Good build that is very practical for end game content. I see a lot of builds build into general content (and content without champs) with some killer dps builds that work great until you're staring down an overload minotaur teleporting behind you. :)
2 BIG notes i want to leave on this video that EVERYBODY SHOULD KNOW 1: Amplified gives you 50 Mobility so there is no need to go over 50 Mobilty on your armor anything over 50 is just a wasted stat. 2:THIS IS A BUG Ascension takes the property of the sword on your hand this means PERKS,DMG TYPE,AND ORIGIN TRAITS ALL APPLY TO ASCENSION Chill clip WORKS,Incandescent WORKS,Bray inheritance WORKS even artifact perks like Blade Stamina or Argent blade work with ascension The Lament perk revved consumption that heals on hits Works DO WITH THIS INFO AS YOU SEE FIT and of course if you find any cool combos let me know Have a good day👍 Edit:Also feast of light exotic perk from ergo sum works aswell
But with Prismatic u can combine the resistent with Frost Armor. Also the Strand melee sever and reduces DMG of the enemys. So thats why i use prismatic
can't wait till shadow price is the nightfall weapon...strategist and volt shot is the weapon of choice for me!!! i had that roll in mind when thinking about this build. i also remember folks complaining about both the hunter exotics when they dropped and they both are dope!!
I believe being amplified gives you +50 mobility and with ascension you are amplified basically 100% of the time so there’s no point in running 90 mobi. Just run 50 and stat into other things
I think what bothers me about Destiny is that it's becoming more and more like a lite version of an ARPG where you can play as whatever you want, but the game itself, for it's pinnacle stuff that's not really on the same level as an ARPG end game, forces everyone to run specific builds to be able to do the content reasonably.
i do feel a shift in d2 a bit myself, personally I'm all for it. the "slot machine" looter shooter is getting old for me, and would like a change in the core play
For my version of this build I actually dropped down to 8 resilience. It's still 24% DR vs 30%, and once you start stacking everything else multiplicatively on top of it, it ends up being like 1 or 2 percent difference. I'd rather throw that value into another stat like recovery if I can since this build is lacking healing, and I can't use Powerful Attraction to scoop up orbs in a radius for healing either. As weird as it sounds, my Shoot to Loot/Voltshot Waking Vigil might be nice to catch stray orbs... Just occured to me!
ur not wrong about that healing lol, switching spark of recharge out for that fragment spark of amplitude could also help out more, but if u figure out healing do let me know lol
The requirement to be close to the targets you jolt in order to gain the damage reduction just kills it for me. Any activity where I can safely be that close is one where the DR doesn’t matter and any activity where the DR would be beneficial is one where I don’t want to be that close. Remove that requirement and it would be a fantastic pick.
i understand the idea ur saying, i was having a hard time with it too when getting used to the build. but the jolt DR is a bit further than u would think. like a good 15-17 meters away, which in most gms (especially glass way) is within the threshold
@@IanEvolution yeah it’s definitely one of those exotics where you need to get a feel for it first. I keep jolting targets through my weapons and getting annoyed because I must have been just out of range for it to proc 😂
If you are using voltshot weapon, it's arguably better to use Gifted Conviction on Prismatic over exotic class item because it's much easier to maintain
@@Swaaaggger Theoretically could do that fairly easily by wearing Renewal Grasps and running Strand super - duskfield grenade gives you frost armor x5, the one fragment gives you woven mail for 5 seconds when you grab an orb, and the artifact mod gives you galvanic armor when you pick up an orb. But you'd need to be throwing down duskfields every ~8 seconds and making orbs every ~5 seconds to keep that rolling
@@IanEvolution it kinda just happened bc i’m using stasis super with galanor. It’s also one of the only buffs (with the fragment on orb pickups) that’s a 10 second duration rather than 5
Dim Build: dim.gg/azgc7wi/86.22percent-DR
Good build that is very practical for end game content. I see a lot of builds build into general content (and content without champs) with some killer dps builds that work great until you're staring down an overload minotaur teleporting behind you. :)
Nobody cares about endgame
@@reggielacey2235 Hello nobody, I’m dad.
@@reggielacey2235someone’s mad they aren’t being carried in master raids.
Those OL’s and turkeys have been the bane of my life this week but this build and thunder lord looked after me through it 😅
its actually nice to just have a dr that's better than woven applied at almost all times, super fun to play differently on arc
Just a note about resist mods... U may as well run harmonic and then like sniper or the aoe one.
2 BIG notes i want to leave on this video that EVERYBODY SHOULD KNOW
1: Amplified gives you 50 Mobility so there is no need to go over 50 Mobilty on your armor anything over 50 is just a wasted stat.
2:THIS IS A BUG Ascension takes the property of the sword on your hand this means PERKS,DMG TYPE,AND ORIGIN TRAITS ALL APPLY TO ASCENSION Chill clip WORKS,Incandescent WORKS,Bray inheritance WORKS even artifact perks like Blade Stamina or Argent blade work with ascension The Lament perk revved consumption that heals on hits Works DO WITH THIS INFO AS YOU SEE FIT and of course if you find any cool combos let me know
Have a good day👍
Edit:Also feast of light exotic perk from ergo sum works aswell
that chill clip synergy sounds nice lol
@@IanEvolution Yeah and creeping chill from the artifact also works with the chill clip Ascension
Awesome build brother and just tried it out and way better then the previous build i had
But with Prismatic u can combine the resistent with Frost Armor. Also the Strand melee sever and reduces DMG of the enemys. So thats why i use prismatic
can't wait till shadow price is the nightfall weapon...strategist and volt shot is the weapon of choice for me!!! i had that roll in mind when thinking about this build. i also remember folks complaining about both the hunter exotics when they dropped and they both are dope!!
shadow prices rolls with volt shot now?
@@IanEvolution yesssssiiir..all the damage resistance just shooting
@@IanEvolution it's the nightfall weapon this week too!!!
Indebted kindness + thunder lord is amazing with this exotic. Can’t wait for arc surge on GMs
after this reset gonna be void and arc surges, so enjoy
Gonna try this one out in the GM tonight
I believe being amplified gives you +50 mobility and with ascension you are amplified basically 100% of the time so there’s no point in running 90 mobi. Just run 50 and stat into other things
Ima try it out today mate
i hope it serves you well
Great build. Is that the Deep Stone Crypt flawless shader on Undebted Kindness
i believe so, its "cryptic legacy" if that's the flawless shader
Another Goated video (haven’t watched it yet but if it’s mid im reporting)
can confirm is a PEAK video
certified gooner in the chat
this is a certified Joey Shmoop moment
The new raid bow has voltshot
Trinity ghoul
@@reggielacey2235 yup
i know! in terms of those yellow bar enemies that don't die in one hit, its even better than trinity
I think what bothers me about Destiny is that it's becoming more and more like a lite version of an ARPG where you can play as whatever you want, but the game itself, for it's pinnacle stuff that's not really on the same level as an ARPG end game, forces everyone to run specific builds to be able to do the content reasonably.
i do feel a shift in d2 a bit myself, personally I'm all for it. the "slot machine" looter shooter is getting old for me, and would like a change in the core play
Hey man let me get a carry on the new raid
For my version of this build I actually dropped down to 8 resilience. It's still 24% DR vs 30%, and once you start stacking everything else multiplicatively on top of it, it ends up being like 1 or 2 percent difference. I'd rather throw that value into another stat like recovery if I can since this build is lacking healing, and I can't use Powerful Attraction to scoop up orbs in a radius for healing either. As weird as it sounds, my Shoot to Loot/Voltshot Waking Vigil might be nice to catch stray orbs... Just occured to me!
ur not wrong about that healing lol, switching spark of recharge out for that fragment spark of amplitude could also help out more, but if u figure out healing do let me know lol
The requirement to be close to the targets you jolt in order to gain the damage reduction just kills it for me. Any activity where I can safely be that close is one where the DR doesn’t matter and any activity where the DR would be beneficial is one where I don’t want to be that close. Remove that requirement and it would be a fantastic pick.
ANYTHING that jolts them gives you damage resistance
i understand the idea ur saying, i was having a hard time with it too when getting used to the build. but the jolt DR is a bit further than u would think. like a good 15-17 meters away, which in most gms (especially glass way) is within the threshold
@@hfOnyx ‘Jolting NEARBY targets grants you damage resistance’ it’s literally in the exotic description.
@@IanEvolution yeah it’s definitely one of those exotics where you need to get a feel for it first. I keep jolting targets through my weapons and getting annoyed because I must have been just out of range for it to proc 😂
No thanks I’ll keep using my Woven Mail + Galvanized Armor + Frost armor x5 Prismatic Build
If you are using voltshot weapon, it's arguably better to use Gifted Conviction on Prismatic over exotic class item because it's much easier to maintain
Which build
@@Swaaaggger Theoretically could do that fairly easily by wearing Renewal Grasps and running Strand super - duskfield grenade gives you frost armor x5, the one fragment gives you woven mail for 5 seconds when you grab an orb, and the artifact mod gives you galvanic armor when you pick up an orb. But you'd need to be throwing down duskfields every ~8 seconds and making orbs every ~5 seconds to keep that rolling
i dont see the appeal in frost armor, but if u made it work all the power to ya
@@IanEvolution it kinda just happened bc i’m using stasis super with galanor. It’s also one of the only buffs (with the fragment on orb pickups) that’s a 10 second duration rather than 5