Mrtlexify already dropped a vid damn. I feel bad tho the clip was so negative and he was one of the 3 people targetted by the hate while I just spammed #lovethebeatles
Few things incorrect: reset isnt random and most players can reset within 5 minutes of each other when taking proper precautions (reducing graphic content, reducing body count). Each map has its own reset due to the entities, but reset isnt too big of a deal on cotd anyways as you're more then likely going to run into the box error before the reset. The box error is caused by variables added when you hit the box, but never removed. So every box hit you get closer and closer to a box error. Usually this error occurs between 3k - 4k box hits depending on the map. Aside from this missed piece of info nice video 👍
I can't believe this relatively small (18,000 is still a lot of people!) channel that is like beautiful time travel back to the prime of zombies. I hope you keep making great videos! I loved your ranking of every wonder weapon and 1 hit challenge. Keep up the work!
The VR11 is actually the Goat of wonder weapons. On co-op, its power is unleashed. On Solo... yet its still the only "1 hit" wonder weapon on the map. The Waffe is present. But getting it every few rounds is a pain.
Because of you ive picked up every zombies and have been going through every egg. And due to your rankings and these attempts at eggs i can now say the void bow and the scavenger are by far my favorite wonder weapons. Thank you for your amazing content please dont stop!
Thanks so much that means so much! My personal favourite is probably Black Ops 1. But in terms of replayability I would have to say Black Ops 3 simply because it has 14 maps plus mod support :)
@@thestaminabs BO1 is definitely my favorite too, that and WaW hold a special place in my heart for getting me into zombies. Thanks for the awesome videos and I can't wait to see more from you! (:
I remember playing a modded version of COTD in bo1 on PC. One Change was that you could apply the VR11 buff on yourself by shooting on the ground in front of you. I played COTD yesterday in bo3 and wish this would be possible there.
This map has the wunderwaffe if you kill George after doing the EE and if you get max ammo it will refill the wunderwaffe and the V-R11 is technically an infinite damage weapon.
Yknow another map that has a interesting thing on bo1 on Every DLC Map you get all the perks on solo except Moon, the only way is using QEDS which is hard asf
It is possible to get to round 100 on this map. The strat how you kill zombies is that you let the zombies bleed out behind a barrier and that will count as a kill. The best spot to do this is the barrier at the ice tunnel near spawn. Keep the door to spawn closed tho and come from the other side. There is more to this strat but it's theoretically possible to reach round 100 with the bleed out method
@@thestaminabs This strat was discovered january this year which was like 6 months after the vid dropped. Currently, no new wr has been achieved with the strat (it is extremely difficult vs extremely rng like old strat) but xPrompt_ on twitch is currently has the #1 potential of everyone and he got r90 with it.
When there is Round 100 on Town but not COTD. 💀(PS to anyone reading: The Town Round 100 Game was played and went over the 120 hour mark and was played over multiple weeks through pauses. This record is absurd and is one of the zombies communities greatest records. The game reset a few minutes after the player reached Round 100 on Town. You should be able to find the run on RUclips.)
They are using up the games memory. When you for example place a claymore on the ground the game has to load that claymore in the game space and use up memory. Even if the claymore is used up that information is still stored. The game developers probably didnt think we'd ever get to these extremely high rounds so they didnt see it as a realistic issue.
I think they need more guns like the m2 flamethrower. Percentage and regular damage dealing mixtures are incredibly fun with scaling as they get worse but don’t become useless 15 rounds after they stop one-shotting.
Also the scav increases damage by ~50 each round due to explosive scaling (nowhere near the rate zombies increase health though [and the raygun also increases 50 damage a round but has like 10x the ammo so benefits much more])
@@jakesnussbuster3565 it would take 696 direct shots with the raygun to kill a zombie on round 87. The raygun pap'd has 240 shots. Thats 3 rayguns for 1 zombie kill.
@@thestaminabs this is actually wrong as explosive scaling exists and all explosives gain damage at a linear rate. The ray gun on round 20 does 1000 extra damage for example, so a r80 ray gun does ~3x the damage. Hence it is used until the mid 80s to get 4 drops each round.
Why is it impossible to get to round 100 on call of the dead?
😞
Can you get to round 100 on plutonium?
@@187UmKilla1 possibly. But then it wouldnt count as a leaderboard
@@187UmKilla1 why would that even change anything lmao
@@jakesnussbuster3565 better performance ig
Its just been done. The impossible has been achieved
so recent too no coverage, i came to check the comments. truly legendary. prompt is insane.
Mrtlexify already dropped a vid damn. I feel bad tho the clip was so negative and he was one of the 3 people targetted by the hate while I just spammed #lovethebeatles
We must celebrate... This is like the angels coming to the Earth
Round 200 will never happened
@@minh7177true, round 200 will never happened
this aged well
“Round 100 on call of the Dead is impossible”
Prompt: “Hold my beer”
this guy can explain more well than a history teacher.
3:05 "The Winter's howl is hot doo-doo garbage poo-poo" That's my favorite quote from you 😂
Few things incorrect: reset isnt random and most players can reset within 5 minutes of each other when taking proper precautions (reducing graphic content, reducing body count). Each map has its own reset due to the entities, but reset isnt too big of a deal on cotd anyways as you're more then likely going to run into the box error before the reset. The box error is caused by variables added when you hit the box, but never removed. So every box hit you get closer and closer to a box error. Usually this error occurs between 3k - 4k box hits depending on the map. Aside from this missed piece of info nice video 👍
i love these simplified explanation makes stuff much easier to understand
Wasn't quite well informed about the way these systems work, didn't know much of this prior so thanks man!
I can't believe this relatively small (18,000 is still a lot of people!) channel that is like beautiful time travel back to the prime of zombies. I hope you keep making great videos! I loved your ranking of every wonder weapon and 1 hit challenge.
Keep up the work!
I thoroughly enjoy your content, keep up good work :D
The impossible has been achieved :)
It has. I guess this means i gotta go for it
I really liked your one box videos and I love your content 👍
There's no 1 hit-kill wonder weapon on this map and there's no traps so that's why it's so difficult
The vr-11 is technically a 1-hit kill and you can use the flinger to kill zombies.
@@adriansgaminguniverse4951 flinger kills respawn im 90% sure of it
@@adriansgaminguniverse4951 he literally said in the video the flinger doesnt kill zombies they respawn.
@@ryry8533 sorry about that I missed that part but yeah you are totally right my bad
Glad to see another video from you. Love your content
The VR11 is actually the Goat of wonder weapons. On co-op, its power is unleashed.
On Solo... yet its still the only "1 hit" wonder weapon on the map.
The Waffe is present. But getting it every few rounds is a pain.
Don’t know if you remember me but I’m still here watching your great videos
Love the explanation
Yoooooo, another video, nice 😎✌️
Because of you ive picked up every zombies and have been going through every egg. And due to your rankings and these attempts at eggs i can now say the void bow and the scavenger are by far my favorite wonder weapons. Thank you for your amazing content please dont stop!
Void bow is absolutely magnetic.
You're my new favorite cod/zombies channel ❤
Out of curiosity, what's your personal favorite cod zombies game based purely off replayability?
Thanks so much that means so much! My personal favourite is probably Black Ops 1. But in terms of replayability I would have to say Black Ops 3 simply because it has 14 maps plus mod support :)
@@thestaminabs BO1 is definitely my favorite too, that and WaW hold a special place in my heart for getting me into zombies.
Thanks for the awesome videos and I can't wait to see more from you! (:
We did it! What a huge achievement for the zombies community and gaming history !
Aged like Wine for about 10 or so months. Now it aged like Milk.
I remember playing a modded version of COTD in bo1 on PC. One Change was that you could apply the VR11 buff on yourself by shooting on the ground in front of you. I played COTD yesterday in bo3 and wish this would be possible there.
Nice video
Bae wake up Staminabs posted a new video
This video did not age well. Solo 100 is most likely incoming with new vr-11 bleedout strat
wtf nice upload
W video
Pretty good
Wonder if its possible to crack the game values in order to start at round 100 🤔
This map has the wunderwaffe if you kill George after doing the EE and if you get max ammo it will refill the wunderwaffe and the V-R11 is technically an infinite damage weapon.
youtuber: stop asking me why round 100 on call of the dead is impossible
some random viewer: i ask its again
Yknow another map that has a interesting thing on bo1 on Every DLC Map you get all the perks on solo except Moon, the only way is using QEDS which is hard asf
It is possible to get to round 100 on this map. The strat how you kill zombies is that you let the zombies bleed out behind a barrier and that will count as a kill. The best spot to do this is the barrier at the ice tunnel near spawn. Keep the door to spawn closed tho and come from the other side. There is more to this strat but it's theoretically possible to reach round 100 with the bleed out method
Woah has this actually been done all the way to 100 solo? Also is this a new strat?
@@thestaminabs This strat was discovered january this year which was like 6 months after the vid dropped. Currently, no new wr has been achieved with the strat (it is extremely difficult vs extremely rng like old strat) but xPrompt_ on twitch is currently has the #1 potential of everyone and he got r90 with it.
I guess I was right ….
Does StaminAbs have abs?
When there is Round 100 on Town but not COTD. 💀(PS to anyone reading: The Town Round 100 Game was played and went over the 120 hour mark and was played over multiple weeks through pauses. This record is absurd and is one of the zombies communities greatest records. The game reset a few minutes after the player reached Round 100 on Town. You should be able to find the run on RUclips.)
he reset like 8 hours into the round, and def not one of the best records to be played, not even close lol
Fast forward 6 months later , and it might actually be possible !!
Quick question. Why do assets add up overtime. Like what is being added to the game?
They are using up the games memory. When you for example place a claymore on the ground the game has to load that claymore in the game space and use up memory. Even if the claymore is used up that information is still stored. The game developers probably didnt think we'd ever get to these extremely high rounds so they didnt see it as a realistic issue.
@staminabs8312 ahhhh gotchya that makes a lot of sense. Thank u so much for the response :)
ciao
I don’t know this guy who is this guy
Welp
Why is it impossible to reach round 100 on call of the dead?
But like… why?
It was possible if you use fast-ray?
Even with that glitch its still impossible solo
fast ray does nothing to prevent the box error.
@@jakesnussbuster3565 also doesn’t increase ray gun damage only fireate which is negligible and at tops = a few more rounds of flopping
So the easiest, most exciting DLC zombies map crashes when you do good.
Its not crashing as much as its resetting
Not any more bro
well i dont think so :D
Why the f**k did they make the scavenger lose damage on high rounds should have been atleast the only infinite damage wonder weapon or add thunder gun
In a perfect world it would have been the best
I think they need more guns like the m2 flamethrower. Percentage and regular damage dealing mixtures are incredibly fun with scaling as they get worse but don’t become useless 15 rounds after they stop one-shotting.
Also the scav increases damage by ~50 each round due to explosive scaling (nowhere near the rate zombies increase health though [and the raygun also increases 50 damage a round but has like 10x the ammo so benefits much more])
Aged like milk lol
just my luck
Thanks to
Why not just use the ray gun pack a punched
Doesnt do enough damage. It falls off in the late 40s.
@@thestaminabs it's used until 87-88...
@@jakesnussbuster3565 it would take 696 direct shots with the raygun to kill a zombie on round 87. The raygun pap'd has 240 shots. Thats 3 rayguns for 1 zombie kill.
@staminabs8312 yep, still used, m72 law, scav and ray gun until 88-89.
@@thestaminabs this is actually wrong as explosive scaling exists and all explosives gain damage at a linear rate. The ray gun on round 20 does 1000 extra damage for example, so a r80 ray gun does ~3x the damage. Hence it is used until the mid 80s to get 4 drops each round.
Jesus Christ saves and loves you all
false
this aged poorly
Call of The Dead ain’t hard.
W video