I definitely think it can be. Its still in its early phase so we'll have to see what happens later! That im not too sure about that. I think Substance is just trying to pump out new tools.
You can easily bring these height maps from your own sculpts from zbrush or any other application. Only used a pre-existing high map because it was easy. I will definitely have a new video that shows me bringing new stuff from scratch that I have brought into mixer.
I am really happy to discover this channel :) not many people working with Quixel Mixer....
Pls make more. This was very helpful.
Awesome! could you please make some tutorials for creating organic nest materials like those you made for back 4 blood? thanks!
You always seem to push new things to the edge...Great stuff again. Thanks so much very cool workflow
Thanks decorix! I appreciate it. Just trying to give you guys cool content!! :)
Awesome video, was wondering when you'd be back to making these :)
Been long hours at work! but ima bring these videos soon to all of you!!!
easy fast simple love it...
Great video Chris! :)
Thanks, Adnan! Need to make more soon!
Nice one do you think it can more powerful than substance designer, is Quixel mixer the reason for the Substance team to release Substance Alchemist?
I definitely think it can be. Its still in its early phase so we'll have to see what happens later! That im not too sure about that. I think Substance is just trying to pump out new tools.
@@SevansArt thanks for the input!
I like the idea to work with these 2D maps but the problem is I need to get these maps from somewhere.
You can easily bring these height maps from your own sculpts from zbrush or any other application. Only used a pre-existing high map because it was easy. I will definitely have a new video that shows me bringing new stuff from scratch that I have brought into mixer.