Wasteland is a crime, always has been. Can we appreciate for a moment Brian’s comedic timing? This is most noticeable when the stakes are not as high, but it’s so good. ❤
R2G1 you didn't activate the Stitcher Supplier loyalty the turn you put a counter on it? Is this because it has summoning sickness? I'm not sure how Stitcher planeswalker works
I believe it was just a misplay of getting confused with loyalty counters vs. +1/+1 as he commented on them both having a loyalty counter when it did not.
Oh hey...Metallic Mimic goes infinite with Grist exiled. Just name Insect as it enters. Every time you make an Insect with a "Grist" it gets a +1/+1 Counter which makes it a Grist, ect ect. That kinda sounds like fun
23:23 I believe the correct play here is to jam the Soul Cauldron instead of bashing with Dryad Arbor for 1. Doing so means that you cannot be wasted off playing Soul Cauldron and it blanks their Reanimate while still allowing you to win by Entombing during your turn.
Hey, Love your channel. I don't think you should feel bad for not reanimating their informer in game 1 match 2. They have the blue flashback spell with 1 green cost to shuffle up to 3 cards back in library, so they weren't dead.
Also on your round one opponent...they had the mill creatures in the exact order that allowed them to win too. If balistrade spy came first you'd reanimate it and win. But it was safe on top of the deck. Tough beats today! You usually have pretty bad variance on opponents highrolling but today was especially bad. After shuffling their deck, they drew bowmaster reanimate. Insane.
this deck is super interesting to me. entomb, reanimate, but not even 1 atraxa/archon is interesting I understand the deck likely simply has a different gameplan tho
Running into the deck's creator round 4 was hilarious. I'm also guessing that the reason they killed the army instead of the grief at 43:12 was out of concern for you reanimating it and taking their buried alive before they could try and go for the win. Edit: also great to see another of their brews.
@@NoneOneNone12345 in case of removal. It's better to sit behind the veil than it is to hang the win in front of the opponent. They would have more top decks they could find rather than just another spy effect.
I played against a deck similar to this, I think he was off of scam package but he did run Metallic Mimic to go infinite with Soul Cauldron and Grist. Was pretty sweet.
The start of round 3 made me think that maybe 1 Griselbrand would be good for this deck? It already runs 4 Entomb and Reanimate, Griselbrand also has synergy with Soul Cauldron, and if you draw him at the wrong time he's still a pitch to Grief. You could even hard cast him if you get a Dryad Arbor or Halfling under a Cauldron.
at 56:30 you're anticipating their bowmaster -- isn't that a reason to play the stalker 2nd main? if they run out bowmaster during combat you get to keep the more powerful x/1.
@8:45, you kept your hand on 6 and immediately put Dryad Arbor to the bottom. Not saying youre wrong, just curious about the thought process - you had dryad as well as Underground Mortuary in hand, which are both "tapped" lands. You threw back dryad as though there wasn't even a consideration between the two, whereas I would've needed to think for a moment. Is there something that makes playing vs fetching those 2 lands different? Or just not wanting to expose Dryad to a lightbing bolt effect in the blind?
I believe G2 R2, if opponent had skipped making a construct token they could’ve wasted the verdant, forcing your hand to fetch with the floating saga mana and set you off of trophy mana with a moment to make lage, so in theory to play around that you could’ve fetched in response to the crop rotation
Has anyone tried “first day of class” with grist plus cauldron? It goes splinter twin with any creature that already has a counter Especially since learn can rummage Allowing you to put grist directly into your graveyard
In round one game two, why does milling their deck win? Can they not memory's journey lotus petal lotus petal thoracle back into their deck? They have the turntimber symbiosis green mana land.
Looking at this list 5 minutes after you upload I think it is improved by a single copy of griselbrand, which works well with both cauldron and reanimated. It also pitches to grief if you're nasty.
Whenever Bosh goes off on a commenter "advising" something without even listening to the decktech on why certain choices were made or even consideration of the consequences of the suggested changes it's comments like this that's he's talking about. The podcast is great Bosh!
@@worryjspverybadatd2125 To do what exactly? There is only one set of pitch spells. there is no fast mana. Unlike in a "true" reanimation deck, putting a grislebrand onto the battlefield isn't a winning play. It might be hard to believe, but using your whole turn to draw 7 fresh cards without the ability to immediately exploit those new cards isn't actually powerful enough on its own in legacy. There is no dark ritual, so you don't even have the option to do this turn 1! Best case you pay 14 life to draw 7 new cards that you then have to pass the turn with. Alternative case is using cauldron to put the draw ability on another creature which opens more avenues of getting blown the F out. Neither of these even win the game on the spot in this deck. This is just a perfect example of the chat Timmy thinking he has the perfect idea to improve an archetype he doesn't understand.
Seek the Beast has been in the format for months and every content creator still gets confused by the UI on MTGO LOL. If only they highlighted green or something
Those decks are bad and uncommon to play against, and usually when you play them you just win with normal interaction. But yes there are powerful things that line up poorly vs. decks like Golgari Hogaak.
Really hard for me to take calls for banning grief seriously when garbage like that oops deck kills you on your turn zero. Those turn one decks make me physically ill and are an utter waste of time to watch, play against, etc. They add absolutely nothing of worth to the game.
I disagree. The existence of crazy turn 1 decks was one of the factors that got me interested in magic in the first place. Granted, once you've seen the combo a dozen times it does get boring but in my mind playing games is only half of the magic experience. Deck-building is the other half and both brewing combo and brewing to counter combo is made more interesting by the existence of things like Oops all spells and Doomsday. It's also important that Oops all spells wins fast. Imo the decks that need bannings are the ones that can't be interacted with but demand you sit there through a non-deterministic combo on the off chance it fizzles. If my opponent just wins in 60 seconds I can go play other games.
If anything about a game makes you so upset to the extent of becoming physically ill, it would perhaps be a wise idea to distance yourself from said game temporarily. Force check decks are a reality of the format, but if their existence means you can't even acknowledge the magnitude to which another card may or may not be warping the format, you're simply blinded by your own bias.
@@flareblade24 obviously hyperbole, genius. But I can always count on the comment section to be overly pedantic. Turn 1 or 2 decks do make me enjoy the format much less and I still have yet to hear someone explain why they deserve to exist in anything resembling a compelling or convincing manner. Why? Why must they be a “reality of the format?”
@@PPolycephalum and what is a non blue deck supposed to do game 1 against garbage like this? In sideboard you have some answers for sure, like mindbreak trap, but the question still stands. What do decks like this add to the format except to be some insufferable Timmy’s gotcha moment of the week?
@@patloboyko1164 I think you make a solid point. Unfair decks are not fun to play against when you don't have answers (at least before sideboarding). But it is fun for the Timmy. Sometimes magic is zero-sum in terms of fun. Staxs, lantern control, pox. These can all be miserable to play against, but fun for the person playing. I think it's an inevitable consequence of making a game appeal to Timmys, Johnnys, Spikes etc. all at the same time.
Swordfishtrombone should go down in the BoshNRoll hall of fame as the best “Hey! Love your channel. YOU’RE DEAD!!!” player there is.
We should start calling that "Getting swordfished"
@@xTriggernometrywhile playing a sad trombone noise.
YES
Before game: Hi swordfish trombone! 😊😊
After game: hi swordfish trombone 😠 😠
"Love your channel!"
-> turns 1 you both games
Hi Swordfishtrombone!
Swordfishtrombone living up to the name by being absolutely balls to the wall insane
Wasteland is a crime, always has been.
Can we appreciate for a moment Brian’s comedic timing? This is most noticeable when the stakes are not as high, but it’s so good. ❤
That first round is what either makes you a hero or forces the birth of a villain
Perfect comedic timing for the Topdeckgg advert
R2G1 you didn't activate the Stitcher Supplier loyalty the turn you put a counter on it? Is this because it has summoning sickness? I'm not sure how Stitcher planeswalker works
I believe it was just a misplay of getting confused with loyalty counters vs. +1/+1 as he commented on them both having a loyalty counter when it did not.
Oh hey...Metallic Mimic goes infinite with Grist exiled. Just name Insect as it enters. Every time you make an Insect with a "Grist" it gets a +1/+1 Counter which makes it a Grist, ect ect. That kinda sounds like fun
Lo, if thou holdest a bosh pack, ignite it posthaste and avoid the true scam of missing out
23:23 I believe the correct play here is to jam the Soul Cauldron instead of bashing with Dryad Arbor for 1. Doing so means that you cannot be wasted off playing Soul Cauldron and it blanks their Reanimate while still allowing you to win by Entombing during your turn.
One Atraxa or Archon seems like it would drastically improve this deck
Hey, Love your channel.
I don't think you should feel bad for not reanimating their informer in game 1 match 2. They have the blue flashback spell with 1 green cost to shuffle up to 3 cards back in library, so they weren't dead.
Also on your round one opponent...they had the mill creatures in the exact order that allowed them to win too. If balistrade spy came first you'd reanimate it and win. But it was safe on top of the deck.
Tough beats today! You usually have pretty bad variance on opponents highrolling but today was especially bad. After shuffling their deck, they drew bowmaster reanimate. Insane.
this deck is super interesting to me. entomb, reanimate, but not even 1 atraxa/archon is interesting I understand the deck likely simply has a different gameplan tho
Even just a single Archon since it’s technically hardcastable would make sense.
I think match 1 them ripping balustrade spy didn't matter assuming they kept in memory's journey because they had a green source to flash it back
@10:50 Could you have used the Grist ability of Stitcher's Supplier to make an Insect?
You brought the Bosh, SwordfishTrombone brought the roll.
Running into the deck's creator round 4 was hilarious. I'm also guessing that the reason they killed the army instead of the grief at 43:12 was out of concern for you reanimating it and taking their buried alive before they could try and go for the win. Edit: also great to see another of their brews.
4:15 that would be me to be fair. I would notice your username in the middle of killing.
I also absolutely love your humor.
"Oh I love your content, now die."
"It can see the sky, but not right next to it." 😂
leaving up veil of summer is cool, but what cards are you trying to protect? you have lands, another veil and reanimate.
Reanimate the opponents creature kills them, so to protect reanimate
@@mrtoots2259 i know. hence - why hold up veil and not just cast the reanimate?
@@NoneOneNone12345 in case of removal. It's better to sit behind the veil than it is to hang the win in front of the opponent. They would have more top decks they could find rather than just another spy effect.
Is Goldfish's hand viewing tool named after the concept of Goldfishing someone, or vice versa?
Goldfishing has meant “playing your deck against zero resistance” for decades. Long before the website
I played against a deck similar to this, I think he was off of scam package but he did run Metallic Mimic to go infinite with Soul Cauldron and Grist. Was pretty sweet.
Round 4 lol. "Could Perhaps One Time Could My Opponent not draw the best card in their deck?"
The start of round 3 made me think that maybe 1 Griselbrand would be good for this deck? It already runs 4 Entomb and Reanimate, Griselbrand also has synergy with Soul Cauldron, and if you draw him at the wrong time he's still a pitch to Grief. You could even hard cast him if you get a Dryad Arbor or Halfling under a Cauldron.
bosh gaak smoke em if you gottem, bronco scam online
23:25 reason for not playing out the Cauldron here?
I believe that playing the Cauldron wins the game there.
at 56:30 you're anticipating their bowmaster -- isn't that a reason to play the stalker 2nd main? if they run out bowmaster during combat you get to keep the more powerful x/1.
@8:45, you kept your hand on 6 and immediately put Dryad Arbor to the bottom. Not saying youre wrong, just curious about the thought process - you had dryad as well as Underground Mortuary in hand, which are both "tapped" lands. You threw back dryad as though there wasn't even a consideration between the two, whereas I would've needed to think for a moment. Is there something that makes playing vs fetching those 2 lands different? Or just not wanting to expose Dryad to a lightbing bolt effect in the blind?
Adding “every removal spell” to the list of things you’re worried about is too bad
I believe G2 R2, if opponent had skipped making a construct token they could’ve wasted the verdant, forcing your hand to fetch with the floating saga mana and set you off of trophy mana with a moment to make lage, so in theory to play around that you could’ve fetched in response to the crop rotation
I like Bosh's positive outlook on losses more than anything else. I get so salty and upset when I lose to combo.
Really like that phoenix list
35:45 why conceade when you can topdeck a trophy?
isn't a bowmaster topdeck also just an immediate win? though maybe it was moreso a tilt concede
@@silphonym He conceades with the Archon's trigger in the stack, op would go up to 7 lifes.
@@lordmox21 oh, right.
“Thanks Latin”
You’re welcome ❤
The real scam was the friends we made along the way
10:50 you only activated one of your Grists in Turn3, you missed the Stitcher's supplier.
I'm usually a blue mage by heart but ngl this deck is sweeeeet
Hi Swordfishtrombone!
Bye Swordfishtrombone!
Hey SwordfishTrombone!!
Has anyone tried “first day of class” with grist plus cauldron?
It goes splinter twin with any creature that already has a counter
Especially since learn can rummage
Allowing you to put grist directly into your graveyard
Always down for a good old Gaak Attack.
In round one game two, why does milling their deck win? Can they not memory's journey lotus petal lotus petal thoracle back into their deck? They have the turntimber symbiosis green mana land.
If they have memory’s journey yes that works.
hi Swordfishtrombone
I spent longer reading your comment than they did playing the matchup
Bosh N Roll not remembering the Hogaak mana text counter: 2
Grist bugs making Grist bugs is wacky 🐛 🐛
hi swordfishtrombone top 20 tom waits songs good taste
He came home from the war with a party in his head and an idea for a turn 1 combo deck
why assassins trophy over abrupt decay
Because some stuff you need to remove costs more than 3
@@BoshNRoll makes sense
this deck felt fine, but your opponents just ran so well it looked like your deck was the problem
Looking at this list 5 minutes after you upload I think it is improved by a single copy of griselbrand, which works well with both cauldron and reanimated. It also pitches to grief if you're nasty.
Whenever Bosh goes off on a commenter "advising" something without even listening to the decktech on why certain choices were made or even consideration of the consequences of the suggested changes it's comments like this that's he's talking about. The podcast is great Bosh!
I listened to the deck tech. The list is still improved by either replacing a hogaak with a griselbrand or adding one to the sideboard.
@@worryjspverybadatd2125 To do what exactly? There is only one set of pitch spells. there is no fast mana. Unlike in a "true" reanimation deck, putting a grislebrand onto the battlefield isn't a winning play. It might be hard to believe, but using your whole turn to draw 7 fresh cards without the ability to immediately exploit those new cards isn't actually powerful enough on its own in legacy. There is no dark ritual, so you don't even have the option to do this turn 1!
Best case you pay 14 life to draw 7 new cards that you then have to pass the turn with. Alternative case is using cauldron to put the draw ability on another creature which opens more avenues of getting blown the F out. Neither of these even win the game on the spot in this deck.
This is just a perfect example of the chat Timmy thinking he has the perfect idea to improve an archetype he doesn't understand.
Seek the Beast has been in the format for months and every content creator still gets confused by the UI on MTGO LOL. If only they highlighted green or something
(mambo) No. 5
👋 ⚔️🐟📯
Thanks a lot Latin 😂
Ho, Gaak?
🗡️🐟🎺
First like and comment! Let's go!
bosh pack smoke me if you got em
Guess I’m the triple
GAAK
Oops all spells is my least favorite deck in magic, every game is just a nongame either way lol
Second like and comment
Third like and comment
Game 1 is the reason I don't wanna buy into Legacy. These non-games are so annoying, unfortunately they don't ban these dumb decks...
Those decks are bad and uncommon to play against, and usually when you play them you just win with normal interaction. But yes there are powerful things that line up poorly vs. decks like Golgari Hogaak.
Really hard for me to take calls for banning grief seriously when garbage like that oops deck kills you on your turn zero. Those turn one decks make me physically ill and are an utter waste of time to watch, play against, etc. They add absolutely nothing of worth to the game.
I disagree. The existence of crazy turn 1 decks was one of the factors that got me interested in magic in the first place. Granted, once you've seen the combo a dozen times it does get boring but in my mind playing games is only half of the magic experience. Deck-building is the other half and both brewing combo and brewing to counter combo is made more interesting by the existence of things like Oops all spells and Doomsday.
It's also important that Oops all spells wins fast. Imo the decks that need bannings are the ones that can't be interacted with but demand you sit there through a non-deterministic combo on the off chance it fizzles. If my opponent just wins in 60 seconds I can go play other games.
If anything about a game makes you so upset to the extent of becoming physically ill, it would perhaps be a wise idea to distance yourself from said game temporarily.
Force check decks are a reality of the format, but if their existence means you can't even acknowledge the magnitude to which another card may or may not be warping the format, you're simply blinded by your own bias.
@@flareblade24 obviously hyperbole, genius. But I can always count on the comment section to be overly pedantic. Turn 1 or 2 decks do make me enjoy the format much less and I still have yet to hear someone explain why they deserve to exist in anything resembling a compelling or convincing manner. Why? Why must they be a “reality of the format?”
@@PPolycephalum and what is a non blue deck supposed to do game 1 against garbage like this? In sideboard you have some answers for sure, like mindbreak trap, but the question still stands. What do decks like this add to the format except to be some insufferable Timmy’s gotcha moment of the week?
@@patloboyko1164 I think you make a solid point. Unfair decks are not fun to play against when you don't have answers (at least before sideboarding). But it is fun for the Timmy. Sometimes magic is zero-sum in terms of fun. Staxs, lantern control, pox. These can all be miserable to play against, but fun for the person playing. I think it's an inevitable consequence of making a game appeal to Timmys, Johnnys, Spikes etc. all at the same time.
Hi Swordfishtrombone
Hi Swordfishtrombone!