The title is 99% pure clickbait. There is one single mention of "M4": "I can run more displays off this single Pi 5 than a brand new M4 Pro Mac Mini." which doesn't support the broad claim of the title. That's 12 minutes I'll never get back.
Doom Eternal on a raspberry pi still hitting 30fps is insane. Even though the use case for a dgpu on a pi is limited, I think this demonstrates just how far modern ARM cpus can go on a tight power budget.
Alternately, it shows just how incompetent most game CPU coding is, that some no more complicated games can't hold 60fps on a modern desktop CPU. Meanwhile Doom Eternal can do 1000fps.
I do admire Jeff Geerling because he is always willing to learn, credit where credit is due, and most importantly, doesn't drive at 90Mph on a residential area.
New games are big because the textures are huge. It boils down to objects not looking potato when you get close to them while playing at 4k, especially on large displays like TVs. There are some beautiful games with minimal amount of textures and mostly shader and particle effects driven, but those are few and far between, and often not demanding. Like thumper
Also, there’s lack of optimisation due to lazy development strategies that are often a result of increased cases of time crunch, which means MANY more games are being cranked out at once but the output of a game studio becomes sloppier as a result.
I remember thinking that the Raspberry Pi would be the only notable piece of tech that could not run Crysis or Doom, but now I can finally put that theory to rest...
I love the GPU madness series of videos - absolute fave..probably because I remember the early days of linux where getting X to run was a massive deal.
Nowadays I'm constantly impressed with Mesa, Vulkan, etc. how things 'just work' once you get the physical layer and base driver going. Just 10 years ago I'd probably spend more time battling a desktop environment instead of... doing fun stuff on Linux :D And Proton/Wine/Steam/Box86 really drives that home!
I did a quick Geekbench 6 compute on the M4 Max 64GB and it it outpacing the AMD Radeon Pro W7700. Pretty impressive that a 14" notebook GPU is even in the same league as a 190W dual slot desktop card.
@@JeffGeerling I have two old iMac G4's, but they are not the widescreen/higher resolution models. If I did this, I'd have to have a widescreen iMac G4. But yeah, I'm a bit jealous of his new iMac G4-M4. I will say though, it's probably the only video Sean has made that made me want to replicate it... everything else just looks like torture, but it's entertainment for us!
Margins on such low-mid cards are lowish because there's competition (would be lower if AMD had any mindshare). It's the high-end cards from nVidia that have no competition that give high margins, nevermind the AI stuff that has like 90% gross margin.
In Chinese, we call this hardware combination '吕布骑狗'.🤣 Okay, to be serious, it's a really useful test. Can't wait to see Compute Module 5 with more extensibility.
So next step - fast network switch, multiple RPis with ramdisk shared via NFS and mounted as swap. I did that years ago, shared 12GB over 100Mb/s network into 1GB RAM netbook via NFS. I was very surprised how well that worked! :)
When I tried it with NBD, I always lost the connection when it tried to swap back in, but I haven't tried NFS for swap yet. If it works reliably, that'd be a good option to deal with the memory hog that is steamwebhelper.
This is quite impressive for sure. I just always find myself wanting more pcie lanes on the pi. I know that's an engineering task, but imagine having even one more available. Or a total of four, and even at gen 3 speeds, the bandwidth is tantalizing. Splitting that between nvme and a GPU feels like a dream.
Eben stated when the Raspberry Pi 5 first lunched that a 16GB model was possible. I've been crossing my fingers that they would release that soon since then. But it looks like Forza Horizon 4 could run well on here with more RAM. I would love to have a 16GB Pi as they make great web servers.
The proof of concept is great. It doesn't need to be practical, it will find it's use cases and this is why we youtube. Better dust off the 1080ti(wonder if I could get that to work). I can prepare my underground apocalypse bunker with a back-up gaming PC now.
I realize it's in your wheelhouse of interest, and R Pi probably encourage you by sending you stuff, but you do such a good job making things look fun and accessible. I started thinking about seriously playing around with Raspberry Pis about a year ago. My frustrations with windows and seeing if I'd be more satisfied with Linux only making me consider more, and I stumbled on your channel when doing a little research and you quickly had me excited about a number of possibilities with the Pi 5. To the point I'm thinking I should buy a R Pi 5 or two this year in the coming weeks. One for retro, one for just normal stuff and learning Linux to see what I can do with it when I don't need my gaming laptop. (I'll probably start with one and have two different storage / boot drives). I'm still hoping that they create an (semi-)official Graphics Card hat or base to make that aspect easier for mid-range rendering. But that's probably another generation out, unless the market suddenly has a massive demand for it. Although I wonder what the boards for the CM 5 will offer when it becomes available. But if there's a reasonably accessible and inexpensive way to get the Pi to emulate like a PS4 Pro for gaming (~10 year old Mid-range gaming PC), that would be the point where I couldn't ask for more to be fully satisfied. The Pi 5 is already basically there, but the GPU is definitely not.
The best thing about SBCs (whether Pi or something else) is I can feel amazing if I get something to work (it's boring getting things working when they're expected to work)... and I also don't get depressed when I completely fry one, because that's $50 or $60 and not $600 or $1000 of computer I just cooked :D
Getting semi recent AAA games running at any playable speed using X86 emulation on Raspberry Pi is insane! Also getting 6 screens out of Pi would have very nice use case in the industry for machines mainly running web based monitoring views over 6 screens. Though considering the bloat 8 gigs might be too little ram for the ever ballooning resource requirements of web applications.
I really don't get why Apple Silicon Macs don't have eGPU support yet. They could (in theory) continue supporting Radeon cards and support Intel Arc cards. Would be funny if (much like widespread games support) we got eGPU support working on Asahi Linux before MacOS.
This is my prediction... I wish Apple still cared about the Mac Pro, because it really is decent hardware. It's just not allowed to run at its full potential because the PCIe cards allowed in it are very limited.
@@JeffGeerlingit’s more like Apple hates working with external companies then anything else. They’ll just make excuses instead of owning up to the truth.
Hey Jeff, check out Portal Stories: Mel, and Portal Reloaded. As a portal fan, these were extremely enjoyable! Side note: I am stunned at how many games you got running. Even ignoring the mind boggling fact you've got a dGPU behaving on a pi now, I did not expect games to run on arm on linux like that. Very cool stuff!
As a workaround for not having ROCm on ARM, consider trying Vulkan acceleration for LLMs instead. Performance takes about a 25% hit in my experience, but it's something.
@@JeffGeerling you should still be able to bypass ollama and load the underlying models through code e.g. tensorflow or pytorch. Those libraries have native ARM support, though to get hardware acceleration working you may need to specify that you want to use Vulkan or OpenGL, as they won't assume that by default.
I can just picture a package arriving at Jeff's office while he was filming that surfshark ad spot. "Hello, Package for Jeff? Uhhh...Yes. You can put it down over there please, I don't have hands at the moment".
You may be able to connect more monitors by streaming to other devices, and also vnc...(...aaand you already thought about streaming. (LOL!, commenting before the end of the video))
Its never a dumb idea to make something work, its only inefficient and a bit silly if you have to buy expensive high performance new stuff that you know is going to bottleneck in your intended real world deployment. But getting a GPU working on a low power CPU, or with unusual architecture opens up so many sane usecases.
Modern AAA games are big because they include huge high resolution assets like massive textures and their mipmaps, incredibly detailed models with often 6 level of detail, etc. It then has to include all the lower resolution assets for lower quality settings. Console games are often smaller because they can specifically tune the asset pool, but on PC you don't know if the person running your game is going to run it on low or ultra settings so you have to include everything to make that possible.
I've been saying it for years, if we get x86/ARM translation going well ARM portables will dominate, the current SD chips are beasts, they just need the PC library for take over the handheld space, maybe ARM+AMD is also a good combo, hope in some years the Steam Deck 3 run games at 1080p for like 6 hours
I did a lot of comparisons between 1080p and 4K, and surprisingly, the performance is usually close enough I prefer 4K on my larger monitor. The CPU/bus bottleneck clears up at much lower resolutions (like 720p or less), but then things get a little more pixelated :( There's still room for improvement in the driver though-it's doing a couple tweaks that take away a little performance. And for things like OBS, there are other ways to optimize screen capture I haven't explored.
Would be interesting to have a future CM5 connected to a laptop formfactor GPU (MXM) on a carrier board. Some of those are pretty cheap, like a used rx 5500xt with MXM connecter can be had for 40€ over here
Heh, realized just now I think that's a One S controller maybe? Honestly can't remember, I bought it years ago in the era when they were changing up the 360 to One, and had the Slim and all that.
This is a cool technical achievement but I think I'd rather pay the extra 15-20% and get the M4 Pro Mac mini. That graphics card dwarfs the entire Mac mini! :)
There is a reason I use the M4 mini as my main home computer :D It uses a LOT less power to do everything it does... and it's a lot faster in terms of CPU, RAM, overall IO... GPU isn't everything :)
Ha, I actually just bought it this week, because I've been carrying that PC from place to place all the time, and finally tweaked my back doing it. It's a Eureka PC cart I found on Amazon.
I'm very nostalgic for the days when cpu sockets weren't proprietary and you could just go out and buy a different company's chip to stick in your current motherboard. I totally buy an arm chip and throw it in an computer in the house just a mess around with it.
Really excited about this, it would be great to see this on another more powerful ARM SBC, but I am sure that would take way too much effort to get it working on boards with way smaller Userbases. But this on an rk3588 with 16GB of RAM would be very interesting.
Definitely-I once tried a year ago, haven't since. But one of the big issues is trying to get newer Linux kernels on these boards, since a lot of driver fixups happen between like 5.10 to 6.1, and 6.1 to 6.6, etc. On the Pi, it's official Pi OS stays pretty close to modern LTS releases, so it's been easier to maintain patches.
The idea of an indie movie studio being able to build an in-house render farm for only a couple thousand dollars instead of hundreds of thousands is suoer exciting. Of course, it wouldn't be as powerful as whatever Disney has, but it'll certainly be better than telling everyone to render on their own computer.
Different chip architecture, different amount of Linux kernel support. It *might* be possible but it's harder to work on driver stuff for the Rockchip boards.
@@JeffGeerling i only have 5 or 6 sbcs haha, I did try to run a Polaris GPU on the RK3588 and RK3566 both have the same problem, ive been told it needs a kernel patch that i was unable to find and gave up for the moment. I did wanted to try on the Lichee PI 3A but i havent tried so far due to the extra steps needed to grab the kernel source, just lazy on my part lol
@@salvadorGC338 Haha are you me!? I'm in the same spot with the Jupiter. I had to get sources off the Chinese GitHub, which just results in me being lazy about doing all that.
i wonder if the cpu being hammered to 100% all the time also has to do with your memory usage being so high the system might be swapping quite a lot and that could be impacting the cpu
Definitely with some of these games! And I even tried some larger LLM models and they would just thrash indefinitely when they ran out of physical RAM.
I have two hopes. One, your GPU patches gets added to the main Raspberry Pi Kernel. Two, Rockchip for their 35XX have this PCI-E development get better to people can use GPUs on those things.
How about a video on Wireguard setup? One that goes slowly step by step, every example I have seen thus far, skips corners, and really does not explain everything consistently well. Just a thought!
I would think you can get games to perform near their maximum if they were "installed" to a RAM image that could be directly loaded to the VRAM on the card (provided the compression doesn't corrupt the game files, and there'll be other anomalies as well).
I know you're more of a PI person but it would be cool to see you play with the Retroid Pocket 5 just because the OLED screen is 1080p, seems like a nice little linux computer for 220.
You mean that if your RPi is connected to a different and better CPU than if you connect to the Mac running Linux with a lesser external CPU then it’s running a better CPU. Got it. Cool premise bro.
Calling Doom Eternal at 20fps playable is insane, even when it's running at 4K. Let's hope current ARM and RISCV chips can handle more complex geometry with better support.
Note that there are more optimizations we can probably make to get past that at 1080p or 4K. At 720p it's hovering around 30 fps. If you're into competitive gaming though, get the appropriate workstation for that! The Pi's not going to replace a gaming rig.
@@JeffGeerling When you mentioned the idea of an ARM based steam deck or otherwise handheld gaming device, it made me wonder if there could be a future where you just plug in your ARM gaming device into a dock at home with all the extra storage, supplemental CPU power, and a PCIe GPU near seamlessly.
Surely you mean your GPU has a better Raspberry Pi than the M4 Pro does ?
Still impressive arm support here ... The openess of rasp5 Is something average Apple simp Will never understand ...
The title is 99% pure clickbait. There is one single mention of "M4":
"I can run more displays off this single Pi 5 than a brand new M4 Pro Mac Mini."
which doesn't support the broad claim of the title. That's 12 minutes I'll never get back.
🤣
@@-danR This title is not clickbait, it's video about running external GPU on RPi 5 that is more powerful than M4 integrated GPU.
@@-danR No sense of humor, huh?
All I wanna know is if I can play Jeff Geerling videos in 4K.
"Super easy to install steam, barely an inconvenience". I see what you did there Jeff.
I missed that pitch meeting moment.
4:37 Linus would be proud with that segue.
No way 😂😂😂😂
Doom Eternal on a raspberry pi still hitting 30fps is insane. Even though the use case for a dgpu on a pi is limited, I think this demonstrates just how far modern ARM cpus can go on a tight power budget.
imagine if it was a Snappy X Elite
@@123Andersonev I soooooo wish Qualcomm would see 'real' PCIe expansion as something worth adding. The Dev Kit came close but didn't deliver there.
@@JeffGeerling Full PCIe for ARM would be a game changer, we might even see more development for faster Raspberry Pi compute modules.
@@AndrewAHayes Doesn’t Ampere have that? Not at all an SBC, but still ARM.
Alternately, it shows just how incompetent most game CPU coding is, that some no more complicated games can't hold 60fps on a modern desktop CPU. Meanwhile Doom Eternal can do 1000fps.
I do admire Jeff Geerling because he is always willing to learn, credit where credit is due, and most importantly, doesn't drive at 90Mph on a residential area.
Shoutout to Action Retro, LMNC music in the background. What a time to be alive :D
New games are big because the textures are huge. It boils down to objects not looking potato when you get close to them while playing at 4k, especially on large displays like TVs. There are some beautiful games with minimal amount of textures and mostly shader and particle effects driven, but those are few and far between, and often not demanding. Like thumper
Also, there’s lack of optimisation due to lazy development strategies that are often a result of increased cases of time crunch, which means MANY more games are being cranked out at once but the output of a game studio becomes sloppier as a result.
@@fujinshui ❤ uncompressed 4k textures
It goes beyond that also though. The current triple AAA dev cycle doesn't prioritize compression or optimization as a huge priority.
I remember thinking that the Raspberry Pi would be the only notable piece of tech that could not run Crysis or Doom, but now I can finally put that theory to rest...
thank you jeff for paving the way for the future on arm. I can definitely see valve making the steam deck 3/4 a full arm chip.
I love the GPU madness series of videos - absolute fave..probably because I remember the early days of linux where getting X to run was a massive deal.
Nowadays I'm constantly impressed with Mesa, Vulkan, etc. how things 'just work' once you get the physical layer and base driver going. Just 10 years ago I'd probably spend more time battling a desktop environment instead of... doing fun stuff on Linux :D
And Proton/Wine/Steam/Box86 really drives that home!
3:30 Wow wow wow Wow
Oh wow.
Ryan George references are tight!
wow its really impressive considering most of these games are running under wine which also adds some overhead
I did a quick Geekbench 6 compute on the M4 Max 64GB and it it outpacing the AMD Radeon Pro W7700. Pretty impressive that a 14" notebook GPU is even in the same league as a 190W dual slot desktop card.
♥
👋
But if you watch his latest iMac G4-M4 video though, he actually made something useful and good looking too... I think somethings wrong!
@@Toby_Q Haha I know... at the end of that video I was like ...and I want one now.
@@JeffGeerling I have two old iMac G4's, but they are not the widescreen/higher resolution models. If I did this, I'd have to have a widescreen iMac G4. But yeah, I'm a bit jealous of his new iMac G4-M4. I will say though, it's probably the only video Sean has made that made me want to replicate it... everything else just looks like torture, but it's entertainment for us!
They finally got steamlink working for raspberry pi 5 😭 amazing!
“Super easy barely an inconvenience”
babe come quick, they got GPUs working on the Raspberry Pi 5
This might allow Nintendo switch,Xbox 360, ps 3 emulation on a pi might still need a pi 6 with better cpu performance but we're close
Cool that u used the music of "look mum no computer". U should do that more!
Looooove his channel, his vibe, his music :D
Just want to go visit that museum next time I'm in the UK.
This makes me wonder what the margins are on $300 and $400 GPUs.
I just wish there were more budget GPUs available these days :(
Margins on such low-mid cards are lowish because there's competition (would be lower if AMD had any mindshare). It's the high-end cards from nVidia that have no competition that give high margins, nevermind the AI stuff that has like 90% gross margin.
In Chinese, we call this hardware combination '吕布骑狗'.🤣
Okay, to be serious, it's a really useful test. Can't wait to see Compute Module 5 with more extensibility.
*Super easy, barely an inconvenience* I see what you did there!
I had to double check that it wasn't April 1st....incredible work...
So next step - fast network switch, multiple RPis with ramdisk shared via NFS and mounted as swap. I did that years ago, shared 12GB over 100Mb/s network into 1GB RAM netbook via NFS. I was very surprised how well that worked! :)
I mean, I shared 12GB of RAM from desktop PC to Intel Atom netbook and just browsed web, but it might work for games too.
When I tried it with NBD, I always lost the connection when it tried to swap back in, but I haven't tried NFS for swap yet. If it works reliably, that'd be a good option to deal with the memory hog that is steamwebhelper.
Kudos for the music by Look Mum, No Computer!
Amazing this would be great for emulation and possibly Tensorflow in the future.
I have to say your silliest content are my fave
This is quite impressive for sure. I just always find myself wanting more pcie lanes on the pi. I know that's an engineering task, but imagine having even one more available. Or a total of four, and even at gen 3 speeds, the bandwidth is tantalizing. Splitting that between nvme and a GPU feels like a dream.
Or dual 10 GbE Ethernet :D
Eben stated when the Raspberry Pi 5 first lunched that a 16GB model was possible. I've been crossing my fingers that they would release that soon since then. But it looks like Forza Horizon 4 could run well on here with more RAM. I would love to have a 16GB Pi as they make great web servers.
Such a flex! For piheads everywhere, this is great stuff
Looking forward to the Pi6 with Thunderbolt 4.
Haha!
With the rate at which Broadcom/Pi can adopt new tech, it'd probably be Thunderbolt 2 (which, ironically, would still be pretty useful :D)
The proof of concept is great. It doesn't need to be practical, it will find it's use cases and this is why we youtube.
Better dust off the 1080ti(wonder if I could get that to work). I can prepare my underground apocalypse bunker with a back-up gaming PC now.
How does the saying go... "This $#!T is banana's" ... LOL
B-A-N-A-N-A-S!
@@JeffGeerling Nice! hahahaha
Don't you mean your GPU has a Raspberry pi? Lol! Great video!
Thats quite the accomplishment Jeff. Excellent work dude. 👍
I realize it's in your wheelhouse of interest, and R Pi probably encourage you by sending you stuff, but you do such a good job making things look fun and accessible.
I started thinking about seriously playing around with Raspberry Pis about a year ago. My frustrations with windows and seeing if I'd be more satisfied with Linux only making me consider more, and I stumbled on your channel when doing a little research and you quickly had me excited about a number of possibilities with the Pi 5.
To the point I'm thinking I should buy a R Pi 5 or two this year in the coming weeks. One for retro, one for just normal stuff and learning Linux to see what I can do with it when I don't need my gaming laptop. (I'll probably start with one and have two different storage / boot drives).
I'm still hoping that they create an (semi-)official Graphics Card hat or base to make that aspect easier for mid-range rendering. But that's probably another generation out, unless the market suddenly has a massive demand for it. Although I wonder what the boards for the CM 5 will offer when it becomes available.
But if there's a reasonably accessible and inexpensive way to get the Pi to emulate like a PS4 Pro for gaming (~10 year old Mid-range gaming PC), that would be the point where I couldn't ask for more to be fully satisfied. The Pi 5 is already basically there, but the GPU is definitely not.
The best thing about SBCs (whether Pi or something else) is I can feel amazing if I get something to work (it's boring getting things working when they're expected to work)... and I also don't get depressed when I completely fry one, because that's $50 or $60 and not $600 or $1000 of computer I just cooked :D
This makes me want to try getting Steam to work on Ampere and my M1 Pro MBP running NixOS.
Wait, can macOS run NixOS?!?!
I thought only Asahi could run so far!
Getting semi recent AAA games running at any playable speed using X86 emulation on Raspberry Pi is insane!
Also getting 6 screens out of Pi would have very nice use case in the industry for machines mainly running web based monitoring views over 6 screens. Though considering the bloat 8 gigs might be too little ram for the ever ballooning resource requirements of web applications.
I really don't get why Apple Silicon Macs don't have eGPU support yet. They could (in theory) continue supporting Radeon cards and support Intel Arc cards.
Would be funny if (much like widespread games support) we got eGPU support working on Asahi Linux before MacOS.
This is my prediction... I wish Apple still cared about the Mac Pro, because it really is decent hardware. It's just not allowed to run at its full potential because the PCIe cards allowed in it are very limited.
@@JeffGeerlingit’s more like Apple hates working with external companies then anything else. They’ll just make excuses instead of owning up to the truth.
0:26 the Team Rocket card :D
Hey Jeff, check out Portal Stories: Mel, and Portal Reloaded. As a portal fan, these were extremely enjoyable!
Side note: I am stunned at how many games you got running. Even ignoring the mind boggling fact you've got a dGPU behaving on a pi now, I did not expect games to run on arm on linux like that.
Very cool stuff!
Oh no... I have avoided Reloaded for years... don't tempt me! lol
@JeffGeerling The time has come. Pi: Reloaded running Portal: Reloaded
As a workaround for not having ROCm on ARM, consider trying Vulkan acceleration for LLMs instead. Performance takes about a 25% hit in my experience, but it's something.
So far I can't get the Ollama stuff working with Vulkan because it's X86 only, but there may be other ways... still tinkering with that.
@@JeffGeerling you should still be able to bypass ollama and load the underlying models through code e.g. tensorflow or pytorch. Those libraries have native ARM support, though to get hardware acceleration working you may need to specify that you want to use Vulkan or OpenGL, as they won't assume that by default.
I can just picture a package arriving at Jeff's office while he was filming that surfshark ad spot. "Hello, Package for Jeff? Uhhh...Yes. You can put it down over there please, I don't have hands at the moment".
You may be able to connect more monitors by streaming to other devices, and also vnc...(...aaand you already thought about streaming. (LOL!, commenting before the end of the video))
Its never a dumb idea to make something work, its only inefficient and a bit silly if you have to buy expensive high performance new stuff that you know is going to bottleneck in your intended real world deployment. But getting a GPU working on a low power CPU, or with unusual architecture opens up so many sane usecases.
Modern AAA games are big because they include huge high resolution assets like massive textures and their mipmaps, incredibly detailed models with often 6 level of detail, etc. It then has to include all the lower resolution assets for lower quality settings. Console games are often smaller because they can specifically tune the asset pool, but on PC you don't know if the person running your game is going to run it on low or ultra settings so you have to include everything to make that possible.
I've been saying it for years, if we get x86/ARM translation going well ARM portables will dominate, the current SD chips are beasts, they just need the PC library for take over the handheld space, maybe ARM+AMD is also a good combo, hope in some years the Steam Deck 3 run games at 1080p for like 6 hours
Interested in seeing the perf of this setup in 1080p 😊
I did a lot of comparisons between 1080p and 4K, and surprisingly, the performance is usually close enough I prefer 4K on my larger monitor. The CPU/bus bottleneck clears up at much lower resolutions (like 720p or less), but then things get a little more pixelated :(
There's still room for improvement in the driver though-it's doing a couple tweaks that take away a little performance. And for things like OBS, there are other ways to optimize screen capture I haven't explored.
I don't even own a 4k TV yet. But nobody is complaining.
Would be interesting to have a future CM5 connected to a laptop formfactor GPU (MXM) on a carrier board. Some of those are pretty cheap, like a used rx 5500xt with MXM connecter can be had for 40€ over here
We need the after bloopers ghost subtitles like Technology Connections.
I do have a few amd gpus laying around... and I do just need a PC to do 1080p recording and streaming....... Thanks Jeff! Now I know what to do ;)
"It's fun to make hardware do things it wasn't inteded to do"
I am "opensourcing" that phrase
that is an *awfully* modern looking Xbox 360 controller...
in all seriousness this looks super neat, surprised to see that a Pi keeping up like that
Heh, realized just now I think that's a One S controller maybe? Honestly can't remember, I bought it years ago in the era when they were changing up the 360 to One, and had the Slim and all that.
@@JeffGeerlingYeah, it's an Xbox one controller released after 2016.
This is a cool technical achievement but I think I'd rather pay the extra 15-20% and get the M4 Pro Mac mini. That graphics card dwarfs the entire Mac mini! :)
There is a reason I use the M4 mini as my main home computer :D
It uses a LOT less power to do everything it does... and it's a lot faster in terms of CPU, RAM, overall IO... GPU isn't everything :)
Jeff is the definition of a 'madlad'
Woww this is so cool I would love seeing the raspberry pi be used for gaming even tho it’s not really made for it
Wow thank you so much for liking I’m sorta a fan of you:)
Very impressive progress on this! I guess in no small part down to your own personal obsession! 🙂
Quick question, what is that trolley you are using for your gaming PC? I need one!
Ha, I actually just bought it this week, because I've been carrying that PC from place to place all the time, and finally tweaked my back doing it. It's a Eureka PC cart I found on Amazon.
I'm very nostalgic for the days when cpu sockets weren't proprietary and you could just go out and buy a different company's chip to stick in your current motherboard.
I totally buy an arm chip and throw it in an computer in the house just a mess around with it.
Really excited about this, it would be great to see this on another more powerful ARM SBC, but I am sure that would take way too much effort to get it working on boards with way smaller Userbases. But this on an rk3588 with 16GB of RAM would be very interesting.
Definitely-I once tried a year ago, haven't since. But one of the big issues is trying to get newer Linux kernels on these boards, since a lot of driver fixups happen between like 5.10 to 6.1, and 6.1 to 6.6, etc.
On the Pi, it's official Pi OS stays pretty close to modern LTS releases, so it's been easier to maintain patches.
Outtakes and likely kernel recompiles! Woohoo!! 😂
Perfect video title. No notes.
Hehe...
"I'm in danger!" instantly made me think of Ralph Wiggum.
The idea of an indie movie studio being able to build an in-house render farm for only a couple thousand dollars instead of hundreds of thousands is suoer exciting.
Of course, it wouldn't be as powerful as whatever Disney has, but it'll certainly be better than telling everyone to render on their own computer.
Once the drivers get stable, a pi + a dedicated gpu could be genuinely a good enough combo for casual usage, and even games by the looks of it
The Radeons supports DisplayPort Multistream. So with daisy chained monitors and or a DisplayPort MSt-Hub you could add at least two more monitors.
Oooh... I wonder if Linux supports that correctly too?
love your take.. thanks
Haha this is epic. Nice work.
Jensen's Crysis comment had some serious "How do you do, fellow kids" energy
A super-niche use case for an external GPU + Pi5 may be a tiny FFmpeg render server.
> So I guess the hardest part is installing Steam.
> Actually it´s going to be super easy, barely an inconvenience.
Haha you got the reference :D
Pretty impressive definitely would love to see X Elite chip with egpu
lol at including the pitch meetings phrase
You need more RAM and more CPU? Why not try an Orange Pi 5 Plus?
Different chip architecture, different amount of Linux kernel support. It *might* be possible but it's harder to work on driver stuff for the Rockchip boards.
There were some successes but getting dgpus to work on the RK3588 has been problematic.
@@salvadorGC338 Heh, you probably know this better than most!
@@JeffGeerling i only have 5 or 6 sbcs haha, I did try to run a Polaris GPU on the RK3588 and RK3566 both have the same problem, ive been told it needs a kernel patch that i was unable to find and gave up for the moment. I did wanted to try on the Lichee PI 3A but i havent tried so far due to the extra steps needed to grab the kernel source, just lazy on my part lol
@@salvadorGC338 Haha are you me!? I'm in the same spot with the Jupiter. I had to get sources off the Chinese GitHub, which just results in me being lazy about doing all that.
7:07 - I have a feeling Pepsi would just love to bury whoever came up with that logo in legal paperwork...
Ha, and I bet Cyan didn't even spend like $50 million to design that logo!
Pi and mega gpu, that's definitely a jeff video
Honestly. Once this becomes a little bit more developed and flushed out. I am totally hosting my next plex and jellyfin over on a pie.
"It has been 0 DAYS since I recompiled the Linux kernel 🔥"
i wonder if the cpu being hammered to 100% all the time also has to do with your memory usage being so high the system might be swapping quite a lot and that could be impacting the cpu
Definitely with some of these games! And I even tried some larger LLM models and they would just thrash indefinitely when they ran out of physical RAM.
I play Skyrim, Stardew, and retro games on my Steam Deck. If the Deck2 is a smaller, lighter ARM device that can run those games, that is all I want.
Beautiful Action Retro shout out to
Had to go back and watch the Sponsor block segment 😂
14:49 if he is Jeff Geerling till next time WHAT IS HE AFTER NEXT TIME
Qudos to all the work you are doing.❤
Jeff, you plugged the GPU's power supply into a Kill-a-watt, right ?
It only uses... 15x more power than the Pi itself. I didn't say it's more efficient!
This may finally be a good use for my old Radeon card. I have 3 Raspberry Pi 5 boards, but they are all 4gb. I guess I'll see how it goes
I have two hopes. One, your GPU patches gets added to the main Raspberry Pi Kernel. Two, Rockchip for their 35XX have this PCI-E development get better to people can use GPUs on those things.
Gaming on aarch64 would be interesting
Getting closer to proper budget ARM desktop PCs.
So true! Having your game start from a launcher when it's already launched from Steam is idiocy!
2:10 Never ask “Why” 😉
How about a video on Wireguard setup? One that goes slowly step by step, every example I have seen thus far, skips corners, and really does not explain everything consistently well. Just a thought!
This just shows that a decent Arm cpu would be more than enough to game nowadays.
I would think you can get games to perform near their maximum if they were "installed" to a RAM image that could be directly loaded to the VRAM on the card (provided the compression doesn't corrupt the game files, and there'll be other anomalies as well).
Have you tried MLC-LLM? It has a Vulkan backend that (at least in theory) should work
I know you're more of a PI person but it would be cool to see you play with the Retroid Pocket 5 just because the OLED screen is 1080p, seems like a nice little linux computer for 220.
You mean that if your RPi is connected to a different and better CPU than if you connect to the Mac running Linux with a lesser external CPU then it’s running a better CPU.
Got it. Cool premise bro.
Calling Doom Eternal at 20fps playable is insane, even when it's running at 4K. Let's hope current ARM and RISCV chips can handle more complex geometry with better support.
Note that there are more optimizations we can probably make to get past that at 1080p or 4K. At 720p it's hovering around 30 fps.
If you're into competitive gaming though, get the appropriate workstation for that! The Pi's not going to replace a gaming rig.
@@JeffGeerling When you mentioned the idea of an ARM based steam deck or otherwise handheld gaming device, it made me wonder if there could be a future where you just plug in your ARM gaming device into a dock at home with all the extra storage, supplemental CPU power, and a PCIe GPU near seamlessly.
next generation of pis will be ready for that.
"more bottlenecks than a coke factory" what kind of coke factory 😎