Use a Unreal Marketplace asset as a Virtual Monitor

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  • Опубликовано: 24 окт 2024

Комментарии • 17

  • @AndresWamonde
    @AndresWamonde 9 месяцев назад +1

    I love you. i struggled with all this stuff about a year ago and stopped. im glad someone took the time to explain it better

  • @violentpixelation5486
    @violentpixelation5486 3 месяца назад

    Super cool. I've used your setup and it looks awesome. Thanks alot!

  • @videoboxstudios
    @videoboxstudios Год назад +1

    Great explained video - looking for more...

  • @moisesdelcastillo6703
    @moisesdelcastillo6703 Год назад

    Keep these up! You are helping me and my studio a lot.

  • @sambowles6178
    @sambowles6178 Год назад

    You are a hero. Keep making these videos they are hugely helpful!

  • @marcinmikolajczak250
    @marcinmikolajczak250 Год назад

    Thank you very much. Great tutorial. You explain things very well and everything seems clear :)
    I'm new to this software and would love to learn more :)
    Thanks again :)

    • @aximmetricks
      @aximmetricks  Год назад

      Thank you for the positive comment:)

  • @Justin_Allen
    @Justin_Allen Год назад

    Another great video. I am wondering if you could do a basic Aximmetry overview video and show the menus and options, as well as what makes it different from Unreal. There is not much, if anything, out there that does this. I have talked with multiple people about Aximmetry and am told I need to buy it, but being very very new to Unreal and Virtual Production I am still struggling with what Aximmetry gives me.
    Also, with camera tracking what system are you using?

    • @aximmetricks
      @aximmetricks  Год назад

      Hi Justin, sure that is something I can do. I remember asking myself the same questions when first starting with both softwares, so I can relate. May I know what kind of productions you are into? Are you leaning more towards broadcasting (live) or like video production such as music videos and so on?
      I’m currently using the HTC Mars for tracking. I will be covering it in future videos👍

    • @Justin_Allen
      @Justin_Allen Год назад

      @@aximmetricks Great questions and thanks for asking them. I will be doing more corporate, narrative, and maybe even some music video work. I do see the appeal in being able to bring graphics up on screen as well. Additionally, and this might be unusual, I also have Ultimatte12 4K systems so I will be bringing in key and matte as well. That's way more advance stuff, I have only found one video on that so far. Additionally I just ordered the Puget Systems Green Screen system with a 5995 threadripper pro 64 core, 512 memory, and a 4090 24gb video card. I'll be using the Blackmagic Decklink 8K pro capture card. Finally I have a cyc that is 12' x 20' x 8'7" to be able to use.
      I will be buying the Mars Camtrack system in the next week or two and am still debating the Aximmetry bundle option. Again, I am just not sure why I cannot seem to wrap my head around it but I know others have the same question so thank you for thinking about these videos.

    • @aximmetricks
      @aximmetricks  Год назад

      Hi Justin, I just made a video in reply to your comment, I hope it helps, also the bundle is super worth it!

    • @Justin_Allen
      @Justin_Allen Год назад

      @@aximmetricks Great video and thank you!

  • @BasilMalik
    @BasilMalik 8 месяцев назад

    Question: If you're not using axisymmetry, do you need to use it in blueprint?