How to Use Pixel Art as a 3D Texture in Godot
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- Опубликовано: 10 фев 2025
- This is the method I've been using to import low resolution 2D pixel art into Godot and use it on every face of a Cube mesh. There might be a better way, and I would love to learn if there is!
I love this new trend in short-to the point tutorials
It's good for tutorial makers too, they're so much easier!
I never knew it was this easy! thank you so much for the clear and straight to the point tutorial!!!
this was spot on. I really like that you referenced the godot docs
Oh my god... you are my savior thank you so much! I was trying to import a model with a texture but there would be some random artifacts but this fixed it!
I am New at this,You was the only one that showed me how to do this, I thank you....
Short and to the point. Thank you so much!
Clear and to the point. Great tutorial!
I had this problem for so long
and this helps so much
Thanks! I just decided to make my game in Godot instead of Unity because making 2D sprites was absolutely terrible in Unity. I'm new to Godot so this helps me out a lot!
Wow, that's great, this will be very useful to me at some point, thank you estimated instructor
Awesome! Thanks for watching
seems like this does no longer work in godot 4
Thank you, this helped me so much!
Huge thanks, man
really good👍🏻 now I can finish my minecraft on Godot😃
Exactly what I need! Thanks a loooooot!
If you create a mesh in blender with image textured surfaces and you want to achieve the same(?) result there is flag for in the imported material texture properties. Your_material.material: albedo -> texture -> flags -> filter = off
I never used 3d in Godot. I am focused on 2D for now. Maybe one day. Interesting video nonetheless.
I haven't done really anything in 3D yet either, just now getting myself familiar and trying to share what I learn along the way, also as a resource for myself
maybe just gt better in 2d until godot 4.0 comes out then start with 3d if you want to
Thank you allot for the video
Thanks a million!
Thank you
This helped thx.
thx dude
im baka and could not figure out why it wasn't showing on just one face. thank you!
nice video does it work on different sizes?
The tutorial is good, but for some reason, no matter what I try to do, the cubes get this annoying "outline" on their edges, almost as if they were hollow, if that makes sense. I have no idea how to solve this.
it was helpfull
For some reason doing this, my texture will only show on one side of the cube. I'm using a 500x500 image.
can you have a face be one texture while others be the same
What's the app name to make pixel art?
Aseprite!
@@TheBuffED thx for replying me *subscribed*
Sadly this is outdated for Godot 4, and I am completely stuck.
Sorry about that, trying to get some tutorials filmed soon for some quick 4.0 updates
ever make the tutorial for 4 yet? been 6 months =/
It is unlikely I will consistently make tutorials or update existing ones :( I would like to but other things are a priority these days
no worries! hope all is well mate@@TheBuffED
Shot
This has nothing to do with actual 3D Textures.