How to make a "multiply or release" marble race using Unity

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  • Опубликовано: 16 ноя 2024

Комментарии • 44

  • @RollingHeat
    @RollingHeat 10 месяцев назад +24

    "These are usually made in Algodoo, but I have no idea how that works, so we'll do this in Unity." 10/10 opening.

  • @sdsdfgle
    @sdsdfgle 3 месяца назад

    I like how red manages to store up 131072 shots so randomly lol

  • @IgnitedCinder
    @IgnitedCinder 9 месяцев назад +2

    Your voice is so soothing.

  • @antsarefluffy9243
    @antsarefluffy9243 10 месяцев назад +1

    Absolutely love ur channel and I’m glad this channel has almost got to 100 subs from the 20 when I joined. I actually just started unity, now I can appreciate how cool marble kingdoms is. Really glad you’ve made this tutorial since I’ve always wanted to make my own. Thanks!

    • @lostmarblesdev
      @lostmarblesdev  10 месяцев назад

      Thanks, good luck with making your own!

  • @FeMarbles
    @FeMarbles 10 месяцев назад +2

    Neat idea! Don't think there are many tutorials out there - also interesting to see your work flow, we approached it quite similarly in parts but very different in others

    • @FeMarbles
      @FeMarbles 10 месяцев назад +1

      Always cool to see other ways of working!

    • @lostmarblesdev
      @lostmarblesdev  10 месяцев назад +1

      Yea, there are many different ways of doing it.
      For example it's better for performance to use layers for collision, but I like the flexibility of controlling it via script instead

  • @ApproachingAndromeda
    @ApproachingAndromeda 8 месяцев назад

    This is an excellent guide! I've been trying to do this exact thing for two years and have made more progress in the past two weeks than the previous 102 combined! Now I get to make it my own; I've already posted three videos. Thanks!

    • @lostmarblesdev
      @lostmarblesdev  8 месяцев назад +1

      Glad to hear at least someone was able to make something from it! Good luck with your channel :)
      Feel free to make requests, it's been a while since I released a video on this channel

  • @Sirrobster
    @Sirrobster 10 месяцев назад +5

    Can u make a video on how to program your marble kingdom videos because i find it fascinating!

    • @lostmarblesdev
      @lostmarblesdev  10 месяцев назад +6

      That's a bit more complex so it might be a video series, but I'll add it to the ideas list

    • @Sirrobster
      @Sirrobster 10 месяцев назад +1

      @@lostmarblesdev ok take ur time!

  • @OopsMarble
    @OopsMarble 6 месяцев назад

    Thank bro, i was looking for it for a long time and accidentally found your video

  • @zzvlr
    @zzvlr 9 месяцев назад +1

    idk wtf are you doing, but great job!

  • @Cat_6921
    @Cat_6921 10 месяцев назад +1

    THANK YOU SO MUCH this is SOOO underated but thank you

  • @Mostwanted12435
    @Mostwanted12435 10 месяцев назад +2

    My suggestion for this new channel of yours is that maybe you can use this channel for concepts that you draw up?
    What I mean is. Whenever you find a new idea for an interesting marble video.
    Whether from comments or random inspiration. There will be an experimental phase where you create the concept to the best of your ability, but something may not work out and because of that. Much of your time and effort might get wasted.
    Due to the possibility of something not working out and time being wasted. You can upload a video on this channel for the smaller audience who will probably be more willing to offer suggestions to improve whatever concept. Instead of uploading onto the main channel where viewers are looking for polished marble gameplay.
    These suggestions might help you create a brand new marble concept that can be used to help you stand out from other marble channels.
    Disclaimer: I hope my comment’s readability is okay. If not please ask and maybe I can help with any confusion.

    • @lostmarblesdev
      @lostmarblesdev  10 месяцев назад +1

      I appreciate the comment, sounds like a good idea!
      Usually I take my ideas through to completion even if not entirely happy, currently I only have a small handful of projects that didn't get that far. But it does seem like a good idea to make videos about them at this early stage to gauge interest.

    • @Mostwanted12435
      @Mostwanted12435 10 месяцев назад

      Yeah something even to gage interest is good too

  • @OopsMarble
    @OopsMarble 6 месяцев назад

    I hope you can make more videos about marbles, respect 🧡

  • @bengel23
    @bengel23 10 месяцев назад +2

    I didnt code for a while now but I think you usually dont use public because everything could access it. In small programs its no problem though I think. Theres a good example of it on the Microsoft learning page. Youll easily find it when searching C# public

    • @lostmarblesdev
      @lostmarblesdev  10 месяцев назад +1

      I've read that, but I don't really "get" it. You're supposed to use getters and setters, but then you're still able to access it, the advantage seems to be if you want to have some sort of trigger based on when a value changes you can use that.
      The part about small programs/large problems probably explains it better, thanks!

    • @bengel23
      @bengel23 10 месяцев назад +1

      I was taught to use private when I don't absolutely need to use public but I never really thought about it. I can only say what my trainers during my apprenticeship told me(hope that's the right word for it in english😂)

    • @lostmarblesdev
      @lostmarblesdev  10 месяцев назад +1

      I've tried that approach, but then later on in a project I realise I need to change/access something in another script and have to go back and change it... so now I just default to everything public to save that little bit of time lol.

    • @bengel23
      @bengel23 10 месяцев назад

      That's probably why this is better in smaller programs. But I imagine in something like a 100GB big GTA5 or something like that you'll need to separate a lot of stuff, partially by setting things as private

  • @chim3864
    @chim3864 10 месяцев назад

    awesome! now i just need to wait for the space war tutorial...

  • @steve_minecraft_youtube_1
    @steve_minecraft_youtube_1 8 дней назад

    What about Megapixel Multiply or release

  • @Sirrobster
    @Sirrobster 10 месяцев назад +2

    Love ur vids!

  • @PixelHeroOffcial
    @PixelHeroOffcial 10 месяцев назад +2

    🥺🥺🥺Can you teach me about optimizing the performance of large-scale territorial warfare? I am very interested in the bitmap optimization you mentioned on Discord

    • @PixelHeroOffcial
      @PixelHeroOffcial 10 месяцев назад +1

      btw,This video has also been very helpful to me,thx :D

    • @lostmarblesdev
      @lostmarblesdev  10 месяцев назад +1

      Sure, I'll add it to the video ideas list

    • @PixelHeroOffcial
      @PixelHeroOffcial 10 месяцев назад

      🥺🥺🥺thx@@lostmarblesdev

  • @Cat_6921
    @Cat_6921 8 месяцев назад

    Yo, when are you gonna continue this?

    • @lostmarblesdev
      @lostmarblesdev  7 месяцев назад

      It's about time I do

    • @Cat_6921
      @Cat_6921 7 месяцев назад

      :OOOOOO YESSSSSSSSSSSSS@@lostmarblesdev

  • @guysmiley1940
    @guysmiley1940 9 месяцев назад

    Awesome!

  • @arso0628Stuff
    @arso0628Stuff 10 месяцев назад +1

    Is it okay If I make a video using this, but crediting you in the description?

    • @lostmarblesdev
      @lostmarblesdev  10 месяцев назад +1

      Of course! That's why I made this video, so that others can learn and make their own videos :)

    • @arso0628Stuff
      @arso0628Stuff 10 месяцев назад +1

      Ok, thank you!

  • @wepmasters
    @wepmasters 10 месяцев назад +2

    Subbed Before 175 Subscribers!!!