search, Discord, Facebook's build system, and many more..

  • @chockman3833
    @chockman3833 6 дней назад +176

    People need to understand the market segments rust is appealing to, mainly systems programmers… if he wanted a performant, compiled, garbage collected language he should have just used go. But he fell for the RIR meme and then wrote an article about “if only rust had a garbage collector”, which for me is the same as “I’m so mad my car isn’t also a boat”… it’s a different product for a different market segment …

    • @houstonbova3136
      @houstonbova3136 6 дней назад +59

      @@chockman3833 If only Assembly had automatic garbage collection. Why aren’t lifetimes handled automatically by x86? The syntax on these vtable allocations are just too much sometimes.

    • @tablettablete186
      @tablettablete186 6 дней назад +26

      ​@@houstonbova3136Assembly doesn't even handle the stack automatically lol
      I don't know if this is a genuine joke (I am assuming it was), but this is gold 😂😂

    • @houstonbova3136
      @houstonbova3136 6 дней назад +12

      @@tablettablete186 Definitely a satirical interpretation of the video 😅

    • @chockman3833
      @chockman3833 6 дней назад

      @@houstonbova3136 that’s exactly my point man!

    • @tablettablete186
      @tablettablete186 6 дней назад

      @@houstonbova3136 Congrats, the joke was amazing 😅😅😅

  • @arcuscerebellumus8797
    @arcuscerebellumus8797 6 дней назад +89

    Going out of the "GC world" into a wild universe of self-managed memory can be akin to learning to breathe manually. Rust attempts to solve that issue by stunning you with a cattle prod every time you fail to take a breath on time (or take a breath when you weren't supposed to). This works for some people, but not for everyone and not in every situation. In its defense: it's not like there are no warnings about it... like, at least half the articles I've read on Rust before giving it a try were very explicit about how hard and frustrating it can be.

    • @LtdJorge
      @LtdJorge 6 дней назад +13

      I don’t think that’s a fair comparison. The cattle prod stun would be panicking at runtime. Rust doesn’t even let you cross the door to take the breath outside. It’s much better to fail many times at compile time than to fail just one in production at runtime. Every one of those compile time errors would be a bug in a different (memory managed) language.

    • @Turalcar
      @Turalcar 6 дней назад +6

      I like to think of rustc as Mr Miyagi. You'll be miserable for a bit but will come out better on the other side.

    • @bradclements1815
      @bradclements1815 6 дней назад

      @@Turalcar Rust == Pai Mei

    • @GrizikYugno-ku2zs
      @GrizikYugno-ku2zs 6 дней назад +1

      This is the most based explanation of Rust I've ever seen. I always said it feels like pulling your own teeth out, but I'm stealing this.

  • @taylorallred6208
    @taylorallred6208 6 дней назад +182

    Rust can be simple. For example, you probably don’t need generics or lifetimes for your use case. Your application is not a library and so it’s ok to be ad hoc and repeat yourself.

    • @curio78
      @curio78 6 дней назад +23

      Most application are not demo code to not need generics or lifetimes.,

    • @dealloc
      @dealloc 6 дней назад +4

      This ^

    • @oleksiistri8429
      @oleksiistri8429 6 дней назад +7

      but when you try to build something atleast somewhat useful, you start to use frameworks and libraries, which are often over-engineered, so your code also get over-engineered pretty quickly

    • @Slashx92
      @Slashx92 6 дней назад +9

      @@curio78 most applications are trivial and small. Huge projects are the few. A company may have a couple of big products or a platform, and 10 or more internal tools that are just forms or non-critical data processing apps. This "real apps are complex" is only true if you are making something actually complex (optimization of geometry for CNC machines or whatever), or the software changes for several years

    • @CGMossa
      @CGMossa 6 дней назад +4

      Profound statement. Don't repeat yourself, unless you've got something important to say, then do that. Repeat yourself.

  • @DonAlonzo
    @DonAlonzo 6 дней назад +368

    I spent 18 months rebuilding my house using a Swiss army knife. I'm filled with regret.

    • @christophjasinski4804
      @christophjasinski4804 6 дней назад +30

      With a Swiss Army Knife™, you would be done in 18 weeks.

    • @ProgrammingLearner-iy3ej
      @ProgrammingLearner-iy3ej 6 дней назад +22

      Well that's obviously a skill issue

    • @Leonhart_93
      @Leonhart_93 6 дней назад +13

      ​ @ProgrammingLearner-iy3ej Yes. People also don't write things directly into binary because of skill issues 😂

    • @thingsiplay
      @thingsiplay 6 дней назад +6

      After that you get to be extremely skilled. So its probably worth it.

    • @7th_CAV_Trooper
      @7th_CAV_Trooper 6 дней назад +2

      Swiss Army knife is the ultimate abstraction. It's like writing in Clojure.

  • @lorenzvo5284
    @lorenzvo5284 6 дней назад +58

    I think that once you understand what the different pointer types in Rust do and you know the reason for their necessity it gets much easier to read the types because you're not that lost anymore.
    Step by step its really easy actually.
    FnMut is a function that can mutate some state inside itself. It takes an argument that is a mutable reference to the ClientSession.
    and returns a pinned value.
    Pin just says that the value with type F cannot be moved to another memory location. This is to ensure that from one thread to another the memory location always stays the same.
    Box just say's that whatever is inside the lives on the heap.
    dyn says that you can use the api that the trait Future provides.
    Future is a pollable object that waits for some asynchronous operation to be completed, the of which is just a Result that can either be of the type R which must be Sendable across thread boundaries and have a 'static lifetime which means that the value lives for the entire lifetime of the application, think a string thats embedded in the executable. And then the Result can also be an error in which case it is a String that probably tells the caller of the function something about what went wrong.
    You really have to break these concepts down and try to understand them bit by bit. At which point you really do get faster at reading and understanding these types. You also learn what you need to skip and exclude from your mental stack so to speak if you only want to know what the function does and not why it is technically necessary to do all the pinning and fnmutting business.

    • @GrizikYugno-ku2zs
      @GrizikYugno-ku2zs 6 дней назад +5

      Dude I've been using Rust for like 3 years straight, and I don't know what any of that stuff is in the beginning of your comment.
      What use case are you building for? What does it do? I find people use so much of Rust and I barely use any of it.
      Why don't you just throw everything complicated into an async thread and have it send messages back to the main thread and self terminate when done? All this pointer stuff I hear about sounds like trying to walk a tightrope.
      Maybe I'm an absolute moron and this is terrible, but I stopped learning Rust when I mastered handling everything async. I use it all the time, everywhere. Hundreds of threads at a time for each agent. Async threads starting and awaiting more async threads, on and on and on. Why not?
      I don't even recognize any of those pointer types. Honestly, I don't even know how a pointer differs from a variable name.
      I guess I'm a caveman, or cavecrab. I don't know, hitting everything with a club just works.
      Don't fix what ain't broke.
      My code runs faster than I need on 10 year old android devices I use for servers, so I've never looked into perf. There are so many rabbitholes in Rust, and I'm not scholarly enough to handle a lot of it, therefore, so much of it is just engaging. Sometimes I need something, and I go to The Book, and I return enlightened, but some stuff Rustaceans do regularly is just too much for little old me.
      Number types: I don't even use those different number types. Holy hell, why so many options? I want a number!!!!! I don't want to have to think about how big the number might get, and then select the right type - which I always have to look up because I didn't go to college and I refuse to memorize extremely random and long numbers that are related to the number (which is always a product of 2^x because computers) attached to either the letter "u" or letter "i" which for some wild reason link to two totally different, super random numbers (which are also always a product of 2^x because computers), and only one of them allows negative values because... drumroll, please... computers.
      I just want a number! How is that so much to ask for? The number types alone make me feel like I'm doing my taxes. I get triggered like Big Red when I see those types. There's "int"/"float" or (my favorite), straight up "num." Everything else is the damn computer's job! Am I a programmer or a mathematician? I failed Calc 1 four times, I came to programming because I thought I was safe from my one weakness.
      But that's my point. You know all this stuff about Rust, and you're probably better at it than me, but Rust is as hard as you make it. I feel like anyone complaining about Rust is trying to write Superman-Rust. I know a small sliver of Rust as well as I know my name, and that's all I've ever needed. I just can't comprehend people freaking out about using all this stuff. They're doing it to themselves. You can do so much with so little of Rust, and then you can improve pieces that are bad. I used to use Arc stuff for everything, but it got annoying, so I mastered multithreading or whatever it's called. Now I don't have to worry about all this locking insanity. There's so much in Rust. It's ridiculous to try to know even half of it.
      Last - but not least - I don't know a damn thing about lifetimes. I don't even know what they are.
      *mic drop*

    • @GrizikYugno-ku2zs
      @GrizikYugno-ku2zs 6 дней назад +1

      I can't edit replies, so commenting again.
      Question: is it really that big of a impact to send the data as a message versus using those pointers? If so, what in the world are you building? Are you dealing with Google-level i/o?

    • @RoflMcCopter
      @RoflMcCopter 6 дней назад

      This is a great explanation. As a n00b, thank you.

    • @lorenzvo5284
      @lorenzvo5284 5 дней назад +1

      @@GrizikYugno-ku2zs Your point is extremely valid. You can avoid a lot of the complexity associated with the lower level abstractions that rust provides by using higher level abstractions. But these higher level abstractions are often built on top of the lower ones to offer the safety and efficiency you expect from rust. But as always in engineering everything comes with a tradeoff. if you've found a way to program that works for you, thats awesome man more power to you but also keep in mind there have to be those that build the use case specific abstractions for everyone else. I am very curious about your usecase for "just a number" because there could be several solutions to your problem. You strike me as a domain level problem solver.

    • @beepbop6697
      @beepbop6697 2 дня назад +2

      ​@@GrizikYugno-ku2zsI've never touched Rust, but for the different number types (which are common in most if not all languages): it is all about memory space efficiency. Why use 64-bits for a number when 8-bits will suffice? -- if you have an array, you can store 8x more "numbers" in the same amount of RAM if you can get by with "8-bits" vs "64-bits".
      For negative numbers: you eat one bit to store the negative sign -- if your value can never be negative, then use one of the unsigned number types so you double the size of the number that can be stored in the same amount of bits.
      These things just make more efficient use of the underlying hardware. Think of them as "hints" to the compiler so it can make more performant and memory efficient code when it executes.

  • @jupitersky
    @jupitersky 6 дней назад +25

    It took me a long time to learn the patterns and mindset required for Rust, and I'm still taking my time to learn it all piece by piece, but IMO it's been worth it. Perhaps it's just how my brain is wired, but writing Rust is incredibly satisfying for me. With any other language I am terrified it could spontaneously combust if there's weird data, whereas with Rust everything is clearly laid out, defined, and it all does exactly what it says with no edge cases or strange arbitrary behaviour.
    Honestly, it's mostly just personal preference and good teachers! Rust is really hard to learn. People will say, "oh but there's the book and tons of nice videos and written tutorials" but this really doesn't teach you the core of what makes Rust code different. Just preaching how cool it is does nothing, and while the learning resources are accessible, they do not help write the mental patterns that are valuable for writing Rust code.

    • @alwin5995
      @alwin5995 5 дней назад

      wait until u get into hell with smart pointers.

    • @earx23
      @earx23 5 дней назад +1

      I don't _love_ Rust, but I like it a lot more than C++. It also took me 6 months to get to grips with the borrow checker.. and even after that I scratched my head at some borrow checker corner cases. I think the language is somewhat unbalanced. Extremely verbose and explicit when it comes to integer arithmetic, for instance. Yet when it comes to references, it's all very implicit, and abstract. Zig has way more concrete terminology like "comptime". I think in that regard, Rust did miss the boat a little.

    • @Ruhrpottpatriot
      @Ruhrpottpatriot 5 дней назад +2

      @@alwin5995 What "hell" are you speaking of? It's literally one of the easiest things in the language. Unsafe manual memory to interface with a C-FFI on the other hand is real hell, but needed.

  • @RogerValor
    @RogerValor 6 дней назад +52

    "Magick always comes at a price"
    - Gaius to Merlin

    • @Ash-qp2yw
      @Ash-qp2yw 6 дней назад +3

      Finished rewatching that show this week. Didn't expect a BBC Merlin reference in a Prime comment section

    • @privacyvalued4134
      @privacyvalued4134 5 дней назад

      Yup. ImageMagick always comes with a price. Of having to modify esoteric XML configuration files to be able to do anything useful.

  • @stuvius
    @stuvius 6 дней назад +101

    After a session of Rust, I literally feel nauseous when I switch to Typescript because the error handling is so good in Rust.

    • @user-oj7uc8tw9r
      @user-oj7uc8tw9r 6 дней назад +12

      Its because Typescript is a bastard child of Javascript which is a broken language

    • @7th_CAV_Trooper
      @7th_CAV_Trooper 6 дней назад +11

      Typescript is gold leaf applied to poop.

    • @lagseeing8341
      @lagseeing8341 6 дней назад

      @@7th_CAV_Trooper 😂

    • @ccgarciab
      @ccgarciab 4 дня назад

      Can you expand a little about your problems with TS? I do Angular in my day job, and I've been using my own Result type, and it has been alright. Not as nice as Rust's but better than throwing exceptions around.

    • @rusi6219
      @rusi6219 4 дня назад

      That's bad, you shouldn't feel that way about getting errors. They are your friends, and the debugger is your friend also.

  • @dougmercer
    @dougmercer 6 дней назад +99

    Snake 🐍 at the bottom of pyramid reporting for duty

    • @fg786
      @fg786 6 дней назад +15

      It's at the bottom, because it's the foundation for all the prototype programs that are finalized in languages higher up...

    • @Takyodor2
      @Takyodor2 6 дней назад +14

      They laugh at us, and say we're at the bottom of the pyramid. But then we hit them with blazingly fast libraries written in C for the small but performance-critical parts of the code, and we suddenly got the holy trinity of speed of development, runtime and readability where it matters. 🐍📈

    • @MorningNapalm
      @MorningNapalm 6 дней назад +2

      White space is syntax snake :D

    • @NostraDavid2
      @NostraDavid2 6 дней назад

      Python: at least it's not Ruby (even when Ruby has improved some 10x, if not 100x, since they rewrote their compiler/interpreter)

    • @AmansLab
      @AmansLab 5 дней назад

      @@fg786 while using C

  • @RemizZ
    @RemizZ 6 дней назад +159

    Web devs should not be allowed to complain about other programming languages.
    Sincerely,
    A web dev

    • @YTDeletes90PercentOfMyComments
      @YTDeletes90PercentOfMyComments 6 дней назад

      Web devs shouldn't be allowed to complain about any software when they don't even know how to use the tools they're paid to use.
      sincerely,
      anon

    • @Takyodor2
      @Takyodor2 6 дней назад +12

      I think this applies on a higher level; don't complain about stuff until you're knowledgeable enough to understand the stuff.

    • @RemizZ
      @RemizZ 6 дней назад +8

      @@Takyodor2 Yes, but that doesn't sound as good as a joke comment 😁

    • @7th_CAV_Trooper
      @7th_CAV_Trooper 6 дней назад +21

      @@Takyodor2 Right? Primeagen once talked about how you get into someone else's code and you think "oh, this is crap." So you start to rewrite it and as you encounter all the edge cases, your code looks more and more like the code you thought was crap. lol

    • @gregandark8571
      @gregandark8571 6 дней назад

      You comment deserves 1000.000 likes.

  • @Grumpicles
    @Grumpicles 5 дней назад +11

    One of the many things I love about Prime is he explains things - e.g. "shadowing".
    If I had the time I expect I could watch Prime learn (and stream) a language and end up understanding all the "what's" and "why's", just because he'll explain things if you ask.
    One of the best teachers I've seen, and I haven't even watched his courses yet. 🤙

  • @maximenadeau9453
    @maximenadeau9453 6 дней назад +12

    Acually catched this article on medium before you covered it, the whole time I was reading it I was thinking about how you would react to this article, haha.

  • @liminal6823
    @liminal6823 6 дней назад +31

    "now that I know Rust"

  • @OneFingerYT
    @OneFingerYT 6 дней назад +64

    I've been coding in Java for 24 years, watching people chase the latest languages.

    • @NostraDavid2
      @NostraDavid2 6 дней назад

      Did you ever learn any other language, for the sake of learning something outside your bubble, or nah? Or are you Java till you die?

    • @Kane0123
      @Kane0123 6 дней назад +34

      Your code would work on like 3 billions devices!

    • @HalfMonty11
      @HalfMonty11 6 дней назад +42

      My condolences

    • @EhdrianEh
      @EhdrianEh 6 дней назад +6

      I can't do it. I don't even use open source applications built on java except intellij. I have PTSD and a phobia

    • @personalaccount1515
      @personalaccount1515 6 дней назад +1

      Me too bro, me too

  • @7th_CAV_Trooper
    @7th_CAV_Trooper 6 дней назад +83

    "I'm using Rust because the interwebs said it's fast. Also, I can't be bothered to spend 30 minutes to understand my own code without an LLM present."
    Pro tip - performant code in any language requires careful work by someone who knows WTF they're doing.

    • @ToveriJuri
      @ToveriJuri 3 дня назад +2

      Harrison Ford: _"If we would have asked people what they wanted, they would have asked for faster C++"_

  • @christianm4906
    @christianm4906 3 дня назад +4

    They used to say Rust would replace C++. The reality today is that much more code is being written in C++, and the language is growing faster than ever. My best professional decision 15 years ago was to focus on well-stablished technologies such as C++, Python, JavaScript, SQL, etc, and not stress about reinventing the wheel in niche languages like Rust or whatever comes new.

  • @blackt0wer
    @blackt0wer 6 дней назад +122

    "If you don't have access to an LLM..." So he used ChatGPT to convert TypeScript to Rust?

    • @berzurkfury
      @berzurkfury 6 дней назад +29

      Never mind the probable abuses of direct conversions that follow the original codes layout, but didn't take advantage of the right way to write rust

    • @isaacoppong5330
      @isaacoppong5330 6 дней назад +1

      😂😂

    • @7th_CAV_Trooper
      @7th_CAV_Trooper 6 дней назад +14

      He didn't want to spend 30 minutes understanding the where block. If he doesn't have 30 minutes to invest...

    • @meanmole3212
      @meanmole3212 6 дней назад +7

      "WHY MY PROGRAM DOES NOT JUST COMPILE???"

    • @Kane0123
      @Kane0123 6 дней назад

      Certainly

  • @teej_dv
    @teej_dv 6 дней назад +109

    22:44 teej mentioned

    • @xunjin8897
      @xunjin8897 6 дней назад

      "We don't do that here"

    • @beastOfVengeance
      @beastOfVengeance 6 дней назад

      Lets go!

    • @Kane0123
      @Kane0123 6 дней назад

      Obviously this video declines in quality around the 22:30 mark

  • @nERVEcenter117
    @nERVEcenter117 6 дней назад +24

    I needed to make a CLI program for my company that covered quite a few data processing and report generation bases that was fast for invocation on servers. Of the selection of native-compiled languages, I went on a tour. The guy before me had already worked on a prototype in Rust. I tried to continue working on it. I went from positive on Rust to wanting to die QUICK. Eventually I settled on Nim. Remaking the program was EASY. New features are EASY. Refactoring is EASY. I ROCKETED past the old featureset the company had languished in for 20 years. I have never before worked in a language that has made my life this damn easy while producing executables with a speed that'll knock your socks off. I experimented with D back in the day and it never got CLOSE to Nim. My job is a JOY because of this damn language and I never want to go back. My rule of thumb: If you're not embedded, you can probably let a GC/RC do the hard work for you, and scoop up the advantage of not needing to write a line of memory code ever.

    • @Kane0123
      @Kane0123 6 дней назад +6

      The TLDR - pick the right language for the problem. Maybe you don’t need rust level performance.

    • @smartphonh
      @smartphonh 4 дня назад

      i hard agree, I've been porting a lot of my company's internal tools made in python 2.7 to nip and ive never felt this good about my code lol, i could optimize the code off of my head and seeing it actually made me smile

  • @Telhias
    @Telhias 6 дней назад +14

    Personally I believe that boiling people's problems with a language down to a "skill issue" is kind of dumb. Every problem you can have is a skill issue. If the language is Turing complete then you can do everything in it (technically). You have a problem with your error handling? Skill issue. If you were a better programmer there would be no errors to handle and why would you need to handle what doesn't exist? A ridiculously steep learning curve is a giant glaring con for a language. If you have to "git gud" for years on end to be able to write some decent code in a language then is it even a language worth learning?

    • @bionic_batman
      @bionic_batman 6 дней назад +11

      That's true. By following that logic memory unsafety in C or C++ is also a skill issue so there is almost no reason to learn Rust in the first place.
      Instead you just can become better at C++ and learn how to write memory safe code.

    • @isodoubIet
      @isodoubIet 6 дней назад

      @@bionic_batman That but unironically.
      Herb Sutter relates that Microsoft's experience with Rust has been that from C to C++ there's a large safety delta, and from C++ to Rust there's a small safety delta, and even that's largely because it's harder to commit code that doesn't compile than to commit code that fails a static analyzer.

    • @eyz-4
      @eyz-4 6 дней назад

      taking years is an extreme exaggeration. 3-4 weeks is realistic for the average programmer. assuming they go through the book and actually commit themselves to learn it. that's still a lot compared to something like javascript though which is realistically probably around 2 weeks on average. you're not just picking up javascript with javascript. you have to learn all of the tooling and all of that. go is probably a week, although i learned go in a couple of days.

  • @-parrrate
    @-parrrate 6 дней назад +15

    the moment you write Pin

    • @Ruhrpottpatriot
      @Ruhrpottpatriot 5 дней назад +6

      True. At some point _even Clippy_ recommends using aliases

    • @quilan1
      @quilan1 3 дня назад +1

      Exactly, my instant first thought upon seeing that was "that looks exactly like the BoxFuture type alias."

  • @jagagemo8141
    @jagagemo8141 6 дней назад +33

    In terms of higher than C++11, anything bigger than 11 has all the baggage of everything 11 and before.
    There's a lot of artifact foot guns built in to the reverse compatibility.
    The one horrible/great thing that came after Java 8 was that they were willing to just kill the unsafe functions and force people to update or stay in the old unsafe version.

    • @isodoubIet
      @isodoubIet 6 дней назад +8

      You're free to not use the old stuff. The footgun potential is WILDLY exaggerated.

    • @the_kovic
      @the_kovic 6 дней назад +1

      Yeah, the fact that C++'s STL has this huge ball chain of forever backwards compatibility is what causes all those footguns, esoteric best practices, random terrible performance, and inconsistencies.

    • @earx23
      @earx23 5 дней назад

      Yep, and safety is still opt-in. When you put me in charge, I'll just throw safety in the wind, and this will come back to bite me later. I'm a lot better of with Rust than even modern C++.

    • @isodoubIet
      @isodoubIet 5 дней назад +2

      @@earx23 Unsafe code is just one aspect of "bad code". Rust won't prevent you from writing bad code. If you can't stop yourself from writing bad code, you need someone else to guide you until you can. Regardless of language.

  • @MrCumberlander1
    @MrCumberlander1 6 дней назад +46

    "Horrible Error Messages" most obvious indication of a skill issue

    • @faithful451
      @faithful451 4 дня назад +3

      skill issues exist, everyone has them. Let's all all help each other overcome them without being assholes

    • @sgwong513
      @sgwong513 2 дня назад

      @@faithful451 lol, I am glad I don't learn rust else once I ask questions the answer will be always skill issue.

  • @kevinweir2499
    @kevinweir2499 5 дней назад +9

    I'm just glad I write C# for a living. Almost Heavan by comparison.

  • @zahklam2
    @zahklam2 6 дней назад +123

    "There is no other programming community that's as cult-like as Rust" wait till this guy heard about Vlang...

    • @adamnixon5503
      @adamnixon5503 6 дней назад

      Laughs in Haskell.
      Also I have nothing but respect for Haskell, its practitioners, and its secret police force, and orgy initiations.

    • @masterchief1520
      @masterchief1520 6 дней назад +27

      So culty I've never seen vlang dev 😂.

    • @owlmostdead9492
      @owlmostdead9492 6 дней назад +4

      Or Gleam

    • @sergiobost7434
      @sergiobost7434 6 дней назад +8

      Swift / iOS Dev is also cult like.. now that I think about it, all fanatics of a language normally trend towards their language… which is really the point.

    • @samuraijosh1595
      @samuraijosh1595 6 дней назад

      @@sergiobost7434 isnt swift THE language for ios development. why would a maimstream language be cult-like?

  • @humanmerelybeing1966
    @humanmerelybeing1966 4 дня назад +4

    “The wrong duplication is better than the wrong abstraction” I wish I’d heard this when I was starting out!

  • @hannessteffenhagen61
    @hannessteffenhagen61 6 дней назад +134

    I feel like the fact that apparently their first version was written in TS of all things isn't really a good sign. Makes you wonder what exactly they're comparing it to.

    • @svuvich
      @svuvich 6 дней назад +12

      He was probably more familiar and proficient with TS at the moment of starting, what's wrong with that?

    • @krux02
      @krux02 6 дней назад +26

      You have to start somewhere. And first versions are usually written in popular languages, not languages that are good for the job. Maybe Go would have been better for this. But the borrow checker witnesses are everywhere and ringing the door bell to talk about Rust.

    • @vitalyl1327
      @vitalyl1327 6 дней назад +7

      ​@@svuvicheverything. Chosing a platform based on familiarity instead of purely techical characteristics is a sign of incompetence.

    • @17Codiferus
      @17Codiferus 6 дней назад +37

      ​@@vitalyl1327choosing a platform you literally cannot use because it's technically superior is just as incompetent. Life is funny that way sometimes.

    • @hannessteffenhagen61
      @hannessteffenhagen61 6 дней назад +5

      @@svuvich Do you know what 'algorithmic trading' is?

  • @pyrocentury
    @pyrocentury 6 дней назад +46

    The article where a game dev reviews Rust after using it for 3 years is much better, though maybe too long for Prime to react on stream.

    • @kevinrineer5356
      @kevinrineer5356 6 дней назад

      Est 96 minutes? I'll read it at work...

    • @isodoubIet
      @isodoubIet 6 дней назад +22

      Most articles criticizing Rust (including the one you mention) usually end up saying something along the lines of "C++ is better for my use case". That is a reasonable take. This article says instead "typescript is better (in general)", which is a troll take at best.

    • @samuraijosh1595
      @samuraijosh1595 6 дней назад

      @@isodoubIet this article said Go is better, not typescript.

    • @tinrab
      @tinrab 6 дней назад +4

      @@isodoubIet There are a lot of issues with that gamedev article. The most offensive part, in my opinion, is not talking about `wgpu`, `naga` or `egui` crates. But, other stuff like talking about the "orphan rule" is also weird. Or the mutability, which Bevy's ECS addresses.

    • @isodoubIet
      @isodoubIet 6 дней назад +5

      @@tinrab Dunno about the rest but talking about the orphan rule is 100% on point and justified.

  • @antontsvil245
    @antontsvil245 6 дней назад +19

    We need friendliness in tech communities, and irl too. It makes everything easier

    • @7th_CAV_Trooper
      @7th_CAV_Trooper 6 дней назад +4

      This is why I like Primeagen. He fosters a friendly community.

    • @antontsvil245
      @antontsvil245 6 дней назад +2

      @@7th_CAV_Trooper he is the chosen one! :D

    • @7th_CAV_Trooper
      @7th_CAV_Trooper 6 дней назад

      @@antontsvil245 but I still don't feel like I can openly admit to being a C# enjoyer. Lol

    • @Kane0123
      @Kane0123 6 дней назад

      Clearly a bot. Get bent buddy.

    • @devOnHoliday
      @devOnHoliday 5 дней назад +1

      @@antontsvil245 did you say be nice and touch some grass

  • @rusi6219
    @rusi6219 5 дней назад +21

    Crazy how rusties always write "skill issue" to valid complaints about their language but when experienced devs call out obvious skill issues with rusties they always get their panties in a twist

    • @ThePrimeTimeagen
      @ThePrimeTimeagen  5 дней назад +8

      Agreed

    • @SWard-oe8oj
      @SWard-oe8oj 2 дня назад +5

      Calling this web dev blog boy an "experienced dev" is something

    • @rusi6219
      @rusi6219 2 дня назад

      @@SWard-oe8oj number one I said experienced devs without specifying anybody in particular and your knee-jerk connection between that and a particular individual is a low iq move, number two about describing somebody as a web dev despite that individual being competent in general purpose programming and having ability to write tools from scratch, is akin to a low effort unskilled labourer claiming that people in other professions have "never worked a day in their life"

  • @petrus4
    @petrus4 6 дней назад +5

    My own response to complaints about the Rust community, would be to cite my experiences with the World of Warcraft and No Man's Sky's player communities. World of Warcraft was a game which was highly competitive; during classic World of Warcraft, Naxxramas, the endgame dungeon, was sufficiently difficult that less than 5% of the overall playerbase was able to even enter it. As a result, WoW had a playerbase that was much more inclined towards elitism, and influenced by the immense competitive stress that that difficulty caused.
    No Man's Sky, by contrast, is the complete opposite. It's an almost exclusively PvE game with no elite or end game content, where resources are infinitely abundant and renewable, and where everyone can obtain anything. The community are correspondingly far more relaxed, friendly, and welcoming.
    When someone encounters a negative community related to any particular interest, therefore, I think it's important and constructive to realise that there are almost always structural variables which incentivise said negative behaviour; and that rather than simply complaining about said behaviour, it should be realised that if the structural elements are modified, the behaviour will improve by itself.

    • @sealsharp
      @sealsharp 6 дней назад +1

      My favorite anecdote in terms of wow elitism is how at the end of Wrath with all the catchup mechanics the game was so accessible that everyone had amazing gear and everyone was "uh, i'm so great but all the noobs got my gear, so wish the game was harder" and Blizzard listened and in Cataclysm the same people whined that heroics are too hard.

  • @martijn3151
    @martijn3151 6 дней назад +9

    The moment a language constantly battles against the programmer, I'm out. It can be as annoying as the forced indenting in Python to the idiotic loops and hoops you have to go through in Rust. I want to enjoy writing code. Fighting it, isn't enjoying it. And all that crap about milliseconds and "whichever language is the fastest"-futile discussions: don't fall for it. Choose a language that you enjoy writing in, and one that gets the job done. For me that's TypeScript most of the time. And when I want to get down to millisecond level, which I hardly need to do anymore, it's C++.

  • @Requiem100500
    @Requiem100500 6 дней назад +7

    "give me garbage collection"
    just use go dog

  • @rogergalindo7318
    @rogergalindo7318 6 дней назад +8

    that “rust is haskell dressed as C” imo is very wrong, when getting into crazy types like that, Rust is MUCH more difficult and unintuitive, if you think you can extract a closure into a function with parameters you encounter problems, if you try to do the opposite you also do, and as “friendly errors”, still they are considerably difficult. In haskell you are much more free to do that sort of stuff.

    • @samuraijosh1595
      @samuraijosh1595 6 дней назад +4

      thats because the type system of rust isnt as robust as it seems on the surface, its not that Haskell is forgiving in the example youve given

  • @abrarshaikh2254
    @abrarshaikh2254 6 дней назад +15

    Snake 🐍 and big yellow square 😂🤣😂

  • @foxwhite25
    @foxwhite25 6 дней назад +5

    bro just used interface{} in the go example to not deal with any types, that is like throwing any everywhere in typescript and it does not help with your case man, this guy is so javascript brained

  • @GrizikYugno-ku2zs
    @GrizikYugno-ku2zs 6 дней назад +3

    I regret learning Rust as well. It's so painful to write, but you know what? My program is way too complicated for me to be chasing down bugs. Rust's error handling allows my program constant uptime with ultra-precise error handling that I use to do anything: generate code to execute, write out to local memory, return to a previous step in the program with modifications in the app state that will avert the error, etc.
    Seriously, my program has to constantly deal with input that causes errors because it wasn't prepared for said input. Every 20 lines is another error to handle.
    I tried doing it in Python, but I'm too skill issues to put a try except everywhere one needs to be.
    I miss Python, I hate writing Rust, but at least I know I'm safe. Rust's got my back.
    Also, Python is slower than a sloth suffering from crippling arthritis. If your language punishes using for loops, than it's your language with the skill issues. Ridiculous.

    • @rusi6219
      @rusi6219 5 дней назад +2

      You're not "safe" with rust that's just placebo

  • @FrankHarwald
    @FrankHarwald 6 дней назад +12

    5:20 the biggest problem with Rust & async is that Rust _still_ hasn't cleaned its own house up about it, meaning it only very very recently has decided on how to do async functions in traits. That's a big problem because its standard library still hasn't fully caught up to it. & even its very latest release still doesn't seem to have closed the issue entirely as there are still corners which are unimplemented / causes compiler bugs when combined with aliases to traits which are sync but are aliasing async functions.

    • @earx23
      @earx23 5 дней назад +2

      I'm just sticking to doing enum powered state machines. It's more work, but it's very understandable.

    • @Reydriel
      @Reydriel 5 дней назад +3

      Yeah it all feels very "work in progress", but I don't envy the ppl that work on trying to solve this. Rust has to type check, memory lifetime check, static dispatch for generics (and probably more) all at compile time, which is hard enough to do for strictly synchronous code. Imagine the nightmare trying to create a standard solution for all these constraints in an asynchronous context, whew

  • @Nonsense_thepodcast
    @Nonsense_thepodcast 6 дней назад +2

    I think people whose first language is something else than C/C++ cannot appreciate Rust and complain about the way it is. Going from C to immediately C++ to Java to a bit of Python to Rust is like coming back home after long time of being gone.

  • @user-oj7uc8tw9r
    @user-oj7uc8tw9r 6 дней назад +9

    I see Rust as largely a C replacement. C would not be my first language to build a trading platform with. It would be my first language to build an OS with.
    Just imagining writing a UI in Rust gives me nightmares.

    • @dwight4k
      @dwight4k 6 дней назад +1

      Isn't Zig a replacement for C?

    • @NostraDavid2
      @NostraDavid2 6 дней назад

      ​@@dwight4kye

    • @sillymesilly
      @sillymesilly 6 дней назад

      How is it C replacement if C still a language to make OS. If you make OS then it is good for anything.

    • @user-oj7uc8tw9r
      @user-oj7uc8tw9r 6 дней назад +1

      @@sillymesilly By replacement, I mean C was pretty much the only language used for systems programming until Rust came to be popular.
      I dont literally mean C will just go away and Rust will be the new defacto thing

    • @dwight4k
      @dwight4k 6 дней назад

      @@sillymesilly Good point.

  • @TheNoirKamui
    @TheNoirKamui 6 дней назад +4

    Rust channels are actually amazing. Including several types of channels like oneshot etc. The tokio docs are great on it as well.

    • @okseaj
      @okseaj 6 дней назад +2

      I just started learning Rust and I'm working on a very similar project as the article author - I've landed on channels for a lot of what I want to do within the system and so far, it's working well and is pretty straightforward and intuitive to write. Not having any issues that the OP had.

    • @TheNoirKamui
      @TheNoirKamui 6 дней назад +1

      I was reading in detail through the official tokio tutorials recently and all I can say, is that if you use Pin and you are not absolutely sure why you have to reach for it, you will not finish your project well. Generally it should be possible to never touch Pin. And as far as I understand, the main reason to use it, is to save an async boundary manually, so it doesn't drop for example in a switch when something else finishes sooner, making it possible to re-pull later. It is a too-manual way to manage awaits. Like mutex, it exists only in case you really need it and you know what your are doing.
      Channels on individual spawns are the way to go.

    • @jonnyso1
      @jonnyso1 6 дней назад +1

      @@TheNoirKamui I was going to say that but I think in that case he needed to anotate the type to satisfy the trait bounds in the function signature. Technically he didn't "use" pin, he just needed to say that his function would receive a closure that returns a Future. Really its not even that big of a deal, it looks wierd the first time you see it, but then you understand why and move on, OP was beeing very dramatica about it, maybe if the had taken the time to learn instead of asking chat GPT he might have handled it better.

    • @TheNoirKamui
      @TheNoirKamui 6 дней назад

      ​ @jonnyso1 You are absolutely right. Considering there was no async in rust just a few years ago, it is amazing that it works. But there are still small gaps with async. For example tokio::join! will let you run 2 async functions that cary a lock over .await giving you a deadlock. Doing the same in spawn gives correctly an error. I remember bringing that up in some tokio chatroom and being told that they wouldn't fix that because it is all as expected and restricting otherwise...
      I also heard some people criticize the push vs pull model of the polling mechanism... though I don't understand that enough to comment.
      And lastly, the problem of async runtime lockin, that you can't just transfer your code to another runtime... That you can't just use a crate written for another runtime than yours.
      Rust async... is in some way amazing and in other kinda... Feels like much more inteligent people than me should think about how to improve it. But there is definitely space for improvement.

  • @dira4734
    @dira4734 6 дней назад +7

    2022: Rust is the best
    2023: Go is the best
    2024: Zig is the best
    2025: Gleam is the best
    2026: ???????

    • @meanmole3212
      @meanmole3212 6 дней назад +3

      Gleam is the best for making political statements on their main page, Rust comes close

    • @MrKlarthums
      @MrKlarthums 5 дней назад +1

      @@meanmole3212 I just checked Gleam's homepage. So do you hate black people, hate trans people, or do you sympathize with Nazis? This is a pretty low bar for setting a community standard around decency.

    • @meanmole3212
      @meanmole3212 5 дней назад

      ​@@MrKlarthums Why does the page not say that white lives matter since whites are a global minority in the world and about to go extinct as a result of uneven birthrates and immigration to their home countries, and that black people commit disproportioned amount of violent crimes against whites? Deportation and closed borders matter! World peace and a home to live for all people of the world!
      Is that statement a problem with you, or with THEM? If so, it seems you hate white people and you sympathize with silent on-going genocide. That's pretty unfortunate since all I am suggesting is that we set a low bar community standards surrounded around decency for everyone to enjoy equally.
      If you think this is "trolling" or "yep, you are a nazi", then explain to me what in my statement was wrong or trolling?

    • @meanmole3212
      @meanmole3212 5 дней назад

      ​@@MrKlarthums
      Why does the page not say that v\/hite live5 m_4tter since whites are a global m1_nority in the world and about to go extinct as a result of uneven birthrates and 1mmigrati_on to their home countries, and that 8 l4ck people commit disproportioned amount of \/i0lent crimes against whites? D_3portati0n and closed borders matter! World peace and a home to live for all people of the world!
      Is that statement a problem with you, or with THEM? If so, it seems you hat_3 white people and you sympathize with silent g3n*cic|e. That's pretty unfortunate since all I am suggesting is that we set a low bar community standards surrounded around decency for everyone to enjoy equally.
      If you think I am trolling or the n-word, please correct me on what I said and correct my wrong statements. The numbers exist because of 1984 censorship.

    • @devOnHoliday
      @devOnHoliday 4 дня назад +1

      It's Mojo baby, yeah

  • @stochastic84
    @stochastic84 6 дней назад +7

    I personally dislike that so much emphasis is placed on memory management when it comes to performance. Yes, languages like C/C++/Rust with a more manual memory management approach can be faster than GC. However there's a lot more to performance than just memory management and often times those other aspects are far more important. If you use Rust but use the wrong data structures and algorithms it's probably going to be dramatically worse than say a GC language with the right ones.
    That said I do really like Rust.

    • @rusi6219
      @rusi6219 5 дней назад

      OK if you need a part of your program to be performant and other part you don't worry too much about it then write the performant part in C and the rest in some GC language then link them together what's so hard about this

    • @taragnor
      @taragnor 5 дней назад +2

      Yeah, really what GC-less languages give you is a much more predictable performance. The thing with GC is that you never know when the GC is going to kick in and create a slowdown in your code. In many cases though, the GC doesn't actually have that big of a performance hit, which is why it's not really a great idea to use a systems programming language like Rust for everything.

    • @isodoubIet
      @isodoubIet 5 дней назад

      @@rusi6219 The thing is the GC isn't buying you as much as you think it is. The fact that the GC pervades the entire language design can in fact make things substantially worse. Compare for example C++ where closing a file stream is as easy as letting it go out of scope, versus something like C# where you need to be mindful of what's a "disposable" and place all such objects in a using block or try... finally. RAII languages like Rust or C++ understand that memory allocation is just one of the many types of resources a program needs to manage, and provide a general solution suitable for all of them. It's a simple solution, which only asks you to consider what objects own what and then you're set. Once you've internalized this way of thinking, GC languages just seem awkward and limiting. GC pressure is something you straight up _don't have to think about_ in C++ or Rust.

    • @isodoubIet
      @isodoubIet 5 дней назад

      @rusi6219 The thing is the GC isn't buying you as much as you think it is. The fact that the GC pervades the entire language design can in fact make things substantially worse. Compare for example C++ where closing a file stream is as easy as letting it go out of scope, versus something like C# where you need to be mindful of what's a "disposable" and place all such objects in a using block or try... finally. RAII languages like Rust or C++ understand that memory allocation is just one of the many types of resources a program needs to manage, and provide a general solution suitable for all of them. It's a simple solution, which only asks you to consider what objects own what and then you're set. Once you've internalized this way of thinking, GC languages just seem awkward and limiting. GC pressure is something you straight up _don't have to think about_ in C++ or Rust.

    • @rusi6219
      @rusi6219 4 дня назад +1

      ​@@isodoubIetidk man I just write C and am content with my life 🤷🏻‍♂️

  • @darkerisbetter8699
    @darkerisbetter8699 6 дней назад +4

    17:50
    ```
    if err != nil {
    // handle error here
    }
    ```
    I am surprised that people dislike this form of error handling - it's my favorite. Great point by Prime.

  • @zactron1997
    @zactron1997 6 дней назад +4

    This guy is pretty infamous in the Rust subreddit. I obviously can't know what's in his heart-of-hearts, but every article he's posted has been pretty sloppy and transparently just advertising for his AI powered finance tools. I distinctly remember one where he claimed to have forked and "fixed" a finance crate, to the point where it warranted an announcement on the subreddit. But, all that he'd changed was a single statistical function to give a different result (that he preferred), and then deleted all the documentation and made himself the only author on the crate. In every interaction I've had with him, he's come across as quite unpleasant.

    • @StarksTech
      @StarksTech 5 дней назад

      I “fixed” the finance crate to have a radically different design and fixed a bug. I deleted the documentation because it was outdated with the radically different design.
      Old design: put in a number (like 5)
      New Design: put in a duration (like 5 days)
      Apologies if I came across as unpleasant

  • @Hastur_TKY
    @Hastur_TKY 5 дней назад +1

    34:56 I "recently" discovered that you can use catching an exception for correcting the user input (aka during something useful, instead of just throwing an error and or moving on).
    Ofc u can't use it everywhere but at that time i thought it was pretty neat (was like 6y ago)

  • @pif5023
    @pif5023 4 дня назад +2

    The more I learn Rust the more I find aspects that I dislike. I like minimal tools whose power resides in advanced combinations of its basics, Rust fails at this so hard. I like explicit operations and Rust hides a lot behind the compiler, things that you need to memorize. I think that knowing it can mislead you easily into doing it the wrong way is another thing I dislike. Now I have it on pause (I need to learn C# for work) but I am not sure I am returning to it. Zig for me checks a lot of the boxes of what I like, at least from outside.

  • @wolfgangrohringer820
    @wolfgangrohringer820 6 дней назад +4

    I agree that C++ is about as hard to master as Rust. The difference is that until you're there, in contrast to Rust, C++ does have a pit of success where you obliviously write code that appears to work but is actually full of undefined behaviour, particularly if concurrency or threading is involved.
    Note that I really like using C++. But even the newer language features have their gotchas and footguns and can fail in surprising ways if you try to be an ounce more clever than you really are.

    • @LWmusik
      @LWmusik 6 дней назад

      C++ is pretty chill tbh

    • @tinrab
      @tinrab 5 дней назад

      How about the build system, docs system, package manager, modern features like streams, iterators, great macros? I think you're missing a lot.

    • @rusi6219
      @rusi6219 5 дней назад +1

      ​@@tinrabyou just want a language to do the work for you how about stop being lazy and do the work you're supposed to do

  • @Saru-Dono
    @Saru-Dono 6 дней назад +3

    Legit question, why do you think the Zig community is the worst? I have little experience with Zig and it's community, so I'm genuinely curious.

    • @Leonhart_93
      @Leonhart_93 5 дней назад

      Because they are very elitistic. Any criticism towards the language is met with a similar "skill issue" rhetoric. I pointed out some annoying development hoops and they were extremely hostile about it.

  • @elixirfun
    @elixirfun 5 дней назад

    Elixir's pattern matching and guards (and crashing itself) are a perfect example of such assertions built into the language philosophy.

  • @RickYorgason
    @RickYorgason День назад

    This is like saying "helicopters are dumb. They're too complicated. Just drive a car."
    These kinds of complaints have been happening for decades about C/C++, with people saying just use Java or C#, and when you say "what about operating systems or games or embedded?" they're like "honestly, who writes *those* things?"

  • @ericshimizukarbstein6885
    @ericshimizukarbstein6885 6 дней назад +9

    My personal view on how nice the Rust community is: Reddit is the most toxic, but also an unofficial one. Discord has their share of toxic members (they increased their numbers after the remaining official teams moved to Zulip), overall very nice and friendly but you can end up ignored because of the amount of message traffic there. Zulip is the nicest and also the official one, I honestly never saw someone being toxic without consequences there.
    Besides the general community, on the Rust teams, there are around 2 or 3 members that are more prone to torvalds someone (yeah, I turned Linus into a verb), one of them sure did say quite unfair (to say the least) things to you. I did have very nice interactions with them before and I feel it is something like Linus Torvalds (heart in the right place, but can be very extra on particular occasions) and I hope they improve like Linus did in the past years.

  • @deedlefake
    @deedlefake 6 дней назад +8

    The sheer irony of Prime claiming skill issues on the part of the article's author and then totally not understanding the reasoning for Go's channel semantics that he can barely even remember but can claim don't make sense...

  • @ArtoPekkanen
    @ArtoPekkanen 6 дней назад +2

    Some positive and inspiring Zig hype is what I need right now :p

  • @PouriyaJamshidi
    @PouriyaJamshidi 6 дней назад +1

    We wrote a bunch of our network applications in Nim in a company that has applications in Python, Golang and Rust.
    Nim beats all of them in terms of developer productivity and run time speed.

  • @user-lr3sm3xj8f
    @user-lr3sm3xj8f 6 дней назад +5

    Can you do a video on what you currently think about GO? Are you still using it? Did you ditch it after not liking it? Curious..

    • @Kane0123
      @Kane0123 6 дней назад

      He did this already. Search the you tubes

  • @user-yc4cp7ue2w
    @user-yc4cp7ue2w 6 дней назад +39

    Rust is easy, you just have to use it both at work and personal projects for 5+ years without polluting your mind with any other language.

    • @tempname8263
      @tempname8263 6 дней назад +1

      I failed and switched to BeefLang. Never been happier (unironically)

    • @dwight4k
      @dwight4k 6 дней назад

      Is that even possible?

    • @isodoubIet
      @isodoubIet 5 дней назад

      @@tempname8263 I just opened the language website and there on the first page was a drop down with a bunch of examples. I have no idea why more languages don't do this.

    • @isodoubIet
      @isodoubIet 5 дней назад

      @tempname8263 I just opened the language website and there on the first page was a drop down with a bunch of examples. I have no idea why more languages don't do this.

    • @isodoubIet
      @isodoubIet 5 дней назад +1

      "BeefLang"
      I just opened the language website and there on the first page was a drop down with a bunch of examples. I have no idea why more languages don't do this.

  • @levizin917
    @levizin917 6 дней назад +2

    thats why in my company we just Arc everything, Arc

  • @WillDelish
    @WillDelish 4 дня назад

    I enjoy learning rust to improve my way understanding of core CS concepts that I skipped / missed by being self taught

  • @michaelhart8928
    @michaelhart8928 6 дней назад +3

    I built a bunch of trading algos at one of the largest banks, doing trillions of dollars in volume annually. I can tell you that speed depends a lot on the market dynamics. For equities, you tend to require a lot of speed because the market data isn't throttled. For most markets, you can get away with even python in the trading logic layer.
    Having said that, Rust is being looked at for the market data and execution layers in the tech stack. Pretty much anything trading infrastructure is a good fit because you do get the speed, safety, and great handling. Typically that has been dominated by C++ since forever.
    To me, it sounds like the writer chose to do the entire system in Rust, which probably isn't the best. Writing to databases doesn't need to be bare metal speed. These days, I like the idea of using an easy language that I can trust to maintain great uptime metrics for basic server infrastructure like database writing, which Go would be a great choice.

    • @samuraijosh1595
      @samuraijosh1595 6 дней назад

      trillions of dollars? sure buddy....

    • @michaelhart8928
      @michaelhart8928 6 дней назад

      @@samuraijosh1595 in FX the two primary spot exchanges, EBS and Reuters, do anywhere from 50-80 billion on a normal day. Over the course of a year, you're in the trillions. Different story if you're talking equities which trades in the hundreds of millions.

    • @michaelhart8928
      @michaelhart8928 6 дней назад

      @@samuraijosh1595 the two primary exchanges in FX, EBS and Reuters, do roughly 50-80 billion in spot volume daily. Over the course of the year, that is in the trillions. FX also trades primarily OTC, i.e. you're trading directly with a bank, not over the exchange.

    • @michaelhart8928
      @michaelhart8928 6 дней назад +1

      "Average daily volume in total over-the-counter (OTC) foreign exchange instruments (including spot, outright forward, foreign exchange swap, and option transactions) was $1,021.0 billion in October 2023."
      - New York FED

  • @trapexit
    @trapexit 6 дней назад +4

    That "orelse return null" gives me Perl vibes.

    • @dloorkour1256
      @dloorkour1256 5 дней назад

      I went back to writing some Perl for some personal scripting tasks. I haven't found anything comparable as a utility scripting language.

  • @jeffreymartin6536
    @jeffreymartin6536 3 дня назад

    Primeagen just smacked me in the face with his completely brushed over and non-chalant "no-squeal"

  • @drno87
    @drno87 5 дней назад +1

    That post reminds me of the old line that REAL PROGRAMMERS can write Fortran in any language.
    Learning a new programming language isn't just learning new syntax, just as learning a natural language isn't just learning new vocabulary. This sentence is German to English without grammar adjusting translated. With programming languages it naturally gets frustrating when the familiar patterns no longer work and you have to learn new ways of structuring your programs.

  • @anj000
    @anj000 6 дней назад +12

    37:35 forget about FPGAs and code... They are literally putting data centers in building NEXT TO THE EXCHANGE to minimize the delay.
    This is insane.

    • @piff57paff
      @piff57paff 6 дней назад +1

      At some stock exchanges, everyone gets a fiber connection WITH THE SAME LENGTH AS EVERYONE ELSE. Just so everyone has the same latency to the server(s). It's just madness.

    • @Takyodor2
      @Takyodor2 6 дней назад +8

      @@piff57paff I often feel like those resources could have been put to better use by doing, like, _anything else with them_

    • @isodoubIet
      @isodoubIet 6 дней назад +2

      It's very hard to say anything in general about what the performance requirements for algo trading are like because every company is doing something slightly different. There are some companies doing the FPGA thing and worrying about speed of light delays, but there are also companies just running python. Jane Street famously runs OCaml (not super slow, but far from the fastest). There're probably extremely few people who can speak authoritatively about algo trading in general.

    • @MaxHaydenChiz
      @MaxHaydenChiz 6 дней назад

      @@Takyodor2 Depends, do you want to have predictable prices at the gas station and grocery store? Do you want people to be able to afford to grow food? People think that some guy at work trading stocks on "hot tips" is somehow representative of the entire industry. People working there full time only make money by providing value to their customers.

    • @Takyodor2
      @Takyodor2 6 дней назад +10

      @MaxHaydenChiz Buying groceries and growing crops worked fine for thousands of years before low-latency trading was invented. I wouldn't mind if stock trading disappeared as a whole, and companies could focus on providing good products instead of making the graph go up, but specifically low-latency trading is on a different level of unnecessary.

  • @orterves
    @orterves 6 дней назад +12

    "Doctor! Doctor! It hurts when I do this!"

  • @JohnDoe-ji1zv
    @JohnDoe-ji1zv 6 дней назад +2

    They always say it’s a skill issue because they want to see you suffer as they did. Once they overcome that skills issue themselves they will never admit how hard it was or that it is bad design or anything, they will tell you that it is just a skill issues and will take a popcorn and watch ur struggles 😂

  • @EDEN-ex7wh
    @EDEN-ex7wh 4 дня назад

    34:54 It's the enthu, Prime. The childlike enthusiasm of discovering something new or finally realizing the potential in something that you are already aware of, it's what makes you an avid learner and a great developer. I wish people didn't lose that enthusiasm over time but they just do, it's what results in loss of interest and I fear eventually Burnout!

  • @LoFiAxolotl
    @LoFiAxolotl 6 дней назад +17

    Rust has the same weakness as any language without garbage collection... they're blazing fast in the right hands... but there's only like 3 people in the world with the right hands... the rest broke their hands punching the monitor when they got angry at those languages

    • @bandito_801
      @bandito_801 6 дней назад +3

      skill issue

    • @isodoubIet
      @isodoubIet 6 дней назад

      I can confidently say that never while developing any of our core applications in C++ I felt the need to say "gee, this would be much easier with random pauses and if I didn't understand when resources would be deallocated". Not once.

    • @Kane0123
      @Kane0123 6 дней назад

      Rust makes any project closed source.

    • @Leonhart_93
      @Leonhart_93 5 дней назад +1

      @@bandito_801 Your whole life is a skill issue.

  • @notarealperson9709
    @notarealperson9709 6 дней назад +2

    unless you program rust every day, your forget speed is 10x that of learning speed

  • @meatcow417
    @meatcow417 6 дней назад

    One of the huge balancing acts with Rust is when to write stuff yourself vs falling back on the community crates.
    If you wanna GSD you just gotta use the classics - anyhow, thiserror, serde, tokio, etc. or you're gonna wind up with pin box, dyn error shenanigans.

  • @callumbirks
    @callumbirks 4 дня назад

    The `thiserror` crate in Rust is really nice for handling errors IMO. You can easily define errors that hold data, so any error where the message alone isn't enough to know what happened, can also have additional context.

  • @some1and297
    @some1and297 6 дней назад +3

    I think that if this author used Enums instead of traits and then have some macro for evaluating all variants, a lot of the problems wouldn't be as bad. That being said I don't know their exact use case and haven't done that much async.

    • @rusi6219
      @rusi6219 4 дня назад

      Why does Rust call structs enums? Are Rust people so skill issue ridden that they don't know what a struct is?

    • @somenameidk5278
      @somenameidk5278 3 дня назад

      @@rusi6219 enums are tagged unions

  • @diadetediotedio6918
    @diadetediotedio6918 6 дней назад +43

    I like how almost everyone that call rust userbase "cultists" have a cultist way of talking and thinking about things.

    • @maniacZesci
      @maniacZesci 6 дней назад +13

      Couldn't agree more. I always see that, they call Rust users cultists and than they engage in cultist behaviour about their favorite programming language, mostly Go and Zig.

    • @baconmanthelegend
      @baconmanthelegend 5 дней назад +4

      idk where this "rust cultists" stereotype comes from. If you go on the biggest rust discord server and say "rust is better than c++" you will get checked and people will argue with you and call you out. I think they're just making stuff up...

    • @corinnarust
      @corinnarust 5 дней назад

      eu encontrei vc dnv kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk

    • @rusi6219
      @rusi6219 5 дней назад

      @@baconmanthelegend because C++ is better than Rust and I don't even like C++

    • @rusi6219
      @rusi6219 4 дня назад

      41% of Rust devs abandon the language after 5-7 years (don't ask me how I know)

  • @martingreler6236
    @martingreler6236 6 дней назад

    nil channels can be quite useful when you combine a for loop with a select of multiple channels. Once one channel closes you can assign it to nil and avoid busy waiting. This was discussed in 100 Go mistakes.

  • @keffbarn
    @keffbarn 4 дня назад +1

    At some point it's not skill issues anymore, it's just bad design.

  • @calvinfernandes1054
    @calvinfernandes1054 6 дней назад +14

    Haskell doesn’t have this problem, it has a much nicer async experience relative to Rust but there is a learning curve to doing functional concurrency - this I don’t disagree with

    • @obamagaming3802
      @obamagaming3802 6 дней назад +2

      People often forget that async in rust is still a work in progress and it certainly will be better in a few years

    • @LtdJorge
      @LtdJorge 6 дней назад +5

      @@obamagaming3802 Is it really a work in progress? It has shipped in stable Rust long ago. Maybe, though, if you consider the different executors as “async Rust”.

    • @7th_CAV_Trooper
      @7th_CAV_Trooper 6 дней назад +2

      Erlang even better. An Erlang dev told me this.

    • @oldyoutubeaccount
      @oldyoutubeaccount 6 дней назад

      ​@@obamagaming3802 It won't be. The fundamental guarantees of Rust as a language conflict with the async paradigm and result in the mess that is Rust's async. It would take a 2.0 with breaking changes that degrade the language in other domains to improve async.
      The async paradigm itself is terrible independent of language, but that's another topic beyond the scope of a yt comment.
      Rust is one of the best and most eloquent languages for parallelism provided you don't use async. It solves many, many problems that the other languages have and is a genuine force multiplier.

    • @viniciusmachadorodrigues1724
      @viniciusmachadorodrigues1724 6 дней назад

      ​@@7th_CAV_Trooper Green threads is not viable to a system language

  • @szirsp
    @szirsp 6 дней назад +3

    26:10 I understand that shadowing seems useful when writing code...
    but I don't get how is it not just evil, when you end up having to maintain someone else's code.
    A variable changing type/meaning in the middle of a code block seems like an awful idea for code readability, maintainability. It's misleading, harder to understand and probably more error prone.

    • @2xsaiko
      @2xsaiko 6 дней назад

      Blame the one who wrote the unreadable code, not the tool that was abused

  • @mrpocock
    @mrpocock 9 часов назад

    Those crazy types stink of either not using newtypes to abstract what you mean, or not using parametric types to handle the general case.

  • @AqoCyrale
    @AqoCyrale 6 дней назад

    the weirdness with golang channels has mostly to do with the underlying implementation, doing it with err the way you'd prefer would hurt performance. you can always make your own wrapper to have the err if you prefer that, but you'd probably prefer not once you get around to it

  • @sortof3337
    @sortof3337 6 дней назад +18

    SKILL ISSUE.
    i rewrote lot of our telco stack in rust. I also have huge regrets, not using it earlier.

    • @someman7
      @someman7 6 дней назад

      Stop speaking in memes. It makes you look like your profile pic.

    • @CatFace8885
      @CatFace8885 6 дней назад

      ​@@someman7 you're boring

    • @someman7
      @someman7 6 дней назад

      ​@@CatFace8885 Chasing dopamine isn't good for you.

    • @rusi6219
      @rusi6219 5 дней назад

      ​@@CatFace8885you're childish

    • @CatFace8885
      @CatFace8885 5 дней назад

      @@rusi6219 you're the one who clicked on a video from a guy who regularly makes deez nuts jokes, soooooooo

  • @stanrock8015
    @stanrock8015 6 дней назад +8

    anytime someone says "try to do something clever" we should all have a red flag.

  • @johnyepthomi892
    @johnyepthomi892 6 дней назад +1

    “I’m cool”
    Async: “no, you’re not”

  • @remrevo3944
    @remrevo3944 5 дней назад

    30:55 I definitely do that one.
    Though I definitely enjoy this cycle of refactoring and the code that comes out is pretty good IMO.

  • @dork_side
    @dork_side 6 дней назад +13

    Rust backtraces only apply to panics. He's talking about how a function returning Result::Err doesn't convey information about where it was constructed. You only know where it was handled, not where it originated.

    • @jonnyso1
      @jonnyso1 6 дней назад +2

      If you know where it were handled, you can easlity figure out where it came from, no ?

    • @dork_side
      @dork_side 6 дней назад +10

      @@jonnyso1 Depending on the codebase it could be easy to figure out. But like he points out in the video, if you use "?" to bubble up errors a lot and have an app that does lots of file IO, and your app errors with "No such file or directory"... What file did it not find? what function returned the error?
      Obviously you can code around those issues, but it's not always straight forward and doesn't come out of the box really.

    • @jonnyso1
      @jonnyso1 6 дней назад +4

      @@dork_side That's what I didn't get, you need to specify what type of error you're returning, you can't just use ? and it bubbles everything, if your function is returning an error, you know which error it is, its right there on the signature, no ? Or is it some anyhow thing ?

    • @dork_side
      @dork_side 6 дней назад +9

      @@jonnyso1 that only works if your function only has one failure mode. If you use IO and some other fallible thing that returns another error type in one of your functions you either have to use anyhow, make a custom error type that wraps both, box dyn error, etc. Eventually you usually get to a point where you can easily bubble up many similar errors from a potentially large codebase and tracing them back to the origin can be hard. There are ways to solve that problem yourself, but I can see how this could be a pain point when you’re used to exception stack traces.

    • @Ruhrpottpatriot
      @Ruhrpottpatriot 5 дней назад

      @@dork_side You simply write a custom error type and use "thiserror" (or similar) to compose said errors. After that knowing where your error comes from becomes dead simple.

  • @scheimong
    @scheimong 6 дней назад +8

    Skill issue I agree. That being said, when the language is as arcane and difficult as Rust, it certainly has to take some of the blame.
    I say this being a strong advocate of rust, having written it for 4 1/2 years and counting.

    • @rusi6219
      @rusi6219 5 дней назад +1

      It's a skill issue not on the users' part but on the part of whoever engineered that language, if that's the case that it's incredibly difficult to pick up. It's just bad engineering. You don't create an overly-complicated to use car then blame the customer when something doesn't work.

  • @amoskevitz
    @amoskevitz 5 дней назад +1

    For 95% of programmers code performance is actually not really your limiting factor. As long as you avoid accidential N² loops, your programs' performance is going to be limited by database access times. That is why gc languages are so popular.
    The right tool for the right job.

    • @rusi6219
      @rusi6219 4 дня назад

      @@amoskevitz still doesn't hurt to strive for excellence

  • @bonsairobo
    @bonsairobo 6 дней назад +1

    You don't use reference counting and synchronization primitives to "get around Rust". You use them because you are implementing systems that require these tools for correctness. They would still be necessary in any other language with concurrency, but Rust forces you to use them for correctness.

  • @livinghypocrite5289
    @livinghypocrite5289 6 дней назад +3

    I'm coming from a different language background and if I hear skill issue, than that seems wrong to me, after your explanations what you mean. Skill issue to me sound like he doesn't have the proper skills to learn the language. But what I get from your explanations is: It is a knowledge issue, he hasn't learned how to use the language yet, but he can still have the skills to learn it and get a great programmer in Rust.

    • @RickYorgason
      @RickYorgason День назад

      Nah, you're thinking of natural talent, which doesn't matter much at all.
      Skill is the ability to apply knowledge and experience. Lots of people graduate university with lots of knowledge and no skill.
      For example, I can understand all the mechanics of the butterfly stroke (knowledge), but even if you put me in Michael Phelps' body, I wouldn't have the skill to perform in the Olympics. Nobody would say "you have as much skill as Michael Phelps because you have the capacity to learn."

  • @_Aarius_
    @_Aarius_ 6 дней назад +3

    Seems like a lot of words to say "I have skill issues"

    • @user-kv4cc8mu7k
      @user-kv4cc8mu7k 5 дней назад +1

      yeah calling a language garbage with bad designs when after admitting you can't even properly structure error message is so weird .
      Rust is so great because it humbled many of these dudes with god complex thinking they actually know everything , a truly smart & humble person will sit down and learn these stuff instead of lashing out and insulting everyone and everything
      edit: typos

    • @rusi6219
      @rusi6219 4 дня назад

      @@user-kv4cc8mu7k the emperor is fully clothed

  • @stevenhe3462
    @stevenhe3462 5 дней назад +1

    They both get this wrong: garbage collectors do not solve the complexity of generic programming, boxing and type erasure does.

  • @Kiyuja
    @Kiyuja 6 дней назад

    I spent the last 18 days doing Rust and so far I love it! Also speed for these binary compiled languages is compiler diff and CPU ISA, none of these is inherently faster.

  • @uuu12343
    @uuu12343 6 дней назад +12

    I unironically got a massive migraine reading and trying to write a simple cli argument parser in rust, that has never happened - not even when going from C# to C++ to C to Python to php to javascript
    Not once, but doing rust gave me a full migraine where I just cant go near the computer, its insane

    • @TehKarmalizer
      @TehKarmalizer 6 дней назад +6

      I’m confused any time someone says rust is good for CLI apps because strings are annoying in rust. Tbf, I haven’t used clap or any crates to handle the arguments. That said, I certainly wouldn’t say it’s any worse than C++.

    • @jishani1
      @jishani1 6 дней назад

      As opposed to an ironic massive migraine?

    • @wolfgangrohringer820
      @wolfgangrohringer820 6 дней назад +8

      @@TehKarmalizer Most of the people saying Rust is good for CLI apps probably are using clap :-)

    • @uuu12343
      @uuu12343 6 дней назад

      @@jishani1 what?
      I *unironically* got a massive migraine, what on earth are you talking about, its a descriptor to how people joke about getting migraines - I literally, unjokingly got a massive migraine

    • @PeterAuto1
      @PeterAuto1 5 дней назад

      I like rust for parsing, but I can't imagine writing a Parser without any special libraries

  • @thingsiplay
    @thingsiplay 6 дней назад +14

    Fun Fact: Every human has skill issues.
    Therefore pointing to skill issues, because programming language is not optimally designed makes no sense. Sometimes, the skill issue is not the actual problem.

    • @itermercator114
      @itermercator114 6 дней назад +3

      This perfectly describes my issues with C++, raw memory access with (until recently) no automated managed memory because "it's something the devs should do" is utterly insane, and not a gotcha for a design flaw. To add to your point, the idea of "skill issue" implies that especially on a team, everyone is 10x devs with no human error and knows exactly what they are doing 100% of the time. Obviously that's not the case which is why most devs try to automate much of the work to avoid these issues (checkers, linters, static analysers, CI, etc)

    • @isodoubIet
      @isodoubIet 6 дней назад

      @@itermercator114 "raw memory access with (until recently) no automated managed memory "
      How old are you? Automated memory management has been in C++ since Cfront.

    • @isodoubIet
      @isodoubIet 6 дней назад

      @@itermercator114 " C++, raw memory access with (until recently) no automated managed memory"
      Destructors have been in the language since Cfront. Vector has been in the standard since C++98.

    • @isodoubIet
      @isodoubIet 6 дней назад

      "raw memory access with (until recently) no automated managed memory "
      How old are you? Automated memory management has been in C++ since Cfront. Vector has been in the standard since 98.

  • @diskpoppy
    @diskpoppy День назад

    Reading the author's comments under the article is hilarious
    - Turns out he never reads docs
    - For all his insistence that he doesn't use AI to write articles... he just casually mentioned that he used it to generate the code in the article

  • @pif5023
    @pif5023 4 дня назад

    Dang Zig more and more tempting! I have learned to write single threaded Rust but I am so wanting to switch since I saw Zig the first time. Dang the FOMO is excruciating. I just need a little hobby language to dabble in low level stuff. Porqué Mariaaa!