yeah, i intentionally had all the scrap be 0 pounds the lantern is the infinite flashlight, the walking cane increases your movement speed while held, which is also why i made it have a low value, so it doesnt be too detremental if you lose it while in a serious run (if you got one)
Idk if you know, but you can jump over the beam for player activated traps. It's a line from the red light to the floor opposite the light, kinda slants down a bit. Thanks for the videos btw.
wait i just realized if mineshaft adds +6 to the loot roll does this moon literally have 0 scrap normally 😭 i’m assuming it’s 100% mineshaft but if you forced it to be mansion would it literally just be empty
yeah, i intentionally had all the scrap be 0 pounds
the lantern is the infinite flashlight, the walking cane increases your movement speed while held, which is also why i made it have a low value, so it doesnt be too detremental if you lose it while in a serious run (if you got one)
The Song of the Spikes was a surprisingly beautiful background track
Idk if you know, but you can jump over the beam for player activated traps. It's a line from the red light to the floor opposite the light, kinda slants down a bit. Thanks for the videos btw.
Woa
This moon has such a cool look to it.
Just forgetting about all the spike traps
When do you normally start streaming I can never find the time
4
@theduck3764est?
The log command is Sigurd
W content as usual can you peep a game called murky divers its similar to lethal but in water
wait i just realized if mineshaft adds +6 to the loot roll does this moon literally have 0 scrap normally 😭 i’m assuming it’s 100% mineshaft but if you forced it to be mansion would it literally just be empty
@@GameJack26 yes, you are correct, both on it having 0 scrap normally, and that its always a mineshaft
Car
yoooooooo