Fun fact: If you press "Friendly Battle" then hold "1v1 Battle" for a while, there will be an option that lets you pick which arena you want the battle to occur in and it also gives you the option to battle with fixed deck order
@@ogonplayzgames7823 how does your comment have to do something with the video but his doesnt, what he said is litteraly the same thing like you said but with a different troop
@@ogonplayzgames7823 the video is about clash royale, how does it matter if the troop wasn't in the video. Firecracker is in clash royale so it's about the video.
4:15 originally in clash of clans, the witch was going to be named necromancer but it was changed to witch as necromancy is sensitive to certain religions and supposedly not kid friendly. In early 2013, the unit id for the witch was necromancer, but it was changed before the official release. Sauce: trust me
One unless fact u missed is that when the Dark Prince has his shield his club is on his right hand, once he loses the shield his club is on his left hand
Ok, late reply but troops are pretty much like gifs, when they change directions they just flip, so a barbarian might change his sword from a hand to the other, and so if a DP is logged it flips and this happens
it's really hard seeing the mini lava hounds as not kids of the original lava hound because they're usually always portrayed along side the original lava hound even though they only appear if its dead
For whoever asked, there is a glitch in clash royale where if you clone a card that can be split two more (lava hound, golem) and kill the clone, it will make real troops
Fun fact: if a card that makes sound is in a slowness effect from ice wizard, it's voice will be slower and deeper and if raged it will be quicker and more high pitched
You can deploy all 4 cards at the same time, just use multiple fingers It would look funny in 2v2s when your teammate sees 4 cards just flying around indicating where they are going to be placed
9:04 actually the magic archer's range is greater than that of a crown tower, he still walks forward more though because he's significantly stronger than a princess and would take a tower with ease if left untouched.
Havoc did you know when you do your war attack on the enemy ship press any emote at the end of the battle and the emote will appear on the top of the screen (when it comes up with the victory sign)
The pekka laughing thingy is here i explain: when the pekka gets to hit all of his power at once she laughs evil, but if she does less damage she is unsatisfied. Its common sense man
5:36 I am greek and I can confirm this is correct, but I would like to mention that it's pronounced _"Varvaros",_ with a spanish accent on it (because the spanish and greek accent are the same).
@@f1enjoyer312 well that's not true, and I know so because we also learn ancient greek on school. Anyways, there have been many theories about the pronounciation of many letters in ancient greek incomparison to modern, but none of these have been confirmed, at least yet. So we can't know for sure how βάρβαρος was pronounced back then.
DragonVale, and the Lava Dragon, were released in 2011, 3 years before Lava Hound in CoC and 5 years before CR. Also, interesting coincidence that I was playing DragonVale while watching this video!
8:09 a lot of cards do this actually. No, not all of them laugh, but they do a distinctive noise when they hit a target that doesn't die in that hit, like the Prince.
5 dollars per month..... Like who is stupid enough to buy this instead of buying remove ads future on their phones which will last forever on an app with only 2 dollars If you calculate that you will be spending 20 dollars for every 10 apps or spend 40 dollars per year if you buy this ad blocker And if you want to block ads RUclips you might get RUclips premium for half the price and get more futures Edit:i double checked how much does youtube premium costs and it turns out to be 2 to 11 Dollars Relies on which country your in
Mega Knight was also meant to get a golden skin where his weapons (whatever you call them) were also golden. But that never got added and only the armor becomes gold, probably because they realized it would be an extra effort to code this as the Mega Knight's weapons drop on the ground after it's destroyed. The skin would either imply inconsistency or having to change the code so that item drops can change depending on the card's Star Level, which hadn't been required so far.
I absolutely love your video's!! BEST RUclipsR EVER! you keep me occupied for hours!! You will reach 10 mil subs mark my word!! Words cannot describe how good your content is. Keep up the great work and entertaining the viewers with your content and humor!! :))
@@templegrandin9133d manners. Spamming laughing king emoji, or the thumbs up emoji over and over again, after winning a match. It’s basically being toxic
Hey Havoc, there is a channel called Lord Enzel, he steals your content and directly posts it to his channel and talks on the video on his own language to make it look like its his video, i think you should copyright him
7:46 I'm not sure if it is a warthog, it may look like one but in the Clash a rama musical the 2 giants and the ice wizard mentioned that it was a wild boar while singing, they said "Princess we are here to finish of this War with two fists of Fury and a wild boar"
Strategy Offensive He can be used to jump over any level Walls, rendering them ineffective against Hog Riders. Note that while this allows Hog Riders free access to what lies behind the Walls, it does not open up gaps for other troops to move through. If the Hog Riders need the support of other ground troops, you will still need to deploy Wall Breakers, a Jump Spell, or Earthquake Spells in order to assist them. Hog Riders can be used en masse, i.e. a "Hog Rider Rush", without requiring any Wall Breakers to break Walls. However, such a strategy can be costly in terms of Dark Elixir, and sports weaknesses against defending Clan Castle troops, Heroes, and Skeleton Traps, a problem which only becomes more prominent at higher levels. At Town Hall 10 and above, Hog Riders can be combined with Miners in a strategy known as Hog Miner or Hybrid. Both troops are able to bypass Walls innately, but Miners do not have a preferential target, allowing them to cover for Hog Riders by dealing with defending Heroes and Skeleton Traps. The combination also has weaknesses against flying Clan Castle troops, as neither are able to target air. At lower levels, Hog Riders are quite capable of acting as distracting troops like Giants; they have nearly as much health as a similar-level Giant, move twice as fast, and do considerably more damage. They work well with the Healing Spell when you group several of them together. A good tactic for using Healing Spells is to place them strategically on a cluster of defenses (at least about 3 or more) and also deploy them shortly before the Hog Riders arrive in the area, i.e. deploy them ahead of the Hog Riders. This is so that the Hog Riders get the most out of the Healing Spell, and destroy the defenses without losing too much HP. Spots where Giant Bombs or Bomb Towers are/may be should be given special attention when deploying Healing Spells. Hogs of the same level as the Giant Bomb will survive a single Giant Bomb, but they're helpless against a pair of Giant Bombs even with a Healing Spell. Heal them after they've gone through a Giant Bomb blast.
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy:- His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.
You know, this is something I really appreciate about clash royale. There isn't really such thing as a broken card in this game. Most of the times at least. It really shines when you compare it to AAA games like COD who can't balance 50 guns properly. The work the devs do to keep more than 100 cards in check is impressive.
5:12 Basically necromancers bring back the dead to communicate with them, or to have them serve the necromancer. So, y'know, like summoning an army of skeleton soldiers to fight for you. Like the Witch
At 6:50 you mentioned the patches over the rascals weren't correct when that doesn't matter whatsoever. People wore patches over one eye so that eye would have night vision when it was taken off at any time.
The final fact is really useful if you have spells to finish opponents tower. Like if opponents tower is 600 hp and tournament standard rocket have 460 something so you can check if its enough to finish tower!
Also for some reason miner can dig to the other side faster with a shovel while the goblin drill is slower and it literally has an automatic drill, it’s makes no sense.
Fun fact: If you press "Friendly Battle" then hold "1v1 Battle" for a while, there will be an option that lets you pick which arena you want the battle to occur in and it also gives you the option to battle with fixed deck order
Is this for real?
@@getlessgaming6609 Yes
I checked and it is....
@@getlessgaming6609 it's what??!?!?!
Its an old fact and many people dont know this??
9:06 Technically speaking, the magic archer also out ranges the towers, he just has to target a troop and hit the tower
Firecracker too
@@berylfringo yes, but that's nothing to do with the video
@@ogonplayzgames7823 how does your comment have to do something with the video but his doesnt, what he said is litteraly the same thing like you said but with a different troop
@@epicgamer9453 but the troop wasn't in the video was it, he's not wrong but I was using the video
@@ogonplayzgames7823 the video is about clash royale, how does it matter if the troop wasn't in the video. Firecracker is in clash royale so it's about the video.
When he mentioned the names of the skarmy I even struggled to remember my own name
Whats your name?
Ledoot used to be the 4th skeleton for the 1 elixer skeleton card but he was removed and added to the skeleton army. -Fun Fact
@@flippiefashooy2075 it says it on my profile
@@sseouless oh I didn't know that
@@flippiefashooy2075 Mathy fan?
4:15 originally in clash of clans, the witch was going to be named necromancer but it was changed to witch as necromancy is sensitive to certain religions and supposedly not kid friendly. In early 2013, the unit id for the witch was necromancer, but it was changed before the official release.
Sauce: trust me
Havoc reading the Skeletons' names would make for a good sleeping lullaby.
😆 ye
He missed one skelleton
Yup
True
I love ledoot
One unless fact u missed is that when the Dark Prince has his shield his club is on his right hand, once he loses the shield his club is on his left hand
Ok, late reply but troops are pretty much like gifs, when they change directions they just flip, so a barbarian might change his sword from a hand to the other, and so if a DP is logged it flips and this happens
Another fact: when you hold on a card when battling, it shows its statistics. But the goblin drill only shows its hit points
YESSS was about to say that haha
That’s ovbious
just like every spawner building in the game
@@tyo2374 I know that but like many people in Mythbuster videos, they mention the goblin drill only. I don't know why 🤔
Cuz it ahows the drills states nut the goblins
0:03 wow the red line to show how long his ad was was very nice touch, keep up the quality content
Useless fact: If you destroy a princess tower, you will get 1 crown
That's usefull
Another useless fact: You can get 3 crowns directly just by destroying 1 king tower
This is just common sense
@@timsecond this actually makes sense cause you might think you have got take out the princess tower first
@@ocgsage140 rocket cycle: hold my beer
7:00 same level archers and fire crackers have the same amount of health as well.
10:39
Bro, the last fact is actually pretty useful, you don't have to remember how much your fireball does
That's actually facts. When I figured this out myself I wished someone told me this earlier
I knew this before!
I feel like he ran iut of facts for the last one lmao
Wait, you guys didn't know about this?
everyone knows this tho
it's really hard seeing the mini lava hounds as not kids of the original lava hound because they're usually always portrayed along side the original lava hound even though they only appear if its dead
For whoever asked, there is a glitch in clash royale where if you clone a card that can be split two more (lava hound, golem) and kill the clone, it will make real troops
Its a exploit
Its a bug
Its a glitch
Ik
Yeah i found this when i cloned my lavahound.
Fun fact: if a card that makes sound is in a slowness effect from ice wizard, it's voice will be slower and deeper and if raged it will be quicker and more high pitched
You can deploy all 4 cards at the same time, just use multiple fingers
It would look funny in 2v2s when your teammate sees 4 cards just flying around indicating where they are going to be placed
i tried it and it only shows the first one you touched
@@magnacock6707 yup that is true
9:04 actually the magic archer's range is greater than that of a crown tower, he still walks forward more though because he's significantly stronger than a princess and would take a tower with ease if left untouched.
Havoc did you know when you do your war attack on the enemy ship press any emote at the end of the battle and the emote will appear on the top of the screen (when it comes up with the victory sign)
Or a battle
The pekka laughing thingy is here i explain: when the pekka gets to hit all of his power at once she laughs evil, but if she does less damage she is unsatisfied. Its common sense man
She knows her opponent feels pain, so she laughs
I always thought it was the Pekka's metal parts shaking from the sheer force of her hits.
8:09 she is happy fighting a worthy opponent
That last one is kinda useful if you want to decide whether an enemy tower is low enough to take out with a spell.
5:36 I am greek and I can confirm this is correct, but I would like to mention that it's pronounced _"Varvaros",_ with a spanish accent on it (because the spanish and greek accent are the same).
In ancient Greek it is pronounced as 'barbaros', but interesting to know that in modern Greek you pronounce it as 'varvaros'
@@f1enjoyer312 well that's not true, and I know so because we also learn ancient greek on school.
Anyways, there have been many theories about the pronounciation of many letters in ancient greek incomparison to modern, but none of these have been confirmed, at least yet. So we can't know for sure how βάρβαρος was pronounced back then.
@@nickroosh9407 at school, I learned the β with the pronouncement of b, so I didn't knew that, and I accept that I was wrong.
I'm Greek
And it's varvaros
technically the magic archer can outrange the tower but it needs the help of an enemy troop 9:04
ahem ahem , firecracker.
I always get goosebumps and hyped hearing "We want more! Clash or war!" While the sudden death soundtrack plays
Bruh it's been years since i watched this guy and he still making bangers. Legend
bak wit a noder vido
Hi
wot?
Wat
Hi
Okey
DragonVale, and the Lava Dragon, were released in 2011, 3 years before Lava Hound in CoC and 5 years before CR. Also, interesting coincidence that I was playing DragonVale while watching this video!
Lol I forgot about dragon vale, that game was goated back in the day. I remember playing it in 2012
Useless fact: the fire spirit looks slightly bigger in the arena after the champions update
heres something else useless
you
@@yeetman826 Here’s something even more useless
Your mom
@@EvanMai Here’s something even even more useless
Your dad
@@dawged8470 Here's something even even even more useless
Your grandma
@@bacon7388 here's something even even even even more useless
Your grandpa
i love how i was learning about ancient greeks when watching this video about cr
5:20 ayo that skeleton on the witch having a good time 🥴
🤣😂
0:58
I think the concept was way better and funnier than the flying machine
it’s always a great part of my day when havoc uploads
8:09 a lot of cards do this actually. No, not all of them laugh, but they do a distinctive noise when they hit a target that doesn't die in that hit, like the Prince.
Havoc: 10 minutes of useless facts about...
Me: Oh shit ! Here we go again.
You should sponsor a sponsor blocker.😂.
5 dollars per month.....
Like who is stupid enough to buy this instead of buying remove ads future on their phones which will last forever on an app with only 2 dollars
If you calculate that you will be spending 20 dollars for every 10 apps or spend 40 dollars per year if you buy this ad blocker
And if you want to block ads RUclips you might get RUclips premium for half the price and get more futures
Edit:i double checked how much does youtube premium costs and it turns out to be 2 to 11 Dollars Relies on which country your in
@@smart627 what app do you mean ?
Sorry bad English
@@xicort3dsn42 i mean
There is a remove ads future in Literally every app and it's for 2 dollars and you won't pay for it ever again
@@xicort3dsn42 You heard today sponsor ad blocker. That's why I said to sponsor a sponsor blocker 😂
3:02 omg look at that archer lol
2:04 yes he is lou's voice actor in brawl stars
5:12 Crushs face revealed 😐😳😳
I love how he puts a timer on the sponsorship
2:54 i actually noticed it at very beginning of my gaming carrier in cr
Mega Knight was also meant to get a golden skin where his weapons (whatever you call them) were also golden. But that never got added and only the armor becomes gold, probably because they realized it would be an extra effort to code this as the Mega Knight's weapons drop on the ground after it's destroyed. The skin would either imply inconsistency or having to change the code so that item drops can change depending on the card's Star Level, which hadn't been required so far.
4:37 as a princess main this hurts
it wouleve looked amazing as well
Dude the pekka laughing is very horrifying .it's almost like she's happy to torture them.
i thought the laugh was just a robotic sound
@@achuinakamei4528 same
That last one is actually really useful
Finally he's upload schedule is really good
Rubbish videos
@@yoda8588 Your just jealous mate
@@jahsehdwaynericardoonfroy3657 jealous? He's ran out of ideas and giving us this
0:10 luckily you can turn off wifi
No you can’t
@@Banana-on-banana on some you can
ah yes i love the kill_enemy_big_summon02wav sound
The background music is my favourite music : Lakey Inspired - Monroe
Did anyone realise that havoc said the goblin drill was leaked and when he said that
It showed it was legendary but now it’s epic
Adblocker: *makes ads *
You have become the very thing you swore to destroy
I was expecting to see which were the 12 cards :(
10:51 this is actually useful as I can see if my spells could talk out the tower or not
ah, the overtime sounds bring back memories
Fun Fact: The mini pekka (similar to the pekka) makes a unique sound when hitting a card, but does not make this sound if it instantly kills it.
2:55 ! yoo that actualy hits hard!
Ikrrr
What's up Havoc!!!Haven't been on your channel since you had 300k subscribers!!!Congrats for 1 million
I absolutely love your video's!! BEST RUclipsR EVER! you keep me occupied for hours!! You will reach 10 mil subs mark my word!! Words cannot describe how good your content is. Keep up the great work and entertaining the viewers with your content and humor!! :))
For anyone wondering the music in the background is Monroe-Lakey inspired.
3:07 this is actually useful when you bm your opponent too much...
What does bm mean?
@@templegrandin9133 Excessive use of emotes in rude ways (e.g. After you win the game, you keep sending crying emotes)
@@templegrandin9133d manners. Spamming laughing king emoji, or the thumbs up emoji over and over again, after winning a match. It’s basically being toxic
Fun fact: Ledoot is actually the skeleton that comes from the 1 elixir card (later joined the army in 2016)
5:45 becomes an history lesson
Last fact is useful. I mostly use to check if spell can destroy tower. Well enjoyed videos!
0:20 there's an app for free and it comes with your phone it's called airplane mode
Ayy 1 mil congrats man, you deserve it 👍
7:50 - War- thog
Hah I was thinking the same thing
The last fact is actually useful... I always use it to verify how much damage my spell will do to the crown towers
Hey Havoc, there is a channel called Lord Enzel, he steals your content and directly posts it to his channel and talks on the video on his own language to make it look like its his video, i think you should copyright him
7:46 I'm not sure if it is a warthog, it may look like one but in the Clash a rama musical the 2 giants and the ice wizard mentioned that it was a wild boar while singing, they said "Princess we are here to finish of this War with two fists of Fury and a wild boar"
I dint knew that all skeletons have the same 'ry' and at the name😂
9:02 how did I only realize that??
6:18 havoc sounded like a voice changer.
It sounded more like autotune
Strategy
Offensive
He can be used to jump over any level Walls, rendering them ineffective against Hog Riders. Note that while this allows Hog Riders free access to what lies behind the Walls, it does not open up gaps for other troops to move through. If the Hog Riders need the support of other ground troops, you will still need to deploy Wall Breakers, a Jump Spell, or Earthquake Spells in order to assist them.
Hog Riders can be used en masse, i.e. a "Hog Rider Rush", without requiring any Wall Breakers to break Walls. However, such a strategy can be costly in terms of Dark Elixir, and sports weaknesses against defending Clan Castle troops, Heroes, and Skeleton Traps, a problem which only becomes more prominent at higher levels.
At Town Hall 10 and above, Hog Riders can be combined with Miners in a strategy known as Hog Miner or Hybrid. Both troops are able to bypass Walls innately, but Miners do not have a preferential target, allowing them to cover for Hog Riders by dealing with defending Heroes and Skeleton Traps. The combination also has weaknesses against flying Clan Castle troops, as neither are able to target air.
At lower levels, Hog Riders are quite capable of acting as distracting troops like Giants; they have nearly as much health as a similar-level Giant, move twice as fast, and do considerably more damage.
They work well with the Healing Spell when you group several of them together.
A good tactic for using Healing Spells is to place them strategically on a cluster of defenses (at least about 3 or more) and also deploy them shortly before the Hog Riders arrive in the area, i.e. deploy them ahead of the Hog Riders. This is so that the Hog Riders get the most out of the Healing Spell, and destroy the defenses without losing too much HP.
Spots where Giant Bombs or Bomb Towers are/may be should be given special attention when deploying Healing Spells. Hogs of the same level as the Giant Bomb will survive a single Giant Bomb, but they're helpless against a pair of Giant Bombs even with a Healing Spell. Heal them after they've gone through a Giant Bomb blast.
0:40 I axed
He's a hog rider
I guess the skeleton king is inspired by the tusk from club penguin
The name of the skeletons are....
Me : WTF!!!
Necromancy: Communicating with the dead by either summoning them as a ghost, or by pulling their dead bodies out of the ground.
"Useless" facts only for OGs like me and some others 😎
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.
Strategy:-
His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.
Obviously we all know why the RG has less hp than normal giant even with armor, because balancing , and the devs is good at doing it.
You know, this is something I really appreciate about clash royale.
There isn't really such thing as a broken card in this game. Most of the times at least. It really shines when you compare it to AAA games like COD who can't balance 50 guns properly.
The work the devs do to keep more than 100 cards in check is impressive.
@@ammarokla7217
Yeah. They don't even need to balance that often too .
Maybe because he has a sniper cannon
@@terrencechess1695
Balance is the main intention.
Sniper cannon has nothing to do with it.
@@xrafter Oh sorry I misread your comment I thought you said that the royal giant should have more health than giant
9:04
Fun fact: there are 2 other cards that do this, but they are both buildings (Xbow and mortar)
“Troop”
@@TheMordred did you even read my comment?
@@Walmarts1 Nice edit 🙃
@@TheMordred I didn’t edit it today lmao you’re just wrong in so many ways
6:30 nerfed
The last one is actually useful to know if you have enough spell damage to finish a tower
4:42 hot 😂
🤨🤨🤨
7:19 Arena 13 also has butterflies that actually do distract the Pekkas
You got me at the beginning of the video...
5:35 As a Spanish speaker, I just stood there like "alright, so 'bárbaros' comes from the word 'bárbaros'... interesting"
The ad blocker still need an ad to advertise itself, oh such irony 😂
*I learned a lot today*
Fun fact: John Mondelli (the voice actor for e wiz, lumberjack, prince, and barbs) is the lead singer of the band The Cog is Dead
That "Barbaros" sound pretty brazilean to me, and that overtime music is epic, i mute my game music so i never have heard that before, ty man
Imagine getting murdered by a giant killer-robot while it's literally laughing.
I like how he says aksed instead of asked
What are the chances of watching a clash royale vid while a clash royale ad is playing
10:41 thats actually very useful when deciding to destroy a tower with a spell
Man I remember havoc when he was at 100k subs it was so funny lol
Havoc became a history teacher multiple times throughout this video
6:01
The barbarian who said “builder” in the welcome back builder video: *You have underestimated me*
5:12 Basically necromancers bring back the dead to communicate with them, or to have them serve the necromancer. So, y'know, like summoning an army of skeleton soldiers to fight for you. Like the Witch
At 6:50 you mentioned the patches over the rascals weren't correct when that doesn't matter whatsoever. People wore patches over one eye so that eye would have night vision when it was taken off at any time.
The laugh that the pekka does is the sound from coc in bh base, it does the laugh when in a versus battle and it destroys or hits something
The final fact is really useful if you have spells to finish opponents tower. Like if opponents tower is 600 hp and tournament standard rocket have 460 something so you can check if its enough to finish tower!
Also for some reason miner can dig to the other side faster with a shovel while the goblin drill is slower and it literally has an automatic drill, it’s makes no sense.