Quixel Mixer Tip #1 - Making a Tiling texture with a single alpha + scans

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  • Опубликовано: 22 дек 2024

Комментарии • 15

  • @The_Count_Uglukh
    @The_Count_Uglukh 4 года назад

    I am really happy to discover this channel :) not many people working with Quixel Mixer....

  • @CASMANWHAT
    @CASMANWHAT 3 года назад

    Pls make more. This was very helpful.

  • @hamidsalami7022
    @hamidsalami7022 2 года назад +1

    Awesome! could you please make some tutorials for creating organic nest materials like those you made for back 4 blood? thanks!

  • @decorix
    @decorix 4 года назад +1

    You always seem to push new things to the edge...Great stuff again. Thanks so much very cool workflow

    • @SevansArt
      @SevansArt  4 года назад

      Thanks decorix! I appreciate it. Just trying to give you guys cool content!! :)

  • @MR3DDev
    @MR3DDev 4 года назад +2

    Awesome video, was wondering when you'd be back to making these :)

    • @SevansArt
      @SevansArt  4 года назад +2

      Been long hours at work! but ima bring these videos soon to all of you!!!

  • @marsmotion
    @marsmotion 3 года назад

    easy fast simple love it...

  • @theadnart1
    @theadnart1 4 года назад +1

    Great video Chris! :)

    • @SevansArt
      @SevansArt  4 года назад

      Thanks, Adnan! Need to make more soon!

  • @vfxart1994
    @vfxart1994 4 года назад +1

    Nice one do you think it can more powerful than substance designer, is Quixel mixer the reason for the Substance team to release Substance Alchemist?

    • @SevansArt
      @SevansArt  4 года назад

      I definitely think it can be. Its still in its early phase so we'll have to see what happens later! That im not too sure about that. I think Substance is just trying to pump out new tools.

    • @vfxart1994
      @vfxart1994 4 года назад +1

      @@SevansArt thanks for the input!

  • @12XFactor
    @12XFactor 4 года назад +1

    I like the idea to work with these 2D maps but the problem is I need to get these maps from somewhere.

    • @SevansArt
      @SevansArt  4 года назад +1

      You can easily bring these height maps from your own sculpts from zbrush or any other application. Only used a pre-existing high map because it was easy. I will definitely have a new video that shows me bringing new stuff from scratch that I have brought into mixer.