Destroying mountains in Unity

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  • Опубликовано: 10 янв 2025

Комментарии • 8

  • @saintmeeker9342
    @saintmeeker9342 3 года назад +2

    “Secret tunnel, secret tunnel, through the mountain!”

  • @jeremyaustin4621
    @jeremyaustin4621 4 года назад +7

    The aftermath is still better than terrains I create lol

  • @salvagegames9232
    @salvagegames9232 4 года назад +1

    Question: Is there a way to alter the way the ground deforms to reduce alteration detail,
    because we develop in Polygon / Low poly and need to not have so much detail to the terrain.
    The version of Digger we purchased does not alter the terrain in low poly / polygon, only in high detail.
    Could someone do a video that shows configuration and using Digger Pro on a Polygon or Low poly Terrain?
    If the detail can be lowered so Digger makes Low poly or Polygon Caves, we can not figure out how.
    The caves we tested making with Digger looks way way above the Polygon Look we develop in.
    If Digger Pro can be altered to work in game so the player can dig and expand mining shafts into the Low poly Terrain, we will upgrade.
    BUT we need to be able to set terrain alteration to mach the Polygon / Low Poly look of the games terrain.
    I hope my Question and explanation was clear.

  • @rubberduckdebug
    @rubberduckdebug 4 года назад

    Looks great!
    Was wondering what is happening with Ultimate Terrains? I can see the effort put into the Digger plugins but how would we for example achieve infinite procedural world generation with caves while using URP/HDRP on the latest versions on Unity? Digger seems to have all the latest features and better performance compared to UT which has not been updated. Thank you

    • @amandineentertainment1220
      @amandineentertainment1220  4 года назад

      I am working on a complete rewrite of Ultimate Terrains, but progress is slow.

    • @mugamoomoo3126
      @mugamoomoo3126 4 года назад

      @@amandineentertainment1220 That's some exciting news! Do you post news updates anywhere or have a road map?