Nobody ever talks about Darksiders 2. It's got traversal similar to the LAU trilogy, only simplified but it also has great physics based puzzles also similar to the LAU trilogy. There's a fair amount of differences between TR and Darksiders 2 but there's enough there to satisfy TR fans, not to mention that it just happens to be an excellent game anyway that's been horribly slept on
Indiana Jones and the Emperor's Tomb also eventually gives Indy a weapon that's pretty much Chirugai with another name and it just makes me cry imagining that in AoD🥲
Ah man its great to see someone giving Prince of Persia Warrior Within its well deserved flowers, you pinpointed everything truly great about that game
shadowman, soul reaver, the last templar, galleon, Legend of the Black Buccaneer, urban chaos and shade wrath of angels are similar as well. Enclave and rune have some puzzles but its mostly combat.
The older God of Wars and Star Wars Bounty Hunter feels like older TR to me especially Bounty Hunter, I looked the history regarding the latter and the devs never said TR was an inspiration but it just feels like Tomb Raider with a jetpack to me. You got a dedicated interact button, you have dual pistols with autoaim combat, you have lots of platforming, the levels are pretty decently open with lots of switches to pull, it just feels too similar to the older TR games. Old God of War especially 2 is similar to classic TR with the amount of traps and platforming you need to do.
I don't get for the life of me why Warrior Within is so heavily praised or at least by certain people, there are some who thinks it sucks while others who think it's a masterpiece, I seem to be the only in the middle about it. The game is ambitious but it could've went furthur with it's ideas, I do think it's at least better than Zelda Link to the Past but being better than Zelda isn't hard.
To by honest same this games take inspection for each other for example. Is very likely the tom Rider to take inspection off the 2D princess of Persia games but I'm not sure but I definitely think I will take inspection off 3D princess of Persia, on the legend siris uncharted take inspection off the tom Rider and after that tom Rider take inspection off the uncharted and both tom Raider and uncharted is based off the indiana jones I think is great that I will take inspection for each other
Prince of Persia and Tomb Raider Anniversary were my first games EVER to play, of course i loved both franchises, still do. Very glad to love old games that people look over today, no matter how silly it seems to most people my age :)
Great video! As a massive Tomb Raider fan I'm always looking for games that would give me a similar feeling. I have played most of these and love them except Prince of Persia. I only played Sands of Time which I loved but skipped the sequels i think because they didn't reviewed as well but I think is time to give them a try.
Tomb Raider us actually a 3D clone/descendent of Prince of Persia. The mechanics and traps are almost identical. And for those odd us who loved Prince, Lara took us into the third dimension unlike Doom or Wolfenstein.
Also walking toward an edge in order to lower yourself to safety was from Prince of Persia. And I think I'm one of the few who actually liked Prince of Persia 3D.
Prince of Persia 1989 - influence Tomb Raider 1996 and ICO 2001 Tomb Raider 1996 and ICO 2001 - Influence Prince of Persia Sand of Time and Prince of Persia 3D LOL Prince of Persia Sand of Time - Influence Tomb Raider Legend.
@@POLE7645 I was OK with Prince of Persia 3D too, but I do like Sands of Time quadrilogy more as that’s where I heard of the series (I saw an Xbox trailer for Sands of Time before it came out) and first played (360 version of Forgotten Sands, followed by Sands of Time & its sequels). Several elements of POP 3D remind me of Last Revelation, such as the city and docks looking like Cairo right down to the puke green pollution filled sky, the snake charmer flute being used to make a climbing rope, rope swinging and different arrow types for your bow. Pole swinging too, but that’s more Chronicles.
Tomb Raider is technically both a 3D Prince of Persia successor crossed with a 3D successor to Core’s first game, Rick Dangerous. Rick was basically “Indiana Jones the video game” described by Core in 20 Years of Tomb Raider as “Donkey Kong on steroids”. The sequel was a similar case to Flash Gordon. Speaking of Tomb Raider having similar traps to POP, we have snap-traps first appearing in Greece except they are horizontal instead of Prince of Persia’s vertical ones. The Atlantis snap-traps even seem to be made of actual teeth. We have a large climb up a central area in the penultimate level, culminating with a fight against our doppelgänger. Atlantis lava shaft and Bacon Lara in Tomb Raider and the Princess’s Tower and the Dark Prince in POP. In the Mega CD and Xbox 360 remake of Prince of Persia, we fight Jaffar twice: first the original fight in level 13/2nd half of level 12 and once more on the balcony just outside the princess’s room. Both of these are similar to fighting Natla twice in The Great Pyramid. In Prince of Persia Classic, Jaffar breaks off the first fight after 3 hits and summons a second sand brute from Warrior Within (which replaces the fat guard boss in this remake), reminding me of the torso mutant boss. Tomb Raider 2+3 have the same slicing knife blade traps from Shadow & the Flame and POP 3D but with nicer sounds. TR2 even has a monastery with a bird goddess, albeit no sacred flame and the monks are friendly. The final battle against Jaffar also reminds me of Floating Islands. The iOS remake has a floating islands level too, possibly in reference to this. Legend has a lot of moves like wall traversal, rope swinging and pole swinging lifted straight from the Sands of Time games. The bike sections seem to have been inspired by the chariot sections in Two Thrones. The combat also feels like if Warrior Within and Two Thrones had guns. The magnetic grapple may or may not be a reference to the Dark Prince’s Daggertail from that game. Anniversary introduces wall running with the grapple, which is identical to the wall ropes in Warrior Within, except Lara jumps off instead of wall runs off. Underworld adds the standing ledge shimmy, tightrope walking and chimney jump/wall jump from the Sands of Time Trilogy as well as some Two Thrones moves like standing on top of poles. Playing as Bacon Lara 2.0/Dopplehoe in Lara’s Shadow is similar to the Dark Prince from that game, except you don’t constantly lose health. TR0 (2013) also feels a lot like Warrior Within to some degree: we have a broken protagonist having to survive an island of ancient ruins after getting shipwrecked at the start of the game, the game is much darker and bloodier than it’s predecessor, challenge tombs involve solving puzzles or traps to unlock bonuses similar to the life upgrades albeit they aren’t required for getting a canon ending in TR0, our protagonist returns to the beach after the halfway point only to need to go inland again as the curse hasn’t been broken yet, and the chase, deadly slides & collapsing ledges & bridges set pieces are basically Dahaka chases without the titular clock roach nor the awesome metal music.
Awesome video! I played that Broken Sword game ages ago, and I've been wanting to play it again recently. Shadow Man is a bit like Tomb Raider too, especially the temples which are full of traps and platforming gameplay.
If you ever do a part 2 of this video, I'd include the following games: -Prince of Persia (and even Prince of Persia 2): actually, Tomb Raider is similar to Prince of Persia, not the other way around. PoP is basically a 2D sidescrolling version of classic TR; -Prince of Persia 3D/Arabian Nights: PoP inspired TR, and then TR went back and inspired the first 3D Prince of Persia game. I included this game twice (with both titles) because the PC version is a little different from the Dreamcast version, so might as well check out both of them; -Arabian Nights: no, it's not the same game. There's actually a PC game called "Arabian Nights" and it's not the same as the Prince of Persia game. It kinda feels like a weird mix between PoP3D and some elements from TRAoD, but... this one is not too good. Hey, it's a list of SIMILAR games, not necessarily GOOD games, right? lol; -Duke Nukem: Time to Kill and DN: Land of the Babes: Duke always made fun of TR (and he does in these games too) until it eventually copied TR. Seriously, these games are carbon copies down to the controls and how it plays. It doesn't feel like a Duke Nukem shooter, it feels like a classic Tomb Raider game; -Danger Girl: made by the same developers of both Duke Nukem games above. It also has some similarities to Tomb Raider; -O.D.T.: Escape... ...Or Die Trying: I'm not too sure if I should put it on this list. I mean, it has some similarities to classic TR, especially platforming and puzzle solving, but I don't know if that's enough; -Deathtrap Dungeon: same as above.
Great video bud. I own Prince of Persia but never got a chance to play it yet. I might have to give it a chance now! 😅 Uncharted Lost Legacy is very small but soooo good! I would def recommend Horizon Zero Dawn! It’s TR but with a great story in a RPG style!
Now wait a minute! I read somewhere that the original Tomb Raider was based off of the first Indiana Jones movie, Raiders Of The Lost Ark. This would mean the Indiana Jones game would be hardly a rip off.
There’s the other Prince of Persia games as well such as Sands of Time, Forgotten Sands (PC/360/PS3 & Wii versions), Two Thrones, the 2008 reboot and the original trilogy. Two Thrones feels like Prince of Persia meets Tomb Raider Underworld, with the Dark Prince playing like the Doppelgänger in Lara’s Shadow and the chariot chase sequences feeling similar to the bike chases in Legend albeit without repeating terrain. The first Prince of Persia, Prince of Persia 2: The Shadow & the Flame and Core Design’s own two Rick Dangerous games are basically “Tomb Raider in 2D” and Prince of Persia 3D feels like a copy of Last Revelation gameplay wise if Lara handled like a fat man. There’s even a Cairo style city with a snake charmer set piece straight out of TR4’s Alexandria. Mirror’s Edge is basically Tomb Raider or Prince of Persia in first person, with a plot that has Angel of Darkness’s framed for murder theme but a setting and context closer to something like Half Life 2 or Deus Ex. It’s super short like Legend but what it has is sweet and leaves you hungry for more, also like Legend. Fittingly, it was written by Rihanna Pratchett who later went on to write the survivor trilogy. Don’t take that as a bad thing as she’s a great writer just like her dad, but she had to follow Crystal’s orders for Tomb Raider which hampered her creative freedom and genuine talents, as revealed in an episode of Raidercast. The prequel reboot, Mirror’s Edge Catalyst goes open world like a cross between survivor Tomb Raider and Dying Light. Yeah, I may be stretching it a little here. Stray has the puzzle platforming of classic Tomb Raider (albeit too contextualised like in Enslaved: Odyssey to the West) where you play as a cute cat. There’s a bit of stealth mixed in and some of the environments taken over by Half Life snark-like parasites remind me of Core’s TRAE version of Atlantis. Core Design we’re going to turn TRAE into an Indiana Jones game after it was cancelled, using an alpha build of TRAE as a template before being cancelled itself. This is what the Indy build of TRAE is based on, with the only surviving Indiana Jones elements being a playable Indy model in the game, the PC version of the build having slightly edited levels with different names, such as Tomb of Qualopec being something else and Natla’s Mines being called Nazi Mine Base with imagery to match and a command line accessible only level being a partially changed version of Lost Valley called Lost Plateau, which feels a lot like Bolivia in Tomb Raider Legend. I can’t remember what the actual name of this game was going to be. It may be reaching again to say Minecraft is similar to Tomb Raider but I always thought its block based design minus the slopes and stuff as well as emphasis on collecting treasures underground was basically “Baby’s First Tomb Raider”, specifically the aesthetic of TR1 & TR2 with blocks that are half the size of Tomb Raider’s (Tomb Raider squares/blocks are 2 squared metres, Minecraft’s are 1) with the survival elements and open world being coincidental as Minecraft came before TR0. I was hoping TR0 would be like Tomb Raider crossed with Minecraft gameplay wise with less emphasis on building (for obvious reasons) in order to really feel like a survival horror open world game acting as Lara’s origin story but across all 3 survivor games that just hasn’t really happened. The crafting is really simplistic and boring compared to Minecraft too, feeling more like the Xbox 360 Minecraft version’s crafting method. Dying Light is another example of what survivor Tomb Raider should have been, albeit it’s gameplay feels more like Mirror’s Edge meets Assassins Creed crossed with Left 4 Dead.
I’d honestly be more inclined to buy these if they had a female protagonist who’s attractive… I’m only halfway thru the vid writing this comment btw. Great video though
All of these look great and I'm both surprised and ashamed that I didn't play some of them back in the day. Definitely gonna try them all out. Thanks a lot!
First 2022's video, right? Happy New Year, Seth! I wish you that this year be full of achievements not only for the channel, but for your personal life as well. Impressive games mentioned, of course I expected games such as Indiana Jones, Prince Of Persia and Uncharted, however, the other games I wasn't expecting and they are very cool and do remind us Tomb Raider. I love Uncharted series, it's my second most beloved series just behind Tomb Raider and Indiana Jones I really love the movies, it's because of Indy that we could have Lara and Nathan.
What do you think of Horizon Zero Dawn? It's got a female protagonist + ancient ruins vibes but still havent tried it because it looks like it might be very combat-heavy and the robodinosaurs are a bit off-putting..
I found it really repetitive tbh. I'm quite over the whole collecting everything in sight to craft upgrades and take out the same enemy camp-type gameplay loop :(
Nothing is similar to Tomb Raider (TR1-TR5). Neither the Dark Angel nor Crystal Dynamics games. Certainly not the rebooted "Tomb Rambo" trilogy. Classic TR games have perfect motion animations and camera system (no mouse). I see no chance of this ever being imitated in the future.
Nobody ever talks about Darksiders 2. It's got traversal similar to the LAU trilogy, only simplified but it also has great physics based puzzles also similar to the LAU trilogy. There's a fair amount of differences between TR and Darksiders 2 but there's enough there to satisfy TR fans, not to mention that it just happens to be an excellent game anyway that's been horribly slept on
I never expected an Indiana Jones game to be that similar to classic Tomb Raider. I definitely want to check it out.
Indiana Jones and emperor's tomb's puzzles are quite tricky, make sure you watch full walkthrough via RUclips to play it properly.
@@Alephbeth17 Lmao why would you spoil all of it for yourself?
Infernal Machine is awesome
yes, i will buy it on steam. :)
I loved playing Indiana Jones too.
Indiana Jones and the Emperor's Tomb also eventually gives Indy a weapon that's pretty much Chirugai with another name and it just makes me cry imagining that in AoD🥲
Ah man its great to see someone giving Prince of Persia Warrior Within its well deserved flowers, you pinpointed everything truly great about that game
“Die Young” is a PC game that has interesting game fundamentals. I’m looking for a game to try after I finish Die Young. Thanks for the video.
I would add Excalibur 2555 for PS1 had a very close vibe to Tomb Raider Classics.
infernal machine is such a good game. I'll have to check out broken sword though.
I bought AC Unity/Syndicate for like $6 each because of this video and I have been having a BLAST working my way through them. Thanks for the rec!
shadowman, soul reaver, the last templar, galleon, Legend of the Black Buccaneer, urban chaos and shade wrath of angels are similar as well. Enclave and rune have some puzzles but its mostly combat.
I heard soul reaver actually uses LAU game engine
You should do a POP ranking video.
Thanks, i needed a guide like this
The older God of Wars and Star Wars Bounty Hunter feels like older TR to me especially Bounty Hunter, I looked the history regarding the latter and the devs never said TR was an inspiration but it just feels like Tomb Raider with a jetpack to me. You got a dedicated interact button, you have dual pistols with autoaim combat, you have lots of platforming, the levels are pretty decently open with lots of switches to pull, it just feels too similar to the older TR games.
Old God of War especially 2 is similar to classic TR with the amount of traps and platforming you need to do.
Well, you could say the same thing for mine!
I found Chloe Frazier's wit to be very close to Lara's original sense of wit.
Nice vid
the prince of persia games are a must play!
I don't get for the life of me why Warrior Within is so heavily praised or at least by certain people, there are some who thinks it sucks while others who think it's a masterpiece, I seem to be the only in the middle about it. The game is ambitious but it could've went furthur with it's ideas, I do think it's at least better than Zelda Link to the Past but being better than Zelda isn't hard.
Great video , very informative!😙
Have you played Oni made by Bungie? it lacks of puzzle but hand to hand combats among the best.
No but thanks for the suggestion :)
Thanks!
Try Styx Master of shadows. It reminded me more of Prince of Persia 3d in tone and atmosphere. But thats another tomb raider clone.
To by honest same this games take inspection for each other for example.
Is very likely the tom Rider to take inspection off the 2D princess of Persia games but I'm not sure but I definitely think I will take inspection off 3D princess of Persia, on the legend siris uncharted take inspection off the tom Rider and after that tom Rider take inspection off the uncharted and both tom Raider and uncharted is based off the indiana jones
I think is great that I will take inspection for each other
Tom Rider lmao
I mean isn't Tomb Raider inspired by Indiana Jones? 💀
Yes 😊
Useful😇
Too bad for Uncharted, def not going to go out of my way to play on their Platform :s
Prince of Persia and Tomb Raider Anniversary were my first games EVER to play, of course i loved both franchises, still do. Very glad to love old games that people look over today, no matter how silly it seems to most people my age :)
Prince of Persia was extremely well done and had high replay value. I loved it.
Great video! As a massive Tomb Raider fan I'm always looking for games that would give me a similar feeling. I have played most of these and love them except Prince of Persia. I only played Sands of Time which I loved but skipped the sequels i think because they didn't reviewed as well but I think is time to give them a try.
Tomb Raider us actually a 3D clone/descendent of Prince of Persia. The mechanics and traps are almost identical. And for those odd us who loved Prince, Lara took us into the third dimension unlike Doom or Wolfenstein.
Also walking toward an edge in order to lower yourself to safety was from Prince of Persia.
And I think I'm one of the few who actually liked Prince of Persia 3D.
TR is actually clone of the Jill of the Jungle game. Even that main character has green top too.
Prince of Persia 1989 - influence Tomb Raider 1996 and ICO 2001
Tomb Raider 1996 and ICO 2001 - Influence Prince of Persia Sand of Time and Prince of Persia 3D LOL
Prince of Persia Sand of Time - Influence Tomb Raider Legend.
@@POLE7645 I was OK with Prince of Persia 3D too, but I do like Sands of Time quadrilogy more as that’s where I heard of the series (I saw an Xbox trailer for Sands of Time before it came out) and first played (360 version of Forgotten Sands, followed by Sands of Time & its sequels). Several elements of POP 3D remind me of Last Revelation, such as the city and docks looking like Cairo right down to the puke green pollution filled sky, the snake charmer flute being used to make a climbing rope, rope swinging and different arrow types for your bow. Pole swinging too, but that’s more Chronicles.
Tomb Raider is technically both a 3D Prince of Persia successor crossed with a 3D successor to Core’s first game, Rick Dangerous. Rick was basically “Indiana Jones the video game” described by Core in 20 Years of Tomb Raider as “Donkey Kong on steroids”. The sequel was a similar case to Flash Gordon.
Speaking of Tomb Raider having similar traps to POP, we have snap-traps first appearing in Greece except they are horizontal instead of Prince of Persia’s vertical ones. The Atlantis snap-traps even seem to be made of actual teeth. We have a large climb up a central area in the penultimate level, culminating with a fight against our doppelgänger. Atlantis lava shaft and Bacon Lara in Tomb Raider and the Princess’s Tower and the Dark Prince in POP.
In the Mega CD and Xbox 360 remake of Prince of Persia, we fight Jaffar twice: first the original fight in level 13/2nd half of level 12 and once more on the balcony just outside the princess’s room. Both of these are similar to fighting Natla twice in The Great Pyramid. In Prince of Persia Classic, Jaffar breaks off the first fight after 3 hits and summons a second sand brute from Warrior Within (which replaces the fat guard boss in this remake), reminding me of the torso mutant boss.
Tomb Raider 2+3 have the same slicing knife blade traps from Shadow & the Flame and POP 3D but with nicer sounds. TR2 even has a monastery with a bird goddess, albeit no sacred flame and the monks are friendly. The final battle against Jaffar also reminds me of Floating Islands. The iOS remake has a floating islands level too, possibly in reference to this.
Legend has a lot of moves like wall traversal, rope swinging and pole swinging lifted straight from the Sands of Time games. The bike sections seem to have been inspired by the chariot sections in Two Thrones. The combat also feels like if Warrior Within and Two Thrones had guns. The magnetic grapple may or may not be a reference to the Dark Prince’s Daggertail from that game. Anniversary introduces wall running with the grapple, which is identical to the wall ropes in Warrior Within, except Lara jumps off instead of wall runs off. Underworld adds the standing ledge shimmy, tightrope walking and chimney jump/wall jump from the Sands of Time Trilogy as well as some Two Thrones moves like standing on top of poles. Playing as Bacon Lara 2.0/Dopplehoe in Lara’s Shadow is similar to the Dark Prince from that game, except you don’t constantly lose health.
TR0 (2013) also feels a lot like Warrior Within to some degree: we have a broken protagonist having to survive an island of ancient ruins after getting shipwrecked at the start of the game, the game is much darker and bloodier than it’s predecessor, challenge tombs involve solving puzzles or traps to unlock bonuses similar to the life upgrades albeit they aren’t required for getting a canon ending in TR0, our protagonist returns to the beach after the halfway point only to need to go inland again as the curse hasn’t been broken yet, and the chase, deadly slides & collapsing ledges & bridges set pieces are basically Dahaka chases without the titular clock roach nor the awesome metal music.
warrior within is such a fantastic game, best PoP game ever that polished every element to perfection
Awesome video! I played that Broken Sword game ages ago, and I've been wanting to play it again recently. Shadow Man is a bit like Tomb Raider too, especially the temples which are full of traps and platforming gameplay.
Yo! Love your videos!
If you ever do a part 2 of this video, I'd include the following games:
-Prince of Persia (and even Prince of Persia 2): actually, Tomb Raider is similar to Prince of Persia, not the other way around. PoP is basically a 2D sidescrolling version of classic TR;
-Prince of Persia 3D/Arabian Nights: PoP inspired TR, and then TR went back and inspired the first 3D Prince of Persia game. I included this game twice (with both titles) because the PC version is a little different from the Dreamcast version, so might as well check out both of them;
-Arabian Nights: no, it's not the same game. There's actually a PC game called "Arabian Nights" and it's not the same as the Prince of Persia game. It kinda feels like a weird mix between PoP3D and some elements from TRAoD, but... this one is not too good. Hey, it's a list of SIMILAR games, not necessarily GOOD games, right? lol;
-Duke Nukem: Time to Kill and DN: Land of the Babes: Duke always made fun of TR (and he does in these games too) until it eventually copied TR. Seriously, these games are carbon copies down to the controls and how it plays. It doesn't feel like a Duke Nukem shooter, it feels like a classic Tomb Raider game;
-Danger Girl: made by the same developers of both Duke Nukem games above. It also has some similarities to Tomb Raider;
-O.D.T.: Escape... ...Or Die Trying: I'm not too sure if I should put it on this list. I mean, it has some similarities to classic TR, especially platforming and puzzle solving, but I don't know if that's enough;
-Deathtrap Dungeon: same as above.
I'll definitely have to check all these out, coming from Tomb Raider classic and Indiana Jones and the Infernal Machine
Great video bud. I own Prince of Persia but never got a chance to play it yet. I might have to give it a chance now! 😅 Uncharted Lost Legacy is very small but soooo good! I would def recommend Horizon Zero Dawn! It’s TR but with a great story in a RPG style!
Ooh which Prince of Persia? 😁
I did try HZD but found it quite repetitive, but maybe I just wasn't in the right mood, I can be super fussy XD
@@SethMcKenzieTV I have the sands of time for PS2, I have to give it a shot! And yes, I still have my PS2 slim connected to my tv! It’s great! 😂
Great list thanks!
Have you played the Lego Indiana Jones games? Very Tomb Raider 😁
If you played classic Tomb Raider games on PC you will "love" that horrendous checkpoint system in Prince of Persia trilogy. In other words, avoid!
Great selection of games thanks
Now wait a minute! I read somewhere that the original Tomb Raider was based off of the first Indiana Jones movie, Raiders Of The Lost Ark. This would mean the Indiana Jones game would be hardly a rip off.
That's true, but the Indy game was clearly then inspired by TR
There’s the other Prince of Persia games as well such as Sands of Time, Forgotten Sands (PC/360/PS3 & Wii versions), Two Thrones, the 2008 reboot and the original trilogy. Two Thrones feels like Prince of Persia meets Tomb Raider Underworld, with the Dark Prince playing like the Doppelgänger in Lara’s Shadow and the chariot chase sequences feeling similar to the bike chases in Legend albeit without repeating terrain.
The first Prince of Persia, Prince of Persia 2: The Shadow & the Flame and Core Design’s own two Rick Dangerous games are basically “Tomb Raider in 2D” and Prince of Persia 3D feels like a copy of Last Revelation gameplay wise if Lara handled like a fat man. There’s even a Cairo style city with a snake charmer set piece straight out of TR4’s Alexandria.
Mirror’s Edge is basically Tomb Raider or Prince of Persia in first person, with a plot that has Angel of Darkness’s framed for murder theme but a setting and context closer to something like Half Life 2 or Deus Ex. It’s super short like Legend but what it has is sweet and leaves you hungry for more, also like Legend. Fittingly, it was written by Rihanna Pratchett who later went on to write the survivor trilogy. Don’t take that as a bad thing as she’s a great writer just like her dad, but she had to follow Crystal’s orders for Tomb Raider which hampered her creative freedom and genuine talents, as revealed in an episode of Raidercast. The prequel reboot, Mirror’s Edge Catalyst goes open world like a cross between survivor Tomb Raider and Dying Light. Yeah, I may be stretching it a little here.
Stray has the puzzle platforming of classic Tomb Raider (albeit too contextualised like in Enslaved: Odyssey to the West) where you play as a cute cat. There’s a bit of stealth mixed in and some of the environments taken over by Half Life snark-like parasites remind me of Core’s TRAE version of Atlantis.
Core Design we’re going to turn TRAE into an Indiana Jones game after it was cancelled, using an alpha build of TRAE as a template before being cancelled itself. This is what the Indy build of TRAE is based on, with the only surviving Indiana Jones elements being a playable Indy model in the game, the PC version of the build having slightly edited levels with different names, such as Tomb of Qualopec being something else and Natla’s Mines being called Nazi Mine Base with imagery to match and a command line accessible only level being a partially changed version of Lost Valley called Lost Plateau, which feels a lot like Bolivia in Tomb Raider Legend. I can’t remember what the actual name of this game was going to be.
It may be reaching again to say Minecraft is similar to Tomb Raider but I always thought its block based design minus the slopes and stuff as well as emphasis on collecting treasures underground was basically “Baby’s First Tomb Raider”, specifically the aesthetic of TR1 & TR2 with blocks that are half the size of Tomb Raider’s (Tomb Raider squares/blocks are 2 squared metres, Minecraft’s are 1) with the survival elements and open world being coincidental as Minecraft came before TR0. I was hoping TR0 would be like Tomb Raider crossed with Minecraft gameplay wise with less emphasis on building (for obvious reasons) in order to really feel like a survival horror open world game acting as Lara’s origin story but across all 3 survivor games that just hasn’t really happened. The crafting is really simplistic and boring compared to Minecraft too, feeling more like the Xbox 360 Minecraft version’s crafting method.
Dying Light is another example of what survivor Tomb Raider should have been, albeit it’s gameplay feels more like Mirror’s Edge meets Assassins Creed crossed with Left 4 Dead.
Prince of Persia games are going cheap on GOG right now, can pick up the entire set for under £7!
I’d honestly be more inclined to buy these if they had a female protagonist who’s attractive… I’m only halfway thru the vid writing this comment btw. Great video though
Uncharted looks good but idk I just want Lara 😭😭😭
Prince of Persia 3D, as awful as it is, always reminded me a bit of a slower, clunkier old school Tomb Raider.
All of these look great and I'm both surprised and ashamed that I didn't play some of them back in the day. Definitely gonna try them all out. Thanks a lot!
Heretic 2 was originally inspired by Tomb Raider...you might not be able to download though since its abandoneware
Farcry, Splintercell and Hitman
First 2022's video, right? Happy New Year, Seth! I wish you that this year be full of achievements not only for the channel, but for your personal life as well. Impressive games mentioned, of course I expected games such as Indiana Jones, Prince Of Persia and Uncharted, however, the other games I wasn't expecting and they are very cool and do remind us Tomb Raider. I love Uncharted series, it's my second most beloved series just behind Tomb Raider and Indiana Jones I really love the movies, it's because of Indy that we could have Lara and Nathan.
Heh yeah man, happy new year to you, too. ☺
Strange Brigade 😀🙃
What do you think of Horizon Zero Dawn? It's got a female protagonist + ancient ruins vibes but still havent tried it because it looks like it might be very combat-heavy and the robodinosaurs are a bit off-putting..
I found it really repetitive tbh. I'm quite over the whole collecting everything in sight to craft upgrades and take out the same enemy camp-type gameplay loop :(
Great video, enjoyed a lot! Thanks and keep enjoying the games!
Thanks 😁
Great list. Have a good 2023!
Thanks, and you too, beautiful ♥
Play Shadowman. Ridiculous that you didn't mention it
I didn't mention it because I haven't proper played it ☺
@@SethMcKenzieTV it's out on PS4 and Xbox now, give it a try it's amazing!
Nothing is similar to Tomb Raider (TR1-TR5).
Neither the Dark Angel nor Crystal Dynamics games. Certainly not the rebooted "Tomb Rambo" trilogy.
Classic TR games have perfect motion animations and camera system (no mouse). I see no chance of this ever being imitated in the future.
Only Uncharted
I loved prince of persia,i had it on PSP but i never finished it